Add TimeCommand
Add BauSystem.PREFIX Add Permission.hasPermission
Dieser Commit ist enthalten in:
Ursprung
bf163225ba
Commit
4b1f15afc5
@ -30,7 +30,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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@Getter
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@Getter
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private static BauSystem instance;
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private static BauSystem instance;
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// public static final String PREFIX = "§eBauSystem§8» §7";
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public static final String PREFIX = "§eBauSystem§8» §7";
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@Override
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@Override
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public void onEnable() {
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public void onEnable() {
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@ -19,8 +19,34 @@
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package de.steamwar.bausystem;
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package de.steamwar.bausystem;
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import de.steamwar.bausystem.config.BauServer;
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import de.steamwar.sql.BauweltMember;
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import lombok.AllArgsConstructor;
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import org.bukkit.entity.Player;
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import java.util.function.Predicate;
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@AllArgsConstructor
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public enum Permission {
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public enum Permission {
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WORLD,
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WORLD(BauweltMember::isWorld),
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WORLDEDIT,
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WORLDEDIT(BauweltMember::isWorldEdit),
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MEMBER
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MEMBER(bauweltMember -> true);
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private Predicate<BauweltMember> permissionPredicate;
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public boolean hasPermission(Player member) {
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if (member.getUniqueId().equals(BauServer.getInstance().getOwner()))
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return true;
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BauweltMember bauMember = BauweltMember.getBauMember(BauServer.getInstance().getOwner(), member.getUniqueId());
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if (bauMember == null) {
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return false;
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}
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return permissionPredicate.test(bauMember);
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}
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public static boolean hasPermission(Player member, Permission permission) {
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return permission.hasPermission(member);
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}
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}
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}
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103
BauSystem_Main/src/de/steamwar/bausystem/features/other/TimeCommand.java
Normale Datei
103
BauSystem_Main/src/de/steamwar/bausystem/features/other/TimeCommand.java
Normale Datei
@ -0,0 +1,103 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.other;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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import java.util.Arrays;
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import java.util.List;
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@Linked(LinkageType.COMMAND)
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public class TimeCommand extends SWCommand {
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private static List<String> tabCompletions = Arrays.asList("0", "6000", "12000", "18000");
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public TimeCommand() {
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super("time");
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}
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§etime §8<§7Zeit 0=Morgen§8, §76000=Mittag§8, §718000=Mitternacht§8> §8- §7Setzt die Zeit auf dem Bau");
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}
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@Register
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public void genericCommand(Player p, int time) {
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if (!Permission.hasPermission(p, Permission.WORLD)) {
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p.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht die Zeit ändern");
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return;
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}
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if (time < 0 || time > 24000) {
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p.sendMessage(BauSystem.PREFIX + "§cBitte gib eine Zahl zwischen 0 und 24000 an");
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return;
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}
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Bukkit.getWorlds().get(0).setTime(time);
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}
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@Register
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public void genericCommand(Player p, Time time) {
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if (!Permission.hasPermission(p, Permission.WORLD)) {
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p.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht die Zeit ändern");
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return;
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}
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Bukkit.getWorlds().get(0).setTime(time.getValue());
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}
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@ClassMapper(value = int.class, local = true)
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public TypeMapper<Integer> doubleTypeMapper() {
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return SWCommandUtils.createMapper(s -> {
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try {
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return Integer.parseInt(s);
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} catch (NumberFormatException e) {
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return 0;
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}
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}, s -> tabCompletions);
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}
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public enum Time {
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NIGHT(18000),
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DAY(6000),
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DAWN(0),
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SUNSET(12000),
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NACHT(18000),
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TAG(6000),
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MORGEN(0),
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ABEND(12000);
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private int value;
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private Time(int value) {
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this.value = value;
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}
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public int getValue() {
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return value;
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}
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}
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}
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