Consolidate Item Generation
Fix Back arrow in element gui
Dieser Commit ist enthalten in:
Ursprung
933e4fe7d9
Commit
327dded73b
@ -19,10 +19,13 @@
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package de.steamwar.bausystem.features.simulator2.data;
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import de.steamwar.inventory.InvCallback;
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import de.steamwar.inventory.SWItem;
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import lombok.Getter;
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import lombok.RequiredArgsConstructor;
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import lombok.Setter;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.List;
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@ -41,4 +44,8 @@ public class Simulator {
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simulatorGroup.move(x, y, z);
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});
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}
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public SWItem toItem(Player player, InvCallback invCallback) {
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return new SWItem(material, "§e" + name, invCallback);
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}
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}
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@ -19,9 +19,12 @@
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package de.steamwar.bausystem.features.simulator2.data;
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import de.steamwar.inventory.InvCallback;
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import de.steamwar.inventory.SWItem;
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import lombok.Getter;
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import lombok.Setter;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import java.util.ArrayList;
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@ -70,4 +73,19 @@ public abstract class SimulatorElement<T extends SimulatorPhase> {
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position.setY(position.getY() + y);
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position.setZ(position.getZ() + z);
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}
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public SWItem toItem(Player player, InvCallback invCallback) {
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List<String> lore = new ArrayList<>();
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lore.add("§7Phase count§8:§e " + phases.size());
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lore.add("§7Tick§8:§e " + getBaseTick());
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lore.add("");
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lore.add("§7X§8:§e " + position.getX());
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lore.add("§7Y§8:§e " + position.getY());
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lore.add("§7Z§8:§e " + position.getZ());
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if (disabled) {
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lore.add("");
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lore.add("§cDisabled");
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}
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return new SWItem(material, "§e" + getName(), lore, disabled, invCallback);
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}
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}
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@ -19,9 +19,12 @@
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package de.steamwar.bausystem.features.simulator2.data;
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import de.steamwar.inventory.InvCallback;
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import de.steamwar.inventory.SWItem;
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import lombok.Getter;
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import lombok.Setter;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.Comparator;
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@ -61,4 +64,19 @@ public class SimulatorGroup {
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simulatorElement.move(x, y, z);
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});
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}
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public SWItem toItem(Player player, InvCallback groupCallback, InvCallback itemCallback) {
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if (elements.size() == 1) {
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return elements.get(0).toItem(player, itemCallback);
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} else {
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List<String> lore = new ArrayList<>();
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lore.add("§7Element count§8:§e " + elements.size());
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lore.add("§7Tick§8:§e " + getBaseTick());
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if (disabled) {
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lore.add("");
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lore.add("§cDisabled");
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}
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return new SWItem(material, "§eGroup", lore, disabled, groupCallback);
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}
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}
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}
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@ -23,17 +23,14 @@ import de.steamwar.bausystem.features.simulator2.SimulatorWatcher;
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import de.steamwar.bausystem.features.simulator2.data.Simulator;
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import de.steamwar.bausystem.features.simulator2.data.SimulatorElement;
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import de.steamwar.bausystem.features.simulator2.data.SimulatorGroup;
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import de.steamwar.bausystem.features.simulator2.data.redstone.RedstoneElement;
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import de.steamwar.bausystem.features.simulator2.data.tnt.TNTElement;
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import de.steamwar.bausystem.features.simulator2.gui.base.SimulatorBaseGui;
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import de.steamwar.bausystem.features.simulator2.gui.base.SimulatorPageGui;
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import de.steamwar.bausystem.features.simulator2.gui.utils.SimulatorMaterialGui;
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import de.steamwar.inventory.InvCallback;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.stream.Collectors;
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public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
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@ -41,8 +38,8 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
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private final SimulatorGroup parent;
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private final SimulatorBaseGui back;
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public SimulatorGroupChooserGui(Player player, Simulator simulator, List<SimulatorGroup> data, SimulatorElement<?> subject, SimulatorGroup parent, SimulatorBaseGui back){
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super(player, simulator, 6*9, data);
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public SimulatorGroupChooserGui(Player player, Simulator simulator, SimulatorElement<?> subject, SimulatorGroup parent, SimulatorBaseGui back) {
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super(player, simulator, 6 * 9, simulator.getElements().stream().filter(e -> e != parent).collect(Collectors.toList()));
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this.subject = subject;
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this.parent = parent;
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this.back = back;
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@ -50,11 +47,10 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
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@Override
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public void headerAndFooter() {
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simulator.getElements().removeIf(element -> element.getElements().isEmpty());
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inventory.setItem(4, new SWItem(simulator.getMaterial(), "§e" + simulator.getName(), clickType -> {}));
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if(parent.getElements().size() != 1){
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inventory.setItem(49 , new SWItem(Material.BARRIER, "§c Remove from Group", clickType -> {
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inventory.setItem(4, new SWItem(simulator.getMaterial(), "§e" + simulator.getName(), clickType -> {
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}));
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if (parent.getElements().size() != 1) {
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inventory.setItem(49, new SWItem(Material.BARRIER, "§cRemove from Group", clickType -> {
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SimulatorGroup newParent = new SimulatorGroup();
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newParent.add(subject);
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simulator.getElements().add(newParent);
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@ -63,51 +59,20 @@ public class SimulatorGroupChooserGui extends SimulatorPageGui<SimulatorGroup> {
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}));
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}
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}
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@Override
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public String baseTitle() {
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return "§eChoose group to add to or element, to create new group";
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return "Choose Group";
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}
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@Override
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public SWItem convert(SimulatorGroup simulatorGroup) {
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List<SimulatorElement<?>> elements = simulatorGroup.getElements();
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if (elements.size() == 1) {
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SimulatorElement<?> element = elements.get(0);
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List<String> lore = new ArrayList<>();
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lore.add("§7Phase count§8:§e " + element.getPhases().size());
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lore.add("§7Tick§8:§e " + element.getBaseTick());
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lore.add("");
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lore.add("§7X§8:§e " + element.getPosition().getX());
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lore.add("§7Y§8:§e " + element.getPosition().getY());
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lore.add("§7Z§8:§e " + element.getPosition().getZ());
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if (element.isDisabled()) {
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lore.add("");
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lore.add("§cDisabled");
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}
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return new SWItem(element.getMaterial(), "§e" + element.getName(), lore, element.isDisabled(), clickType -> {
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SimulatorGroup newParent = new SimulatorGroup();
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newParent.add(subject);
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newParent.add(element);
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simulatorGroup.getElements().remove(element);
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parent.getElements().remove(subject);
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simulator.getElements().add(newParent);
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back.open();
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SimulatorWatcher.update(simulator);
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});
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}
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List<String> lore = new ArrayList<>();
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lore.add("§7Element count§8:§e " + elements.size());
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lore.add("§7Tick§8:§e " + simulatorGroup.getBaseTick());
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if (simulatorGroup.isDisabled()) {
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lore.add("");
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lore.add("§cDisabled");
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}
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return new SWItem(simulatorGroup.getMaterial(), "§eGroup", lore, simulatorGroup.isDisabled(), clickType -> {
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InvCallback invCallback = clickType -> {
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simulatorGroup.add(subject);
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parent.getElements().remove(subject);
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back.open();
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SimulatorWatcher.update(simulator);
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});
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};
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return simulatorGroup.toItem(player, invCallback, invCallback);
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}
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}
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@ -32,10 +32,7 @@ import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.List;
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public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> { //TODO Disolve group option ?
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public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
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private final SimulatorGroup simulatorGroup;
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private final SimulatorBaseGui back;
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@ -64,16 +61,9 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> { /
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back.open();
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}));
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List<String> lore = new ArrayList<>();
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lore.add("§7Element count§8:§e " + data.size());
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lore.add("§7Tick§8:§e " + simulatorGroup.getBaseTick());
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if (simulatorGroup.isDisabled()) {
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lore.add("");
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lore.add("§cDisabled");
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}
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inventory.setItem(4, new SWItem(simulatorGroup.getMaterial(), "§eGroup", lore, simulatorGroup.isDisabled(), clickType -> {
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inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
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new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open();
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}));
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}, clickType -> {}));
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inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
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new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open();
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@ -86,18 +76,7 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> { /
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@Override
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public SWItem convert(SimulatorElement<?> element) {
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List<String> lore = new ArrayList<>();
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lore.add("§7Phase count§8:§e " + element.getPhases().size());
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lore.add("§7Tick§8:§e " + element.getBaseTick());
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lore.add("");
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lore.add("§7X§8:§e " + element.getPosition().getX());
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lore.add("§7Y§8:§e " + element.getPosition().getY());
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lore.add("§7Z§8:§e " + element.getPosition().getZ());
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if (element.isDisabled()) {
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lore.add("");
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lore.add("§cDisabled");
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}
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return new SWItem(element.getMaterial(), "§e" + element.getName(), lore, element.isDisabled(), clickType -> {
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return element.toItem(player, clickType -> {
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if (element instanceof TNTElement) {
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new SimulatorTNTGui(player, simulator, (TNTElement) element, simulatorGroup, this).open();
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} else if (element instanceof RedstoneElement) {
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@ -28,9 +28,7 @@ import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
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@ -61,16 +59,9 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
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}));
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// Material Chooser
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List<String> lore = new ArrayList<>();
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lore.add("§7Element count§8:§e " + simulatorGroup.getElements().size());
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lore.add("§7Tick§8:§e " + simulatorGroup.getBaseTick());
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if (simulatorGroup.isDisabled()) {
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lore.add("");
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lore.add("§cDisabled");
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}
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inventory.setItem(4, new SWItem(simulatorGroup.getMaterial(), "§eGroup", lore, simulatorGroup.isDisabled(), clickType -> {
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inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
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new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open();
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}));
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}, clickType -> {}));
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// Base Tick
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int baseTicks = simulatorGroup.getBaseTick();
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@ -30,11 +30,7 @@ import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.Iterator;
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import java.util.List;
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public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {//TODO Groupcreation
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public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
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public SimulatorGui(Player player, Simulator simulator) {
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super(player, simulator, 6 * 9, simulator.getElements());
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@ -49,7 +45,7 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {//TODO Group
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public void headerAndFooter() {
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simulator.getElements().removeIf(element -> element.getElements().isEmpty());
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inventory.setItem(4, new SWItem(simulator.getMaterial(), "§e" + simulator.getName(), clickType -> {
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inventory.setItem(4, simulator.toItem(player, clickType -> {
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new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
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}));
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inventory.setItem(49, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
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@ -59,38 +55,15 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {//TODO Group
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@Override
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public SWItem convert(SimulatorGroup simulatorGroup) {
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List<SimulatorElement<?>> elements = simulatorGroup.getElements();
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if (elements.size() == 1) {
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SimulatorElement<?> element = elements.get(0);
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List<String> lore = new ArrayList<>();
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lore.add("§7Phase count§8:§e " + element.getPhases().size());
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lore.add("§7Tick§8:§e " + element.getBaseTick());
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lore.add("");
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lore.add("§7X§8:§e " + element.getPosition().getX());
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lore.add("§7Y§8:§e " + element.getPosition().getY());
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lore.add("§7Z§8:§e " + element.getPosition().getZ());
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if (element.isDisabled()) {
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lore.add("");
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lore.add("§cDisabled");
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}
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return new SWItem(element.getMaterial(), "§e" + element.getName(), lore, element.isDisabled(), clickType -> {
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if (element instanceof TNTElement) {
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new SimulatorTNTGui(player, simulator, (TNTElement) element, simulatorGroup,this).open();
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} else if (element instanceof RedstoneElement) {
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new SimulatorRedstoneGui(player, simulator, simulatorGroup, (RedstoneElement) element, this).open();
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}
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});
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}
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List<String> lore = new ArrayList<>();
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lore.add("§7Element count§8:§e " + elements.size());
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lore.add("§7Tick§8:§e " + simulatorGroup.getBaseTick());
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if (simulatorGroup.isDisabled()) {
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lore.add("");
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lore.add("§cDisabled");
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}
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return new SWItem(simulatorGroup.getMaterial(), "§eGroup", lore, simulatorGroup.isDisabled(), clickType -> {
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return simulatorGroup.toItem(player, clickType -> {
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new SimulatorGroupGui(player, simulator, simulatorGroup, this).open();
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}, clickType -> {
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SimulatorElement<?> element = simulatorGroup.getElements().get(0);
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if (element instanceof TNTElement) {
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new SimulatorTNTGui(player, simulator, (TNTElement) element, simulatorGroup,this).open();
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} else if (element instanceof RedstoneElement) {
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new SimulatorRedstoneGui(player, simulator, simulatorGroup, (RedstoneElement) element, this).open();
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}
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});
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}
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}
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@ -35,17 +35,16 @@ import org.bukkit.event.inventory.ClickType;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.List;
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import java.util.stream.Collectors;
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public class SimulatorRedstoneGui extends SimulatorScrollGui<RedstonePhase> {
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private final SimulatorGroup simulatorGroup;
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private final SimulatorGroup parent;
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private final RedstoneElement redstone;
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private final SimulatorBaseGui back;
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public SimulatorRedstoneGui(Player player, Simulator simulator, SimulatorGroup simulatorGroup, RedstoneElement redstone, SimulatorBaseGui back) {
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public SimulatorRedstoneGui(Player player, Simulator simulator, SimulatorGroup parent, RedstoneElement redstone, SimulatorBaseGui back) {
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super(player, simulator, 6 * 9, redstone.getPhases());
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this.simulatorGroup = simulatorGroup;
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this.parent = parent;
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this.redstone = redstone;
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this.back = back;
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}
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@ -66,22 +65,28 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<RedstonePhase> {
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// Back Arrow
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inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
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back.open();
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if (parent.getElements().contains(redstone)) {
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back.open();
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} else {
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SimulatorGroup newParent = simulator.getElements().stream()
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.filter(simulatorGroup -> simulatorGroup.getElements().contains(redstone))
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.findFirst()
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.orElse(null);
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if (newParent == null) {
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player.closeInventory();
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return;
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}
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SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
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if (newParent.getElements().size() == 1) {
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simulatorGui.open();
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} else {
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new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
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}
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}
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}));
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// Material Chooser
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List<String> lore = new ArrayList<>();
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lore.add("§7Activation count§8:§e " + data.size());
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lore.add("§7Tick§8:§e " + redstone.getBaseTick());
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lore.add("");
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lore.add("§7X§8:§e " + redstone.getPosition().getX());
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lore.add("§7Y§8:§e " + redstone.getPosition().getY());
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lore.add("§7Z§8:§e " + redstone.getPosition().getZ());
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if (redstone.isDisabled()) {
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lore.add("");
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lore.add("§cDisabled");
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}
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inventory.setItem(4, new SWItem(redstone.getMaterial(), "§eTNT", lore, redstone.isDisabled(), clickType -> {
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inventory.setItem(4, redstone.toItem(player, clickType -> {
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new SimulatorMaterialGui(player, simulator, redstone::getMaterial, redstone::setMaterial, this).open();
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}));
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@ -92,7 +97,7 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<RedstonePhase> {
|
||||
|
||||
//Group chooser
|
||||
inventory.setItem(49, new SWItem(Material.LEAD, "§eMove", clickType -> {
|
||||
new SimulatorGroupChooserGui(player, simulator, simulator.getElements().stream().filter( e -> e != simulatorGroup).collect(Collectors.toList()), redstone, simulatorGroup, this).open();
|
||||
new SimulatorGroupChooserGui(player, simulator, redstone, parent, this).open();
|
||||
}));
|
||||
|
||||
//Enable/Disable
|
||||
|
@ -62,7 +62,7 @@ public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
|
||||
}));
|
||||
|
||||
// Material Chooser
|
||||
inventory.setItem(4, new SWItem(redstoneElement.getMaterial(), "§eRedstone", clickType -> {
|
||||
inventory.setItem(4, redstoneElement.toItem(player, clickType -> {
|
||||
new SimulatorMaterialGui(player, simulator, redstoneElement::getMaterial, redstoneElement::setMaterial, this).open();
|
||||
}));
|
||||
|
||||
|
@ -60,14 +60,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
}));
|
||||
|
||||
// Material Chooser
|
||||
List<String> lore = new ArrayList<>();
|
||||
lore.add("§7Activation count§8:§e " + redstone.getPhases().size());
|
||||
lore.add("§7Tick§8:§e " + redstone.getBaseTick());
|
||||
if (redstone.isDisabled()) {
|
||||
lore.add("");
|
||||
lore.add("§cDisabled");
|
||||
}
|
||||
inventory.setItem(4, new SWItem(redstone.getMaterial(), "§eRedstone", lore, redstone.isDisabled(), clickType -> {
|
||||
inventory.setItem(4, redstone.toItem(player, clickType -> {
|
||||
new SimulatorMaterialGui(player, simulator, redstone::getMaterial, redstone::setMaterial, this).open();
|
||||
}));
|
||||
|
||||
|
@ -51,7 +51,7 @@ public class SimulatorSettingsGui extends SimulatorBaseGui {
|
||||
}));
|
||||
|
||||
// Material Chooser
|
||||
inventory.setItem(4, new SWItem(simulator.getMaterial(), "§e" + simulator.getName(), clickType -> {
|
||||
inventory.setItem(4, simulator.toItem(player, clickType -> {
|
||||
new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
|
||||
}));
|
||||
|
||||
|
@ -67,22 +67,28 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
|
||||
// Back Arrow
|
||||
inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
|
||||
back.open();
|
||||
if (parent.getElements().contains(tnt)) {
|
||||
back.open();
|
||||
} else {
|
||||
SimulatorGroup newParent = simulator.getElements().stream()
|
||||
.filter(simulatorGroup -> simulatorGroup.getElements().contains(tnt))
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
if (newParent == null) {
|
||||
player.closeInventory();
|
||||
return;
|
||||
}
|
||||
SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
|
||||
if (newParent.getElements().size() == 1) {
|
||||
simulatorGui.open();
|
||||
} else {
|
||||
new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
|
||||
}
|
||||
}
|
||||
}));
|
||||
|
||||
// Material Chooser
|
||||
List<String> lore = new ArrayList<>();
|
||||
lore.add("§7Phase count§8:§e " + data.size());
|
||||
lore.add("§7Tick§8:§e " + tnt.getBaseTick());
|
||||
lore.add("");
|
||||
lore.add("§7X§8:§e " + tnt.getPosition().getX());
|
||||
lore.add("§7Y§8:§e " + tnt.getPosition().getY());
|
||||
lore.add("§7Z§8:§e " + tnt.getPosition().getZ());
|
||||
if (tnt.isDisabled()) {
|
||||
lore.add("");
|
||||
lore.add("§cDisabled");
|
||||
}
|
||||
inventory.setItem(4, new SWItem(tnt.getMaterial(), "§eTNT", lore, tnt.isDisabled(), clickType -> {
|
||||
inventory.setItem(4, tnt.toItem(player, clickType -> {
|
||||
new SimulatorMaterialGui(player, simulator, tnt::getMaterial, tnt::setMaterial, this).open();
|
||||
}));
|
||||
|
||||
@ -90,7 +96,7 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
|
||||
}));
|
||||
inventory.setItem(49, new SWItem(Material.LEAD, "§eMove", clickType -> {
|
||||
new SimulatorGroupChooserGui(player, simulator, simulator.getElements().stream().filter( e -> e != parent).collect(Collectors.toList()), tnt, parent, this).open();
|
||||
new SimulatorGroupChooserGui(player, simulator, tnt, parent, this).open();
|
||||
}));
|
||||
inventory.setItem(50, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
tnt.setDisabled(!tnt.isDisabled());
|
||||
|
@ -62,7 +62,7 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
}));
|
||||
|
||||
// Material Chooser
|
||||
inventory.setItem(4, new SWItem(tntElement.getMaterial(), "§TNT", clickType -> {
|
||||
inventory.setItem(4, tntElement.toItem(player, clickType -> {
|
||||
new SimulatorMaterialGui(player, simulator, tntElement::getMaterial, tntElement::setMaterial, this).open();
|
||||
}));
|
||||
|
||||
|
@ -68,7 +68,7 @@ public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
|
||||
lore.add("");
|
||||
lore.add("§cDisabled");
|
||||
}
|
||||
inventory.setItem(4, new SWItem(tnt.getMaterial(), "§eTNT", lore, tnt.isDisabled(), clickType -> {
|
||||
inventory.setItem(4, tnt.toItem(player, clickType -> {
|
||||
new SimulatorMaterialGui(player, simulator, tnt::getMaterial, tnt::setMaterial, this).open();
|
||||
}));
|
||||
|
||||
|
In neuem Issue referenzieren
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