SteamWar/BauSystem2.0
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Add PistonLine algorithm back
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Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2021-10-05 10:48:55 +02:00
Ursprung 3401f644a1
Commit 4b4ee30bda

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@ -0,0 +1,58 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.panzern.algorithms;
import de.steamwar.bausystem.features.panzern.PanzernAlgorithm;
import de.steamwar.bausystem.features.panzern.PanzernResult;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.block.BlockFace;
import org.bukkit.block.data.BlockData;
import org.bukkit.block.data.type.Piston;
import java.util.Map;
import java.util.Set;
@Linked(LinkageType.PANZERN)
public class PistonLine implements PanzernAlgorithm {
@Override
public PanzernResult check(Block source, Map<BlockFace, Block> adjacent, Set<Material> adjacentMaterials) {
for (BlockFace blockFace : BLOCK_FACES) {
for (int i = 1; i < 12; i++) {
Block relativeBlock = source.getRelative(blockFace.getModX() * i, blockFace.getModY() * i, blockFace.getModZ() * i);
if (relativeBlock.getType().isAir()) {
break;
}
BlockData blockData = relativeBlock.getBlockData();
if (!(blockData instanceof Piston)) {
continue;
}
Piston piston = (Piston) blockData;
if (piston.getFacing() == blockFace.getOppositeFace()) {
return PanzernResult.EMPTY;
}
}
}
return PanzernResult.DEFAULT;
}
}