Add BauScoreboard multilingual
Dieser Commit ist enthalten in:
Ursprung
daabe26f13
Commit
35585ed70d
@ -1,4 +1,6 @@
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PREFIX = §eBau§8System §8»
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PREFIX = §eBau§8System §8»
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TIME = HH:mm:ss
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DATE = ........
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# Permission
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# Permission
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PERMISSION_WORLD = Einstellungen vornehmen
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PERMISSION_WORLD = Einstellungen vornehmen
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@ -9,6 +11,16 @@ PERMISSION_CHANGE_YOU_DISABLE = §cDer Spieler darf nun nicht mehr {0}
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PERMISSION_CHANGE_OTHER_ENABLE = §aDu kannst nun auf der Welt von §6{0} §a{1}
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PERMISSION_CHANGE_OTHER_ENABLE = §aDu kannst nun auf der Welt von §6{0} §a{1}
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PERMISSION_CHANGE_OTHER_DISABLE = §cDu kannst nun nicht mehr auf der Welt von §6{0} §c{1}
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PERMISSION_CHANGE_OTHER_DISABLE = §cDu kannst nun nicht mehr auf der Welt von §6{0} §c{1}
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# Scoreboard
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SCOREBOARD_TIME = Uhrzeit
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SCOREBOARD_REGION = Region
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SCOREBOARD_TRACE = Trace
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SCOREBOARD_LOADER = Loader
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SCOREBOARD_TPS = TPS
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SCOREBOARD_TRACE_TICKS = Ticks
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SCOREBOARD_TRACE_TNT_COUNT = Anzahl TNT
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# Flags
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# Flags
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FLAG_COLOR = Color
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FLAG_COLOR = Color
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FLAG_TNT = TNT
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FLAG_TNT = TNT
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@ -54,3 +66,16 @@ FLAG_COLOR_BLACK = §fSchwarz
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REGION_TYPE_NORMAL = Normal
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REGION_TYPE_NORMAL = Normal
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REGION_TYPE_BUILD = Baubereich
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REGION_TYPE_BUILD = Baubereich
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REGION_TYPE_ONLY_TB = Testblock
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REGION_TYPE_ONLY_TB = Testblock
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# Trace
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TRACE_RECORD = §aan
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TRACE_RECORD_AUTO = §an
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TRACE_IDLE = §caus
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TRACE_IDLE_AUTO = §eauto
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# Loader
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LOADER_OFF = §caus
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LOADER_SETUP = §eSetup
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LOADER_RUNNING = §aRunning
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LOADER_PAUSE = §7Pause
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LOADER_END = §8Finished
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@ -208,10 +208,10 @@ public class Loader implements Listener {
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@AllArgsConstructor
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@AllArgsConstructor
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public enum Stage implements EnumDisplay {
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public enum Stage implements EnumDisplay {
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SETUP("§eSetup"),
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SETUP("LOADER_SETUP"),
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RUNNING("§aRunning"),
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RUNNING("LOADER_RUNNING"),
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PAUSE("§7Pause"),
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PAUSE("LOADER_PAUSE"),
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END("§8Finished");
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END("LOADER_END");
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@Getter
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@Getter
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private String chatValue;
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private String chatValue;
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@ -19,6 +19,7 @@
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package de.steamwar.bausystem.features.tracer;
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package de.steamwar.bausystem.features.tracer;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.config.ColorConfig;
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import de.steamwar.bausystem.features.tracer.record.RecordStateMachine;
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import de.steamwar.bausystem.features.tracer.record.RecordStateMachine;
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@ -42,7 +43,7 @@ public class TracerBauGuiItem extends BauGuiItem {
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@Override
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@Override
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public ItemStack getItem(Player player) {
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public ItemStack getItem(Player player) {
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return new SWItem(Material.OBSERVER, ColorConfig.HIGHLIGHT + "Tracer", Arrays.asList(ColorConfig.BASE + "Status: " + RecordStateMachine.getRecordStatus().getName()), false, clickType -> {
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return new SWItem(Material.OBSERVER, ColorConfig.HIGHLIGHT + "Tracer", Arrays.asList(ColorConfig.BASE + "Status: " + BauSystem.MESSAGE.parse(RecordStateMachine.getRecordStatus().getName(), player)), false, clickType -> {
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}).getItemStack();
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}).getItemStack();
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}
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}
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@ -21,10 +21,10 @@ package de.steamwar.bausystem.features.tracer.record;
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public enum RecordStatus {
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public enum RecordStatus {
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RECORD("§aan", true, "§cTNT-Tracer muss gestoppt werden"),
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RECORD("TRACE_RECORD", true, "§cTNT-Tracer muss gestoppt werden"),
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RECORD_AUTO("§aan", true, "§cTNT-Tracer darf nicht aufnehmen"),
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RECORD_AUTO("TRACE_RECORD_AUTO", true, "§cTNT-Tracer darf nicht aufnehmen"),
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IDLE("§caus", false, "§cAuto-Tracer gestoppt"),
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IDLE("TRACE_IDLE", false, "§cAuto-Tracer gestoppt"),
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IDLE_AUTO("§eauto", false, "§aAuto-Tracer gestartet");
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IDLE_AUTO("TRACE_IDLE_AUTO", false, "§aAuto-Tracer gestartet");
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String name;
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String name;
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boolean tracing;
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boolean tracing;
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@ -11,7 +11,6 @@ import de.steamwar.bausystem.region.GlobalRegion;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.core.TPSWatcher;
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import de.steamwar.core.TPSWatcher;
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import de.steamwar.message.Message;
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import de.steamwar.scoreboard.SWScoreboard;
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import de.steamwar.scoreboard.SWScoreboard;
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import de.steamwar.scoreboard.ScoreboardCallback;
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import de.steamwar.scoreboard.ScoreboardCallback;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -50,10 +49,11 @@ public class BauScoreboard implements Listener {
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List<String> strings = new ArrayList<>();
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List<String> strings = new ArrayList<>();
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strings.add("§1");
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strings.add("§1");
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strings.add("§eUhrzeit§8: §7" + new SimpleDateFormat("HH:mm:ss").format(Calendar.getInstance().getTime()));
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strings.add("§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TIME", p) + "§8: §7" + new SimpleDateFormat(BauSystem.MESSAGE.parse("TIME", p)).format(Calendar.getInstance().getTime()));
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if (GlobalRegion.getInstance() != region) {
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if (GlobalRegion.getInstance() != region) {
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strings.add("§eRegion§8: §7" + region.getDisplayName());
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strings.add("§e" + BauSystem.MESSAGE.parse("SCOREBOARD_REGION", p) + "§8: §7" + region.getDisplayName());
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}
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}
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strings.add("§2");
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strings.add("§2");
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for (Flag flag : Flag.getFlags()) {
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for (Flag flag : Flag.getFlags()) {
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if (!flag.getRegionPredicate().test(region)) {
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if (!flag.getRegionPredicate().test(region)) {
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@ -62,18 +62,19 @@ public class BauScoreboard implements Listener {
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strings.add("§e" + BauSystem.MESSAGE.parse(flag.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(flag).getChatValue(), p));
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strings.add("§e" + BauSystem.MESSAGE.parse(flag.getChatValue(), p) + "§8: " + BauSystem.MESSAGE.parse(region.get(flag).getChatValue(), p));
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}
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}
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strings.add("§eTrace§8: " + RecordStateMachine.getRecordStatus().getName());
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strings.add("§3");
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strings.add("§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TRACE", p) + "§8: " + BauSystem.MESSAGE.parse(RecordStateMachine.getRecordStatus().getName(), p));
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Loader loader = Loader.getLoader(p);
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Loader loader = Loader.getLoader(p);
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strings.add("§eLoader§8: " + (loader != null ? ("§a" + loader.getStage().getChatValue()) : "§caus"));
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strings.add("§e" + BauSystem.MESSAGE.parse("SCOREBOARD_LOADER", p) + "§8: " + BauSystem.MESSAGE.parse(loader != null ? loader.getStage().getChatValue() : "LOADER_OFF", p));
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if (RecordStateMachine.getRecordStatus().isTracing()) {
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if (RecordStateMachine.getRecordStatus().isTracing()) {
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strings.add("§3");
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strings.add("§4");
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strings.add("§eTicks§8: §7" + traceTicks());
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strings.add("§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TRACE_TICKS", p) + "§8: §7" + traceTicks());
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strings.add("§eAnzahl TNT§8: §7" + RecordStateMachine.size());
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strings.add("§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TRACE_TNT_COUNT", p) + "§8: §7" + RecordStateMachine.size());
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}
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}
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strings.add("§4");
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strings.add("§5");
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strings.add("§eTPS§8: " + tpsColor() + TPSWarpUtils.getTps(TPSWatcher.TPSType.ONE_SECOND) + tpsLimit());
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strings.add("§e" + BauSystem.MESSAGE.parse("SCOREBOARD_TPS", p) + "§8 " + tpsColor() + TPSWarpUtils.getTps(TPSWatcher.TPSType.ONE_SECOND) + tpsLimit());
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int i = strings.size();
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int i = strings.size();
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HashMap<String, Integer> result = new HashMap<>();
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HashMap<String, Integer> result = new HashMap<>();
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@ -20,15 +20,27 @@ import org.bukkit.entity.Player;
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public class RegionUtils {
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public class RegionUtils {
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public void actionBar(Region region, String s) {
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public void actionBar(Region region, String s) {
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Bukkit.getOnlinePlayers().stream().filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)).forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(s)));
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Bukkit.getOnlinePlayers()
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.stream()
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.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
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.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
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.forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(s)));
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}
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}
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public static void message(Region region, String s) {
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public static void message(Region region, String s) {
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Bukkit.getOnlinePlayers().stream().filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)).forEach(player -> player.sendMessage(s));
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Bukkit.getOnlinePlayers()
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.stream()
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.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
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.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
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.forEach(player -> player.sendMessage(s));
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}
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}
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public static void message(Region region, Function<Player, String> function) {
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public static void message(Region region, Function<Player, String> function) {
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Bukkit.getOnlinePlayers().stream().filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)).forEach(player -> {
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Bukkit.getOnlinePlayers()
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.stream()
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.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
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.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
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.forEach(player -> {
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String message = function.apply(player);
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String message = function.apply(player);
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if (message == null) {
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if (message == null) {
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return;
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return;
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