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552a1ea7fc
Commit
47d5f29ae6
@ -20,7 +20,6 @@
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package de.steamwar.bausystem.features.shieldprinting;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.features.shieldprinting.impl.*;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.utils.BauMemberUpdateEvent;
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@ -45,12 +44,10 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.HandlerList;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockCanBuildEvent;
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import org.bukkit.event.block.BlockPistonExtendEvent;
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import org.bukkit.event.block.BlockPistonRetractEvent;
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import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.EntitySpawnEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.util.Vector;
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@ -83,12 +83,6 @@ public class SmartPlaceListener implements Plain, Listener {
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}
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private static final Class<?> useItem = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInUseItem");
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private static final Class<?> entityPlayer = Reflection.getClass("{nms.server.level}.EntityPlayer");
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private static final Class<?> craftPlayer = Reflection.getClass("{obc}.entity.CraftPlayer");
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private static final Reflection.MethodInvoker getHandle = Reflection.getTypedMethod(craftPlayer, "getHandle", entityPlayer);
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private static final Class<?> playerConnectionClazz = Reflection.getClass("{nms.server.network}.PlayerConnection");
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private static final Reflection.FieldAccessor<?> playerConnection = Reflection.getField(entityPlayer, playerConnectionClazz, 0);
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private static final Reflection.MethodInvoker packetExecutor = Reflection.getMethod(playerConnectionClazz, null, useItem);
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private static final Set<Player> SMART_PLACING = new HashSet<>();
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private static final Set<Player> WAS_EXECUTED = new HashSet<>();
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@ -101,7 +95,6 @@ public class SmartPlaceListener implements Plain, Listener {
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Block block = rayTraceResult != null ? rayTraceResult.getHitBlock() : null;
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BlockFace blockFace = rayTraceResult != null ? rayTraceResult.getHitBlockFace() : null;
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boolean shouldSneak = false;
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System.out.println(rayTraceResult + " " + block + " " + blockFace);
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if (block != null) {
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ItemStack itemStack = player.getInventory().getItemInMainHand();
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if (block.getType().isInteractable() || block.getType() == Material.NOTE_BLOCK) {
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