SteamWar/BauSystem2.0
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Add EventType.SelfJoin
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Add EventType.SelfLeave

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2022-02-01 09:25:45 +01:00
Ursprung 57feb5936c
Commit 399ae8b0ea
4 geänderte Dateien mit 252 neuen und 153 gelöschten Zeilen

Datei anzeigen

@ -20,6 +20,7 @@
package de.steamwar.bausystem.features.region;
import de.steamwar.bausystem.features.script.CustomScriptListener;
import de.steamwar.bausystem.features.script.EventType;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.linkage.LinkedInstance;
@ -68,7 +69,7 @@ public class TNTListener implements Listener {
Region region = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) {
if (region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
customScriptListener.callEvent(CustomScriptListener.EventType.TNTExplodeInBuild, player, event);
customScriptListener.callEvent(EventType.TNTExplodeInBuild, player, event);
}
}
}

Datei anzeigen

@ -24,29 +24,20 @@ import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.features.script.variables.Value;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import de.steamwar.bausystem.utils.FlatteningWrapper;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import de.steamwar.sql.UserConfig;
import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.Cancellable;
import org.bukkit.event.Event;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.inventory.InventoryCloseEvent;
import org.bukkit.event.player.*;
import org.bukkit.event.player.PlayerCommandPreprocessEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.BookMeta;
import yapion.hierarchy.output.LengthOutput;
@ -58,7 +49,6 @@ import yapion.hierarchy.types.YAPIONValue;
import yapion.parser.YAPIONParser;
import java.util.*;
import java.util.function.Function;
import java.util.stream.Collectors;
@Linked(LinkageType.LISTENER)
@ -258,78 +248,6 @@ public class CustomScriptListener implements Listener {
openCommandsMenu(p);
}
@Getter
public enum EventType {
FF(PlayerSwapHandItemsEvent.class, event -> null),
PlaceBlock(BlockPlaceEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockX", new Value.LongValue(event.getBlockPlaced().getX()));
valueMap.put("blockY", new Value.LongValue(event.getBlockPlaced().getY()));
valueMap.put("blockZ", new Value.LongValue(event.getBlockPlaced().getZ()));
valueMap.put("blockType", new Value.StringValue(event.getBlockPlaced().getType().name()));
return valueMap;
}),
BreakBlock(BlockBreakEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockX", new Value.LongValue(event.getBlock().getX()));
valueMap.put("blockY", new Value.LongValue(event.getBlock().getY()));
valueMap.put("blockZ", new Value.LongValue(event.getBlock().getZ()));
valueMap.put("blockType", new Value.StringValue(event.getBlock().getType().name()));
return valueMap;
}),
RightClick(PlayerInteractEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockInHand", new Value.BooleanValue(event.isBlockInHand()));
valueMap.put("action", new Value.StringValue(event.getAction().name()));
valueMap.put("handType", new Value.StringValue(event.getMaterial().name()));
valueMap.put("hasBlock", new Value.BooleanValue(event.hasBlock()));
if (event.hasBlock()) {
valueMap.put("blockX", new Value.LongValue(event.getClickedBlock().getX()));
valueMap.put("blockY", new Value.LongValue(event.getClickedBlock().getY()));
valueMap.put("blockZ", new Value.LongValue(event.getClickedBlock().getZ()));
valueMap.put("blockFace", new Value.StringValue(event.getBlockFace().name()));
}
return valueMap;
}),
LeftClick(PlayerInteractEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockInHand", new Value.BooleanValue(event.isBlockInHand()));
valueMap.put("action", new Value.StringValue(event.getAction().name()));
valueMap.put("handType", new Value.StringValue(event.getMaterial().name()));
valueMap.put("hasBlock", new Value.BooleanValue(event.hasBlock()));
if (event.hasBlock()) {
valueMap.put("blockX", new Value.LongValue(event.getClickedBlock().getX()));
valueMap.put("blockY", new Value.LongValue(event.getClickedBlock().getY()));
valueMap.put("blockZ", new Value.LongValue(event.getClickedBlock().getZ()));
valueMap.put("blockFace", new Value.StringValue(event.getBlockFace().name()));
}
return valueMap;
}),
TNTSpawn(EntitySpawnEvent.class, event -> null),
TNTExplode(EntityExplodeEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("x", new Value.DoubleValue(event.getLocation().getX()));
valueMap.put("y", new Value.DoubleValue(event.getLocation().getY()));
valueMap.put("z", new Value.DoubleValue(event.getLocation().getZ()));
return valueMap;
}),
TNTExplodeInBuild(EntityExplodeEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("x", new Value.DoubleValue(event.getLocation().getX()));
valueMap.put("y", new Value.DoubleValue(event.getLocation().getY()));
valueMap.put("z", new Value.DoubleValue(event.getLocation().getZ()));
return valueMap;
});
private Class<? extends Event> eventType;
private Function<Event, Map<String, Value>> eventValues;
<T extends Event> EventType(Class<T> eventType, Function<T, Map<String, Value>> eventValues) {
this.eventType = eventType;
this.eventValues = event -> eventValues.apply((T) event);
}
}
public void callEvent(EventType eventType, Player p, Event e) {
if (!eventType.getEventType().equals(e.getClass())) {
return;
@ -354,9 +272,6 @@ public class CustomScriptListener implements Listener {
}
}
// EventListener for Commands as well as Events
// Event Command
@EventHandler
public void onPlayerCommandPreprocess(PlayerCommandPreprocessEvent e) {
if (e.getMessage().startsWith("/script:")) {
@ -430,68 +345,4 @@ public class CustomScriptListener implements Listener {
});
}
*/
// Event FF
private static final Set<Player> LAST_FS = new HashSet<>();
{
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), LAST_FS::clear, 20, 20);
}
@EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if (LAST_FS.contains(event.getPlayer())) {
callEvent(EventType.FF, event.getPlayer(), event);
} else {
LAST_FS.add(event.getPlayer());
}
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
callEvent(EventType.PlaceBlock, event.getPlayer(), event);
}
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
callEvent(EventType.BreakBlock, event.getPlayer(), event);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
callEvent(EventType.RightClick, event.getPlayer(), event);
}
if (event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_BLOCK) {
callEvent(EventType.LeftClick, event.getPlayer(), event);
}
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
callEvent(EventType.TNTSpawn, player, event);
}
}
}
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
callEvent(EventType.TNTExplode, player, event);
}
}
}
}

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@ -0,0 +1,122 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.features.script.variables.Value;
import lombok.Getter;
import org.bukkit.event.Event;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Function;
@Getter
public enum EventType {
FF(PlayerSwapHandItemsEvent.class, event -> null),
PlaceBlock(BlockPlaceEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockX", new Value.LongValue(event.getBlockPlaced().getX()));
valueMap.put("blockY", new Value.LongValue(event.getBlockPlaced().getY()));
valueMap.put("blockZ", new Value.LongValue(event.getBlockPlaced().getZ()));
valueMap.put("blockType", new Value.StringValue(event.getBlockPlaced().getType().name()));
return valueMap;
}),
BreakBlock(BlockBreakEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockX", new Value.LongValue(event.getBlock().getX()));
valueMap.put("blockY", new Value.LongValue(event.getBlock().getY()));
valueMap.put("blockZ", new Value.LongValue(event.getBlock().getZ()));
valueMap.put("blockType", new Value.StringValue(event.getBlock().getType().name()));
return valueMap;
}),
RightClick(PlayerInteractEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockInHand", new Value.BooleanValue(event.isBlockInHand()));
valueMap.put("action", new Value.StringValue(event.getAction().name()));
valueMap.put("handType", new Value.StringValue(event.getMaterial().name()));
valueMap.put("hasBlock", new Value.BooleanValue(event.hasBlock()));
if (event.hasBlock()) {
valueMap.put("blockX", new Value.LongValue(event.getClickedBlock().getX()));
valueMap.put("blockY", new Value.LongValue(event.getClickedBlock().getY()));
valueMap.put("blockZ", new Value.LongValue(event.getClickedBlock().getZ()));
valueMap.put("blockFace", new Value.StringValue(event.getBlockFace().name()));
}
return valueMap;
}),
LeftClick(PlayerInteractEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("blockInHand", new Value.BooleanValue(event.isBlockInHand()));
valueMap.put("action", new Value.StringValue(event.getAction().name()));
valueMap.put("handType", new Value.StringValue(event.getMaterial().name()));
valueMap.put("hasBlock", new Value.BooleanValue(event.hasBlock()));
if (event.hasBlock()) {
valueMap.put("blockX", new Value.LongValue(event.getClickedBlock().getX()));
valueMap.put("blockY", new Value.LongValue(event.getClickedBlock().getY()));
valueMap.put("blockZ", new Value.LongValue(event.getClickedBlock().getZ()));
valueMap.put("blockFace", new Value.StringValue(event.getBlockFace().name()));
}
return valueMap;
}),
TNTSpawn(EntitySpawnEvent.class, event -> null),
TNTExplode(EntityExplodeEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("x", new Value.DoubleValue(event.getLocation().getX()));
valueMap.put("y", new Value.DoubleValue(event.getLocation().getY()));
valueMap.put("z", new Value.DoubleValue(event.getLocation().getZ()));
return valueMap;
}),
TNTExplodeInBuild(EntityExplodeEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("x", new Value.DoubleValue(event.getLocation().getX()));
valueMap.put("y", new Value.DoubleValue(event.getLocation().getY()));
valueMap.put("z", new Value.DoubleValue(event.getLocation().getZ()));
return valueMap;
}),
SelfJoin(PlayerJoinEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("x", new Value.DoubleValue(event.getPlayer().getLocation().getX()));
valueMap.put("y", new Value.DoubleValue(event.getPlayer().getLocation().getY()));
valueMap.put("z", new Value.DoubleValue(event.getPlayer().getLocation().getZ()));
return valueMap;
}),
SelfLeave(PlayerQuitEvent.class, event -> {
Map<String, Value> valueMap = new HashMap<>();
valueMap.put("x", new Value.DoubleValue(event.getPlayer().getLocation().getX()));
valueMap.put("y", new Value.DoubleValue(event.getPlayer().getLocation().getY()));
valueMap.put("z", new Value.DoubleValue(event.getPlayer().getLocation().getZ()));
return valueMap;
});
private Class<? extends Event> eventType;
private Function<Event, Map<String, Value>> eventValues;
<T extends Event> EventType(Class<T> eventType, Function<T, Map<String, Value>> eventValues) {
this.eventType = eventType;
this.eventValues = event -> eventValues.apply((T) event);
}
}

Datei anzeigen

@ -0,0 +1,125 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.script;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.linkage.LinkedInstance;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
import org.bukkit.Bukkit;
import org.bukkit.entity.EntityType;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.block.BlockBreakEvent;
import org.bukkit.event.block.BlockPlaceEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntitySpawnEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.event.player.PlayerSwapHandItemsEvent;
import java.util.HashSet;
import java.util.Set;
@Linked(LinkageType.LISTENER)
public class ScriptEventListener implements Listener {
@LinkedInstance
private CustomScriptListener customScriptListener;
private static final Set<Player> LAST_FS = new HashSet<>();
{
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), LAST_FS::clear, 20, 20);
}
@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
customScriptListener.callEvent(EventType.SelfJoin, event.getPlayer(), event);
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
customScriptListener.callEvent(EventType.SelfLeave, event.getPlayer(), event);
}
@EventHandler
public void onPlayerSwapHandItems(PlayerSwapHandItemsEvent event) {
if (LAST_FS.contains(event.getPlayer())) {
customScriptListener.callEvent(EventType.FF, event.getPlayer(), event);
} else {
LAST_FS.add(event.getPlayer());
}
}
@EventHandler
public void onBlockPlace(BlockPlaceEvent event) {
customScriptListener.callEvent(EventType.PlaceBlock, event.getPlayer(), event);
}
@EventHandler
public void onBlockBreak(BlockBreakEvent event) {
customScriptListener.callEvent(EventType.BreakBlock, event.getPlayer(), event);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getAction() == Action.RIGHT_CLICK_AIR || event.getAction() == Action.RIGHT_CLICK_BLOCK) {
customScriptListener.callEvent(EventType.RightClick, event.getPlayer(), event);
}
if (event.getAction() == Action.LEFT_CLICK_AIR || event.getAction() == Action.LEFT_CLICK_BLOCK) {
customScriptListener.callEvent(EventType.LeftClick, event.getPlayer(), event);
}
}
@EventHandler
public void onEntitySpawn(EntitySpawnEvent event) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
customScriptListener.callEvent(EventType.TNTSpawn, player, event);
}
}
}
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
if (event.getEntityType() != EntityType.PRIMED_TNT) {
return;
}
Region tntRegion = Region.getRegion(event.getLocation());
for (Player player : Bukkit.getOnlinePlayers()) {
if (tntRegion.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)) {
customScriptListener.callEvent(EventType.TNTExplode, player, event);
}
}
}
}