Add subpixel alignment to storage
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SteamWarCI Build successful

Dieser Commit ist enthalten in:
D4rkr34lm 2024-04-07 13:05:25 +02:00
Ursprung 3b53926195
Commit 4a0cd6c51e

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@ -30,6 +30,7 @@ import lombok.Getter;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
public final class TNTElement extends SimulatorElement<TNTPhase> {
@ -97,4 +98,16 @@ public final class TNTElement extends SimulatorElement<TNTPhase> {
public String getType() {
return "TNT";
}
@Override
public void saveExtra(YAPIONObject elementObject) {
elementObject.add("alignmentX", alignment.getX());
elementObject.add("alignmentZ", alignment.getZ());
}
@Override
public void loadExtra(YAPIONObject elementObject) {
alignment.setX(elementObject.getDoubleOrSetDefault("alignmentX", 0));
alignment.setZ(elementObject.getDoubleOrSetDefault("alignmentZ", 0));
}
}