diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/autostart/AutoStartCommand.java b/BauSystem_Main/src/de/steamwar/bausystem/features/autostart/AutoStartCommand.java
new file mode 100644
index 00000000..9bdd0916
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/autostart/AutoStartCommand.java
@@ -0,0 +1,81 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2021 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.autostart;
+
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.SWUtils;
+import de.steamwar.bausystem.features.tpslimit.TPSUtils;
+import de.steamwar.bausystem.linkage.LinkageType;
+import de.steamwar.bausystem.linkage.Linked;
+import de.steamwar.bausystem.linkage.LinkedInstance;
+import de.steamwar.bausystem.region.Region;
+import de.steamwar.bausystem.region.utils.RegionType;
+import de.steamwar.command.SWCommand;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.player.PlayerInteractEvent;
+
+@Linked(LinkageType.COMMAND)
+public class AutoStartCommand extends SWCommand {
+
+ @LinkedInstance
+ private AutostartListener autostartListener;
+
+ public AutoStartCommand() {
+ super("timer", "autostarttimer", "at", "autostart");
+ }
+
+ @Register(help = true)
+ public void genericHelp(Player p, String... args) {
+ p.sendMessage("§8/§etimer §8- §7Legt den AutostartTimer ins Inventar");
+ }
+
+ @Register
+ public void genericCommand(Player p) {
+ SWUtils.giveItemToPlayer(p, AutostartListener.WAND);
+ }
+
+ @EventHandler
+ public void onPlayerInteract(PlayerInteractEvent event) {
+ if (!AutostartListener.WAND.isSimilar(event.getItem())) {
+ return;
+ }
+ if (event.getClickedBlock() == null) {
+ return;
+ }
+ Player player = event.getPlayer();
+ Region region = Region.getRegion(event.getClickedBlock().getLocation());
+ if (region.isGlobal()) {
+ player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
+ return;
+ }
+ if (!region.hasType(RegionType.TESTBLOCK)) {
+ player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
+ return;
+ }
+ if (autostartListener.getRegionStartTime().containsKey(region)) {
+ player.sendMessage(BauSystem.PREFIX + "§eDer AutostartTimer wurde zurückgesetzt");
+ } else {
+ player.sendMessage(BauSystem.PREFIX + "§eAutostartTimer gestartet");
+ }
+ autostartListener.getRegionStartTime().put(region, TPSUtils.currentTick.get());
+ }
+
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/autostart/AutostartListener.java b/BauSystem_Main/src/de/steamwar/bausystem/features/autostart/AutostartListener.java
new file mode 100644
index 00000000..d21c9d19
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/autostart/AutostartListener.java
@@ -0,0 +1,66 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2021 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.autostart;
+
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.features.tpslimit.TPSUtils;
+import de.steamwar.bausystem.linkage.LinkageType;
+import de.steamwar.bausystem.linkage.Linked;
+import de.steamwar.bausystem.region.Region;
+import de.steamwar.bausystem.region.RegionUtils;
+import de.steamwar.bausystem.region.utils.RegionExtensionType;
+import de.steamwar.bausystem.region.utils.RegionType;
+import de.steamwar.inventory.SWItem;
+import lombok.Getter;
+import org.bukkit.Material;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.Listener;
+import org.bukkit.event.entity.EntityExplodeEvent;
+import org.bukkit.inventory.ItemStack;
+
+import java.text.SimpleDateFormat;
+import java.util.Arrays;
+import java.util.Date;
+import java.util.HashMap;
+import java.util.Map;
+
+@Linked(LinkageType.LISTENER)
+public class AutostartListener implements Listener {
+
+ public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eAutostartTimer", Arrays.asList("§eRechtsklick Block §8- §7Starte den Timer"), false, null).getItemStack();
+
+ @Getter
+ private Map regionStartTime = new HashMap<>();
+
+ @EventHandler
+ public void onEntityExplode(EntityExplodeEvent event) {
+ event.blockList().forEach(block -> {
+ Region region = Region.getRegion(block.getLocation());
+ if (!regionStartTime.containsKey(region)) return;
+ if (!region.hasType(RegionType.TESTBLOCK)) return;
+ if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
+ long tickDiff = TPSUtils.currentTick.get() - regionStartTime.remove(region);
+ RegionUtils.message(region, BauSystem.PREFIX + "§eZeit §7bis zur §eExplosion §7am Gegner§8:§e " + new SimpleDateFormat("mm:ss SSSS").format(new Date(tickDiff * 50)));
+ RegionUtils.message(region, BauSystem.PREFIX + "§eZeitdifferenz in ticks §7bis 60 Sekunden§8:§e " + (1200 - tickDiff));
+ RegionUtils.message(region, BauSystem.PREFIX + "§7Positiv, wenn zu wenig, negativ wenn zu viel");
+ });
+ }
+
+}