Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
05f43b7486
Commit
2cd7e4a931
@ -508,6 +508,8 @@ SIMULATOR_DELETE_HELP = §8/§esimulator delete §8[§7name§8] §8-§7 Deletes
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SIMULATOR_START_HELP = §8/§esimulator start §8[§7name§8] §8-§7 Starts the simulator
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SIMULATOR_NO_PERMS = §cYou are not allowed to use the simulator here
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SIMULATOR_GUI_ITEM_NAME = §eTNT Simulator
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SIMULATOR_NO_SIM_IN_HAND = §cNo simulator item selected
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SIMULATOR_GUI_SELECT_SIM = Simulator selection
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SIMULATOR_NAME_ALREADY_EXISTS = §cSimulator already exists
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@ -509,6 +509,8 @@ SIMULATOR_DELETE_HELP = §8/§esimulator delete §8[§7name§8] §8-§7 Löscht
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SIMULATOR_START_HELP = §8/§esimulator start §8[§7name§8] §8-§7 Startet die Simulation
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SIMULATOR_NO_PERMS = §cDu darfst hier nicht den Simulator nutzen
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SIMULATOR_GUI_ITEM_NAME = §eTNT Simulator
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SIMULATOR_NO_SIM_IN_HAND = §cKein Simulator Item gewählt
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SIMULATOR_GUI_SELECT_SIM = Simulator wählen
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SIMULATOR_NAME_ALREADY_EXISTS = §cSimulator existiert bereits
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@ -98,5 +98,4 @@ public class FreezeListener implements Listener {
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e.setCancelled(true);
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}
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}
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}
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@ -0,0 +1,56 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.features.simulator;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.linkage.specific.BauGuiItem;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.inventory.ClickType;
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import org.bukkit.inventory.ItemStack;
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@Linked(LinkageType.BAU_GUI_ITEM)
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public class SimulatorBauGuiItem extends BauGuiItem {
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public SimulatorBauGuiItem() {
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super(20);
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}
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@Override
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public ItemStack getItem(Player player) {
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return new SWItem(Material.BLAZE_ROD, BauSystem.MESSAGE.parse("SIMULATOR_GUI_ITEM_NAME", player)).getItemStack();
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}
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@Override
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public boolean click(ClickType click, Player p) {
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p.closeInventory();
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p.performCommand("sim");
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return false;
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}
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@Override
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public Permission permission() {
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return Permission.WORLD;
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}
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}
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