Minor DT Stuff and Fixes in Loader
Signed-off-by: Chaoscaot <chaoscaot444@gmail.com>
Dieser Commit ist enthalten in:
Ursprung
10b5d9d3c1
Commit
47e6a8bbcd
@ -59,7 +59,7 @@ public class DetonatorCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage(ColorConfig.BASE + "---===(" + ColorConfig.HIGHLIGHT + "Fernzünder" + ColorConfig.BASE + ")===---");
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p.sendMessage(ColorConfig.BASE + "---=== (" + ColorConfig.HIGHLIGHT + "Fernzünder" + ColorConfig.BASE + ") ===---");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "detonator wand " + ColorConfig.OTHER + "-" + ColorConfig.BASE + " Gibt den Fernzünder");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "detonator click " + ColorConfig.OTHER + "-" + ColorConfig.BASE + " Aktiviere einen Fernzünder (Haupthand -> Hotbar -> Inventar)");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "detonator clear " + ColorConfig.OTHER + "-" + ColorConfig.BASE + " Cleare einen Fernzünder");
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@ -32,6 +32,7 @@ import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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@ -48,9 +49,11 @@ public class Loader implements Listener {
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private final List<AbstractLoaderActivation> actions = new LinkedList<>();
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private final BukkitTask task;
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@Getter
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private final int ticksBetweenShots = 80;
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@Setter
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private int ticksBetweenShots = 80;
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@Getter
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private final int ticksBetweenBlocks = 1;
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@Setter
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private int ticksBetweenBlocks = 1;
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@Getter
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private Stage stage;
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@Getter
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@ -84,15 +87,15 @@ public class Loader implements Listener {
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}
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public void pause() {
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if (stage == Stage.PAUSE) {
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resume();
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return;
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if (stage == Stage.RUNNING) {
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stage = Stage.PAUSE;
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}
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stage = Stage.PAUSE;
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}
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public void resume() {
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stage = Stage.RUNNING;
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if (stage == Stage.PAUSE) {
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stage = Stage.RUNNING;
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}
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}
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public void setup() {
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@ -109,7 +112,12 @@ public class Loader implements Listener {
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}
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public void clear() {
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actions.clear();
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if (stage == Stage.SETUP) {
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actions.clear();
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Loader gecleart");
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} else {
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p.sendMessage(BauSystem.PREFIX + ColorConfig.ERROR + "Du must im Setup-Modus sein um den Loader zu clearen");
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}
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}
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public void run() {
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@ -132,15 +140,21 @@ public class Loader implements Listener {
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current = iterator.next();
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try {
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current.execute();
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if (current.execute()) {
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countdown = current.delay(this);
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} catch (Exception e) {
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pause();
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p.sendMessage(BauSystem.PREFIX + ColorConfig.ERROR + "Ein Fehler beim ausführen ist passiert, Autoloader wurde pausiert.");
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} else {
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countdown = 1;
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iterator.previous();
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}
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}
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public void undo() {
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if (actions.isEmpty() || stage != Stage.SETUP) {
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return;
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}
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actions.remove(actions.size() - 1);
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}
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@EventHandler
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public void onBlockPlace(BlockPlaceEvent event) {
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if (event.getPlayer() != p) {
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@ -169,8 +183,15 @@ public class Loader implements Listener {
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return;
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}
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if (LoaderButton.fromBlock(event.getClickedBlock()) != LoaderButton.INVALID) {
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if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.PHYSICAL)
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return;
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if (event.getClickedBlock().getType() == Material.OBSERVER)
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return;
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LoaderButton button = LoaderButton.fromBlock(event.getClickedBlock());
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if (button != LoaderButton.INVALID) {
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actions.add(InteractionActivation.construct(p, event.getClickedBlock().getLocation(), this));
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lastActivation = 0;
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SWUtils.sendToActionbar(p, ColorConfig.HIGHLIGHT + button.getName() + " hinzugefügt " + actions.size());
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}
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}
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@ -35,7 +35,16 @@ public class LoaderCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("@Help@");
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p.sendMessage(ColorConfig.BASE + "---=== (" + ColorConfig.HIGHLIGHT + "Loader" + ColorConfig.BASE + ") ===---");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "loader setup " + ColorConfig.OTHER + "- " + ColorConfig.BASE + "Startet die Aufnahme der Aktionen");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.BASE + "loader undo " + ColorConfig.OTHER + "- " + ColorConfig.BASE + "Entfernt die zuletzt aufgenommene Aktion");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "loader start " + ColorConfig.OTHER + "- " + ColorConfig.BASE + "Spielt die zuvor aufgenommenen Aktionen ab");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.BASE + "loader wait " + ColorConfig.OTHER + "[" + ColorConfig.BASE + "Ticks" + ColorConfig.OTHER + "] - " + ColorConfig.BASE + "Setzt die Wartezeit zwischen Schüssen");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.BASE + "loader speed " + ColorConfig.OTHER + "[" + ColorConfig.BASE + "Ticks" + ColorConfig.OTHER + "] - " + ColorConfig.BASE + "Setzt die Wartezeit zwischen Aktionen");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.BASE + "loader pause " + ColorConfig.OTHER + "- " + ColorConfig.BASE + "Pausiert das Abspielen");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.BASE + "loader resume " + ColorConfig.OTHER + "- " + ColorConfig.BASE + "Spielt den Loader weiter ab");
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p.sendMessage(ColorConfig.OTHER + "/" + ColorConfig.HIGHLIGHT + "loader stop " + ColorConfig.OTHER + "- " + ColorConfig.BASE + "Stoppt die Aufnahme bzw. das Abspielen");
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p.sendMessage(ColorConfig.BASE + "Der Loader arbeitet mit " + ColorConfig.HIGHLIGHT + "Ingame" + ColorConfig.OTHER + "-" + ColorConfig.HIGHLIGHT + "Ticks " + ColorConfig.OTHER + "(20 Ticks pro Sekunde)");
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}
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private boolean loaderNullCheck(Loader loader, Player p) {
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@ -51,28 +60,98 @@ public class LoaderCommand extends SWCommand {
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public void setupLoader(Player p) {
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if (Loader.getLoader(p) != null) {
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Loader.getLoader(p).setup();
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p.sendMessage(BauSystem.PREFIX + ColorConfig.HIGHLIGHT + "Dein Loader ist nun wieder im Setup");
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Dein Loader ist nun wieder im Setup");
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} else {
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Loader.newLoader(p);
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p.sendMessage(BauSystem.PREFIX + ColorConfig.HIGHLIGHT + "Belade und feuer einmal die Kanone ab, um den Loader zu initialisieren.");
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Belade und feuer einmal die Kanone ab, um den Loader zu initialisieren.");
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Führe dann /" + ColorConfig.HIGHLIGHT + "loader start" + ColorConfig.BASE + " um den Loader zu starten");
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}
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}
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@Register("start")
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public void startLoader(Player p) {
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Loader loader = Loader.getLoader(p);
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if (loaderNullCheck(loader, p))
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if (loaderNullCheck(loader, p)) {
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return;
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}
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loader.start();
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p.sendMessage(BauSystem.PREFIX + ColorConfig.HIGHLIGHT + "Der Loader ist nun aktiviert.");
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Der Loader ist nun aktiviert.");
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}
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@Register("stop")
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public void stopLoader(Player p) {
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Loader loader = Loader.getLoader(p);
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if (loaderNullCheck(loader, p))
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if (loaderNullCheck(loader, p)) {
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return;
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}
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loader.stop();
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p.sendMessage(BauSystem.PREFIX + ColorConfig.HIGHLIGHT + "Der Loader ist nun gestoppt.");
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Der Loader ist nun gestoppt.");
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}
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@Register("pause")
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public void pauseLoader(Player p) {
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Loader loader = Loader.getLoader(p);
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if (loaderNullCheck(loader, p)) {
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return;
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}
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loader.pause();
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Der Loader ist nun pausiert.");
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}
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@Register("resume")
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public void resumeLoader(Player p) {
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Loader loader = Loader.getLoader(p);
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if (loaderNullCheck(loader, p)) {
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return;
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}
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loader.resume();
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Der Loader läuft nun weiter.");
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}
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@Register("wait")
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public void shotDelayLoader(Player p, int delay) {
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if (delay < 1) {
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p.sendMessage(BauSystem.PREFIX + ColorConfig.ERROR + "Die Wartezeit ist zu klein");
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return;
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}
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Loader loader = Loader.getLoader(p);
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if (loaderNullCheck(loader, p)) {
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return;
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}
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Die Schusswartezeit ist nun: " + delay + ", zuvor " + loader.getTicksBetweenShots());
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loader.setTicksBetweenShots(delay);
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}
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@Register("speed")
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public void speedLoader(Player p, int delay) {
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if (delay < 1) {
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p.sendMessage(BauSystem.PREFIX + ColorConfig.ERROR + "Die Wartezeit ist zu klein");
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return;
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}
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Loader loader = Loader.getLoader(p);
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if (loaderNullCheck(loader, p)) {
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return;
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}
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "die Setzwartezeit ist nun: " + delay + ", zuvor " + loader.getTicksBetweenBlocks());
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loader.setTicksBetweenShots(delay);
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}
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@Register("undo")
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public void undoLast(Player p) {
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Loader loader = Loader.getLoader(p);
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if (loaderNullCheck(loader, p)) {
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return;
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}
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p.sendMessage(BauSystem.PREFIX + ColorConfig.BASE + "Undo erfolgreich.");
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loader.undo();
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}
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@Register("clear")
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public void clearLoader(Player p) {
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Loader loader = Loader.getLoader(p);
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if (loaderNullCheck(loader, p)) {
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return;
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}
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loader.clear();
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}
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}
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@ -30,7 +30,7 @@ public abstract class AbstractLoaderActivation {
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this.p = p;
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}
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public abstract void execute();
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public abstract boolean execute();
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public abstract int delay(Loader loader);
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}
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@ -40,13 +40,14 @@ public class BlockPlaceLoaderActivation extends AbstractLoaderActivation {
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}
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@Override
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public void execute() {
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public boolean execute() {
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Block currBlock = location.getBlock();
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if (currBlock.getType() != Material.AIR && currBlock.getType() != Material.WATER) {
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return;
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return false;
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}
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currBlock.setType(material, true);
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return true;
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}
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@Override
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@ -131,11 +131,14 @@ public abstract class InteractionActivation extends AbstractLoaderActivation {
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}
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@Override
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public void execute() {
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public boolean execute() {
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if (LoaderButton.fromBlock(location.getBlock()) == LoaderButton.INVALID)
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return false;
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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setBlockPower(getBlockPower());
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setBlockPower(!getBlockPower());
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updateButton();
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}, delay);
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return true;
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}
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@Override
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@ -151,13 +154,16 @@ public abstract class InteractionActivation extends AbstractLoaderActivation {
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}
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@Override
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public void execute() {
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public boolean execute() {
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if (LoaderButton.fromBlock(location.getBlock()) == LoaderButton.INVALID)
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return false;
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setBlockPower(true);
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updateButton();
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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setBlockPower(getBlockPower());
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setBlockPower(false);
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updateButton();
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}, button.getTime());
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return true;
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}
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@Override
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