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/*
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/*
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* This file is a part of the SteamWar software.
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* This file is a part of the SteamWar software.
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*
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*
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* Copyright (C) 2021 SteamWar.de-Serverteam
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* Copyright (C) 2023 SteamWar.de-Serverteam
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*
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*
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* This program is free software: you can redistribute it and/or modify
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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* (at your option) any later version.
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*
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*
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* This program is distributed in the hope that it will be useful,
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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* GNU Affero General Public License for more details.
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*
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*
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* You should have received a copy of the GNU Affero General Public License
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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*/
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package de.steamwar.bausystem.features.smartplace;
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package de.steamwar.bausystem.features.smartplace;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.configplayer.Config;
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import de.steamwar.bausystem.utils.PlaceItemUtils;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.Linked;
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import org.bukkit.Bukkit;
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import org.bukkit.Bukkit;
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import org.bukkit.GameMode;
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import org.bukkit.GameMode;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.SoundGroup;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.Block;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.data.type.Repeater;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.data.type.Sign;
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import org.bukkit.block.TileState;
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import org.bukkit.block.data.type.Switch;
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import org.bukkit.block.data.*;
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import org.bukkit.block.data.type.*;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.block.BlockBreakEvent;
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import org.bukkit.event.block.BlockPlaceEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.event.player.PlayerQuitEvent;
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import java.util.HashSet;
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import java.util.List;
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import java.util.Set;
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import java.util.stream.Collectors;
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@Linked
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@Linked
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public class SmartPlaceListener implements Listener {
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public class SmartPlaceListener implements Listener {
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@EventHandler(priority = EventPriority.HIGHEST)
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// TODO: Sneaking not reset sometimes
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
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if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
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if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return;
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boolean shouldRotate = event.getPlayer().isSneaking();
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private static final Set<Material> CONTAINERS = new HashSet<>();
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Material blockType = event.getClickedBlock().getType();
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switch (blockType) {
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case REPEATER:
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if (shouldRotate && (event.getItem() == null || event.getItem().getType() == Material.REPEATER)) {
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Repeater repeater = (Repeater) event.getClickedBlock().getBlockData();
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int i = repeater.getDelay() - 1;
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if (i <= 0) i += 4;
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repeater.setDelay(i);
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event.getClickedBlock().setBlockData(repeater);
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event.setCancelled(true);
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}
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return;
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}
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BlockData blockData = event.getClickedBlock().getBlockData();
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if (blockData instanceof Switch) {
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if (!shouldRotate && (event.getItem() == null || event.getItem().getType() == event.getClickedBlock().getType())) {
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return;
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}
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shouldRotate = false;
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}
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PlaceItemUtils.PlaceItemResult result = PlaceItemUtils.placeItem(event.getPlayer(), event.getItem(), event.getClickedBlock(), event.getBlockFace(), event.getHand(), true, true, shouldRotate, false);
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static {
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if (result.isSuccess()) {
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World world = Bukkit.getWorlds().get(0);
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event.setCancelled(true);
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Block block = world.getBlockAt(0, 0, 0);
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Block block = event.getClickedBlock().getRelative(event.getBlockFace());
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BlockState state = block.getState();
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SoundGroup soundGroup = block.getBlockData().getSoundGroup();
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for (Material material : Material.values()) {
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Bukkit.getOnlinePlayers().forEach(player -> {
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if (material.isLegacy()) continue;
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if (!(event.getClickedBlock().getBlockData() instanceof Sign) && player == event.getPlayer()) {
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if (!material.isInteractable() && !material.isBlock()) continue;
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return;
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BlockData blockData = material.createBlockData();
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}
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block.setBlockData(blockData);
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player.playSound(block.getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
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if (block.getState() instanceof TileState) {
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});
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CONTAINERS.add(material);
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if (result.wasForced()) {
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} else if (blockData instanceof Stairs) {
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event.getPlayer().playSound(block.getLocation(), soundGroup.getPlaceSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
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CONTAINERS.add(material);
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}
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}
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}
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}
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// Fix Double sound for original player
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CONTAINERS.add(Material.GRINDSTONE);
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state.update(true, false);
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}
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private static final Class<?> useItem = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInUseItem");
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private static final Set<Player> SMART_PLACING = new HashSet<>();
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public SmartPlaceListener() {
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TinyProtocol.instance.addFilter(useItem, (player, object) -> {
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if (!Config.getInstance().get(player).getPlainValueOrDefault("smartPlace", false)) {
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return object;
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}
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Block block = player.getTargetBlockExact(6);
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if (block != null && (block.getType().isInteractable() || block.getType() == Material.NOTE_BLOCK) && !CONTAINERS.contains(block.getType())) {
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return object;
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}
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boolean isSneaking = player.isSneaking();
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if (isSneaking) {
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SMART_PLACING.add(player);
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}
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if (!isSneaking) {
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player.setSneaking(true);
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}
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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player.setSneaking(isSneaking);
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SMART_PLACING.remove(player);
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}, 0);
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return object;
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});
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}
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}
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@EventHandler
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@EventHandler
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public void onBlockBreak(BlockBreakEvent event) {
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!Config.getInstance().get(event.getPlayer()).getPlainValueOrDefault("smartPlace", false)) return;
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if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
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if (event.getPlayer().getGameMode() == GameMode.SPECTATOR) return;
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if (!event.getPlayer().isSneaking()) return;
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if (!event.getPlayer().isSneaking()) return;
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event.setCancelled(true);
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if (event.getClickedBlock().getType() != Material.REPEATER) return;
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event.getBlock().setType(Material.AIR, false);
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if ((event.getItem() == null || event.getItem().getType() == Material.REPEATER)) {
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Repeater repeater = (Repeater) event.getClickedBlock().getBlockData();
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int i = repeater.getDelay() - 1;
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if (i <= 0) i += 4;
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repeater.setDelay(i);
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event.getClickedBlock().setBlockData(repeater);
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event.setCancelled(true);
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}
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}
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SoundGroup soundGroup = event.getBlock().getBlockData().getSoundGroup();
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@EventHandler
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Bukkit.getOnlinePlayers().forEach(player -> {
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public void onBlockPlace(BlockPlaceEvent event) {
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if (player == event.getPlayer()) return;
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if (!SMART_PLACING.contains(event.getPlayer())) return;
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player.playSound(event.getBlock().getLocation(), soundGroup.getBreakSound(), soundGroup.getVolume() * 0.8F, soundGroup.getPitch() * 0.8F);
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BlockData blockData = event.getBlock().getBlockData();
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});
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if (blockData instanceof Bed) {
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Bed bed = (Bed) blockData;
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Block bedHead = event.getBlock().getRelative(bed.getFacing());
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bed.setPart(Bed.Part.HEAD);
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bed.setFacing(bed.getFacing().getOppositeFace());
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bed = (Bed) bedHead.getBlockData();
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bed.setPart(Bed.Part.FOOT);
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bed.setFacing(bed.getFacing().getOppositeFace());
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bedHead.setBlockData(bed, false);
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} else if (blockData instanceof FaceAttachable && ((FaceAttachable) blockData).getAttachedFace() != FaceAttachable.AttachedFace.WALL) {
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FaceAttachable faceAttachable = (FaceAttachable) blockData;
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faceAttachable.setAttachedFace(faceAttachable.getAttachedFace() == FaceAttachable.AttachedFace.CEILING ? FaceAttachable.AttachedFace.FLOOR : FaceAttachable.AttachedFace.CEILING);
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} else if (blockData instanceof Rotatable) {
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Rotatable rotatable = (Rotatable) blockData;
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rotatable.setRotation(rotatable.getRotation().getOppositeFace());
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} else if (blockData instanceof Directional) {
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Directional directional = (Directional) blockData;
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BlockFace face = directional.getFacing().getOppositeFace();
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if (directional.getFaces().contains(face)) {
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directional.setFacing(face);
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}
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} else if (blockData instanceof MultipleFacing && !(blockData instanceof Fence)) {
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MultipleFacing multipleFacing = (MultipleFacing) blockData;
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List<BlockFace> blockFaceList = multipleFacing.getFaces()
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.stream()
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.map(BlockFace::getOppositeFace)
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.collect(Collectors.toList());
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if (multipleFacing.getAllowedFaces().containsAll(blockFaceList)) {
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multipleFacing.getFaces().forEach(blockFace -> {
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multipleFacing.setFace(blockFace, false);
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});
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blockFaceList.forEach(blockFace -> {
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multipleFacing.setFace(blockFace, true);
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});
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}
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}
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if (blockData instanceof Stairs) {
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Stairs stairs = (Stairs) blockData;
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switch (stairs.getShape()) {
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case OUTER_LEFT:
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stairs.setShape(Stairs.Shape.INNER_RIGHT);
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break;
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case INNER_LEFT:
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stairs.setShape(Stairs.Shape.OUTER_RIGHT);
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break;
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case OUTER_RIGHT:
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stairs.setShape(Stairs.Shape.INNER_LEFT);
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break;
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case INNER_RIGHT:
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stairs.setShape(Stairs.Shape.OUTER_LEFT);
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break;
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case STRAIGHT:
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break;
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}
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}
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if (blockData instanceof Piston) {
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Piston piston = (Piston) blockData;
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Block block = event.getBlock().getRelative(piston.getFacing().getOppositeFace());
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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event.getPlayer().sendBlockChange(block.getLocation(), block.getBlockData());
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}, 2);
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} else if (blockData.getMaterial() == Material.REPEATER || blockData.getMaterial() == Material.COMPARATOR) {
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Block block = event.getBlock().getRelative(BlockFace.DOWN);
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BlockState old = block.getState();
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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block.setType(Material.GLASS);
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old.update(true, false);
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}, 1);
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}
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event.getBlock().setBlockData(blockData, true);
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}
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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SMART_PLACING.remove(event.getPlayer());
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}
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}
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}
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}
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