SteamWar/BauSystem2.0
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Damage flag HOOZAH

Dieser Commit ist enthalten in:
Zeanon 2021-05-05 14:30:48 +02:00
Ursprung 758f9cd594
Commit 4dd79391c9
4 geänderte Dateien mit 190 neuen und 0 gelöschten Zeilen

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@ -0,0 +1,89 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.RegionUtils;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.DamageMode;
import de.steamwar.command.SWCommand;
import org.bukkit.entity.Player;
@Linked(LinkageType.COMMAND)
public class DamageCommand extends SWCommand {
protected DamageCommand() {
super("damage", "dmg");
}
@Register(help = true)
public void genericHelp(Player p, String... args) {
p.sendMessage("§8/§edamage §8- §7Toggle Spielerschaden");
}
@Register
public void toggleCommand(Player p) {
if (!permissionCheck(p)) return;
Region region = Region.getRegion(p.getLocation());
if (toggle(region)) {
RegionUtils.actionBar(region, getEnableMessage());
} else {
RegionUtils.actionBar(region, getDisableMessage());
}
}
private String getNoPermMessage() {
return "§cDu darfst hier nicht Spielerschaden (de-)aktivieren";
}
private String getEnableMessage() {
return "§cRegions Spielerschaden deaktiviert";
}
private String getDisableMessage() {
return "§aRegions Spielerschaden aktiviert";
}
private boolean toggle(Region region) {
switch (region.getPlain(Flag.DAMAGE, DamageMode.class)) {
case ALLOW:
region.set(Flag.DAMAGE, DamageMode.DENY);
return true;
default:
case DENY:
region.set(Flag.DAMAGE, DamageMode.ALLOW);
return false;
}
}
private boolean permissionCheck(Player player) {
if (!Permission.hasPermission(player, Permission.WORLD)) {
player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
return false;
}
return true;
}
}

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@ -0,0 +1,40 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.flags.Flag;
import de.steamwar.bausystem.region.flags.flagvalues.DamageMode;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityDamageEvent;
@Linked(LinkageType.LISTENER)
public class DamageListener implements Listener {
@EventHandler
public void onPlayerDamage(EntityDamageEvent e) {
if (e.getEntity() instanceof Player && Region.getRegion(e.getEntity().getLocation()).get(Flag.DAMAGE) == DamageMode.DENY) e.setCancelled(true);
}
}

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@ -32,6 +32,7 @@ public enum Flag implements EnumDisplay {
COLOR("FLAG_COLOR", ColorMode.class, ColorMode.YELLOW),
TNT("FLAG_TNT", TNTMode.class, TNTMode.ONLY_TB),
FIRE("FLAG_FIRE", FireMode.class, FireMode.ALLOW),
DAMAGE("FLAG_DAMAGE", DamageMode.class, DamageMode.ALLOW),
FREEZE("FLAG_FREEZE", FreezeMode.class, FreezeMode.INACTIVE),
PROTECT("FLAG_PROTECT", ProtectMode.class, ProtectMode.INACTIVE);

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@ -0,0 +1,60 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region.flags.flagvalues;
import de.steamwar.bausystem.region.flags.Flag;
import lombok.AllArgsConstructor;
import lombok.Getter;
@Getter
@AllArgsConstructor
public enum DamageMode implements Flag.Value<DamageMode> {
ALLOW("FLAG_DAMAGE_ALLOW"),
DENY("FLAG_DAMAGE_DENY");
private static DamageMode[] values;
private final String chatValue;
@Override
public DamageMode[] getValues() {
if (DamageMode.values == null) {
DamageMode.values = DamageMode.values(); //NOSONAR
}
return DamageMode.values;
}
@Override
public DamageMode getValue() {
return this;
}
@Override
public DamageMode getValueOf(final String name) {
try {
return DamageMode.valueOf(name);
} catch (IllegalArgumentException e) {
if (name.equalsIgnoreCase("false")) {
return DamageMode.DENY;
}
return DamageMode.ALLOW;
}
}
}