Add Region Items Multi Lang
Signed-off-by: Chaoscaot <chaoscaot444@gmail.com>
Dieser Commit ist enthalten in:
Ursprung
4d80a3b0d1
Commit
35c38d2491
@ -379,3 +379,65 @@ REGION_ITEM_SELECTOR_TITLE=Tnt Modus
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REGION_ITEM_SELECTOR_ON=§eEinschalten
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REGION_ITEM_SELECTOR_ONLY_TB=§enur Testblock
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REGION_ITEM_SELECTOR_OFF=§eAusschalten
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#Region
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REGION_COLOR_HELP_1=§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region
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REGION_COLOR_HELP_2=§8/§ecolor §8[§7Color§8] §8[§7Type§8] §8- §7Setze die Farbe der Region oder Global
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REGION_COLOR_GLOBAL=Alle Regions farben auf §e{0}§7 gesetzt
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REGION_COLOR_NO_REGION=§cDu befindest dich derzeit in keiner Region
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REGION_COLOR_REGION=Regions farben auf §e{0}§7 gesetzt
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REGION_COLOR_NO_PERMS=§cDies ist nicht deine Welt!
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REGION_DAMAGE_HELP_1=§8/§edamage §8- §7Toggle Spielerschaden
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REGION_DAMAGE_NO_PERMS=§cDu darfst hier nicht Spielerschaden (de-)aktivieren
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REGION_DAMAGE_ENABLED=§cRegions Spielerschaden deaktiviert
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REGION_DAMAGE_DISABLED=§aRegions Spielerschaden aktiviert
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REGION_FIRE_HELP_1=§8/§efire §8- §7Toggle Feuerschaden
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REGION_FIRE_NO_PERMS=§cDu darfst hier nicht Feuerschaden (de-)aktivieren
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REGION_FIRE_ENABLED=§cRegions Feuerschaden deaktiviert
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REGION_FIRE_DISABLED=§aRegions Feuerschaden aktiviert
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REGION_FREEZE_HELP_1=§8/§efreeze §8- §7Toggle Freeze
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REGION_FREEZE_NO_PERMS=§cDu darfst diese Welt nicht einfrieren
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REGION_FREEZE_ENABLED=§cRegion eingefroren
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REGION_FREEZE_DISABLED=§aRegion aufgetaut
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REGION_PROTECT_HELP_1=§8/§eprotect §8- §7Schütze die Region
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REGION_PROTECT_HELP_2=§8/§eprotect §8[§7Schematic§8] §8- §7Schütze die Region mit einer Schematic
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REGION_PROTECT_DISABLE=§cBoden Schutz aufgehoben
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REGION_PROTECT_ENABLE=§aBoden geschützt
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REGION_PROTECT_NO_PERMS=§cDu darfst hier nicht den Boden schützen
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REGION_PROTECT_FALSE_REGION=§cDu befindest dich derzeit in keiner (M)WG-Region
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REGION_REGION_HELP_1=§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig
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REGION_REGION_HELP_2=§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo
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REGION_REGION_HELP_3=§8/§eregion restore §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen
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REGION_REGION_HELP_4=§8/§eregion §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp aus
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REGION_REGION_HELP_5=§8/§eregion §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension
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REGION_REGION_HELP_6=§8/§eregion color §8[§7Color§8] §8- §7Ändere die Regions Farbe
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REGION_REGION_HELP_7=§8/§eregion copypoint §8- §7Teleportiere dich zum Regions Kopierpunkt
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REGION_REGION_NOTHING_UNDO=§cNichts zum rückgängig machen
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REGION_REGION_UNDID=§7Letzte Aktion rückgangig gemacht
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REGION_REGION_NOTHING_REDO=§cNichts zum wiederhohlen
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REGION_REGION_REDID=§7Letzte Aktion wiederhohlt
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REGION_REGION_RESTORED=§7Region zurückgesetzt
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REGION_REGION_FAILED_RESTORE=§cFehler beim Zurücksetzen der Region
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REGION_REGION_NO_SCHEM=§cSchematic nicht gefunden
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REGION_REGION_TP_COPY=§7Zum Kopierpunkt teleportiert
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REGION_REGION_NO_REGION=§cDu bist in keiner Region
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REGION_REGION_NO_PERMS=§cDu darfst hier nicht die Region verändern
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REGION_RESET_HELP_1=§8/§ereset §8- §7Setzte die Region zurück
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REGION_RESET_HELP_2=§8/§ereset §8[§7Schematic§8] §8- §7Setzte die Region mit einer Schematic zurück
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REGION_RESET_RESETED=§7Region zurückgesetzt
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REGION_RESET_ERROR=§cFehler beim Zurücksetzen der Region
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REGION_RESET_NO_SCHEM=§cSchematic nicht gefunden
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REGION_RESET_NO_PERMS=§cDu darfst hier nicht die Region zurücksetzen
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REGION_RESET_NO_REGION=§cDu befindest dich derzeit in keiner Region
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REGION_TB_HELP_1=§8/§etestblock §8- §7Setzte den Testblock zurück
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REGION_TB_HELP_2=§8/§etestblock §8[§7Schematic§8] §8- §7Setzte den Testblock mit einer Schematic zurück
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REGION_TB_DONE=§7Testblock zurückgesetzt
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REGION_TB_ERROR=§cFehler beim Zurücksetzen des Testblocks
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REGION_TB_NO_SCHEM=§cSchematic nicht gefunden
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REGION_TB_NO_PERMS=§cDu darfst hier nicht den Testblock zurücksetzen
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REGION_TB_NO_REGION=§cDu befindest dich derzeit in keiner Region
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REGION_TNT_HELP_1=§8/§etnt §8- §7Ändere das TNT verhalten
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REGION_TNT_HELP_2=§8/§etnt §8[§7Mode§8] §8- §7Setzte das TNT verhalten auf einen Modus
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REGION_TNT_ON=§aTNT-Schaden aktiviert
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REGION_TNT_OFF=§cTNT-Schaden deaktiviert
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REGION_TNT_TB=§aTNT-Schaden außerhalb Baurahmen aktiviert
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REGION_TNT_BUILD=§cEine Explosion hätte Blöcke im Baubereich zerstört
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@ -1,3 +1,22 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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@ -23,8 +42,9 @@ public class ColorCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§ecolor §8[§7Color§8] §8- §7Setze die Farbe der Region");
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p.sendMessage("§8/§ecolor §8[§7Color§8] §8[§7Type§8] §8- §7Setze die Farbe der Region oder Global");
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BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Color");
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BauSystem.MESSAGE.sendPrefixless("REGION_COLOR_HELP_1", p);
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BauSystem.MESSAGE.sendPrefixless("REGION_COLOR_HELP_2", p);
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}
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@Register
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@ -39,16 +59,16 @@ public class ColorCommand extends SWCommand {
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}
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if (colorizationType == ColorizationType.GLOBAL) {
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Region.setGlobal(Flag.COLOR, color);
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p.sendMessage(BauSystem.PREFIX + "Alle Regions farben auf §e" + color.name().toLowerCase() + "§7 gesetzt");
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BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, color.name().toLowerCase());
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return;
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}
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Region region = Region.getRegion(p.getLocation());
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if (region.isGlobal()) {
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p.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
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BauSystem.MESSAGE.send("REGION_COLOR_NO_REGION", p);
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return;
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}
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region.set(Flag.COLOR, color);
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p.sendMessage(BauSystem.PREFIX + "Regions farben auf §e" + color.name().toLowerCase() + "§7 gesetzt");
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BauSystem.MESSAGE.send("REGION_COLOR_REGION", p, color.name().toLowerCase());
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}
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@Register
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@ -60,7 +80,7 @@ public class ColorCommand extends SWCommand {
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if (bauServer.getOwner().equals(p.getUniqueId())) {
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return true;
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}
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p.sendMessage(BauSystem.PREFIX + "§cDies ist nicht deine Welt!");
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BauSystem.MESSAGE.send("REGION_COLOR_NO_PERMS", p);
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return false;
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}
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@ -21,7 +21,6 @@ package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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@ -41,7 +40,8 @@ public class DamageCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§edamage §8- §7Toggle Spielerschaden");
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BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Damage");
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BauSystem.MESSAGE.sendPrefixless("REGION_DAMAGE_HELP_1", p);
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}
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@Register
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@ -49,22 +49,22 @@ public class DamageCommand extends SWCommand {
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if (!permissionCheck(p)) return;
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Region region = Region.getRegion(p.getLocation());
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if (toggle(region)) {
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RegionUtils.actionBar(region, getEnableMessage());
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RegionUtils.actionBar(region, BauSystem.MESSAGE.parse(getEnableMessage(), p));
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} else {
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RegionUtils.actionBar(region, getDisableMessage());
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RegionUtils.actionBar(region, BauSystem.MESSAGE.parse(getDisableMessage(), p));
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}
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}
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private String getNoPermMessage() {
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return "§cDu darfst hier nicht Spielerschaden (de-)aktivieren";
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return "REGION_DAMAGE_NO_PERMS";
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}
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private String getEnableMessage() {
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return "§cRegions Spielerschaden deaktiviert";
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return "REGION_DAMAGE_ENABLED";
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}
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private String getDisableMessage() {
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return "§aRegions Spielerschaden aktiviert";
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return "REGION_DAMAGE_DISABLED";
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}
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private boolean toggle(Region region) {
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@ -81,7 +81,7 @@ public class DamageCommand extends SWCommand {
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private boolean permissionCheck(Player player) {
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
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BauSystem.MESSAGE.send(getNoPermMessage(), player);
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return false;
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}
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return true;
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@ -1,3 +1,22 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
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||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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@ -20,7 +39,8 @@ public class FireCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§efire §8- §7Toggle Feuerschaden");
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BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Fire");
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BauSystem.MESSAGE.sendPrefixless("REGION_FIRE_HELP_1", p);
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}
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@Register
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@ -28,22 +48,22 @@ public class FireCommand extends SWCommand {
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if (!permissionCheck(p)) return;
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Region region = Region.getRegion(p.getLocation());
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if (toggle(region)) {
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RegionUtils.actionBar(region, getEnableMessage());
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RegionUtils.actionBar(region, BauSystem.MESSAGE.parse(getEnableMessage(), p));
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} else {
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RegionUtils.actionBar(region, getDisableMessage());
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RegionUtils.actionBar(region, BauSystem.MESSAGE.parse(getDisableMessage(), p));
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}
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}
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private String getNoPermMessage() {
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return "§cDu darfst hier nicht Feuerschaden (de-)aktivieren";
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return "REGION_FIRE_NO_PERMS";
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}
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private String getEnableMessage() {
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return "§cRegions Feuerschaden deaktiviert";
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return "REGION_FIRE_ENABLED";
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}
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private String getDisableMessage() {
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return "§aRegions Feuerschaden aktiviert";
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return "REGION_FIRE_DISABLED";
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}
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private boolean toggle(Region region) {
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@ -60,7 +80,7 @@ public class FireCommand extends SWCommand {
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private boolean permissionCheck(Player player) {
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
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BauSystem.MESSAGE.send(getNoPermMessage(), player);
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return false;
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}
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return true;
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@ -1,3 +1,22 @@
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/*
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* This file is a part of the SteamWar software.
|
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*
|
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* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
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|
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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@ -20,7 +39,8 @@ public class FreezeCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§efreeze §8- §7Toggle Freeze");
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BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Freeze");
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BauSystem.MESSAGE.sendPrefixless("REGION_FREEZE_HELP_1", p);
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}
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@Register
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@ -28,22 +48,22 @@ public class FreezeCommand extends SWCommand {
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if (!permissionCheck(p)) return;
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Region region = Region.getRegion(p.getLocation());
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if (toggle(region)) {
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RegionUtils.actionBar(region, getEnableMessage());
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RegionUtils.actionBar(region, BauSystem.MESSAGE.parse(getEnableMessage(), p));
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} else {
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RegionUtils.actionBar(region, getDisableMessage());
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RegionUtils.actionBar(region, BauSystem.MESSAGE.parse(getDisableMessage(), p));
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}
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}
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private String getNoPermMessage() {
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return "§cDu darfst diese Welt nicht einfrieren";
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return "REGION_FREEZE_NO_PERMS";
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}
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private String getEnableMessage(){
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return "§cRegion eingefroren";
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return "REGION_FREEZE_ENABLED";
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}
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private String getDisableMessage(){
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return "§aRegion aufgetaut";
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return "REGION_FREEZE_DISABLED";
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}
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private boolean toggle(Region region) {
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@ -60,7 +80,7 @@ public class FreezeCommand extends SWCommand {
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private boolean permissionCheck(Player player) {
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
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BauSystem.MESSAGE.send(getNoPermMessage(), player);
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return false;
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}
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return true;
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|
@ -1,3 +1,22 @@
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/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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@ -20,8 +39,9 @@ public class ProtectCommand extends SWCommand {
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§eprotect §8- §7Schütze die Region");
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p.sendMessage("§8/§eprotect §8[§7Schematic§8] §8- §7Schütze die Region mit einer Schematic");
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BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Freeze");
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BauSystem.MESSAGE.sendPrefixless("REGION_PROTECT_HELP_1", p);
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BauSystem.MESSAGE.sendPrefixless("REGION_PROTECT_HELP_2", p);
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}
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@Register
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@ -32,19 +52,19 @@ public class ProtectCommand extends SWCommand {
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switch (region.getPlain(Flag.PROTECT, ProtectMode.class)) {
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case ACTIVE:
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region.set(Flag.PROTECT, ProtectMode.INACTIVE);
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RegionUtils.actionBar(region, "§cBoden Schutz aufgehoben");
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RegionUtils.actionBar(region, BauSystem.MESSAGE.parse("REGION_PROTECT_DISABLE", p));
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break;
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default:
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case INACTIVE:
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region.set(Flag.PROTECT, ProtectMode.ACTIVE);
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RegionUtils.actionBar(region, "§aBoden geschützt");
|
||||
RegionUtils.actionBar(region, BauSystem.MESSAGE.parse("REGION_PROTECT_ENABLE", p));
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean permissionCheck(Player player) {
|
||||
if (!Permission.hasPermission(player, Permission.WORLDEDIT)) {
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Boden schützen");
|
||||
BauSystem.MESSAGE.send("REGION_PROTECT_NO_PERMS", player);
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@ -53,7 +73,7 @@ public class ProtectCommand extends SWCommand {
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getFloorLevel() == 0) {
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner (M)WG-Region");
|
||||
BauSystem.MESSAGE.send("REGION_PROTECT_FALSE_REGION", player);
|
||||
return null;
|
||||
}
|
||||
return region;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
@ -38,15 +57,24 @@ public class RegionCommand extends SWCommand {
|
||||
genericHelp(player);
|
||||
}
|
||||
|
||||
static boolean checkGlobalRegion(Region region, Player p) {
|
||||
if (region.isGlobal()) {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NO_REGION", p);
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player player, String... args) {
|
||||
player.sendMessage("§8/§eregion undo §8- §7Mache die letzten 20 /testblock oder /reset rückgängig");
|
||||
player.sendMessage("§8/§eregion redo §8- §7Wiederhole die letzten 20 §8/§7rg undo");
|
||||
player.sendMessage("§8/§eregion restore §8- §7Setzte die Region zurück, ohne das Gebaute zu löschen");
|
||||
player.sendMessage("§8/§eregion §8[§7RegionsTyp§8] §8- §7Wähle einen RegionsTyp aus");
|
||||
player.sendMessage("§8/§eregion §8[§7RegionsTyp§8] §8[§7Extension§8] §8- §7Wähle einen RegionsTyp aus mit oder ohne Extension");
|
||||
player.sendMessage("§8/§eregion color §8[§7Color§8] §8- §7Ändere die Regions Farbe");
|
||||
player.sendMessage("§8/§eregion copypoint §8- §7Teleportiere dich zum Regions Kopierpunkt");
|
||||
BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", player, "Region");
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_REGION_HELP_1", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_REGION_HELP_2", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_REGION_HELP_3", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_REGION_HELP_4", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_REGION_HELP_5", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_REGION_HELP_6", player);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_REGION_HELP_7", player);
|
||||
}
|
||||
|
||||
@Register("undo")
|
||||
@ -56,26 +84,9 @@ public class RegionCommand extends SWCommand {
|
||||
if (checkGlobalRegion(region, p)) return;
|
||||
|
||||
if (region.undo()) {
|
||||
RegionUtils.messageOLD(region, BauSystem.PREFIX + "§7Letzte Aktion rückgangig gemacht");
|
||||
RegionUtils.message(region, "REGION_REGION_UNDID");
|
||||
} else {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cNichts zum rückgängig machen");
|
||||
}
|
||||
}
|
||||
|
||||
@Register("redo")
|
||||
public void redoCommand(Player p) {
|
||||
if (!permissionCheck(p)) {
|
||||
return;
|
||||
}
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (region.redo()) {
|
||||
RegionUtils.messageOLD(region, BauSystem.PREFIX + "§7Letzte Aktion wiederhohlt");
|
||||
} else {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cNichts zum wiederhohlen");
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_UNDO", p);
|
||||
}
|
||||
}
|
||||
|
||||
@ -89,6 +100,23 @@ public class RegionCommand extends SWCommand {
|
||||
selectCommand.baurahmenCommand(p, regionType, regionExtensionType);
|
||||
}
|
||||
|
||||
@Register("redo")
|
||||
public void redoCommand(Player p) {
|
||||
if (!permissionCheck(p)) {
|
||||
return;
|
||||
}
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
if (checkGlobalRegion(region, p)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (region.redo()) {
|
||||
RegionUtils.message(region, "REGION_REGION_REDID");
|
||||
} else {
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NOTHING_REDO", p);
|
||||
}
|
||||
}
|
||||
|
||||
@Register("restore")
|
||||
public void genericRestoreCommand(Player p) {
|
||||
if (!permissionCheck(p)) return;
|
||||
@ -97,13 +125,18 @@ public class RegionCommand extends SWCommand {
|
||||
|
||||
try {
|
||||
region.reset(null, RegionType.NORMAL, RegionExtensionType.NORMAL, true);
|
||||
RegionUtils.messageOLD(region, BauSystem.PREFIX + "§7Region zurückgesetzt");
|
||||
RegionUtils.message(region, "REGION_REGION_RESTORED");
|
||||
} catch (IOException e) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cFehler beim Zurücksetzen der Region");
|
||||
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed testblock", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Register("color")
|
||||
public void colorCommand(Player p, ColorMode color) {
|
||||
colorCommand.genericColor(p, color);
|
||||
}
|
||||
|
||||
@Register("restore")
|
||||
public void schematicRestoreCommand(Player p, String s) {
|
||||
if (!permissionCheck(p)) return;
|
||||
@ -112,23 +145,18 @@ public class RegionCommand extends SWCommand {
|
||||
|
||||
Schematic schem = Schematic.getSchemFromDB(s, p.getUniqueId());
|
||||
if (schem == null) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cSchematic nicht gefunden");
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NO_SCHEM", p);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
region.reset(schem, RegionType.NORMAL, RegionExtensionType.NORMAL, true);
|
||||
RegionUtils.messageOLD(region, BauSystem.PREFIX + "§7Region zurückgesetzt");
|
||||
RegionUtils.message(region, "REGION_REGION_RESTORED");
|
||||
} catch (IOException e) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cFehler beim Zurücksetzen der Region");
|
||||
BauSystem.MESSAGE.send("REGION_REGION_FAILED_RESTORE", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed reset", e);
|
||||
}
|
||||
}
|
||||
|
||||
@Register("color")
|
||||
public void colorCommand(Player p, ColorMode color) {
|
||||
colorCommand.genericColor(p, color);
|
||||
}
|
||||
|
||||
@Register("copypoint")
|
||||
public void copyPointCommand(Player p) {
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
@ -136,22 +164,14 @@ public class RegionCommand extends SWCommand {
|
||||
return;
|
||||
}
|
||||
p.teleport(region.getCopyPoint().toLocation(p, 0.5, 0, 0.5), PlayerTeleportEvent.TeleportCause.COMMAND);
|
||||
p.sendMessage(BauSystem.PREFIX + "§7Zum Kopierpunkt teleportiert");
|
||||
}
|
||||
|
||||
static boolean checkGlobalRegion(Region region, Player p) {
|
||||
if (region.isGlobal()) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cDu bist in keiner Region");
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
BauSystem.MESSAGE.send("REGION_REGION_TP_COPY", p);
|
||||
}
|
||||
|
||||
private boolean permissionCheck(Player player) {
|
||||
if (Permission.hasPermission(player, Permission.WORLDEDIT)) {
|
||||
return true;
|
||||
}
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht die Region verändern");
|
||||
BauSystem.MESSAGE.send("REGION_REGION_NO_PERMS", player);
|
||||
return false;
|
||||
}
|
||||
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
@ -25,8 +44,9 @@ public class ResetCommand extends SWCommand {
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
p.sendMessage("§8/§ereset §8- §7Setzte die Region zurück");
|
||||
p.sendMessage("§8/§ereset §8[§7Schematic§8] §8- §7Setzte die Region mit einer Schematic zurück");
|
||||
BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Reset");
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_RESET_HELP_1", p);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_RESET_HELP_2", p);
|
||||
}
|
||||
|
||||
@Register
|
||||
@ -36,9 +56,9 @@ public class ResetCommand extends SWCommand {
|
||||
if (region == null) return;
|
||||
try {
|
||||
region.reset(null, RegionType.NORMAL);
|
||||
RegionUtils.messageOLD(region, BauSystem.PREFIX + "§7Region zurückgesetzt");
|
||||
RegionUtils.message(region, "REGION_RESET_RESETED");
|
||||
} catch (IOException e) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cFehler beim Zurücksetzen der Region");
|
||||
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed testblock", e);
|
||||
}
|
||||
}
|
||||
@ -50,14 +70,14 @@ public class ResetCommand extends SWCommand {
|
||||
if (region == null) return;
|
||||
Schematic schem = Schematic.getSchemFromDB(s, p.getUniqueId());
|
||||
if (schem == null) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cSchematic nicht gefunden");
|
||||
BauSystem.MESSAGE.send("REGION_RESET_NO_SCHEM", p);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
region.reset(schem, RegionType.NORMAL);
|
||||
RegionUtils.messageOLD(region, BauSystem.PREFIX + "§7Region zurückgesetzt");
|
||||
RegionUtils.message(region, "REGION_RESET_RESETED");
|
||||
} catch (IOException e) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cFehler beim Zurücksetzen der Region");
|
||||
BauSystem.MESSAGE.send("REGION_RESET_ERROR", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed reset", e);
|
||||
}
|
||||
}
|
||||
@ -66,14 +86,14 @@ public class ResetCommand extends SWCommand {
|
||||
if (Permission.hasPermission(player, Permission.WORLD)) {
|
||||
return true;
|
||||
}
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht die Region zurücksetzen");
|
||||
BauSystem.MESSAGE.send("REGION_RESET_NO_PERMS", player);
|
||||
return false;
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region == GlobalRegion.getInstance()) {
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
|
||||
BauSystem.MESSAGE.send("REGION_RESET_NO_REGION", player);
|
||||
return null;
|
||||
}
|
||||
return region;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
@ -28,8 +47,9 @@ public class TNTCommand extends SWCommand {
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
p.sendMessage("§8/§etnt §8- §7Ändere das TNT verhalten");
|
||||
p.sendMessage("§8/§etnt §8[§7Mode§8] §8- §7Setzte das TNT verhalten auf einen Modus");
|
||||
BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Tnt");
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_TNT_HELP_1", p);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_TNT_HELP_2", p);
|
||||
}
|
||||
|
||||
@Register
|
||||
@ -56,7 +76,7 @@ public class TNTCommand extends SWCommand {
|
||||
requestedMessage = getTestblockEnableMessage();
|
||||
break;
|
||||
}
|
||||
tntToggle(region, tntMode, requestedMessage);
|
||||
tntToggle(region, tntMode, BauSystem.MESSAGE.parse(requestedMessage, p));
|
||||
}
|
||||
|
||||
@ClassMapper(value = TNTMode.class, local = true)
|
||||
@ -73,15 +93,15 @@ public class TNTCommand extends SWCommand {
|
||||
}
|
||||
|
||||
private String getEnableMessage() {
|
||||
return "§aTNT-Schaden aktiviert";
|
||||
return "REGION_TNT_ON";
|
||||
}
|
||||
|
||||
private String getDisableMessage() {
|
||||
return "§cTNT-Schaden deaktiviert";
|
||||
return "REGION_TNT_OFF";
|
||||
}
|
||||
|
||||
private String getTestblockEnableMessage() {
|
||||
return "§aTNT-Schaden außerhalb Baurahmen aktiviert";
|
||||
return "REGION_TNT_TB";
|
||||
}
|
||||
|
||||
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.linkage.LinkageType;
|
||||
@ -28,11 +47,11 @@ public class TNTListener implements Listener {
|
||||
return false;
|
||||
}
|
||||
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) {
|
||||
RegionUtils.actionBar(region, "§cEine Explosion hätte Blöcke im Baubereich zerstört");
|
||||
RegionUtils.actionBarNew(region, "REGION_TNT_BUILD");
|
||||
return true;
|
||||
}
|
||||
if (region.hasType(RegionType.BUILD) && region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) {
|
||||
RegionUtils.actionBar(region, "§cEine Explosion hätte Blöcke im Ausfahrbereich zerstört");
|
||||
RegionUtils.actionBarNew(region, "REGION_TNT_BUILD");
|
||||
return true;
|
||||
}
|
||||
return value == TNTMode.DENY;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
@ -31,8 +50,9 @@ public class TestblockCommand extends SWCommand {
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
p.sendMessage("§8/§etestblock §8- §7Setzte den Testblock zurück");
|
||||
p.sendMessage("§8/§etestblock §8[§7Schematic§8] §8- §7Setzte den Testblock mit einer Schematic zurück");
|
||||
BauSystem.MESSAGE.sendPrefixless("COMMAND_HELP_HEAD", p, "Testblock");
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_TB_HELP_1", p);
|
||||
BauSystem.MESSAGE.sendPrefixless("REGION_TB_HELP_2", p);
|
||||
}
|
||||
|
||||
@Register
|
||||
@ -47,9 +67,9 @@ public class TestblockCommand extends SWCommand {
|
||||
if (region == null) return;
|
||||
try {
|
||||
region.reset(RegionType.TESTBLOCK, regionExtensionType);
|
||||
RegionUtils.messageOLD(region, BauSystem.PREFIX + "§7Testblock zurückgesetzt");
|
||||
RegionUtils.message(region, "REGION_TB_DONE");
|
||||
} catch (IOException e) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cFehler beim Zurücksetzen des Testblocks");
|
||||
BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed testblock", e);
|
||||
}
|
||||
}
|
||||
@ -71,14 +91,14 @@ public class TestblockCommand extends SWCommand {
|
||||
if (region == null) return;
|
||||
Schematic schem = Schematic.getSchemFromDB(s, p.getUniqueId());
|
||||
if (schem == null) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cSchematic nicht gefunden");
|
||||
BauSystem.MESSAGE.send("REGION_TB_NO_SCHEM", p);
|
||||
return;
|
||||
}
|
||||
try {
|
||||
region.reset(schem, RegionType.TESTBLOCK, regionExtensionType);
|
||||
RegionUtils.messageOLD(region, BauSystem.PREFIX + "§7Testblock zurückgesetzt");
|
||||
RegionUtils.message(region, "REGION_TB_DONE");
|
||||
} catch (IOException e) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cFehler beim Zurücksetzen des Testblocks");
|
||||
BauSystem.MESSAGE.send("REGION_TB_ERROR", p);
|
||||
Bukkit.getLogger().log(Level.WARNING, "Failed testblock", e);
|
||||
}
|
||||
}
|
||||
@ -99,14 +119,14 @@ public class TestblockCommand extends SWCommand {
|
||||
if (Permission.hasPermission(player, Permission.WORLDEDIT)) {
|
||||
return true;
|
||||
}
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Testblock zurücksetzen");
|
||||
BauSystem.MESSAGE.send("REGION_TB_NO_PERMS", player);
|
||||
return false;
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (!region.hasType(RegionType.TESTBLOCK)) {
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
|
||||
BauSystem.MESSAGE.send("REGION_TB_NO_REGION", player);
|
||||
return null;
|
||||
}
|
||||
return region;
|
||||
|
@ -1,3 +1,22 @@
|
||||
/*
|
||||
* This file is a part of the SteamWar software.
|
||||
*
|
||||
* Copyright (C) 2021 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
package de.steamwar.bausystem.region;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
@ -7,14 +26,14 @@ import de.steamwar.bausystem.region.loader.RegionLoader;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.core.VersionedCallable;
|
||||
import java.util.function.Function;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.io.File;
|
||||
import org.bukkit.entity.Player;
|
||||
import java.util.function.Function;
|
||||
|
||||
|
||||
@UtilityClass
|
||||
@ -28,6 +47,14 @@ public class RegionUtils {
|
||||
.forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(s)));
|
||||
}
|
||||
|
||||
public void actionBarNew(Region region, String s, Object... objects) {
|
||||
Bukkit.getOnlinePlayers()
|
||||
.stream()
|
||||
.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
|
||||
.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
|
||||
.forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(BauSystem.MESSAGE.parse(s, player, objects))));
|
||||
}
|
||||
|
||||
public static void messageOLD(Region region, String s) {
|
||||
Bukkit.getOnlinePlayers()
|
||||
.stream()
|
||||
|
In neuem Issue referenzieren
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