diff --git a/BauSystem_15/build.gradle b/BauSystem_15/build.gradle
index 87ae1928..d0acd9b2 100644
--- a/BauSystem_15/build.gradle
+++ b/BauSystem_15/build.gradle
@@ -27,8 +27,8 @@ version '1.0'
compileJava.options.encoding = 'UTF-8'
-sourceCompatibility = 1.8
-targetCompatibility = 1.8
+sourceCompatibility = 17
+targetCompatibility = 17
sourceSets {
main {
diff --git a/BauSystem_15/src/de/steamwar/bausystem/utils/TickListener15.java b/BauSystem_15/src/de/steamwar/bausystem/utils/TickListener15.java
new file mode 100644
index 00000000..f2b604ac
--- /dev/null
+++ b/BauSystem_15/src/de/steamwar/bausystem/utils/TickListener15.java
@@ -0,0 +1,23 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.utils;
+
+public class TickListener15 implements TickListener {
+}
diff --git a/BauSystem_18/build.gradle b/BauSystem_18/build.gradle
index 8deb57fd..4ac724e0 100644
--- a/BauSystem_18/build.gradle
+++ b/BauSystem_18/build.gradle
@@ -27,8 +27,8 @@ version '1.0'
compileJava.options.encoding = 'UTF-8'
-sourceCompatibility = 1.8
-targetCompatibility = 1.8
+sourceCompatibility = 17
+targetCompatibility = 17
sourceSets {
main {
diff --git a/BauSystem_19/build.gradle b/BauSystem_19/build.gradle
index fb86e3ac..7973f1b0 100644
--- a/BauSystem_19/build.gradle
+++ b/BauSystem_19/build.gradle
@@ -27,8 +27,8 @@ version '1.0'
compileJava.options.encoding = 'UTF-8'
-sourceCompatibility = 1.8
-targetCompatibility = 1.8
+sourceCompatibility = 17
+targetCompatibility = 17
sourceSets {
main {
@@ -51,6 +51,7 @@ dependencies {
implementation project(":BauSystem_Main")
compileOnly 'org.spigotmc:spigot-api:1.19-R0.1-SNAPSHOT'
+ compileOnly 'io.papermc.paper:paper-api:1.19.2-R0.1-SNAPSHOT'
compileOnly 'it.unimi.dsi:fastutil:8.5.6'
compileOnly 'com.mojang:datafixerupper:4.0.26'
compileOnly 'io.netty:netty-all:4.1.68.Final'
diff --git a/BauSystem_19/src/de/steamwar/bausystem/utils/TickListener19.java b/BauSystem_19/src/de/steamwar/bausystem/utils/TickListener19.java
new file mode 100644
index 00000000..5191b38b
--- /dev/null
+++ b/BauSystem_19/src/de/steamwar/bausystem/utils/TickListener19.java
@@ -0,0 +1,51 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.utils;
+
+import com.destroystokyo.paper.event.server.ServerTickEndEvent;
+import com.destroystokyo.paper.event.server.ServerTickStartEvent;
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.bausystem.features.tpslimit.TPSFreezeUtils;
+import org.bukkit.Bukkit;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.Listener;
+
+public class TickListener19 implements TickListener, Listener {
+
+ private boolean tickStartRan = false;
+
+ public TickListener19() {
+ Bukkit.getPluginManager().registerEvents(this, BauSystem.getInstance());
+ }
+
+ @EventHandler
+ public void onServerTickStart(ServerTickStartEvent event) {
+ if (TPSFreezeUtils.isFrozen()) return;
+ Bukkit.getPluginManager().callEvent(new TickStartEvent());
+ tickStartRan = true;
+ }
+
+ @EventHandler
+ public void onServerTickEnd(ServerTickEndEvent event) {
+ if (!tickStartRan) return;
+ Bukkit.getPluginManager().callEvent(new TickEndEvent());
+ tickStartRan = false;
+ }
+}
diff --git a/BauSystem_20/build.gradle b/BauSystem_20/build.gradle
index bfb7c724..17121b8d 100644
--- a/BauSystem_20/build.gradle
+++ b/BauSystem_20/build.gradle
@@ -27,8 +27,8 @@ version '1.0'
compileJava.options.encoding = 'UTF-8'
-sourceCompatibility = 1.8
-targetCompatibility = 1.8
+sourceCompatibility = 17
+targetCompatibility = 17
sourceSets {
main {
diff --git a/BauSystem_Linkage/build.gradle b/BauSystem_Linkage/build.gradle
index 2169557f..7b54641a 100644
--- a/BauSystem_Linkage/build.gradle
+++ b/BauSystem_Linkage/build.gradle
@@ -27,8 +27,8 @@ version '1.0'
compileJava.options.encoding = 'UTF-8'
-sourceCompatibility = 1.8
-targetCompatibility = 1.8
+sourceCompatibility = 17
+targetCompatibility = 17
sourceSets {
main {
diff --git a/BauSystem_Main/build.gradle b/BauSystem_Main/build.gradle
index 62d604cf..38432993 100644
--- a/BauSystem_Main/build.gradle
+++ b/BauSystem_Main/build.gradle
@@ -27,8 +27,8 @@ version '1.0'
compileJava.options.encoding = 'UTF-8'
-sourceCompatibility = 1.8
-targetCompatibility = 1.8
+sourceCompatibility = 17
+targetCompatibility = 17
sourceSets {
main {
diff --git a/BauSystem_Main/src/BauSystem.properties b/BauSystem_Main/src/BauSystem.properties
index 0037825c..27ca6f67 100644
--- a/BauSystem_Main/src/BauSystem.properties
+++ b/BauSystem_Main/src/BauSystem.properties
@@ -313,6 +313,7 @@ SIMULATOR_GUI_CREATE_SIM = §eCreate simulator
SIMULATOR_GUI_CREATE_SIM_GUI = Create simulator
SIMULATOR_NAME_ALREADY_EXISTS = §cSimulator already exists
SIMULATOR_NAME_INVALID = §cInvalid name
+SIMULATOR_ERROR_COPY = §cCopy failed
SIMULATOR_NOT_EXISTS = §cSimulator does not exist
SIMULATOR_CREATE = §aSimulator created
SIMULATOR_EDIT_LOCATION = §7Edit position
@@ -328,7 +329,7 @@ SIMULATOR_WAND_LORE_1 = §eRight click §8- §7Adds a position
SIMULATOR_WAND_LORE_2 = §eSneaking §8- §7Free movement
SIMULATOR_WAND_LORE_3 = §eLeft click §8- §7Start the simulation
SIMULATOR_WAND_LORE_4 = §eRight click in air §8- §7Opens the gui
-SIMULATOR_WAND_LORE_5 = §eOffhand §8- §7Simulator preview
+SIMULATOR_WAND_LORE_5 = §eDouble Sneak §8- §7Swap between TNT and Redstone Block
SIMULATOR_REGION_FROZEN = §cSimulator cannot be used inside frozen regions
diff --git a/BauSystem_Main/src/BauSystem_de.properties b/BauSystem_Main/src/BauSystem_de.properties
index e5da397d..439267cf 100644
--- a/BauSystem_Main/src/BauSystem_de.properties
+++ b/BauSystem_Main/src/BauSystem_de.properties
@@ -305,6 +305,7 @@ SIMULATOR_GUI_CREATE_SIM = §eSimulator erstellen
SIMULATOR_GUI_CREATE_SIM_GUI = Simulator erstellen
SIMULATOR_NAME_ALREADY_EXISTS = §cSimulator existiert bereits
SIMULATOR_NAME_INVALID = §cUngültiger Name
+SIMULATOR_ERROR_COPY = §cFehler beim kopieren
SIMULATOR_NOT_EXISTS = §cSimulator existiert nicht
SIMULATOR_CREATE = §aSimulator erstellt
SIMULATOR_EDIT_LOCATION = §7Editiere Positionen
@@ -320,7 +321,7 @@ SIMULATOR_WAND_LORE_1 = §eRechtsklick §8- §7Füge eine Position hinzu
SIMULATOR_WAND_LORE_2 = §eSneaken §8- §7Freie Bewegung
SIMULATOR_WAND_LORE_3 = §eLinksklick §8- §7Starte die Simulation
SIMULATOR_WAND_LORE_4 = §eRechtsklick Luft §8- §7Öffne die GUI
-SIMULATOR_WAND_LORE_5 = §eOffhand §8- §7Simulator Vorschau
+SIMULATOR_WAND_LORE_5 = §eDoppel Shift §8- §7Wechsel zwischen TNT und Redstone Block
SIMULATOR_REGION_FROZEN = §cSimulator kann nicht in eingefrorenen Regionen genutzt werden
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/BauSystem.java b/BauSystem_Main/src/de/steamwar/bausystem/BauSystem.java
index 88a46ddc..10b36297 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/BauSystem.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/BauSystem.java
@@ -27,11 +27,11 @@ import de.steamwar.bausystem.linkage.LinkageUtils;
import de.steamwar.bausystem.region.loader.PrototypeLoader;
import de.steamwar.bausystem.region.loader.RegionLoader;
import de.steamwar.bausystem.region.loader.Updater;
+import de.steamwar.bausystem.utils.TickListener;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.message.Message;
import lombok.Getter;
import org.bukkit.Bukkit;
-import org.bukkit.World;
import org.bukkit.event.Listener;
import org.bukkit.plugin.Plugin;
import org.bukkit.plugin.java.JavaPlugin;
@@ -53,12 +53,8 @@ public class BauSystem extends JavaPlugin implements Listener {
@Getter
private static BauSystem instance;
- private World world;
-
@Override
public void onEnable() {
- world = Bukkit.getWorlds().get(0);
-
// LOGGER
fixLogging();
@@ -81,6 +77,7 @@ public class BauSystem extends JavaPlugin implements Listener {
LinkageUtils.link();
RamUsage.init();
+ TickListener.impl.init();
// This could disable any watchdog stuff. We need to investigate if this is a problem.
/*
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/OrderUtils.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/OrderUtils.java
deleted file mode 100644
index 2c377cea..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/OrderUtils.java
+++ /dev/null
@@ -1,92 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator;
-
-import de.steamwar.bausystem.BauSystem;
-import lombok.experimental.UtilityClass;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-
-import java.util.ArrayList;
-import java.util.HashMap;
-import java.util.List;
-import java.util.Map;
-
-@UtilityClass
-public class OrderUtils {
-
- private final List activationOrder = new ArrayList<>();
-
- private final Map nameMap = new HashMap<>();
-
- static {
- add(Material.REPEATER, "SIMULATOR_TNT_SPAWN_ACTIVATED_WITH_REPEATER");
- add(Material.OBSERVER, "SIMULATOR_TNT_SPAWN_ACTIVATED_WITH_OBSERVER");
- add(Material.COMPARATOR, "SIMULATOR_TNT_SPAWN_ACTIVATED_WITH_COMPARATOR");
- }
-
- public Material next(Material material) {
- int index = activationOrder.indexOf(material);
- if (index == -1) {
- return activationOrder.get(0);
- }
- if (index + 1 >= activationOrder.size()) {
- return activationOrder.get(0);
- }
- return activationOrder.get(index + 1);
- }
-
- public Material previous(Material material) {
- int index = activationOrder.indexOf(material);
- if (index == -1) {
- return activationOrder.get(0);
- }
- if (index - 1 < 0) {
- return activationOrder.get(activationOrder.size() - 1);
- }
- return activationOrder.get(index - 1);
- }
-
- public List orderList(Material material, Player player) {
- List lore = new ArrayList<>();
- for (Material m : activationOrder) {
- String element = BauSystem.MESSAGE.parse(name(m), player);
- if (m == material) {
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_ACTIVE", player, element));
- } else {
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_INACTIVE", player, element));
- }
- }
- return lore;
- }
-
- public int order(Material material) {
- return activationOrder.indexOf(material);
- }
-
- public String name(Material material) {
- return nameMap.getOrDefault(material, "SIMULATOR_TNT_SPAWN_ACTIVATED_WITH_UNKNOWN");
- }
-
- private void add(Material material, String name) {
- activationOrder.add(material);
- nameMap.put(material, name);
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorBauGuiItem.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorBauGuiItem.java
deleted file mode 100644
index baae7add..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorBauGuiItem.java
+++ /dev/null
@@ -1,60 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2021 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.Permission;
-import de.steamwar.bausystem.linkage.specific.BauGuiItem;
-import de.steamwar.inventory.SWItem;
-import de.steamwar.linkage.Linked;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import org.bukkit.event.inventory.ClickType;
-import org.bukkit.inventory.ItemStack;
-import org.bukkit.inventory.meta.ItemMeta;
-
-@Linked
-public class SimulatorBauGuiItem extends BauGuiItem {
-
- public SimulatorBauGuiItem() {
- super(20);
- }
-
- @Override
- public ItemStack getItem(Player player) {
- ItemStack itemStack = new SWItem(Material.BLAZE_ROD, BauSystem.MESSAGE.parse("SIMULATOR_GUI_ITEM_NAME", player)).getItemStack();
- ItemMeta itemMeta = itemStack.getItemMeta();
- itemMeta.setCustomModelData(1);
- itemStack.setItemMeta(itemMeta);
- return itemStack;
- }
-
- @Override
- public boolean click(ClickType click, Player p) {
- p.closeInventory();
- p.performCommand("sim");
- return false;
- }
-
- @Override
- public Permission permission() {
- return Permission.WORLD;
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCommand.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCommand.java
index 640d0360..56991431 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCommand.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCommand.java
@@ -1,20 +1,20 @@
/*
- * This file is a part of the SteamWar software.
+ * This file is a part of the SteamWar software.
*
- * Copyright (C) 2022 SteamWar.de-Serverteam
+ * Copyright (C) 2023 SteamWar.de-Serverteam
*
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
*
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
*/
package de.steamwar.bausystem.features.simulator;
@@ -22,105 +22,78 @@ package de.steamwar.bausystem.features.simulator;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
-import de.steamwar.bausystem.features.simulator.gui.SimulatorSelectionGUI;
-import de.steamwar.bausystem.utils.ItemUtils;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
import de.steamwar.command.PreviousArguments;
import de.steamwar.command.SWCommand;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.LinkedInstance;
+import de.steamwar.linkage.MinVersion;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
-import org.bukkit.inventory.ItemStack;
import java.util.Collection;
@Linked
+@MinVersion(19)
public class SimulatorCommand extends SWCommand {
+ @LinkedInstance
+ public SimulatorCursor simulatorCursor;
+
public SimulatorCommand() {
- super("simulator", "sim");
+ super("sim", "simulator");
}
@Register(description = "SIMULATOR_HELP")
public void genericCommand(@Validator Player p) {
- SimulatorCursor.hide(p, null);
SWUtils.giveItemToPlayer(p, SimulatorStorage.getWand(p));
+ simulatorCursor.calcCursor(p);
}
@Register(value = "change", description = "SIMULATOR_CHANGE_HELP")
public void change(@Validator Player p) {
- ItemStack itemStack = p.getInventory().getItemInMainHand();
- if (!ItemUtils.isItem(itemStack, "simulator")) {
+ if (!SimulatorCursor.isSimulatorItem(p.getInventory().getItemInMainHand()) && !SimulatorCursor.isSimulatorItem(p.getInventory().getItemInOffHand())) {
BauSystem.MESSAGE.send("SIMULATOR_NO_SIM_IN_HAND", p);
return;
}
- SimulatorSelectionGUI.open(p, itemStack);
- }
-
- @Register(value = "create", description = "SIMULATOR_CREATE_HELP")
- public void create(@Validator Player p, String name) {
- createSimulator(p, name);
- }
-
- public static boolean createSimulator(Player p, String name) {
- if (SimulatorStorage.getSimulatorNames().contains(name)) {
- BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", p);
- return false;
- }
- if (!name.matches("[a-zA-Z_0-9-]+")) {
- BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", p);
- return false;
- }
- SimulatorStorage.createNewSimulator(name);
- BauSystem.MESSAGE.send("SIMULATOR_CREATE", p);
- return true;
- }
-
- @Register(value = "delete", description = "SIMULATOR_DELETE_HELP")
- public void delete(@Validator Player p, @Mapper("simulators") String name) {
- if (!SimulatorStorage.getSimulatorNames().contains(name)) {
- BauSystem.MESSAGE.send("SIMULATOR_NOT_EXISTS", p);
- return;
- }
- SimulatorStorage.delete(name);
- BauSystem.MESSAGE.send("SIMULATOR_DELETED", p);
- }
-
- @Register(value = "start", description = "SIMULATOR_START_HELP")
- public void start(@Validator Player p, @Mapper("simulators") String name) {
- TNTSimulator tntSimulator = SimulatorStorage.getSimulator(name);
- if (tntSimulator == null) {
- BauSystem.MESSAGE.send("SIMULATOR_NOT_EXISTS", p);
- return;
- }
- tntSimulator.start(p);
+ SimulatorStorage.openSimulatorSelector(p);
}
@Register(value = "copy", description = "SIMULATOR_COPY_HELP")
- public void copy(@Validator Player p, @Mapper("simulators") String toCopy, String name) {
- TNTSimulator tntSimulator = SimulatorStorage.getSimulator(toCopy);
- if (tntSimulator == null) {
- BauSystem.MESSAGE.send("SIMULATOR_NOT_EXISTS", p);
- return;
- }
+ public void copy(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator, String name) {
if (SimulatorStorage.getSimulator(name) != null) {
BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", p);
return;
}
- SimulatorStorage.copySimulator(tntSimulator, name);
+ if (!name.matches("[a-zA-Z_0-9-]+")) {
+ BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", p);
+ return;
+ }
+ if (!SimulatorStorage.copy(simulator, name)) {
+ BauSystem.MESSAGE.send("SIMULATOR_ERROR_COPY", p);
+ }
}
- @Mapper("simulators")
- public TypeMapper allSimulators() {
- return new TypeMapper() {
+ @Register(value = "delete", description = "SIMULATOR_DELETE_HELP")
+ public void delete(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
+ SimulatorStorage.delete(simulator);
+ BauSystem.MESSAGE.send("SIMULATOR_DELETED", p);
+ }
+
+ @Register(value = "start", description = "SIMULATOR_START_HELP")
+ public void start(@Validator Player p, @ErrorMessage("SIMULATOR_NOT_EXISTS") Simulator simulator) {
+ SimulatorExecutor.run(simulator);
+ }
+
+ @ClassMapper(value = Simulator.class, local = true)
+ public TypeMapper allSimulators() {
+ return new TypeMapper<>() {
@Override
- public String map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
- if (SimulatorStorage.getSimulatorNames().contains(s)) {
- return s;
- } else {
- return null;
- }
+ public Simulator map(CommandSender commandSender, PreviousArguments previousArguments, String s) {
+ return SimulatorStorage.getSimulator(s);
}
@Override
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCursor.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCursor.java
index e8fc1bac..6ff78e19 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCursor.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorCursor.java
@@ -1,107 +1,222 @@
/*
- * This file is a part of the SteamWar software.
+ * This file is a part of the SteamWar software.
*
- * Copyright (C) 2022 SteamWar.de-Serverteam
+ * Copyright (C) 2023 SteamWar.de-Serverteam
*
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
*
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
*/
package de.steamwar.bausystem.features.simulator;
+import com.comphenix.tinyprotocol.Reflection;
+import com.comphenix.tinyprotocol.TinyProtocol;
import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
+import de.steamwar.bausystem.SWUtils;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
+import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
+import de.steamwar.bausystem.features.simulator.execute.SimulatorExecutor;
+import de.steamwar.bausystem.features.simulator.gui.SimulatorGroupGui;
+import de.steamwar.bausystem.features.simulator.gui.SimulatorGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.bausystem.utils.ItemUtils;
import de.steamwar.bausystem.utils.RayTraceUtils;
+import de.steamwar.entity.REntity;
import de.steamwar.entity.REntityServer;
import de.steamwar.entity.RFallingBlockEntity;
-import lombok.experimental.UtilityClass;
-import net.md_5.bungee.api.ChatMessageType;
+import de.steamwar.inventory.SWAnvilInv;
+import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.MinVersion;
+import lombok.AllArgsConstructor;
+import lombok.Getter;
import org.bukkit.Bukkit;
+import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.EventPriority;
+import org.bukkit.event.Listener;
+import org.bukkit.event.block.Action;
+import org.bukkit.event.player.*;
+import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Vector;
+import java.util.Collections;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
+import java.util.function.BiFunction;
+import java.util.function.Function;
+import java.util.stream.Collectors;
-@UtilityClass
-public class SimulatorCursor {
+@Linked
+@MinVersion(19)
+public class SimulatorCursor implements Listener {
- private static final World WORLD = Bukkit.getWorlds().get(0);
- private Map rEntityServerMap = new HashMap<>();
+ private final World WORLD = Bukkit.getWorlds().get(0);
+ private Class> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
+ private Class> look = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInLook");
+ private Class> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
- public void show(Player player, TNTSimulator tntSimulator, RayTraceUtils.RRayTraceResult result) {
- REntityServer cursor = rEntityServerMap.get(player);
+ private Map cursorType = Collections.synchronizedMap(new HashMap<>());
+ private Map cursors = Collections.synchronizedMap(new HashMap<>());
- if (cursor != null)
- cursor.close();
-
- tntSimulator.show(player);
-
- if (result == null)
- return;
-
- if (result.getHitEntity() != null) {
- List elements = tntSimulator.getEntity(result.getHitEntity());
-
- cursor = new REntityServer();
- RFallingBlockEntity entity = new RFallingBlockEntity(cursor, (elements.isEmpty() ? getPos(player, result) : elements.get(0).getPosition()).toLocation(WORLD), Material.TNT);
- entity.setNoGravity(true);
- entity.setGlowing(true);
- cursor.addPlayer(player);
- rEntityServerMap.put(player, cursor);
- BauSystem.MESSAGE.sendPrefixless("SIMULATOR_POSITION_EDIT", player, ChatMessageType.ACTION_BAR);
- return;
- }
-
- if (SimulatorStorage.getSimulator(player.getInventory().getItemInOffHand()) != null && result.getHitPosition().distanceSquared(player.getLocation().toVector()) < 25) {
- return;
- }
-
- cursor = new REntityServer();
- RFallingBlockEntity entity = new RFallingBlockEntity(cursor, getPos(player, result).toLocation(WORLD), Material.TNT);
- entity.setNoGravity(true);
- cursor.addPlayer(player);
- rEntityServerMap.put(player, cursor);
- BauSystem.MESSAGE.sendPrefixless("SIMULATOR_POSITION_ADD", player, ChatMessageType.ACTION_BAR);
+ public static boolean isSimulatorItem(ItemStack itemStack) {
+ return ItemUtils.isItem(itemStack, "simulator");
}
- public void hide(Player player) {
- REntityServer cursor = rEntityServerMap.get(player);
- if (cursor == null) return;
+ public SimulatorCursor() {
+ BiFunction function = (player, object) -> {
+ calcCursor(player);
+ return object;
+ };
+ TinyProtocol.instance.addFilter(position, function);
+ TinyProtocol.instance.addFilter(look, function);
+ TinyProtocol.instance.addFilter(positionLook, function);
+ }
- cursor.close();
- SimulatorStorage.getSimulatorNames().forEach(s -> {
- SimulatorStorage.getSimulator(s).hide(player);
+ @EventHandler
+ public void onPlayerJoin(PlayerJoinEvent event) {
+ Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
+ calcCursor(event.getPlayer());
+ }, 0);
+ }
+
+ @EventHandler
+ public void onPlayerDropItem(PlayerDropItemEvent event) {
+ calcCursor(event.getPlayer());
+ }
+
+ @EventHandler
+ public void onPlayerItemHeld(PlayerItemHeldEvent event) {
+ Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
+ calcCursor(event.getPlayer());
+ }, 1);
+ }
+
+ @EventHandler
+ public void onPlayerQuit(PlayerQuitEvent event) {
+ cursorType.remove(event.getPlayer());
+ cursors.remove(event.getPlayer());
+ }
+
+ private static final Map LAST_SNEAKS = new HashMap<>();
+
+ static {
+ Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), () -> {
+ long millis = System.currentTimeMillis();
+ LAST_SNEAKS.entrySet().removeIf(entry -> millis - entry.getValue() > 200);
+ }, 1, 1);
+ }
+
+ @EventHandler(priority = EventPriority.HIGH)
+ public void onPlayerToggleSneak(PlayerToggleSneakEvent event) {
+ if (!event.isSneaking()) return;
+ Player player = event.getPlayer();
+ if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
+ return;
+ }
+ if (LAST_SNEAKS.containsKey(player)) {
+ cursorType.put(player, cursorType.getOrDefault(player, CursorType.TNT).switchType());
+ calcCursor(player);
+ } else {
+ LAST_SNEAKS.put(player, System.currentTimeMillis());
+ }
+ }
+
+ public synchronized void calcCursor(Player player) {
+ if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
+ if (removeCursor(player) || SimulatorWatcher.show(null, player)) {
+ SWUtils.sendToActionbar(player, "");
+ }
+ return;
+ }
+ Simulator simulator = SimulatorStorage.getSimulator(player);
+ SimulatorWatcher.show(simulator, player);
+
+ List entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
+ RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
+ if (rayTraceResult == null) {
+ removeCursor(player);
+ if (simulator == null) {
+ SWUtils.sendToActionbar(player, "§eSelect Simulator");
+ } else {
+ SWUtils.sendToActionbar(player, "§eOpen Simulator");
+ }
+ return;
+ }
+
+ showCursor(player, rayTraceResult, simulator != null);
+ }
+
+ private synchronized boolean removeCursor(Player player) {
+ REntityServer entityServer = cursors.get(player);
+ boolean hadCursor = entityServer != null && !entityServer.getEntities().isEmpty();
+ if (entityServer != null) {
+ entityServer.getEntities().forEach(REntity::die);
+ }
+ return hadCursor;
+ }
+
+ private synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
+ REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
+ REntityServer rEntityServer = new REntityServer();
+ rEntityServer.addPlayer(player);
+ return rEntityServer;
});
- }
- public void hide(Player player, TNTSimulator tntSimulator) {
- REntityServer cursor = rEntityServerMap.get(player);
+ CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
+ REntity hitEntity = rayTraceResult.getHitEntity();
+ Location location = hitEntity != null ? new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ()).toLocation(WORLD) :
+ type.position.apply(player, rayTraceResult).toLocation(WORLD);
- if (cursor != null)
- cursor.close();
-
- if (tntSimulator != null) {
- tntSimulator.hide(player);
+ Material material = hitEntity != null ? Material.GLASS : type.getMaterial();
+ List entities = entityServer.getEntitiesByType(RFallingBlockEntity.class);
+ entities.removeIf(rFallingBlockEntity -> {
+ if (rFallingBlockEntity.getMaterial() != material) {
+ rFallingBlockEntity.die();
+ return true;
+ }
+ rFallingBlockEntity.move(location);
+ return false;
+ });
+ if (entities.isEmpty()) {
+ RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(entityServer, location, material);
+ rFallingBlockEntity.setNoGravity(true);
+ if (material == Material.GLASS) {
+ rFallingBlockEntity.setGlowing(true);
+ }
+ }
+
+ if (hasSimulatorSelected) {
+ if (hitEntity != null) {
+ SWUtils.sendToActionbar(player, "§eEdit Position");
+ } else {
+ SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
+ }
+ } else {
+ SWUtils.sendToActionbar(player, "§eCreate new Simulator");
}
- rEntityServerMap.remove(player);
}
- public static Vector getPos(Player player, RayTraceUtils.RRayTraceResult result) {
+ public static Vector getPosTNT(Player player, RayTraceUtils.RRayTraceResult result) {
Vector pos = result.getHitPosition();
BlockFace face = result.getHitBlockFace();
@@ -140,4 +255,172 @@ public class SimulatorCursor {
return pos;
}
+
+ private static Vector getPosRedstoneBlock(Player player, RayTraceUtils.RRayTraceResult result) {
+ Vector pos = result.getHitPosition();
+
+ BlockFace face = result.getHitBlockFace();
+ if (face != null) {
+ switch (face) {
+ case DOWN:
+ pos.setY(pos.getY() - 0.98);
+ break;
+ case EAST:
+ pos.setX(pos.getX() + 0.49);
+ break;
+ case WEST:
+ pos.setX(pos.getX() - 0.49);
+ break;
+ case NORTH:
+ pos.setZ(pos.getZ() - 0.49);
+ break;
+ case SOUTH:
+ pos.setZ(pos.getZ() + 0.49);
+ break;
+ default:
+ break;
+ }
+ }
+
+ pos.setX(pos.getBlockX() + 0.5);
+ if (pos.getY() - pos.getBlockY() != 0 && face == BlockFace.UP) {
+ pos.setY(pos.getBlockY() + 1.0);
+ } else {
+ pos.setY(pos.getBlockY());
+ }
+ pos.setZ(pos.getBlockZ() + 0.5);
+ return pos;
+ }
+
+ @Getter
+ @AllArgsConstructor
+ public enum CursorType {
+ TNT(Material.TNT, SimulatorCursor::getPosTNT, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
+ REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosRedstoneBlock, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
+ ;
+
+ private Material material;
+ private BiFunction position;
+ private String name;
+ private Function> elementFunction;
+
+ public CursorType switchType() {
+ if (this == TNT) {
+ return REDSTONE_BLOCK;
+ }
+ return TNT;
+ }
+ }
+
+ @EventHandler
+ public void onPlayerInteract(PlayerInteractEvent event) {
+ if (!ItemUtils.isItem(event.getItem(), "simulator")) {
+ return;
+ }
+
+ event.setCancelled(true);
+ Player player = event.getPlayer();
+ Simulator simulator = SimulatorStorage.getSimulator(player);
+
+ if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
+ if (simulator == null) {
+ return;
+ }
+ SimulatorExecutor.run(simulator);
+ return;
+ }
+
+ if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
+ return;
+ }
+
+
+ RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
+ if (simulator == null) {
+ if (rayTraceResult == null) {
+ SimulatorStorage.openSimulatorSelector(player);
+ } else {
+ SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
+ anvilInv.setCallback(s -> {
+ Simulator sim = SimulatorStorage.getSimulator(s);
+ if (sim != null) {
+ BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", player);
+ return;
+ }
+ if (!s.matches("[a-zA-Z_0-9-]+")) {
+ BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", player);
+ return;
+ }
+ sim = new Simulator(s);
+ SimulatorStorage.addSimulator(s, sim);
+ createElement(player, rayTraceResult, sim);
+ SimulatorStorage.setSimulator(player, sim);
+ });
+ anvilInv.open();
+ }
+ return;
+ }
+
+ if (rayTraceResult == null) {
+ new SimulatorGui(player, simulator).open();
+ return;
+ }
+
+ if (rayTraceResult.getHitEntity() != null) {
+ REntity hitEntity = rayTraceResult.getHitEntity();
+ Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
+ List> elements = simulator.getGroups().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
+ return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
+ }).collect(Collectors.toList());
+
+ switch (elements.size()) {
+ case 0:
+ return;
+ case 1:
+ // Open single element present in Simulator
+ SimulatorElement> element = elements.get(0);
+ SimulatorGroup group1 = element.getGroup(simulator);
+ SimulatorBaseGui back = new SimulatorGui(player, simulator);
+ if (group1.getElements().size() > 1) {
+ back = new SimulatorGroupGui(player, simulator, group1, back);
+ }
+ element.open(player, simulator, group1, back);
+ break;
+ default:
+ List parents = elements.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
+ if (parents.size() == 1) {
+ // Open multi element present in Simulator in existing group
+ SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
+ new SimulatorGroupGui(player, simulator, parents.get(0), simulatorGui).open();
+ } else {
+ // Open multi element present in Simulator in implicit group
+ SimulatorGroup group2 = new SimulatorGroup();
+ group2.setMaterial(null);
+ group2.getElements().addAll(elements);
+ SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
+ new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
+ }
+ break;
+ }
+ return;
+ }
+
+ // Add new Element to current simulator
+ createElement(player, rayTraceResult, simulator);
+ }
+
+ private void createElement(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, Simulator simulator) {
+ CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
+ Vector vector = type.position.apply(player, rayTraceResult);
+ if (type == CursorType.REDSTONE_BLOCK) {
+ vector.subtract(new Vector(0.5, 0, 0.5));
+ }
+ SimulatorElement> element = type.elementFunction.apply(vector);
+ SimulatorGroup group = new SimulatorGroup().add(element);
+ simulator.getGroups().add(group);
+ SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
+ element.open(player, simulator, group, simulatorGui);
+ SimulatorWatcher.update(simulator);
+ calcCursor(player);
+ }
}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorStorage.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorStorage.java
index a549e0a2..9ac84989 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorStorage.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorStorage.java
@@ -1,124 +1,170 @@
/*
- * This file is a part of the SteamWar software.
+ * This file is a part of the SteamWar software.
*
- * Copyright (C) 2022 SteamWar.de-Serverteam
+ * Copyright (C) 2023 SteamWar.de-Serverteam
*
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
*
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
*
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
*/
package de.steamwar.bausystem.features.simulator;
+import com.google.common.io.Files;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
-import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
+import de.steamwar.bausystem.features.simulator.storage.SimFormatSimulatorLoader;
+import de.steamwar.bausystem.features.simulator.storage.SimulatorFormatSimulatorLoader;
+import de.steamwar.bausystem.features.simulator.storage.SimulatorSaver;
+import de.steamwar.bausystem.features.simulator.storage.YAPIONFormatSimulatorLoader;
import de.steamwar.bausystem.utils.ItemUtils;
+import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWItem;
import de.steamwar.linkage.Linked;
-import de.steamwar.linkage.api.Disable;
+import de.steamwar.linkage.MinVersion;
import de.steamwar.linkage.api.Enable;
-import de.steamwar.sql.SteamwarUser;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
-import org.bukkit.World;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.inventory.meta.ItemMeta;
-import yapion.exceptions.YAPIONException;
-import yapion.hierarchy.types.YAPIONArray;
-import yapion.hierarchy.types.YAPIONObject;
-import yapion.parser.YAPIONParser;
import java.io.File;
import java.io.IOException;
-import java.util.Arrays;
-import java.util.HashMap;
-import java.util.Map;
-import java.util.Set;
-import java.util.stream.Collectors;
+import java.util.*;
@Linked
-public class SimulatorStorage implements Enable, Disable {
-
- public static final World WORLD = Bukkit.getWorlds().get(0);
- private static final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
+@MinVersion(19)
+public class SimulatorStorage implements Enable {
+ public static final File simulatorsDir = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "simulators");
+ private static Map simulatorMap = new HashMap<>();
private static NamespacedKey simulatorSelection = SWUtils.getNamespaceKey("simulator_selection");
- private static Map tntSimulators = new HashMap<>();
-
- public static void createNewSimulator(String name) {
- tntSimulators.put(name, new TNTSimulator());
- }
-
- public static Set getSimulatorNames() {
- return tntSimulators.keySet();
- }
-
- public static TNTSimulator getSimulator(String name) {
- return tntSimulators.get(name);
- }
-
- public static TNTSimulator getSimulator(Player player) {
- TNTSimulator current = getSimulator(player.getInventory().getItemInMainHand());
- if (current != null) return current;
+ public static Simulator getSimulator(Player player) {
+ Simulator simulator = getSimulator(player.getInventory().getItemInMainHand());
+ if (simulator != null) return simulator;
return getSimulator(player.getInventory().getItemInOffHand());
}
- public static TNTSimulator getSimulator(ItemStack itemStack) {
- if (itemStack == null) {
- return null;
- }
- if (!ItemUtils.isItem(itemStack, "simulator")) {
+ public static Simulator getSimulator(ItemStack itemStack) {
+ if (!SimulatorCursor.isSimulatorItem(itemStack)) {
return null;
}
String selection = ItemUtils.getTag(itemStack, simulatorSelection);
if (selection == null) {
return null;
}
- return tntSimulators.get(selection);
+ return simulatorMap.get(selection);
}
- public static void setSimulator(Player player, ItemStack itemStack, TNTSimulator simulator) {
- for (Map.Entry entry : tntSimulators.entrySet()) {
- if (entry.getValue() == simulator) {
- ItemUtils.setTag(itemStack, simulatorSelection, entry.getKey());
- ItemMeta itemMeta = itemStack.getItemMeta();
- itemMeta.setDisplayName(BauSystem.MESSAGE.parse("SIMULATOR_WAND_NAME_SELECTED", player, entry.getKey()));
- itemStack.setItemMeta(itemMeta);
- return;
+ public static Simulator getSimulator(String name) {
+ return simulatorMap.get(name);
+ }
+
+ public static void addSimulator(String name, Simulator simulator) {
+ simulatorMap.putIfAbsent(name, simulator);
+ }
+
+ @Override
+ public void enable() {
+ SimFormatSimulatorLoader simFormatSimulatorLoader = new SimFormatSimulatorLoader();
+ SimulatorFormatSimulatorLoader simulatorFormatSimulatorLoader = new SimulatorFormatSimulatorLoader();
+ YAPIONFormatSimulatorLoader yapionFormatSimulatorLoader = new YAPIONFormatSimulatorLoader();
+
+ for (File file : simulatorsDir.listFiles()) {
+ try {
+ List simulators = simFormatSimulatorLoader.load(file)
+ .orElse(null);
+ if (simulators != null) {
+ simulators.forEach(simulator -> {
+ simulatorMap.put(simulator.getName(), simulator);
+ });
+ continue;
+ }
+ } catch (Exception e) {
+ // Ignore
+ }
+
+ try {
+ List simulators = simulatorFormatSimulatorLoader.load(file)
+ .orElse(null);
+ if (simulators != null) {
+ simulators.forEach(simulator -> {
+ simulatorMap.put(simulator.getName(), simulator);
+ SimulatorSaver.saveSimulator(simulatorsDir, simulator);
+ });
+ continue;
+ }
+ } catch (Exception e) {
+ // Ignore
+ }
+
+ try {
+ List simulators = yapionFormatSimulatorLoader.load(file)
+ .orElse(null);
+ if (simulators != null) {
+ simulators.forEach(simulator -> {
+ simulatorMap.put(simulator.getName(), simulator);
+ SimulatorSaver.saveSimulator(simulatorsDir, simulator);
+ });
+ }
+ } catch (Exception e) {
+ // Ignore
}
}
}
- public static void delete(String name) {
- TNTSimulator tntSimulator = tntSimulators.remove(name);
- if (tntSimulator != null) {
- tntSimulator.close();
- }
- new File(simulatorsDir, name + ".simulator").delete();
- }
+ public static void openSimulatorSelector(Player player) {
+ SimulatorPageGui simulatorPageGui = new SimulatorPageGui(player, null, 6 * 9, new ArrayList<>(simulatorMap.values())) {
+ @Override
+ public String baseTitle() {
+ return "Simulators";
+ }
- public static void copySimulator(TNTSimulator tntSimulator, String name) {
- tntSimulators.put(name, new TNTSimulator(tntSimulator.toYAPION()));
- }
+ @Override
+ public void headerAndFooter() {
+ inventory.setItem(49, new SWItem(Material.NAME_TAG, "§eCreate", clickType -> {
+ SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
+ anvilInv.setCallback(s -> {
+ Simulator sim = SimulatorStorage.getSimulator(s);
+ if (sim != null) {
+ BauSystem.MESSAGE.send("SIMULATOR_NAME_ALREADY_EXISTS", player);
+ return;
+ }
+ if (!s.matches("[a-zA-Z_0-9-]+")) {
+ BauSystem.MESSAGE.send("SIMULATOR_NAME_INVALID", player);
+ return;
+ }
+ sim = new Simulator(s);
+ SimulatorStorage.addSimulator(s, sim);
+ SimulatorStorage.setSimulator(player, sim);
+ });
+ anvilInv.open();
+ }));
+ }
- public static void removeSimulator(ItemStack itemStack) {
- if (!ItemUtils.isItem(itemStack, "simulator")) {
- return;
- }
- ItemUtils.setTag(itemStack, simulatorSelection, null);
+ @Override
+ public SWItem convert(Simulator simulator) {
+ return simulator.toItem(player, clickType -> {
+ setSimulator(player, simulator);
+ player.closeInventory();
+ });
+ }
+ };
+ simulatorPageGui.open();
}
public static ItemStack getWand(Player p) {
@@ -130,68 +176,48 @@ public class SimulatorStorage implements Enable, Disable {
return itemStack;
}
- @Override
- public void enable() {
- if (!simulatorsDir.exists()) {
- simulatorsDir.mkdir();
+ public static void setSimulator(Player player, Simulator simulator) {
+ ItemStack mainHand = player.getInventory().getItemInMainHand();
+ ItemStack offHand = player.getInventory().getItemInOffHand();
+ ItemStack itemStack;
+ if (SimulatorCursor.isSimulatorItem(mainHand)) {
+ itemStack = mainHand;
+ } else if (SimulatorCursor.isSimulatorItem(offHand)) {
+ itemStack = offHand;
+ } else {
+ itemStack = null;
}
- File[] files = simulatorsDir.listFiles();
- if (files == null) return;
-
- for (File file : files) {
- YAPIONObject yapionObject;
- try {
- yapionObject = YAPIONParser.parse(file);
- } catch (YAPIONException | IOException e) {
- continue;
- }
- if (file.getName().endsWith(".yapion")) {
- String name = file.getName().substring(0, file.getName().length() - 7);
- try {
- SteamwarUser steamwarUser = SteamwarUser.get(Integer.parseInt(name));
- convert(file, steamwarUser);
- } catch (Exception e) {
- file.delete();
- }
- } else {
- String name = file.getName().substring(0, file.getName().length() - ".simulator".length());
- tntSimulators.put(name, new TNTSimulator(yapionObject));
- }
- }
- }
-
- private static void convert(File file, SteamwarUser steamwarUser) {
- YAPIONObject yapionObject;
- try {
- yapionObject = YAPIONParser.parse(file);
- } catch (YAPIONException | IOException e) {
+ if (itemStack == null) {
return;
}
- try {
- file.delete();
- } catch (Exception e) {
- e.printStackTrace();
- }
- for (String s : yapionObject.getKeys()) {
- String newName = steamwarUser.getUserName() + (s.isEmpty() ? "" : "_" + s);
- YAPIONArray content = yapionObject.getArray(s);
- if (content.isEmpty()) continue;
- TNTSimulator tntSimulator = new TNTSimulator();
- for (YAPIONObject element : content.streamObject().collect(Collectors.toList())) {
- tntSimulator.getTntElementList().add(new TNTElement(element, null, tntSimulator.getEntityServer()));
- }
- tntSimulators.put(newName, tntSimulator);
- }
+
+ ItemUtils.setTag(itemStack, simulatorSelection, simulator.getName());
+ ItemMeta itemMeta = itemStack.getItemMeta();
+ itemMeta.setDisplayName(BauSystem.MESSAGE.parse("SIMULATOR_WAND_NAME_SELECTED", player, simulator.getName()));
+ itemStack.setItemMeta(itemMeta);
}
- @Override
- public void disable() {
- for (Map.Entry entry : tntSimulators.entrySet()) {
- try {
- entry.getValue().toYAPION().toFile(new File(simulatorsDir, entry.getKey() + ".simulator"));
- } catch (Exception e) {
- e.printStackTrace();
- }
+ public static List getSimulatorNames() {
+ return new ArrayList<>(simulatorMap.keySet());
+ }
+
+ public static void delete(Simulator simulator) {
+ simulatorMap.remove(simulator.getName());
+ new File(simulatorsDir, simulator.getName() + ".sim").delete();
+ }
+
+ public static boolean copy(Simulator simulator, String name) {
+ try {
+ File file = new File(simulatorsDir, name + ".sim");
+ Files.copy(new File(simulatorsDir, simulator.getName() + ".sim"), file);
+ new SimFormatSimulatorLoader().load(file).ifPresent(simulators -> {
+ simulators.forEach(sim -> {
+ simulatorMap.put(sim.getName(), sim);
+ });
+ });
+ return true;
+ } catch (IOException e) {
+ return false;
}
}
}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorWatcher.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorWatcher.java
new file mode 100644
index 00000000..d5f98986
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/SimulatorWatcher.java
@@ -0,0 +1,129 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.storage.SimulatorSaver;
+import de.steamwar.bausystem.shared.Pair;
+import de.steamwar.entity.REntity;
+import de.steamwar.entity.REntityServer;
+import de.steamwar.entity.RFallingBlockEntity;
+import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.MinVersion;
+import lombok.experimental.UtilityClass;
+import org.bukkit.Bukkit;
+import org.bukkit.Location;
+import org.bukkit.Material;
+import org.bukkit.World;
+import org.bukkit.entity.Player;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.Listener;
+import org.bukkit.event.player.PlayerQuitEvent;
+import org.bukkit.util.Vector;
+
+import java.util.*;
+import java.util.concurrent.atomic.AtomicBoolean;
+import java.util.stream.Collectors;
+
+@UtilityClass
+public class SimulatorWatcher {
+
+ private final World WORLD = Bukkit.getWorlds().get(0);
+ private Map entityServers = new HashMap<>();
+ private Map> watchers = new HashMap<>();
+
+ public void watch(Player player, Simulator simulator, Runnable watcher) {
+ if (simulator == null || watcher == null) {
+ watchers.remove(player);
+ } else {
+ watchers.put(player, new Pair<>(simulator, watcher));
+ }
+ }
+
+ public synchronized void update(Simulator simulator) {
+ REntityServer rEntityServer = entityServers.get(simulator);
+ if (rEntityServer != null) {
+ rEntityServer.getEntities().forEach(REntity::die);
+ createSim(rEntityServer, simulator);
+ }
+
+ new ArrayList<>(watchers.values()).forEach(simulatorRunnablePair -> {
+ if (simulatorRunnablePair.getKey() == simulator) {
+ simulatorRunnablePair.getValue().run();
+ }
+ });
+ SimulatorSaver.saveSimulator(SimulatorStorage.simulatorsDir, simulator);
+ }
+
+ @Linked
+ @MinVersion(19)
+ public static class QuitListener implements Listener {
+
+ @EventHandler
+ public void onPlayerQuit(PlayerQuitEvent event) {
+ watchers.remove(event.getPlayer());
+ show(null, event.getPlayer());
+ }
+ }
+
+ private REntityServer createSim(REntityServer server, Simulator simulator) {
+ if (simulator == null) {
+ return null;
+ }
+ Map>> positionCache = new HashMap<>();
+ simulator.getGroups().stream().map(group -> group.getElements().stream().map(element -> new Pair<>(group, element)).collect(Collectors.toList())).flatMap(List::stream).forEach(pair -> {
+ SimulatorGroup group = pair.getKey();
+ SimulatorElement> element = pair.getValue();
+
+ boolean wasNotPresent = positionCache.computeIfAbsent(element.getPosition(), __ -> new HashSet<>())
+ .add(element.getClass());
+ if (!wasNotPresent) return;
+ Material material = group.isDisabled() || element.isDisabled() ? element.getWorldDisabledMaterial() : element.getWorldMaterial();
+ Location location = element.getWorldPos().toLocation(WORLD);
+ RFallingBlockEntity rFallingBlockEntity = new RFallingBlockEntity(server, location, material);
+ rFallingBlockEntity.setNoGravity(true);
+ });
+ return server;
+ }
+
+ public synchronized boolean show(Simulator sim, Player player) {
+ AtomicBoolean removed = new AtomicBoolean();
+ entityServers.forEach((simulator, rEntityServer) -> {
+ if (rEntityServer == null) return;
+ if (rEntityServer.getPlayers().contains(player) && sim != simulator) {
+ rEntityServer.removePlayer(player);
+ removed.set(true);
+ }
+ });
+ if (sim == null) return removed.get();
+ entityServers.computeIfAbsent(sim, __ -> createSim(new REntityServer(), sim)).addPlayer(player);
+ return removed.get();
+ }
+
+ synchronized List getEntitiesOfSimulator(Simulator simulator) {
+ REntityServer entityServer = entityServers.get(simulator);
+ if (entityServer == null) {
+ return Collections.emptyList();
+ }
+ return entityServer.getEntities();
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/TNTSimulator.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/TNTSimulator.java
deleted file mode 100644
index d1a71b95..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/TNTSimulator.java
+++ /dev/null
@@ -1,270 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.configplayer.Config;
-import de.steamwar.bausystem.features.simulator.gui.TNTElementGUI;
-import de.steamwar.bausystem.features.simulator.gui.TNTSimulatorGui;
-import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
-import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
-import de.steamwar.bausystem.features.simulator.tnt.TNTGroup;
-import de.steamwar.bausystem.features.tracer.record.Recorder;
-import de.steamwar.bausystem.features.tracer.record.SingleTraceRecorder;
-import de.steamwar.bausystem.region.Region;
-import de.steamwar.bausystem.shared.Pair;
-import de.steamwar.bausystem.utils.RayTraceUtils;
-import de.steamwar.entity.REntity;
-import de.steamwar.entity.REntityServer;
-import lombok.Getter;
-import org.bukkit.Bukkit;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import yapion.hierarchy.types.YAPIONArray;
-import yapion.hierarchy.types.YAPIONObject;
-import yapion.hierarchy.types.YAPIONType;
-
-import java.util.*;
-import java.util.concurrent.atomic.AtomicBoolean;
-import java.util.concurrent.atomic.AtomicInteger;
-import java.util.stream.Collectors;
-
-@Getter
-public class TNTSimulator {
-
- private Set players = new HashSet<>();
- private REntityServer entityServer = new REntityServer();
-
- private Material material = Material.TNT;
-
- private List tntElementList = new ArrayList<>();
-
- public TNTSimulator() {
-
- }
-
- public TNTSimulator(YAPIONObject yapionObject) {
- material = Material.valueOf(yapionObject.getStringOrDefault("material", Material.TNT.name()));
- YAPIONArray yapionArray = yapionObject.getArrayOrDefault("tntElements", new YAPIONArray());
- for (YAPIONObject element : yapionArray.streamObject().collect(Collectors.toList())) {
- if (element.containsKey("elements", YAPIONType.ARRAY)) {
- tntElementList.add(new TNTGroup(element, entityServer));
- } else {
- tntElementList.add(new TNTElement(element, null, entityServer));
- }
- }
- }
-
- public YAPIONObject toYAPION() {
- YAPIONObject yapionObject = new YAPIONObject();
- yapionObject.add("material", material.name());
- YAPIONArray yapionArray = new YAPIONArray();
- for (SimulatorElement element : tntElementList) {
- yapionArray.add(element.toYAPION());
- }
- yapionObject.add("tntElements", yapionArray);
- return yapionObject;
- }
-
- public void close() {
- entityServer.close();
- }
-
- public void show(Player player) {
- if (!players.contains(player)) {
- entityServer.addPlayer(player);
- players.add(player);
- }
- }
-
- public void hide(Player player) {
- if (players.contains(player)) {
- entityServer.removePlayer(player);
- players.remove(player);
- }
- }
-
- void _hide(Player player) {
- players.remove(player);
- }
-
- public List getEntities() {
- return tntElementList.stream().flatMap(element -> element.getEntities().stream()).collect(Collectors.toList());
- }
-
- public List getEntity(REntity entity) {
- List tntSpawns = new ArrayList<>();
- for (SimulatorElement spawn : tntElementList) {
- spawn.getEntity(tntSpawns, entity);
- }
- return tntSpawns;
- }
-
- public void clear() {
- new ArrayList<>(tntElementList).forEach(this::remove);
- }
-
- public void remove(SimulatorElement element) {
- if (element instanceof TNTElement) {
- TNTElement tntElement = (TNTElement) element;
- if (tntElement.hasParent()) {
- tntElement.getParent().remove(tntElement);
- if (tntElement.getParent().getElements().isEmpty()) {
- remove(tntElement.getParent());
- }
- } else {
- element.remove(tntElement);
- }
- } else if (element instanceof TNTGroup) {
- TNTGroup tntGroup = (TNTGroup) element;
- tntGroup.getElements().forEach(tntElement -> {
- tntElement.remove(tntElement);
- });
- tntGroup.getElements().clear();
- }
- element.close();
- tntElementList.remove(element);
- }
-
- public void change() {
- tntElementList.forEach(simulatorElement -> {
- simulatorElement.change();
- if (simulatorElement instanceof TNTGroup) {
- ((TNTGroup) simulatorElement).getElements().forEach(SimulatorElement::change);
- }
- });
- }
-
- public void edit(Player player, RayTraceUtils.RRayTraceResult result) {
- if (result == null) {
- TNTSimulatorGui.open(player, this, null, this::getTntElementList, null);
- return;
- }
-
- SimulatorCursor.show(player, this, result);
-
- if (result.getHitEntity() != null) {
- List elements = getEntity(result.getHitEntity());
- if (elements.isEmpty()) return;
-
- if (elements.size() == 1) {
- TNTElementGUI.open(player, (TNTElement) elements.get(0), null);
- } else {
- List tntGroups = tntElementList.stream().filter(TNTGroup.class::isInstance).map(TNTGroup.class::cast).collect(Collectors.toList());
- List newElementList = new ArrayList<>();
- for (TNTGroup tntGroup : tntGroups) {
- if (new HashSet<>(elements).containsAll(tntGroup.getElements())) {
- newElementList.add(tntGroup);
- elements.removeAll(tntGroup.getElements());
- }
- }
- newElementList.addAll(elements);
- if (newElementList.size() == 1) {
- SimulatorElement element = newElementList.get(0);
- if (element instanceof TNTGroup) {
- TNTGroup tntGroup = (TNTGroup) element;
- TNTSimulatorGui.open(player, null, tntGroup, () -> {
- List elementList = new ArrayList<>();
- elementList.addAll(tntGroup.getElements());
- return elementList;
- }, null);
- } else {
- TNTElementGUI.open(player, (TNTElement) elements.get(0), null);
- }
- } else {
- TNTSimulatorGui.open(player, null, null, () -> newElementList, null);
- }
- }
- return;
- }
-
- if (SimulatorStorage.getSimulator(player.getInventory().getItemInOffHand()) != null && result.getHitPosition().distanceSquared(player.getLocation().toVector()) < 25) {
- return;
- }
-
- TNTElement tntElement = new TNTElement(SimulatorCursor.getPos(player, result), null, entityServer);
- tntElementList.add(tntElement);
- TNTElementGUI.open(player, tntElement, null);
- }
-
- public void start(Player p) {
- Region region = Region.getRegion(p.getLocation());
- Map>>> result = new HashMap<>();
- boolean regionFrozen = false;
- for (SimulatorElement element : tntElementList) {
- regionFrozen |= element.locations(result, region, p.getLocation());
- }
- if (regionFrozen) {
- BauSystem.MESSAGE.send("SIMULATOR_REGION_FROZEN", p);
- return;
- }
-
- AtomicBoolean needsAutoTrace = new AtomicBoolean();
- players.forEach(player -> {
- boolean simulatorAutoTrace = Config.getInstance().get(player).getPlainValueOrDefault("simulatorAutoTrace", false);
- if (simulatorAutoTrace) {
- needsAutoTrace.set(true);
- player.performCommand("trace show");
- }
- });
- if (needsAutoTrace.get()) {
- Recorder.INSTANCE.set(region, new SingleTraceRecorder(region));
- }
-
- AtomicInteger maxTick = new AtomicInteger(0);
- Map>>> toSpawn = new HashMap<>();
- result.forEach((integer, integerSetMap) -> {
- List>>> internal = new ArrayList<>();
- integerSetMap.forEach((integer1, pairs) -> {
- internal.add(new Pair<>(integer1, pairs));
- });
- internal.sort(Comparator.comparingInt(Pair::getKey));
-
- toSpawn.put(integer, internal.stream().map(Pair::getValue).map(ArrayList::new).peek(Collections::shuffle).collect(Collectors.toList()));
-
- if (maxTick.get() < integer) {
- maxTick.set(integer);
- }
- });
-
- AtomicInteger currentTick = new AtomicInteger(0);
- BauSystem.runTaskTimer(BauSystem.getInstance(), bukkitTask -> {
- int tick = currentTick.get();
- if (tick > maxTick.get()) bukkitTask.cancel();
- currentTick.incrementAndGet();
-
- List>> toSpawnInTick = toSpawn.get(tick);
- if (toSpawnInTick == null) return;
- toSpawnInTick.forEach(pairs -> {
- AtomicBoolean hasSomeLeft = new AtomicBoolean(true);
- while(hasSomeLeft.get()) {
- hasSomeLeft.set(false);
- pairs.forEach(pair -> {
- if (pair.getValue() > 0) {
- hasSomeLeft.set(true);
- pair.getKey().run();
- pair.setValue(pair.getValue() - 1);
- }
- });
- }
- });
- }, 1, 1);
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/TNTSimulatorListener.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/TNTSimulatorListener.java
deleted file mode 100644
index a3862c9f..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/TNTSimulatorListener.java
+++ /dev/null
@@ -1,130 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.Permission;
-import de.steamwar.bausystem.features.simulator.gui.SimulatorSelectionGUI;
-import de.steamwar.bausystem.utils.ItemUtils;
-import de.steamwar.bausystem.utils.RayTraceUtils;
-import de.steamwar.linkage.Linked;
-import org.bukkit.Location;
-import org.bukkit.entity.Player;
-import org.bukkit.event.EventHandler;
-import org.bukkit.event.Listener;
-import org.bukkit.event.player.*;
-import org.bukkit.inventory.ItemStack;
-import org.bukkit.inventory.PlayerInventory;
-
-import java.util.function.Function;
-
-@Linked
-public class TNTSimulatorListener implements Listener {
-
- private boolean permissionCheck(Player player) {
- if (!Permission.hasPermission(player, Permission.WORLD)) {
- BauSystem.MESSAGE.send("SIMULATOR_NO_PERMS", player);
- return false;
- }
- return true;
- }
-
- static RayTraceUtils.RRayTraceResult trace(Player player, Location to, TNTSimulator simulator) {
- return RayTraceUtils.traceREntity(player, to, simulator.getEntities());
- }
-
- @EventHandler
- public void onPlayerMove(PlayerMoveEvent e) {
- if (ItemUtils.isItem(e.getPlayer().getInventory().getItemInMainHand(), "simulator")) {
- simulatorShowHide(e.getPlayer(), i -> null, PlayerInventory::getItemInMainHand, e.getTo());
- } else {
- SimulatorCursor.hide(e.getPlayer());
- }
- }
-
- @EventHandler
- public void onPlayerItemHeld(PlayerItemHeldEvent e) {
- simulatorShowHide(e.getPlayer(), i -> i.getItem(e.getPreviousSlot()), i -> i.getItem(e.getNewSlot()), e.getPlayer().getLocation());
- }
-
- @EventHandler
- public void onPlayerDropItem(PlayerDropItemEvent e) {
- simulatorShowHide(e.getPlayer(), i -> e.getItemDrop().getItemStack(), i -> null, e.getPlayer().getLocation());
- }
-
- private TNTSimulator simulatorShowHide(Player player, Function oldItemFunction, Function newItemFunction, Location location) {
- TNTSimulator oldSimulator = SimulatorStorage.getSimulator(oldItemFunction.apply(player.getInventory()));
- SimulatorCursor.hide(player, oldSimulator);
-
- TNTSimulator simulator = SimulatorStorage.getSimulator(newItemFunction.apply(player.getInventory()));
- if (simulator == null) return null;
-
- SimulatorCursor.show(player, simulator, trace(player, location, simulator));
- return simulator;
- }
-
- @EventHandler
- public void onPlayerJoin(PlayerJoinEvent e) {
- if (ItemUtils.isItem(e.getPlayer().getInventory().getItemInMainHand(), "simulator")) {
- simulatorShowHide(e.getPlayer(), i -> null, PlayerInventory::getItemInMainHand, e.getPlayer().getLocation());
- }
- }
-
- @EventHandler
- public void onPlayerQuit(PlayerQuitEvent event) {
- SimulatorCursor.hide(event.getPlayer(), null);
- SimulatorStorage.getSimulatorNames().forEach(s -> {
- SimulatorStorage.getSimulator(s)._hide(event.getPlayer());
- });
- }
-
- @EventHandler
- public void onPlayerInteract(PlayerInteractEvent event) {
- if (!ItemUtils.isItem(event.getItem(), "simulator")) {
- return;
- }
-
- event.setCancelled(true);
- if (!permissionCheck(event.getPlayer())) {
- return;
- }
- TNTSimulator simulator = SimulatorStorage.getSimulator(event.getItem());
-
- switch (event.getAction()) {
- case LEFT_CLICK_BLOCK:
- case LEFT_CLICK_AIR:
- if (simulator == null) {
- return;
- }
- simulator.start(event.getPlayer());
- break;
- case RIGHT_CLICK_BLOCK:
- case RIGHT_CLICK_AIR:
- if (simulator == null) {
- SimulatorSelectionGUI.open(event.getPlayer(), event.getItem());
- } else {
- simulator.edit(event.getPlayer(), trace(event.getPlayer(), event.getPlayer().getLocation(), simulator));
- }
- break;
- default:
- break;
- }
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/Simulator.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/Simulator.java
new file mode 100644
index 00000000..91b7a8e1
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/Simulator.java
@@ -0,0 +1,65 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.data;
+
+import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
+import de.steamwar.inventory.InvCallback;
+import de.steamwar.inventory.SWItem;
+import lombok.Getter;
+import lombok.RequiredArgsConstructor;
+import lombok.Setter;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Map;
+import java.util.function.BiConsumer;
+
+@Getter
+@Setter
+@RequiredArgsConstructor
+public final class Simulator {
+ private Material material = Material.BARREL;
+ private final String name;
+ private boolean autoTrace = false;
+ private final List groups = new ArrayList<>();
+
+ public void move(int x, int y, int z) {
+ groups.forEach(simulatorGroup -> {
+ simulatorGroup.move(x, y, z);
+ });
+ }
+
+ public SWItem toItem(Player player, InvCallback invCallback) {
+ return new SWItem(material, "§e" + name, invCallback);
+ }
+
+ public void toSimulatorActions(BiConsumer tickStart, BiConsumer tickEnd) {
+ groups.forEach(simulatorGroup -> {
+ simulatorGroup.toSimulatorActions(tickStart, tickEnd);
+ });
+ }
+
+ public Simulator add(SimulatorGroup group) {
+ groups.add(group);
+ return this;
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/SimulatorElement.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/SimulatorElement.java
new file mode 100644
index 00000000..119143db
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/SimulatorElement.java
@@ -0,0 +1,126 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.data;
+
+import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.inventory.InvCallback;
+import de.steamwar.inventory.SWItem;
+import lombok.Getter;
+import lombok.Setter;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.util.Vector;
+import yapion.hierarchy.types.YAPIONObject;
+
+import java.util.ArrayList;
+import java.util.Comparator;
+import java.util.List;
+import java.util.Map;
+import java.util.function.BiConsumer;
+
+@Getter
+@Setter
+public abstract class SimulatorElement {
+ protected Material material;
+ protected final Vector position;
+ protected boolean disabled = false;
+ protected final List phases = new ArrayList<>();
+
+ protected SimulatorElement(Material material, Vector position) {
+ this.material = material;
+ this.position = position;
+ }
+
+ public SimulatorElement add(T setting) {
+ phases.add(setting);
+ return this;
+ }
+
+ public void sort() {
+ phases.sort(Comparator.comparingInt(SimulatorPhase::getTickOffset));
+ }
+
+ public abstract String getName(Player player);
+
+ public int getBaseTick() {
+ return phases.stream()
+ .mapToInt(value -> value.tickOffset)
+ .min()
+ .orElse(0);
+ }
+
+ public void changeBaseTicks(int tick) {
+ phases.forEach(t -> {
+ t.tickOffset += tick;
+ });
+ }
+
+ public void move(double x, double y, double z) {
+ position.setX(position.getX() + x);
+ position.setY(position.getY() + y);
+ position.setZ(position.getZ() + z);
+ }
+
+ public abstract Material getWorldMaterial();
+
+ public abstract Material getWorldDisabledMaterial();
+
+ public abstract boolean canBeInGroup(SimulatorGroup simulatorGroup);
+
+ public Vector getWorldPos() {
+ return position;
+ }
+
+ public SWItem toItem(Player player, InvCallback invCallback) {
+ List lore = new ArrayList<>();
+ lore.add("§7Phase count§8:§e " + phases.size());
+ lore.add("§7Tick§8:§e " + getBaseTick());
+ lore.add("");
+ lore.add("§7X§8:§e " + position.getX());
+ lore.add("§7Y§8:§e " + position.getY());
+ lore.add("§7Z§8:§e " + position.getZ());
+ if (disabled) {
+ lore.add("");
+ lore.add("§cDisabled");
+ }
+ return new SWItem(material, "§e" + getName(player), lore, disabled, invCallback);
+ }
+
+ public void toSimulatorActions(BiConsumer tickStart, BiConsumer tickEnd) {
+ if (disabled) return;
+ phases.forEach(phase -> {
+ phase.toSimulatorActions(position.clone(), tickStart, tickEnd);
+ });
+ }
+
+ public abstract void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back);
+
+ public SimulatorGroup getGroup(Simulator simulator) {
+ return simulator.getGroups().stream()
+ .filter(simulatorGroup -> simulatorGroup.getElements().contains(this))
+ .findFirst()
+ .orElse(null);
+ }
+
+ public abstract String getType();
+ public void saveExtra(YAPIONObject elementObject) {}
+ public void loadExtra(YAPIONObject elementObject) {}
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/SimulatorGroup.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/SimulatorGroup.java
new file mode 100644
index 00000000..8031dd1c
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/SimulatorGroup.java
@@ -0,0 +1,93 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.data;
+
+import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
+import de.steamwar.inventory.InvCallback;
+import de.steamwar.inventory.SWItem;
+import lombok.Getter;
+import lombok.Setter;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.ArrayList;
+import java.util.Comparator;
+import java.util.List;
+import java.util.function.BiConsumer;
+
+@Getter
+@Setter
+public final class SimulatorGroup {
+ private Material material = Material.CHEST;
+ private boolean disabled = false;
+ private final List> elements = new ArrayList<>();
+
+ public SimulatorGroup add(SimulatorElement> element) {
+ if (!elements.contains(element)) {
+ elements.add(element);
+ }
+ return this;
+ }
+
+ public void sort() {
+ elements.sort(Comparator.comparingInt(SimulatorElement::getBaseTick));
+ }
+
+ public int getBaseTick() {
+ return elements.stream()
+ .mapToInt(SimulatorElement::getBaseTick)
+ .min()
+ .orElse(0);
+ }
+
+ public void changeBaseTicks(int tick) {
+ elements.forEach(simulatorElement -> {
+ simulatorElement.changeBaseTicks(tick);
+ });
+ }
+
+ public void move(double x, double y, double z) {
+ elements.forEach(simulatorElement -> {
+ simulatorElement.move(x, y, z);
+ });
+ }
+
+ public SWItem toItem(Player player, InvCallback groupCallback, InvCallback itemCallback) {
+ if (elements.size() == 1) {
+ return elements.get(0).toItem(player, itemCallback);
+ } else {
+ List lore = new ArrayList<>();
+ lore.add("§7Element count§8:§e " + elements.size());
+ lore.add("§7Tick§8:§e " + getBaseTick());
+ if (disabled) {
+ lore.add("");
+ lore.add("§cDisabled");
+ }
+ return new SWItem(material != null ? material : Material.ENDER_CHEST, "§eGroup", lore, disabled, groupCallback);
+ }
+ }
+
+ public void toSimulatorActions(BiConsumer tickStart, BiConsumer tickEnd) {
+ if (disabled) return;
+ elements.forEach(simulatorElement -> {
+ simulatorElement.toSimulatorActions(tickStart, tickEnd);
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/SimulatorPhase.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/SimulatorPhase.java
new file mode 100644
index 00000000..b226d124
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/SimulatorPhase.java
@@ -0,0 +1,44 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.data;
+
+import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
+import lombok.Getter;
+import lombok.Setter;
+import org.bukkit.util.Vector;
+import yapion.hierarchy.types.YAPIONObject;
+
+import java.util.List;
+import java.util.Map;
+import java.util.function.BiConsumer;
+
+@Getter
+@Setter
+public abstract class SimulatorPhase {
+ public static final int ORDER_LIMIT = 30;
+
+ protected int tickOffset = 0;
+ protected int lifetime = 80;
+ protected int order = 0;
+
+ public abstract void toSimulatorActions(Vector position, BiConsumer tickStart, BiConsumer tickEnd);
+ public void saveExtra(YAPIONObject phaseObject) {}
+ public void loadExtra(YAPIONObject phaseObject) {}
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/redstone/RedstoneElement.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/redstone/RedstoneElement.java
new file mode 100644
index 00000000..2eb7aca2
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/redstone/RedstoneElement.java
@@ -0,0 +1,71 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.data.redstone;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.gui.SimulatorRedstoneGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.util.Vector;
+
+public final class RedstoneElement extends SimulatorElement {
+
+ public RedstoneElement(Vector position) {
+ super(Material.REDSTONE_BLOCK, position);
+ }
+
+ @Override
+ public String getName(Player player) {
+ return "Redstone";
+ }
+
+ @Override
+ public Material getWorldMaterial() {
+ return Material.REDSTONE_BLOCK;
+ }
+
+ @Override
+ public Material getWorldDisabledMaterial() {
+ return Material.WHITE_STAINED_GLASS;
+ }
+
+ @Override
+ public boolean canBeInGroup(SimulatorGroup simulatorGroup) {
+ return simulatorGroup.getElements().stream().allMatch(RedstoneElement.class::isInstance);
+ }
+
+ @Override
+ public Vector getWorldPos() {
+ return position.clone().add(new Vector(0.5, 0, 0.5));
+ }
+
+ @Override
+ public void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back) {
+ new SimulatorRedstoneGui(player, simulator, group, this, back).open();
+ }
+
+ @Override
+ public String getType() {
+ return "Redstone";
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/redstone/RedstonePhase.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/redstone/RedstonePhase.java
new file mode 100644
index 00000000..f2b99d36
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/redstone/RedstonePhase.java
@@ -0,0 +1,70 @@
+
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.data.redstone;
+
+import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
+import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
+import lombok.NoArgsConstructor;
+import org.bukkit.Material;
+import org.bukkit.World;
+import org.bukkit.block.Block;
+import org.bukkit.block.BlockState;
+import org.bukkit.util.Vector;
+
+import java.util.concurrent.atomic.AtomicReference;
+import java.util.function.BiConsumer;
+
+@NoArgsConstructor
+public final class RedstonePhase extends SimulatorPhase {
+
+ public RedstonePhase(int tickOffset) {
+ this.tickOffset = tickOffset;
+ }
+
+ {
+ this.lifetime = 1;
+ }
+
+ @Override
+ public void toSimulatorActions(Vector position, BiConsumer tickStart, BiConsumer tickEnd) {
+ AtomicReference blockState = new AtomicReference<>();
+ tickStart.accept(tickOffset, new SimulatorAction(order, 1) {
+ @Override
+ public void accept(World world) {
+ Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
+ blockState.set(block.getState());
+ block.setType(Material.REDSTONE_BLOCK);
+ }
+ });
+ tickEnd.accept(tickOffset + lifetime, new SimulatorAction(0, 1) {
+ @Override
+ public void accept(World world) {
+ BlockState state = blockState.get();
+ if (state != null) {
+ state.update(true, true);
+ } else {
+ Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
+ block.setType(Material.AIR);
+ }
+ }
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/tnt/TNTElement.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/tnt/TNTElement.java
new file mode 100644
index 00000000..29e90d83
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/tnt/TNTElement.java
@@ -0,0 +1,105 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.data.tnt;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.gui.SimulatorTNTGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.inventory.InvCallback;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.util.Vector;
+
+public final class TNTElement extends SimulatorElement {
+
+ public TNTElement(Vector position) {
+ super(Material.TNT, position);
+ }
+
+ @Override
+ public String getName(Player player) {
+ return "TNT";
+ }
+
+ public void move(double x, double y, double z) {
+ position.setX(position.getX() + x);
+ position.setY(position.getY() + y);
+ position.setZ(position.getZ() + z);
+ }
+
+ public void align(Vector offset) {
+ if (offset.getX() != 0) {
+ if (position.getX() - (int) position.getX() == 0.49) {
+ position.setX(position.getX() + 0.02);
+ }
+ if (position.getX() - (int) position.getX() == -0.49) {
+ position.setX(position.getX() - 0.02);
+ }
+ position.setX(position.getBlockX() + offset.getX());
+ }
+
+ if (offset.getZ() != 0) {
+ if (position.getZ() - (int) position.getZ() == 0.49) {
+ position.setZ(position.getZ() + 0.02);
+ }
+ if (position.getZ() - (int) position.getZ() == -0.49) {
+ position.setZ(position.getZ() - 0.02);
+ }
+ position.setZ(position.getBlockZ() + offset.getZ());
+ }
+ }
+
+ @Override
+ public SWItem toItem(Player player, InvCallback invCallback) {
+ long sum = phases.stream().mapToInt(TNTPhase::getCount).sum();
+ SWItem swItem = super.toItem(player, invCallback);
+ swItem.getItemStack().setAmount((int) Math.min(64, Math.max(1, sum)));
+ swItem.setName("§e" + getName(player) + "§8:§7 " + sum);
+ return swItem;
+ }
+
+ @Override
+ public Material getWorldMaterial() {
+ return Material.TNT;
+ }
+
+ @Override
+ public Material getWorldDisabledMaterial() {
+ return Material.RED_STAINED_GLASS;
+ }
+
+ @Override
+ public boolean canBeInGroup(SimulatorGroup simulatorGroup) {
+ return simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance);
+ }
+
+ @Override
+ public void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back) {
+ new SimulatorTNTGui(player, simulator, this, group, back).open();
+ }
+
+ @Override
+ public String getType() {
+ return "TNT";
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/tnt/TNTPhase.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/tnt/TNTPhase.java
new file mode 100644
index 00000000..4af3dc15
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/data/tnt/TNTPhase.java
@@ -0,0 +1,91 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.data.tnt;
+
+import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
+import de.steamwar.bausystem.features.simulator.execute.SimulatorAction;
+import lombok.Getter;
+import lombok.NoArgsConstructor;
+import lombok.Setter;
+import org.bukkit.World;
+import org.bukkit.entity.TNTPrimed;
+import org.bukkit.util.Vector;
+import yapion.hierarchy.types.YAPIONObject;
+
+import java.util.function.BiConsumer;
+
+@Getter
+@Setter
+@NoArgsConstructor
+public final class TNTPhase extends SimulatorPhase {
+ private int count = 1;
+ private boolean xJump = false;
+ private boolean yJump = false;
+ private boolean zJump = false;
+
+ public TNTPhase(int tickOffset) {
+ this.tickOffset = tickOffset;
+ }
+
+ public boolean hasJump() {
+ return xJump || yJump || zJump;
+ }
+
+ public void setJump(boolean jump) {
+ xJump = jump;
+ yJump = jump;
+ zJump = jump;
+ }
+
+ @Override
+ public void toSimulatorActions(Vector position, BiConsumer tickStart, BiConsumer tickEnd) {
+ tickStart.accept(tickOffset, new SimulatorAction(order, count) {
+ @Override
+ public void accept(World world) {
+ TNTPrimed tnt = world.spawn(position.toLocation(world), TNTPrimed.class);
+ if (!xJump) tnt.setVelocity(tnt.getVelocity().setX(0));
+ if (!yJump) tnt.setVelocity(tnt.getVelocity().setY(0));
+ if (!zJump) tnt.setVelocity(tnt.getVelocity().setZ(0));
+ tnt.setFuseTicks(lifetime);
+ }
+ });
+ tickEnd.accept(tickOffset + lifetime, new SimulatorAction(0, 1) {
+ @Override
+ public void accept(World world) {
+ }
+ });
+ }
+
+ @Override
+ public void saveExtra(YAPIONObject phaseObject) {
+ phaseObject.add("count", count);
+ phaseObject.add("xJump", xJump);
+ phaseObject.add("yJump", yJump);
+ phaseObject.add("zJump", zJump);
+ }
+
+ @Override
+ public void loadExtra(YAPIONObject phaseObject) {
+ count = phaseObject.getPlainValue("count");
+ xJump = phaseObject.getPlainValue("xJump");
+ yJump = phaseObject.getPlainValue("yJump");
+ zJump = phaseObject.getPlainValue("zJump");
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/execute/SimulatorAction.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/execute/SimulatorAction.java
new file mode 100644
index 00000000..c6c9f1da
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/execute/SimulatorAction.java
@@ -0,0 +1,36 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.execute;
+
+import lombok.AllArgsConstructor;
+import lombok.Getter;
+import lombok.Setter;
+import org.bukkit.World;
+
+import java.util.function.Consumer;
+
+@Getter
+@AllArgsConstructor
+public abstract class SimulatorAction implements Consumer {
+ private int order;
+
+ @Setter
+ private int count;
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/execute/SimulatorExecutor.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/execute/SimulatorExecutor.java
new file mode 100644
index 00000000..893161f4
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/execute/SimulatorExecutor.java
@@ -0,0 +1,127 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.execute;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.tpslimit.TPSUtils;
+import de.steamwar.bausystem.features.tracer.record.Recorder;
+import de.steamwar.bausystem.features.tracer.record.SingleTraceRecorder;
+import de.steamwar.bausystem.region.Region;
+import de.steamwar.bausystem.utils.TickEndEvent;
+import de.steamwar.bausystem.utils.TickStartEvent;
+import de.steamwar.linkage.Linked;
+import de.steamwar.linkage.MinVersion;
+import org.bukkit.Bukkit;
+import org.bukkit.World;
+import org.bukkit.event.EventHandler;
+import org.bukkit.event.Listener;
+
+import java.util.*;
+import java.util.concurrent.atomic.AtomicLong;
+
+@Linked
+@MinVersion(19)
+public class SimulatorExecutor implements Listener {
+
+ private static final World WORLD = Bukkit.getWorlds().get(0);
+ private static Set currentlyRunning = new HashSet<>();
+ private static Map>> tickStartActions = new HashMap<>();
+ private static Map> tickEndActions = new HashMap<>();
+
+ public static boolean run(Simulator simulator) {
+ if (currentlyRunning.contains(simulator)) return false;
+ currentlyRunning.add(simulator);
+
+ long currentTick = TPSUtils.currentRealTick.get();
+ AtomicLong lastTick = new AtomicLong();
+ simulator.toSimulatorActions((tickOffset, simulatorAction) -> {
+ lastTick.set(Math.max(lastTick.get(), tickOffset));
+ tickStartActions.computeIfAbsent(currentTick + tickOffset, __ -> new HashMap<>())
+ .computeIfAbsent(simulatorAction.getOrder(), __ -> new ArrayList<>())
+ .add(simulatorAction);
+ }, (tickOffset, simulatorAction) -> {
+ lastTick.set(Math.max(lastTick.get(), tickOffset));
+ tickEndActions.computeIfAbsent(currentTick + tickOffset, __ -> new ArrayList<>())
+ .add(simulatorAction);
+ });
+
+ tickEndActions.computeIfAbsent(currentTick + lastTick.get() + 4, __ -> new ArrayList<>())
+ .add(new SimulatorAction(0, 1) {
+ @Override
+ public void accept(World world) {
+ currentlyRunning.remove(simulator);
+ }
+ });
+
+ if (simulator.isAutoTrace()) {
+ simulator.getGroups()
+ .stream()
+ .map(SimulatorGroup::getElements)
+ .flatMap(List::stream)
+ .map(SimulatorElement::getPosition)
+ .map(pos -> pos.toLocation(WORLD))
+ .map(Region::getRegion)
+ .distinct()
+ .forEach(region -> {
+ if (Recorder.INSTANCE.isDisabled(region)) {
+ Recorder.INSTANCE.set(region, new SingleTraceRecorder(region));
+ }
+ });
+ }
+ return true;
+ }
+
+ @EventHandler
+ public void onTickStart(TickStartEvent event) {
+ long currentTick = TPSUtils.currentRealTick.get();
+ Map> actionsToRun = tickStartActions.remove(currentTick);
+ if (actionsToRun == null) return;
+
+ List keys = new ArrayList<>(actionsToRun.keySet());
+ keys.sort(null);
+ for (int actionKey : keys) {
+ runActions(actionsToRun.get(actionKey));
+ }
+ }
+
+ @EventHandler
+ public void onTickEnd(TickEndEvent event) {
+ long currentTick = TPSUtils.currentRealTick.get() - 1;
+ List actionsToRun = tickEndActions.remove(currentTick);
+ if (actionsToRun == null) return;
+ runActions(actionsToRun);
+ }
+
+ private void runActions(List actionsToRun) {
+ while (!actionsToRun.isEmpty()) {
+ Collections.shuffle(actionsToRun);
+ for (int i = actionsToRun.size() - 1 ; i >= 0; i--) {
+ SimulatorAction action = actionsToRun.get(i);
+ action.accept(WORLD);
+ action.setCount(action.getCount() - 1);
+ if (action.getCount() == 0) {
+ actionsToRun.remove(i);
+ }
+ }
+ }
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/ItemUtils.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/ItemUtils.java
deleted file mode 100644
index 8a4bceb5..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/ItemUtils.java
+++ /dev/null
@@ -1,39 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.gui;
-
-import de.steamwar.inventory.SWItem;
-import lombok.experimental.UtilityClass;
-import org.bukkit.NamespacedKey;
-import org.bukkit.inventory.meta.ItemMeta;
-import org.bukkit.persistence.PersistentDataType;
-
-import java.util.UUID;
-
-@UtilityClass
-public class ItemUtils {
-
- public static SWItem unique(SWItem swItem) {
- ItemMeta itemMeta = swItem.getItemMeta();
- itemMeta.getPersistentDataContainer().set(NamespacedKey.minecraft(UUID.randomUUID().toString()), PersistentDataType.INTEGER, 0);
- swItem.setItemMeta(itemMeta);
- return swItem;
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupChooserGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupChooserGui.java
new file mode 100644
index 00000000..10396677
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupChooserGui.java
@@ -0,0 +1,90 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
+import de.steamwar.inventory.InvCallback;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.stream.Collectors;
+
+public class SimulatorGroupChooserGui extends SimulatorPageGui {
+
+ private final SimulatorElement> subject;
+ private final SimulatorGroup parent;
+ private final SimulatorBaseGui back;
+
+ public SimulatorGroupChooserGui(Player player, Simulator simulator, SimulatorElement> subject, SimulatorGroup parent, SimulatorBaseGui back) {
+ super(player, simulator, 6 * 9, simulator.getGroups().stream().filter(e -> e != parent).filter(e -> subject.canBeInGroup(e)).collect(Collectors.toList()));
+ this.subject = subject;
+ this.parent = parent;
+ this.back = back;
+ }
+
+ @Override
+ public void headerAndFooter() {
+ inventory.setItem(4, new SWItem(simulator.getMaterial(), "§e" + simulator.getName(), clickType -> {
+ }));
+ if (parent.getElements().size() != 1) {
+ inventory.setItem(49, new SWItem(Material.BARRIER, "§cRemove from Group", clickType -> {
+ SimulatorGroup newParent = new SimulatorGroup();
+ newParent.add(subject);
+ simulator.getGroups().add(newParent);
+ parent.getElements().remove(subject);
+ back.open();
+ SimulatorWatcher.update(simulator);
+ if (parent.getElements().size() == 1) {
+ parent.setDisabled(false);
+ parent.setMaterial(Material.BARREL);
+ }
+ }));
+ }
+ inventory.addCloseCallback(clickType -> {
+ back.open();
+ });
+ }
+
+ @Override
+ public String baseTitle() {
+ return "Choose Group";
+ }
+
+ @Override
+ public SWItem convert(SimulatorGroup simulatorGroup) {
+ InvCallback invCallback = clickType -> {
+ simulatorGroup.add(subject);
+ parent.getElements().remove(subject);
+ if (parent.getElements().size() == 1) {
+ parent.setDisabled(false);
+ parent.setMaterial(Material.BARREL);
+ }
+ back.open();
+ SimulatorWatcher.update(simulator);
+ };
+ return simulatorGroup.toItem(player, invCallback, invCallback);
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupGui.java
new file mode 100644
index 00000000..c3b8ee1a
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupGui.java
@@ -0,0 +1,108 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.List;
+import java.util.stream.Collectors;
+
+public class SimulatorGroupGui extends SimulatorPageGui> {
+
+ private SimulatorGroup simulatorGroup;
+ private final SimulatorBaseGui back;
+
+ public SimulatorGroupGui(Player player, Simulator simulator, SimulatorGroup simulatorGroup, SimulatorBaseGui back) {
+ super(player, simulator, 6 * 9, simulatorGroup.getElements());
+ this.simulatorGroup = simulatorGroup;
+ this.back = back;
+ }
+
+ @Override
+ public String baseTitle() {
+ return "Group";
+ }
+
+ @Override
+ public void headerAndFooter() {
+ if (simulatorGroup.getMaterial() == null) {
+ List parents = data.stream().map(e -> e.getGroup(simulator)).distinct().collect(Collectors.toList());
+ if (parents.size() == 1) {
+ simulatorGroup = parents.get(0);
+ data = simulatorGroup.getElements();
+ }
+ }
+
+ if (simulatorGroup.getElements().removeIf(element -> element.getPhases().isEmpty())) {
+ SimulatorWatcher.update(simulator);
+ }
+ if (simulatorGroup.getElements().size() < 2) {
+ back.open();
+ return;
+ }
+
+ simulatorGroup.sort();
+
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ back.open();
+ }));
+
+ inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
+ simulatorGroup.getElements().clear();
+ SimulatorWatcher.update(simulator);
+ }));
+
+ inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
+ if (simulatorGroup.getMaterial() == null) return;
+ new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open();
+ }, clickType -> {
+ }));
+
+ inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
+ new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open();
+ }));
+ boolean disabled = simulatorGroup.getMaterial() == null ? simulatorGroup.getElements().stream().allMatch(SimulatorElement::isDisabled) : simulatorGroup.isDisabled();
+ inventory.setItem(50, new SWItem(disabled ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
+ if (simulatorGroup.getMaterial() == null) {
+ simulatorGroup.getElements().forEach(simulatorElement -> {
+ simulatorElement.setDisabled(!disabled);
+ });
+ } else {
+ simulatorGroup.setDisabled(!disabled);
+ }
+ SimulatorWatcher.update(simulator);
+ }));
+ }
+
+ @Override
+ public SWItem convert(SimulatorElement> element) {
+ return element.toItem(player, clickType -> {
+ element.open(player, simulator, simulatorGroup, this);
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupSettingsGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupSettingsGui.java
new file mode 100644
index 00000000..e9439ce9
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGroupSettingsGui.java
@@ -0,0 +1,173 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.util.Vector;
+
+import java.util.Arrays;
+
+public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
+
+ private final SimulatorGroup simulatorGroup;
+ private final SimulatorBaseGui back;
+
+ public SimulatorGroupSettingsGui(Player player, Simulator simulator, SimulatorGroup simulatorGroup, SimulatorBaseGui back) {
+ super(player, simulator, 5 * 9);
+ this.simulatorGroup = simulatorGroup;
+ this.back = back;
+ }
+
+ @Override
+ public String title() {
+ return "Group";
+ }
+
+ @Override
+ public void populate() {
+ if (simulatorGroup.getElements().size() < 2) {
+ back.open();
+ return;
+ }
+
+ // Back Arrow
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ back.open();
+ }));
+
+ // Material Chooser
+ inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
+ if (simulatorGroup.getMaterial() == null) return;
+ new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open();
+ }, clickType -> {
+ }));
+
+ // Base Tick
+ int baseTicks = simulatorGroup.getBaseTick();
+ inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
+ SimulatorWatcher.update(simulator);
+ });
+ SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
+ new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
+ if (integer < 0) return false;
+ simulatorGroup.changeBaseTicks(integer - baseTicks);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(Material.REPEATER).open();
+ });
+ baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
+ inventory.setItem(18, baseTick);
+ inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
+ simulatorGroup.changeBaseTicks(-baseTicks);
+ } else {
+ simulatorGroup.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
+ }
+ SimulatorWatcher.update(simulator);
+ });
+
+ boolean allTNT = simulatorGroup.getElements().stream().allMatch(TNTElement.class::isInstance);
+
+ if (allTNT) {
+ // Subpixel Alignment
+ inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
+ simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
+ tnt.align(new Vector(0.5, 0, 0.5));
+ });
+ SimulatorWatcher.update(simulator);
+ }));
+
+ // Z
+ inventory.setItem(20, new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
+ simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
+ tnt.align(new Vector(0, 0, 0.49));
+ });
+ SimulatorWatcher.update(simulator);
+ }));
+
+ inventory.setItem(22, new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
+ simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
+ tnt.align(new Vector(0, 0, 0.51));
+ });
+ SimulatorWatcher.update(simulator);
+ }));
+
+ // X
+ inventory.setItem(12, new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
+ simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
+ tnt.align(new Vector(0.49, 0, 0));
+ });
+ SimulatorWatcher.update(simulator);
+ }));
+
+ inventory.setItem(30, new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
+ simulatorGroup.getElements().stream().map(TNTElement.class::cast).forEach(tnt -> {
+ tnt.align(new Vector(0.51, 0, 0));
+ });
+ SimulatorWatcher.update(simulator);
+ }));
+ }
+
+ //Pos X
+ inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
+ simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0, 0);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
+ }));
+ inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
+ simulatorGroup.move(clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0, 0);
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Pos Y
+ inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
+ simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1, 0);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
+ }));
+ inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
+ simulatorGroup.move(0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1, 0);
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Pos Z
+ inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList(allTNT ? "§7Shift§8: §e+0.0625" : "§7Shift§8: §e+5"), false, clickType -> {
+ simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? 0.0625 : 5) : 1);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
+ }));
+ inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList(allTNT ? "§7Shift§8: §e-0.0625" : "§7Shift§8: §e-5"), false, clickType -> {
+ simulatorGroup.move(0, 0, clickType.isShiftClick() ? (allTNT ? -0.0625 : -5) : -1);
+ SimulatorWatcher.update(simulator);
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGui.java
new file mode 100644
index 00000000..e35f0eaa
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorGui.java
@@ -0,0 +1,65 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+public class SimulatorGui extends SimulatorPageGui {
+
+ public SimulatorGui(Player player, Simulator simulator) {
+ super(player, simulator, 6 * 9, simulator.getGroups());
+ }
+
+ @Override
+ public String baseTitle() {
+ return "Simulator - " + simulator.getName();
+ }
+
+ @Override
+ public void headerAndFooter() {
+ if (simulator.getGroups().removeIf(element -> element.getElements().isEmpty() || element.getElements().stream().allMatch(simulatorElement -> simulatorElement.getPhases().isEmpty()))) {
+ SimulatorWatcher.update(simulator);
+ }
+
+ inventory.setItem(4, simulator.toItem(player, clickType -> {
+ new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
+ }));
+ inventory.setItem(49, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
+ new SimulatorSettingsGui(player, simulator, this).open();
+ }));
+ }
+
+ @Override
+ public SWItem convert(SimulatorGroup simulatorGroup) {
+ return simulatorGroup.toItem(player, clickType -> {
+ new SimulatorGroupGui(player, simulator, simulatorGroup, this).open();
+ }, clickType -> {
+ SimulatorElement> element = simulatorGroup.getElements().get(0);
+ element.open(player, simulator, simulatorGroup, this);
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorMaterialGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorMaterialGui.java
new file mode 100644
index 00000000..84f1e682
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorMaterialGui.java
@@ -0,0 +1,78 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorPageGui;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.Arrays;
+import java.util.List;
+import java.util.function.Consumer;
+import java.util.function.Supplier;
+import java.util.stream.Collectors;
+
+public class SimulatorMaterialGui extends SimulatorPageGui {
+
+ private static final List MATERIALS = Arrays.stream(Material.values())
+ .filter(material -> !material.isAir())
+ .filter(material -> !material.isLegacy())
+ .filter(Material::isItem)
+ .collect(Collectors.toList());
+
+ private final Supplier currentMaterial;
+ private Material material;
+ private final Consumer change;
+ private final SimulatorBaseGui back;
+
+ public SimulatorMaterialGui(Player player, Simulator simulator, Supplier currentMaterial, Consumer change, SimulatorBaseGui back) {
+ super(player, simulator, 6 * 9, MATERIALS);
+ this.currentMaterial = currentMaterial;
+ this.change = change;
+ this.back = back;
+ }
+
+ @Override
+ public String baseTitle() {
+ return "Material";
+ }
+
+ @Override
+ public void headerAndFooter() {
+ material = currentMaterial.get();
+ inventory.setItem(4, new SWItem(material, "§eMaterial", clickType -> {
+ }));
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ back.open();
+ }));
+ }
+
+ @Override
+ public SWItem convert(Material material) {
+ return new SWItem(material, "§eNew Material", Arrays.asList(material == this.material ? "§eSelected" : "§eClick to select"), material == this.material, clickType -> {
+ change.accept(material);
+ SimulatorWatcher.update(simulator);
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorRedstoneGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorRedstoneGui.java
new file mode 100644
index 00000000..1475cee4
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorRedstoneGui.java
@@ -0,0 +1,232 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
+import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
+import de.steamwar.inventory.SWItem;
+import lombok.AllArgsConstructor;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.event.inventory.ClickType;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+import java.util.function.Consumer;
+import java.util.function.Supplier;
+
+public class SimulatorRedstoneGui extends SimulatorScrollGui {
+
+ private final SimulatorGroup parent;
+ private final RedstoneElement redstone;
+ private final SimulatorBaseGui back;
+
+ public SimulatorRedstoneGui(Player player, Simulator simulator, SimulatorGroup parent, RedstoneElement redstone, SimulatorBaseGui back) {
+ super(player, simulator, 6 * 9, new ArrayList<>());
+ this.parent = parent;
+ this.redstone = redstone;
+ this.back = back;
+ }
+
+ @Override
+ public String baseTitle() {
+ return "Redstone";
+ }
+
+ @Override
+ public void headerAndFooter() {
+ if (redstone.getPhases().isEmpty()) {
+ back.open();
+ SimulatorWatcher.update(simulator);
+ return;
+ }
+
+ data.clear();
+ redstone.getPhases().forEach(redstonePhase -> {
+ data.add(new RedstoneSubPhase(true, redstonePhase));
+ data.add(new RedstoneSubPhase(false, redstonePhase));
+ });
+ data.sort(null);
+
+ // Back Arrow
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ if (parent.getElements().contains(redstone)) {
+ back.open();
+ } else {
+ SimulatorGroup newParent = redstone.getGroup(simulator);
+ if (newParent == null) {
+ player.closeInventory();
+ return;
+ }
+ SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
+ if (newParent.getElements().size() == 1) {
+ simulatorGui.open();
+ } else {
+ new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
+ }
+ }
+ }));
+
+ inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
+ redstone.getPhases().clear();
+ SimulatorWatcher.update(simulator);
+ }));
+
+ // Material Chooser
+ inventory.setItem(4, redstone.toItem(player, clickType -> {
+ new SimulatorMaterialGui(player, simulator, redstone::getMaterial, redstone::setMaterial, this).open();
+ }));
+
+ // Settings
+ inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
+ new SimulatorRedstoneSettingsGui(player, simulator, redstone, this).open();
+ }));
+
+ // Group chooser
+ inventory.setItem(49, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
+ new SimulatorGroupChooserGui(player, simulator, redstone, redstone.getGroup(simulator), this).open();
+ }));
+
+ // Enable/Disable
+ inventory.setItem(50, new SWItem(redstone.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, redstone.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
+ redstone.setDisabled(!redstone.isDisabled());
+ SimulatorWatcher.update(simulator);
+ }));
+ }
+
+ @Override
+ public SWItem[] column(RedstoneSubPhase redstoneSubPhase, int index) {
+ int min;
+ if (index % 2 == 0 && index > 0) {
+ RedstoneSubPhase subPhase = data.get(index - 1);
+ min = subPhase.phase.getTickOffset() + subPhase.phase.getLifetime() + 1;
+ } else {
+ min = 0;
+ }
+
+ int max;
+ if (index % 2 == 0 && index < data.size() - 2) {
+ RedstoneSubPhase subPhase = data.get(index + 2);
+ max = subPhase.phase.getTickOffset() - redstoneSubPhase.phase.getLifetime() - 1;
+ } else if (index % 2 != 0 && index < data.size() - 1) {
+ RedstoneSubPhase subPhase = data.get(index + 1);
+ max = subPhase.phase.getTickOffset() - redstoneSubPhase.phase.getTickOffset() - 1;
+ } else {
+ max = Integer.MAX_VALUE - 5;
+ }
+
+ List lore = new ArrayList<>();
+ int time = redstoneSubPhase.phase.getTickOffset() + (redstoneSubPhase.place ? 0 : redstoneSubPhase.phase.getLifetime());
+ if (redstoneSubPhase.place) {
+ lore.add("§7Time§8:§e " + time);
+ lore.add("§7Order§8:§e " + redstoneSubPhase.phase.getOrder());
+ } else {
+ lore.add("§7Time§8:§e " + time);
+ lore.add("§7Activation Time§8:§e " + redstoneSubPhase.phase.getLifetime());
+ }
+ lore.add("");
+ lore.add("§7Click§8:§e Edit");
+ lore.add("§7Middle-Click§8:§e Remove");
+ SWItem redstone = new SWItem(redstoneSubPhase.place ? Material.REDSTONE_BLOCK : Material.STONE, redstoneSubPhase.place ? "§eActivate" : "§eDeactivate", lore, false, clickType -> {
+ if (clickType == ClickType.MIDDLE) {
+ this.redstone.getPhases().remove(redstoneSubPhase.phase);
+ SimulatorWatcher.update(simulator);
+ } else {
+ new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
+ }
+ });
+ redstone.getItemStack().setAmount(Math.max(1, Math.min(time, 64)));
+
+ Supplier getter = redstoneSubPhase.place ? redstoneSubPhase.phase::getTickOffset : redstoneSubPhase.phase::getLifetime;
+ Consumer setter = redstoneSubPhase.place ? redstoneSubPhase.phase::setTickOffset : redstoneSubPhase.phase::setLifetime;
+ return new SWItem[] {
+ new SWItem(SWItem.getDye(getter.get() < max ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
+ setter.accept(Math.min(max, getter.get() + (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ }),
+ redstone,
+ new SWItem(SWItem.getDye(getter.get() > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
+ setter.accept(Math.max(min, getter.get() - (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ }),
+ new SWItem(Material.ANVIL, "§eEdit Activation", clickType -> {
+ new SimulatorRedstonePhaseSettingsGui(player, simulator, this.redstone, redstoneSubPhase.phase, this).open();
+ }),
+ };
+ }
+
+ @Override
+ public SWItem[] lastColumn() {
+ return new SWItem[]{
+ new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
+ addNewPhase(clickType.isShiftClick());
+ }),
+ new SWItem(Material.REDSTONE, "§eRedstone§8:§a New Phase", clickType -> {
+ addNewPhase(false);
+ }),
+ new SWItem(SWItem.getDye(8), "§7", clickType -> {
+ }),
+ };
+ }
+
+ private void addNewPhase(boolean shift) {
+ RedstonePhase lastElement = redstone.getPhases().get(redstone.getPhases().size() - 1);
+ RedstonePhase newPhase = new RedstonePhase(lastElement.getTickOffset() + lastElement.getLifetime() + 1);
+ if (shift) newPhase.setTickOffset(newPhase.getTickOffset() + 5);
+ scroll += 2;
+ redstone.add(newPhase);
+ SimulatorWatcher.update(simulator);
+ }
+
+ @AllArgsConstructor
+ public static class RedstoneSubPhase implements Comparable {
+ private boolean place;
+ private RedstonePhase phase;
+
+ @Override
+ public int compareTo(RedstoneSubPhase o) {
+ int thisTick = phase.getTickOffset() + (place ? 0 : phase.getLifetime());
+ int otherTick = o.phase.getTickOffset() + (o.place ? 0 : o.phase.getLifetime());
+
+ int compare = Integer.compare(thisTick, otherTick);
+ if (compare != 0) {
+ return compare;
+ }
+
+ if (place && !o.place) {
+ return -1;
+ }
+ if (!place && o.place) {
+ return 1;
+ }
+ if (!place) {
+ return 0;
+ }
+
+ return Integer.compare(phase.getOrder(), o.phase.getOrder());
+ }
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorRedstonePhaseSettingsGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorRedstonePhaseSettingsGui.java
new file mode 100644
index 00000000..27901b09
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorRedstonePhaseSettingsGui.java
@@ -0,0 +1,168 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
+import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
+import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.core.Core;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.Arrays;
+
+public class SimulatorRedstonePhaseSettingsGui extends SimulatorBaseGui {
+ private final RedstoneElement redstoneElement;
+ private final RedstonePhase redstone;
+ private final SimulatorBaseGui back;
+
+ public SimulatorRedstonePhaseSettingsGui(Player player, Simulator simulator, RedstoneElement redstoneElement, RedstonePhase redstone, SimulatorBaseGui back) {
+ super(player, simulator, 5 * 9);
+ this.redstoneElement = redstoneElement;
+ this.redstone = redstone;
+ this.back = back;
+ }
+
+ @Override
+ public String title() {
+ return "Redstone";
+ }
+
+ @Override
+ public void populate() {
+ if (!redstoneElement.getPhases().contains(redstone)) {
+ back.open();
+ return;
+ }
+
+ // Back Arrow
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ back.open();
+ }));
+
+ // Material Chooser
+ inventory.setItem(4, redstoneElement.toItem(player, clickType -> {
+ new SimulatorMaterialGui(player, simulator, redstoneElement::getMaterial, redstoneElement::setMaterial, this).open();
+ }));
+
+ // Delete
+ inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
+ redstoneElement.getPhases().remove(redstone);
+ back.open();
+ SimulatorWatcher.update(simulator);
+ }));
+
+ int index = redstoneElement.getPhases().indexOf(redstone);
+ int min;
+ if (index > 0) {
+ RedstonePhase previous = redstoneElement.getPhases().get(index - 1);
+ min = previous.getTickOffset() + previous.getLifetime() + 1;
+ } else {
+ min = 0;
+ }
+
+ int maxLifetime;
+ int maxOffset;
+ if (index < redstoneElement.getPhases().size() - 1) {
+ RedstonePhase next = redstoneElement.getPhases().get(index + 1);
+ maxLifetime = next.getTickOffset() - redstone.getTickOffset() - 1;
+ maxOffset = next.getTickOffset() - redstone.getLifetime() - 1;
+ } else {
+ maxLifetime = Integer.MAX_VALUE - 5;
+ maxOffset = Integer.MAX_VALUE - 5;
+ }
+
+ //Tick Offset
+ int offset = redstone.getTickOffset();
+ inventory.setItem(10, SWItem.getDye(offset < maxOffset ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ redstone.setTickOffset(Math.min(maxOffset, offset + (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
+ new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
+ if (integer < 0) return false;
+ redstone.setTickOffset(Math.min(Math.max(integer, min), maxOffset));
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(Material.REPEATER).open();
+ });
+ offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
+ inventory.setItem(19, offsetItem);
+
+ inventory.setItem(28, SWItem.getDye(offset > min ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ redstone.setTickOffset(Math.max(min, offset - (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Lifetime
+ int lifetime = redstone.getLifetime();
+ inventory.setItem(11, SWItem.getDye(lifetime < maxLifetime ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ redstone.setLifetime(Math.min(maxLifetime, lifetime + (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eActivation Time§8:§7 " + lifetime, clickType -> {
+ new SimulatorAnvilGui<>(player, "Activation Time", lifetime + "", Integer::parseInt, integer -> {
+ if (integer < 0) return false;
+ redstone.setLifetime(Math.min(integer, maxLifetime));
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(Material.CLOCK).open();
+ });
+ lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64)));
+ inventory.setItem(20, lifetimeItem);
+
+ inventory.setItem(29, SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ redstone.setLifetime(Math.max(0, lifetime - (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Order
+ int order = redstone.getOrder();
+ inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ redstone.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
+ SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eActivation Order§8:§7 " + order, clickType -> {
+ new SimulatorAnvilGui<>(player, "Activation Order", order + "", Integer::parseInt, integer -> {
+ if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
+ if (integer > SimulatorPhase.ORDER_LIMIT) return false;
+ redstone.setOrder(integer);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
+ });
+ orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
+ inventory.setItem(22, orderItem);
+
+ inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ redstone.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorRedstoneSettingsGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorRedstoneSettingsGui.java
new file mode 100644
index 00000000..184d73a1
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorRedstoneSettingsGui.java
@@ -0,0 +1,141 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.Arrays;
+
+public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
+ private final RedstoneElement redstone;
+ private final SimulatorBaseGui back;
+
+ public SimulatorRedstoneSettingsGui(Player player, Simulator simulator, RedstoneElement redstone, SimulatorBaseGui back) {
+ super(player, simulator, 5 * 9);
+ this.redstone = redstone;
+ this.back = back;
+ }
+
+ @Override
+ public String title() {
+ return "Redstone";
+ }
+
+ @Override
+ public void populate() {
+ if (redstone.getPhases().isEmpty()) {
+ back.open();
+ return;
+ }
+
+ // Back Arrow
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ back.open();
+ }));
+
+ // Material Chooser
+ inventory.setItem(4, redstone.toItem(player, clickType -> {
+ new SimulatorMaterialGui(player, simulator, redstone::getMaterial, redstone::setMaterial, this).open();
+ }));
+
+ // Base Tick
+ int baseTicks = redstone.getBaseTick();
+ inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ redstone.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
+ SimulatorWatcher.update(simulator);
+ });
+ SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
+ new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
+ if (integer < 0) return false;
+ redstone.changeBaseTicks(integer - baseTicks);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(Material.REPEATER).open();
+ });
+ baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
+ inventory.setItem(18, baseTick);
+ inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
+ redstone.changeBaseTicks(-baseTicks);
+ } else {
+ redstone.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
+ }
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Pos X
+ inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ redstone.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + redstone.getPosition().getBlockX(), clickType -> {
+ new SimulatorAnvilGui<>(player, "X", redstone.getPosition().getBlockX() + "", Integer::parseInt, i -> {
+ redstone.getPosition().setX(i);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).open();
+ }));
+ inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ redstone.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Pos Y
+ inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ redstone.move(0, clickType.isShiftClick() ? 5 : 1, 0);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + redstone.getPosition().getBlockY(), clickType -> {
+ new SimulatorAnvilGui<>(player, "Y", redstone.getPosition().getBlockY() + "", Integer::parseInt, i -> {
+ redstone.getPosition().setY(i);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).open();
+ }));
+ inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ redstone.move(0, clickType.isShiftClick() ? -5 : -1, 0);
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Pos Z
+ inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> {
+ new SimulatorAnvilGui<>(player, "Z", redstone.getPosition().getBlockZ() + "", Integer::parseInt, i -> {
+ redstone.getPosition().setZ(i);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).open();
+ }));
+ inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
+ SimulatorWatcher.update(simulator);
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorSelectionGUI.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorSelectionGUI.java
deleted file mode 100644
index 2ca90d2a..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorSelectionGUI.java
+++ /dev/null
@@ -1,79 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.gui;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.features.simulator.SimulatorCommand;
-import de.steamwar.bausystem.features.simulator.SimulatorStorage;
-import de.steamwar.bausystem.features.simulator.TNTSimulator;
-import de.steamwar.inventory.SWAnvilInv;
-import de.steamwar.inventory.SWItem;
-import de.steamwar.inventory.SWListInv;
-import lombok.experimental.UtilityClass;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import org.bukkit.inventory.ItemStack;
-
-import java.util.ArrayList;
-import java.util.List;
-
-@UtilityClass
-public class SimulatorSelectionGUI {
-
- public void open(Player player, ItemStack hand) {
- List> swListEntryList = new ArrayList<>();
-
- for (String name : SimulatorStorage.getSimulatorNames()) {
- TNTSimulator simulator = SimulatorStorage.getSimulator(name);
- SWItem swItem = new SWItem(simulator.getMaterial(), "§f" + name, new ArrayList<>(), false, null);
- swListEntryList.add(new SWListInv.SWListEntry<>(swItem, simulator));
- }
-
- SWListInv inv = new SWListInv<>(player, BauSystem.MESSAGE.parse("SIMULATOR_GUI_SELECT_SIM", player), false, swListEntryList, (clickType, tntSimulator) -> {
- TNTSimulator current = SimulatorStorage.getSimulator(hand);
- if (current != null) {
- current.hide(player);
- }
- SimulatorStorage.setSimulator(player, hand, tntSimulator);
- player.getInventory().setItemInMainHand(hand);
- player.closeInventory();
- });
-
- inv.setItem(49, new SWItem(Material.NAME_TAG, BauSystem.MESSAGE.parse("SIMULATOR_GUI_CREATE_SIM", player), clickType -> {
- SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("SIMULATOR_GUI_CREATE_SIM_GUI", player), "");
- swAnvilInv.setItem(Material.PAPER);
- swAnvilInv.setCallback(s -> {
- player.closeInventory();
- if (SimulatorCommand.createSimulator(player, s)) {
- TNTSimulator current = SimulatorStorage.getSimulator(hand);
- if (current != null) {
- current.hide(player);
- }
- TNTSimulator tntSimulator = SimulatorStorage.getSimulator(s);
- SimulatorStorage.setSimulator(player, hand, tntSimulator);
- player.getInventory().setItemInMainHand(hand);
- }
- });
- swAnvilInv.open();
- }));
-
- inv.open();
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorSettingsGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorSettingsGui.java
new file mode 100644
index 00000000..ccb00412
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorSettingsGui.java
@@ -0,0 +1,99 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.Arrays;
+
+public class SimulatorSettingsGui extends SimulatorBaseGui {
+
+ private final SimulatorBaseGui back;
+
+ public SimulatorSettingsGui(Player player, Simulator simulator, SimulatorBaseGui back) {
+ super(player, simulator, 5 * 9);
+ this.back = back;
+ }
+
+ @Override
+ public String title() {
+ return simulator.getName() + " Settings";
+ }
+
+ @Override
+ public void populate() {
+ // Back Arrow
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ back.open();
+ }));
+
+ // Material Chooser
+ inventory.setItem(4, simulator.toItem(player, clickType -> {
+ new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
+ }));
+
+ //AutoTrace
+ inventory.setItem(20, new SWItem(simulator.isAutoTrace() ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, "§eAutoTrace§8: " + (simulator.isAutoTrace() ? "§aOn" : "§cOff"), clickType -> {
+ simulator.setAutoTrace(!simulator.isAutoTrace());
+ SimulatorWatcher.update(simulator);
+ }));
+
+ //Pos X
+ inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ simulator.move(clickType.isShiftClick() ? 5 : 1, 0, 0);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(24, new SWItem(Material.PAPER, "§eX", clickType -> {
+ }));
+ inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ simulator.move(clickType.isShiftClick() ? -5 : -1, 0, 0);
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Pos Y
+ inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ simulator.move(0, clickType.isShiftClick() ? 5 : 1, 0);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(25, new SWItem(Material.PAPER, "§eY", clickType -> {
+ }));
+ inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ simulator.move(0, clickType.isShiftClick() ? -5 : -1, 0);
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Pos Z
+ inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ simulator.move(0, 0, clickType.isShiftClick() ? 5 : 1);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(26, new SWItem(Material.PAPER, "§eZ", clickType -> {
+ }));
+ inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ simulator.move(0, 0, clickType.isShiftClick() ? -5 : -1);
+ SimulatorWatcher.update(simulator);
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorTNTGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorTNTGui.java
new file mode 100644
index 00000000..a6d6c944
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorTNTGui.java
@@ -0,0 +1,162 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorScrollGui;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.event.inventory.ClickType;
+
+import java.util.Arrays;
+
+public class SimulatorTNTGui extends SimulatorScrollGui {
+
+ private TNTElement tnt;
+ private SimulatorGroup parent;
+ private SimulatorBaseGui back;
+
+ public SimulatorTNTGui(Player player, Simulator simulator, TNTElement tnt, SimulatorGroup parent, SimulatorBaseGui back) {
+ super(player, simulator, 6 * 9, tnt.getPhases());
+ this.tnt = tnt;
+ this.parent = parent;
+ this.back = back;
+ }
+
+ @Override
+ public String baseTitle() {
+ return "TNT";
+ }
+
+ @Override
+ public void headerAndFooter() {
+ if (tnt.getPhases().isEmpty()) {
+ back.open();
+ SimulatorWatcher.update(simulator);
+ return;
+ }
+
+ tnt.sort();
+
+ // Back Arrow
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ if (parent.getElements().contains(tnt)) {
+ back.open();
+ } else {
+ SimulatorGroup newParent = tnt.getGroup(simulator);
+ if (newParent == null) {
+ player.closeInventory();
+ return;
+ }
+ SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
+ if (newParent.getElements().size() == 1) {
+ simulatorGui.open();
+ } else {
+ new SimulatorGroupGui(player, simulator, newParent, simulatorGui).open();
+ }
+ }
+ }));
+
+ inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
+ tnt.getPhases().clear();
+ SimulatorWatcher.update(simulator);
+ }));
+
+ // Material Chooser
+ inventory.setItem(4, tnt.toItem(player, clickType -> {
+ new SimulatorMaterialGui(player, simulator, tnt::getMaterial, tnt::setMaterial, this).open();
+ }));
+
+ inventory.setItem(47, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
+ new SimulatorTNTSettingsGui(player, simulator, tnt, this).open();
+ }));
+ inventory.setItem(48, new SWItem(Material.LEAD, "§eJoin Group", clickType -> {
+ new SimulatorGroupChooserGui(player, simulator, tnt, tnt.getGroup(simulator), this).open();
+ }));
+ inventory.setItem(50, new SWItem(Material.CHEST, parent.getElements().size() == 1 ? "§eMake Group" : "§eAdd another TNT to Group", clickType -> {
+ TNTElement tntElement = new TNTElement(tnt.getPosition().clone());
+ tntElement.add(new TNTPhase());
+ parent.add(tntElement);
+ new SimulatorGroupGui(player, simulator, parent, new SimulatorGui(player, simulator)).open();
+ SimulatorWatcher.update(simulator);
+ }));
+ inventory.setItem(51, new SWItem(tnt.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, tnt.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
+ tnt.setDisabled(!tnt.isDisabled());
+ SimulatorWatcher.update(simulator);
+ }));
+ }
+
+ @Override
+ public SWItem[] column(TNTPhase tntSetting, int index) {
+ SWItem tnt = new SWItem(Material.TNT, "§eTNT§8:§7 " + tntSetting.getCount(), Arrays.asList("§7Tick§8: §e" + tntSetting.getTickOffset(), "§7Fuse§8:§e " + tntSetting.getLifetime(), "", "§7Order§8:§e " + tntSetting.getOrder(), "", "§7X-Jump§8: " + (tntSetting.isXJump() ? "§aOn" : "§cOff"), "§7Y-Jump§8: " + (tntSetting.isYJump() ? "§aOn" : "§cOff"), "§7Z-Jump§8: " + (tntSetting.isZJump() ? "§aOn" : "§cOff"), "", "§7Click§8:§e Edit", "§7Middle-Click§8:§e Remove"), false, clickType -> {
+ if (clickType == ClickType.MIDDLE) {
+ this.tnt.getPhases().remove(tntSetting);
+ SimulatorWatcher.update(simulator);
+ } else {
+ new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
+ }
+ });
+ tnt.getItemStack().setAmount(Math.min(tntSetting.getCount(), 64));
+
+ return new SWItem[]{
+ new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
+ tntSetting.setCount(tntSetting.getCount() + (clickType.isShiftClick() ? 5 : 1));
+ SimulatorWatcher.update(simulator);
+ }),
+ tnt,
+ new SWItem(SWItem.getDye(tntSetting.getCount() > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8:§e -5"), false, clickType -> {
+ tntSetting.setCount(Math.max(1, tntSetting.getCount() - (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ }),
+ new SWItem(Material.ANVIL, "§eEdit Phase", clickType -> {
+ new SimulatorTNTPhaseSettingsGui(player, simulator, this.tnt, tntSetting, this).open();
+ }),
+ };
+ }
+
+ @Override
+ public SWItem[] lastColumn() {
+ return new SWItem[]{
+ new SWItem(SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8:§e +5"), false, clickType -> {
+ addNewPhase(clickType.isShiftClick());
+ }),
+ new SWItem(Material.GUNPOWDER, "§eTNT§8:§a New Phase", clickType -> {
+ addNewPhase(false);
+ }),
+ new SWItem(SWItem.getDye(8), "§7", clickType -> {
+ }),
+ };
+ }
+
+ private void addNewPhase(boolean shift) {
+ TNTPhase lastElement = tnt.getPhases().get(tnt.getPhases().size() - 1);
+ TNTPhase newPhase = new TNTPhase(lastElement.getTickOffset() + 1);
+ if (shift) newPhase.setCount(newPhase.getCount() + 5);
+ scroll++;
+ tnt.add(newPhase);
+ SimulatorWatcher.update(simulator);
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorTNTPhaseSettingsGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorTNTPhaseSettingsGui.java
new file mode 100644
index 00000000..01ec8b04
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorTNTPhaseSettingsGui.java
@@ -0,0 +1,196 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.core.Core;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.Arrays;
+
+public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
+ private final TNTElement tntElement;
+ private final TNTPhase tnt;
+ private final SimulatorBaseGui back;
+
+ public SimulatorTNTPhaseSettingsGui(Player player, Simulator simulator, TNTElement tntElement, TNTPhase tnt, SimulatorBaseGui back) {
+ super(player, simulator, 5 * 9);
+ this.tntElement = tntElement;
+ this.tnt = tnt;
+ this.back = back;
+ }
+
+ @Override
+ public String title() {
+ return "TNT";
+ }
+
+ @Override
+ public void populate() {
+ if (!tntElement.getPhases().contains(tnt)) {
+ back.open();
+ return;
+ }
+
+ // Back Arrow
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ back.open();
+ }));
+
+ // Material Chooser
+ inventory.setItem(4, tntElement.toItem(player, clickType -> {
+ new SimulatorMaterialGui(player, simulator, tntElement::getMaterial, tntElement::setMaterial, this).open();
+ }));
+
+ //Delete
+ inventory.setItem(8, new SWItem(Material.BARRIER, "§eDelete", clickType -> {
+ tntElement.getPhases().remove(tnt);
+ back.open();
+ SimulatorWatcher.update(simulator);
+ }));
+
+ //Count
+ int count = tnt.getCount();
+ inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ tnt.setCount(count + (clickType.isShiftClick() ? 5 : 1));
+ SimulatorWatcher.update(simulator);
+ });
+
+ SWItem countItem = new SWItem(Material.TNT, "§eCount§8:§7 " + count, clickType -> {
+ new SimulatorAnvilGui<>(player, "Count", count + "", Integer::parseInt, integer -> {
+ if (integer < 0) return false;
+ tnt.setCount(integer);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(Material.TNT).open();
+ });
+ countItem.getItemStack().setAmount(Math.max(1, Math.min(count, 64)));
+ inventory.setItem(18, countItem);
+
+ inventory.setItem(27, SWItem.getDye(count > 1 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ tnt.setCount(Math.max(1, count - (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Tick Offset
+ int offset = tnt.getTickOffset();
+ inventory.setItem(10, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ tnt.setTickOffset(offset + (clickType.isShiftClick() ? 5 : 1));
+ SimulatorWatcher.update(simulator);
+ });
+
+ SWItem offsetItem = new SWItem(Material.REPEATER, "§eStart at§8:§7 " + offset, clickType -> {
+ new SimulatorAnvilGui<>(player, "Start at", offset + "", Integer::parseInt, integer -> {
+ if (integer < 0) return false;
+ tnt.setTickOffset(integer);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(Material.REPEATER).open();
+ });
+ offsetItem.getItemStack().setAmount(Math.max(1, Math.min(offset, 64)));
+ inventory.setItem(19, offsetItem);
+
+ inventory.setItem(28, SWItem.getDye(offset > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ tnt.setTickOffset(Math.max(0, offset - (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Lifetime
+ int lifetime = tnt.getLifetime();
+ inventory.setItem(11, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ tnt.setLifetime(lifetime + (clickType.isShiftClick() ? 5 : 1));
+ SimulatorWatcher.update(simulator);
+ });
+
+ SWItem lifetimeItem = new SWItem(Material.CLOCK, "§eLifetime§8:§7 " + lifetime, clickType -> {
+ new SimulatorAnvilGui<>(player, "Lifetime", lifetime + "", Integer::parseInt, integer -> {
+ if (integer < 1) return false;
+ tnt.setLifetime(integer);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(Material.CLOCK).open();
+ });
+ lifetimeItem.getItemStack().setAmount(Math.max(1, Math.min(lifetime, 64)));
+ inventory.setItem(20, lifetimeItem);
+
+ inventory.setItem(29, SWItem.getDye(lifetime > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ tnt.setLifetime(Math.max(1, lifetime - (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Order
+ int order = tnt.getOrder();
+ inventory.setItem(13, SWItem.getDye(order < SimulatorPhase.ORDER_LIMIT ? 10 : 8), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ tnt.setOrder(Math.min(SimulatorPhase.ORDER_LIMIT, order + (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
+ SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> {
+ new SimulatorAnvilGui<>(player, "Calculation Order", order + "", Integer::parseInt, integer -> {
+ if (integer < -SimulatorPhase.ORDER_LIMIT) return false;
+ if (integer > SimulatorPhase.ORDER_LIMIT) return false;
+ tnt.setOrder(integer);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(order >= 0 ? Material.COMPASS : negativeNumbers).open();
+ });
+ orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
+ inventory.setItem(22, orderItem);
+
+ inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ tnt.setOrder(Math.max(-SimulatorPhase.ORDER_LIMIT, order - (clickType.isShiftClick() ? 5 : 1)));
+ SimulatorWatcher.update(simulator);
+ });
+
+ //Jump
+ SWItem jumpX = new SWItem(tnt.isXJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump X§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
+ tnt.setXJump(!tnt.isXJump());
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(33, jumpX);
+
+ SWItem jumpY = new SWItem(tnt.isYJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Y§8: " + (tnt.isYJump() ? "§aon" : "§coff"), clickType -> {
+ tnt.setYJump(!tnt.isYJump());
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(16, jumpY);
+
+ SWItem jumpZ = new SWItem(tnt.isZJump() ? Material.LIME_WOOL : Material.RED_WOOL, "§7TNT §eJump Z§8: " + (tnt.isZJump() ? "§aon" : "§coff"), clickType -> {
+ tnt.setZJump(!tnt.isZJump());
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(35, jumpZ);
+
+ SWItem jumpAll = new SWItem(Material.TNT, "§7TNT §eJump §8: " + (tnt.hasJump() ? "§aon" : "§coff"), clickType -> {
+ tnt.setJump(!tnt.hasJump());
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(25, jumpAll);
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorTNTSettingsGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorTNTSettingsGui.java
new file mode 100644
index 00000000..1dcf005c
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/SimulatorTNTSettingsGui.java
@@ -0,0 +1,179 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorAnvilGui;
+import de.steamwar.bausystem.features.simulator.gui.base.SimulatorBaseGui;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.util.Vector;
+
+import java.util.ArrayList;
+import java.util.Arrays;
+import java.util.List;
+
+public class SimulatorTNTSettingsGui extends SimulatorBaseGui {
+ private final TNTElement tnt;
+ private final SimulatorBaseGui back;
+
+ public SimulatorTNTSettingsGui(Player player, Simulator simulator, TNTElement tnt, SimulatorBaseGui back) {
+ super(player, simulator, 5 * 9);
+ this.tnt = tnt;
+ this.back = back;
+ }
+
+ @Override
+ public String title() {
+ return "TNT";
+ }
+
+ @Override
+ public void populate() {
+ if (tnt.getPhases().isEmpty()) {
+ back.open();
+ return;
+ }
+
+ // Back Arrow
+ inventory.setItem(0, new SWItem(Material.ARROW, "§eBack", clickType -> {
+ back.open();
+ }));
+
+ // Material Chooser
+ List lore = new ArrayList<>();
+ lore.add("§7Phase count§8:§e " + tnt.getPhases().size());
+ lore.add("§7Tick§8:§e " + tnt.getBaseTick());
+ if (tnt.isDisabled()) {
+ lore.add("");
+ lore.add("§cDisabled");
+ }
+ inventory.setItem(4, tnt.toItem(player, clickType -> {
+ new SimulatorMaterialGui(player, simulator, tnt::getMaterial, tnt::setMaterial, this).open();
+ }));
+
+ // Base Tick
+ int baseTicks = tnt.getBaseTick();
+ inventory.setItem(9, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+5"), false, clickType -> {
+ tnt.changeBaseTicks(clickType.isShiftClick() ? 5 : 1);
+ SimulatorWatcher.update(simulator);
+ });
+ SWItem baseTick = new SWItem(Material.REPEATER, "§eTicks§8:§7 " + baseTicks, clickType -> {
+ new SimulatorAnvilGui<>(player, "Ticks", baseTicks + "", Integer::parseInt, integer -> {
+ if (integer < 0) return false;
+ tnt.changeBaseTicks(integer - baseTicks);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).setItem(Material.REPEATER).open();
+ });
+ baseTick.getItemStack().setAmount(Math.max(1, Math.min(baseTicks, 64)));
+ inventory.setItem(18, baseTick);
+ inventory.setItem(27, SWItem.getDye(baseTicks > 0 ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
+ if (baseTicks - (clickType.isShiftClick() ? 5 : 1) < 0) {
+ tnt.changeBaseTicks(-baseTicks);
+ } else {
+ tnt.changeBaseTicks(clickType.isShiftClick() ? -5 : -1);
+ }
+ SimulatorWatcher.update(simulator);
+ });
+
+ // Subpixel Alignment
+ inventory.setItem(21, new SWItem(Material.SUNFLOWER, "§7Align§8: §eCenter", clickType -> {
+ tnt.align(new Vector(0.5, 0, 0.5));
+ SimulatorWatcher.update(simulator);
+ }));
+
+ // Z
+ inventory.setItem(20, new SWItem(Material.OAK_BUTTON, "§7Align§8: §eNegativ Z", clickType -> {
+ tnt.align(new Vector(0, 0, 0.49));
+ SimulatorWatcher.update(simulator);
+ }));
+
+ inventory.setItem(22, new SWItem(Material.OAK_BUTTON, "§7Align§8: §ePositiv Z", clickType -> {
+ tnt.align(new Vector(0, 0, 0.51));
+ SimulatorWatcher.update(simulator);
+ }));
+
+ // X
+ inventory.setItem(12, new SWItem(Material.STONE_BUTTON, "§7Align§8: §eNegativ X", clickType -> {
+ tnt.align(new Vector(0.49, 0, 0));
+ SimulatorWatcher.update(simulator);
+ }));
+
+ inventory.setItem(30, new SWItem(Material.STONE_BUTTON, "§7Align§8: §ePositiv X", clickType -> {
+ tnt.align(new Vector(0.51, 0, 0));
+ SimulatorWatcher.update(simulator);
+ }));
+
+ // Pos X
+ inventory.setItem(15, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
+ tnt.move(clickType.isShiftClick() ? 0.0625 : 1, 0, 0);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(24, new SWItem(Material.PAPER, "§eX§8:§7 " + tnt.getPosition().getX(), clickType -> {
+ new SimulatorAnvilGui<>(player, "X", tnt.getPosition().getX() + "", Double::parseDouble, d -> {
+ tnt.getPosition().setX(d);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).open();
+ }));
+ inventory.setItem(33, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
+ tnt.move(clickType.isShiftClick() ? -0.0625 : -1, 0, 0);
+ SimulatorWatcher.update(simulator);
+ });
+
+ // Pos Y
+ inventory.setItem(16, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
+ tnt.move(0, clickType.isShiftClick() ? 0.0625 : 1, 0);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(25, new SWItem(Material.PAPER, "§eY§8:§7 " + tnt.getPosition().getY(), clickType -> {
+ new SimulatorAnvilGui<>(player, "Y", tnt.getPosition().getY() + "", Double::parseDouble, d -> {
+ tnt.getPosition().setY(d);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).open();
+ }));
+ inventory.setItem(34, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
+ tnt.move(0, clickType.isShiftClick() ? -0.0625 : -1, 0);
+ SimulatorWatcher.update(simulator);
+ });
+
+ // Pos Z
+ inventory.setItem(17, SWItem.getDye(10), "§e+1", Arrays.asList("§7Shift§8: §e+0.0625"), false, clickType -> {
+ tnt.move(0, 0, clickType.isShiftClick() ? 0.0625 : 1);
+ SimulatorWatcher.update(simulator);
+ });
+ inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + tnt.getPosition().getZ(), clickType -> {
+ new SimulatorAnvilGui<>(player, "Z", tnt.getPosition().getZ() + "", Double::parseDouble, d -> {
+ tnt.getPosition().setZ(d);
+ SimulatorWatcher.update(simulator);
+ return true;
+ }, this).open();
+ }));
+ inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-0.0625"), false, clickType -> {
+ tnt.move(0, 0, clickType.isShiftClick() ? -0.0625 : -1);
+ SimulatorWatcher.update(simulator);
+ });
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/TNTElementGUI.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/TNTElementGUI.java
deleted file mode 100644
index 93181f90..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/TNTElementGUI.java
+++ /dev/null
@@ -1,390 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.gui;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.features.simulator.OrderUtils;
-import de.steamwar.bausystem.features.simulator.SimulatorStorage;
-import de.steamwar.bausystem.features.simulator.TNTSimulator;
-import de.steamwar.bausystem.features.simulator.gui.components.ChangeMaterial;
-import de.steamwar.bausystem.features.simulator.gui.components.ChangePosition;
-import de.steamwar.bausystem.features.simulator.gui.components.Disabled;
-import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
-import de.steamwar.bausystem.features.simulator.tnt.TNTGroup;
-import de.steamwar.inventory.SWAnvilInv;
-import de.steamwar.inventory.SWInventory;
-import de.steamwar.inventory.SWItem;
-import lombok.experimental.UtilityClass;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import org.bukkit.event.inventory.ClickType;
-import org.bukkit.util.Consumer;
-import org.bukkit.util.Vector;
-
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.List;
-
-import static de.steamwar.bausystem.features.simulator.gui.ItemUtils.unique;
-
-@UtilityClass
-public class TNTElementGUI {
-
- private SWInventory open(Player player, String name) {
- SWInventory inv = new SWInventory(player, 45, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_GUI_NAME", player, name));
- SWItem gray = new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§f", clickType -> {});
- for (int i = 0; i < 9; i++) {
- inv.setItem(i, gray);
- inv.setItem(i + 36, gray);
- }
- return inv;
- }
-
- public void open(Player player, TNTElement tntElement, Runnable back) {
- SWInventory inv = open(player, "");
- if (back != null) {
- inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
- }
-
- TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player);
- Runnable editObserver = () -> {
- List locationLore = new ArrayList<>();
- locationLore.add("");
- locationLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_X", player, tntElement.getPosition().getX()));
- locationLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_Y", player, tntElement.getPosition().getY()));
- locationLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_Z", player, tntElement.getPosition().getZ()));
- inv.setItem(20, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_EDIT_LOCATION", player), locationLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- editLocation(player, tntElement, () -> open(player, tntElement, back));
- }));
-
- List propertiesLore = new ArrayList<>();
- propertiesLore.add("");
- propertiesLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_COUNT", player, tntElement.getCount()));
- propertiesLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_TICK", player, tntElement.getTickOffset()));
- propertiesLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_FUSE", player, tntElement.getFuseTicks()));
- propertiesLore.add("");
- propertiesLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_VELOCITY_X", player, active(player, tntElement.isXVelocity())));
- propertiesLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_VELOCITY_Y", player, active(player, tntElement.isYVelocity())));
- propertiesLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_VELOCITY_Z", player, active(player, tntElement.isZVelocity())));
- inv.setItem(22, new SWItem(Material.TNT, BauSystem.MESSAGE.parse("SIMULATOR_EDIT_PROPERTIES", player), propertiesLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- editProperties(player, tntElement, () -> open(player, tntElement, back));
- }));
-
- List otherLore = new ArrayList<>();
- otherLore.add("");
- otherLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_ACTIVATED_WITH", player, BauSystem.MESSAGE.parse(OrderUtils.name(tntElement.getOrder()), player)));
- otherLore.add(BauSystem.MESSAGE.parse("SIMULATOR_MATERIAL_NAME_LORE", player, tntElement.getMaterial().name()));
- if (tntElement.isDisabled()) {
- otherLore.add("");
- otherLore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_DISABLED", player));
- }
- inv.setItem(24, new SWItem(Material.ANVIL, BauSystem.MESSAGE.parse("SIMULATOR_EDIT_OTHER", player), otherLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- editOther(player, tntElement, () -> open(player, tntElement, back));
- }));
-
- // Delete tnt
- inv.setItem(44, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_REMOVE_TNT", player), clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntSimulator.remove(tntElement);
- player.closeInventory();
- }));
- };
- editObserver.run();
- tntElement.register(editObserver, player::closeInventory);
- inv.addCloseRunnable(() -> {
- tntElement.unregister(editObserver);
- });
-
- inv.open();
- }
-
- private void editLocation(Player player, TNTElement tntElement, Runnable back) {
- SWInventory inv = open(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_EDIT_LOCATION", player));
- if (back != null) {
- inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
- }
-
- Runnable editObserver = () -> {
- ChangePosition.show(inv, player, tntElement, vectorUnaryOperator -> {
- if (tntElement.getParent() == null) {
- tntElement.setPosition(vectorUnaryOperator.apply(tntElement.getPosition()));
- } else {
- tntElement.setPosition(vectorUnaryOperator.apply(tntElement.getPosition()).subtract(tntElement.getParent().getPosition()));
- }
- }, () -> editLocation(player, tntElement, back));
-
- // Alignment
- inv.setItem(23, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_NEGATIVE_Z", player), clickType -> { // Z negative
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.align(new Vector(0, 0, 0.49));
- tntElement.change();
- }));
- inv.setItem(25, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_POSITIVE_Z", player), clickType -> { // Z positive
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.align(new Vector(0, 0, 0.51));
- tntElement.change();
- }));
- inv.setItem(15, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_POSITIVE_X", player), clickType -> { // X positive
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.align(new Vector(0.51, 0, 0));
- tntElement.change();
- }));
- inv.setItem(33, new SWItem(Material.OAK_BUTTON, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_NEGATIVE_X", player), clickType -> { // X negative
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.align(new Vector(0.49, 0, 0));
- tntElement.change();
- }));
- inv.setItem(24, new SWItem(Material.SUNFLOWER, BauSystem.MESSAGE.parse("SIMULATOR_ALIGNMENT_CENTER", player), clickType -> { // CENTER
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.align(new Vector(0.5, 0, 0.5));
- tntElement.change();
- }));
- };
- editObserver.run();
- tntElement.register(editObserver, player::closeInventory);
- inv.addCloseRunnable(() -> {
- tntElement.unregister(editObserver);
- });
-
- inv.open();
- }
-
- private void editProperties(Player player, TNTElement tntElement, Runnable back) {
- SWInventory inv = open(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_EDIT_PROPERTIES", player));
- if (back != null) {
- inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
- }
-
- String plusOneName = BauSystem.MESSAGE.parse("SIMULATOR_PLUS_ONE", player);
- String minusOneName = BauSystem.MESSAGE.parse("SIMULATOR_MINUS_ONE", player);
- List plusOneFiveShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_PLUS_FIVE_SHIFT", player));
- List minusOneFiveShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_MINUS_FIVE_SHIFT", player));
- List lore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_LORE", player));
-
- TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player);
- Runnable editObserver = () -> {
- // Change Count of spawned TNT
- inv.setItem(10, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOneFiveShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setCount(tntElement.getCount() + ((clickType.isShiftClick()) ? 5 : 1));
- tntElement.change();
- })));
- SWItem countItem = new SWItem(Material.TNT, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_COUNT", player, tntElement.getCount()), lore, false, clickType -> changeCount(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_COUNT_ANVIL_GUI_NAME", player), tntElement.getCount(), c -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setCount(c);
- tntElement.change();
- editProperties(player, tntElement, back);
- }, () -> editProperties(player, tntElement, back)));
- countItem.getItemStack().setAmount(tntElement.getCount());
- inv.setItem(19, countItem);
- inv.setItem(28, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOneFiveShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setCount(tntElement.getCount() - ((clickType.isShiftClick()) ? 5 : 1));
- tntElement.change();
- })));
-
- // Change TickOffset
- inv.setItem(11, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOneFiveShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setTickOffset(tntElement.getOwnTickOffset() + (clickType.isShiftClick() ? 5 : 1));
- tntElement.change();
- })));
- SWItem tickItem = new SWItem(SWItem.getMaterial("DIODE"), BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_TICK", player, tntElement.getTickOffset()), lore, false, clickType -> changeCount(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_TICK_ANVIL_GUI_NAME", player), tntElement.getTickOffset(), tick -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setTickOffset(tick - tntElement.getParentTickOffset());
- tntElement.change();
- editProperties(player, tntElement, back);
- }, () -> editProperties(player, tntElement, back)));
- tickItem.getItemStack().setAmount(Math.max(tntElement.getTickOffset(), 1));
- inv.setItem(20, tickItem);
- inv.setItem(29, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOneFiveShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setTickOffset(tntElement.getOwnTickOffset() - (clickType.isShiftClick() ? 5 : 1));
- tntElement.change();
- })));
-
- // Change FuseTicks
- inv.setItem(12, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOneFiveShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setFuseTicks(tntElement.getFuseTicks() + (clickType.isShiftClick() ? 5 : 1));
- tntElement.change();
- })));
- SWItem fuseTickItem = new SWItem(Material.CLOCK, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_FUSE", player, tntElement.getFuseTicks()), lore, false, clickType -> changeCount(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_FUSE_ANVIL_GUI_NAME", player), tntElement.getFuseTicks(), tick -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setFuseTicks(tick);
- tntElement.change();
- editProperties(player, tntElement, back);
- }, () -> editProperties(player, tntElement, back)));
- fuseTickItem.getItemStack().setAmount(Math.max(tntElement.getFuseTicks(), 1));
- inv.setItem(21, fuseTickItem);
- inv.setItem(30, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOneFiveShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setFuseTicks(tntElement.getFuseTicks() - (clickType.isShiftClick() ? 5 : 1));
- tntElement.change();
- })));
-
- // Velocity Settings
- inv.setItem(24, Material.TNT, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_VELOCITY_NAME", player), clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- if (tntElement.isXVelocity() || tntElement.isYVelocity() || tntElement.isZVelocity()) {
- tntElement.setXVelocity(false);
- tntElement.setYVelocity(false);
- tntElement.setZVelocity(false);
- } else {
- tntElement.setXVelocity(true);
- tntElement.setYVelocity(true);
- tntElement.setZVelocity(true);
- }
- tntElement.change();
- });
- inv.setItem(32, new SWItem(getWool(tntElement.isXVelocity()), getColor(tntElement.isXVelocity()), BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_VELOCITY_X", player, active(player, tntElement.isXVelocity())), clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setXVelocity(!tntElement.isXVelocity());
- tntElement.change();
- }));
- inv.setItem(15, new SWItem(getWool(tntElement.isYVelocity()), getColor(tntElement.isYVelocity()), BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_VELOCITY_Y", player, active(player, tntElement.isYVelocity())), clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setYVelocity(!tntElement.isYVelocity());
- tntElement.change();
- }));
- inv.setItem(34, new SWItem(getWool(tntElement.isZVelocity()), getColor(tntElement.isZVelocity()), BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_VELOCITY_Z", player, active(player, tntElement.isZVelocity())), clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntElement.setZVelocity(!tntElement.isZVelocity());
- tntElement.change();
- }));
- };
- editObserver.run();
- tntElement.register(editObserver, player::closeInventory);
- inv.addCloseRunnable(() -> {
- tntElement.unregister(editObserver);
- });
-
- inv.open();
- }
-
- private void editOther(Player player, TNTElement tntElement, Runnable back) {
- SWInventory inv = open(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_EDIT_OTHER", player));
- if (back != null) {
- inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
- }
-
- TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player);
- Runnable editObserver = () -> {
- inv.setItem(19, new SWItem(tntElement.getOrder(), BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_ACTIVATED_NAME", player), OrderUtils.orderList(tntElement.getOrder(), player), false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- if (clickType.isShiftClick()) {
- tntElement.setOrder(OrderUtils.previous(tntElement.getOrder()));
- } else {
- tntElement.setOrder(OrderUtils.next(tntElement.getOrder()));
- }
- tntElement.change();
- }));
-
- ChangeMaterial.show(inv, player, 21, tntElement, Material.BARREL, () -> editOther(player, tntElement, back));
- Disabled.show(inv, player, 22, tntSimulator, tntElement);
-
- if (!tntElement.hasParent()) {
- inv.setItem(24, new SWItem(Material.TNT, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_ADD_IGNITION_PHASE", player), Arrays.asList(), false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- // Create TNTGroup
- tntSimulator.getTntElementList().remove(tntElement);
- Vector vector = tntElement.getOwnPosition().clone();
- int tickOffset = tntElement.getOwnTickOffset();
- TNTGroup tntGroup = new TNTGroup(vector);
- tntGroup.setTickOffset(tickOffset);
- tntGroup.add(tntElement);
- tntElement.setTickOffset(0);
- tntElement.setPosition(new Vector(0, 0, 0));
- tntSimulator.getTntElementList().add(tntGroup);
-
- // Add new TNT
- TNTElement newElement = new TNTElement(new Vector(0, 0, 0), tntGroup, tntSimulator.getEntityServer());
- newElement.setTickOffset(1);
- tntGroup.add(newElement);
-
- tntElement.change();
- open(player, newElement, () -> TNTSimulatorGui.open(player, null, tntGroup, () -> new ArrayList<>(tntGroup.getElements()), () -> {
- TNTSimulatorGui.open(player, tntSimulator, null, () -> new ArrayList<>(tntSimulator.getTntElementList()), null);
- }));
- }));
- } else {
- inv.setItem(24, new SWItem());
- }
-
- inv.setItem(25, new SWItem(Material.DISPENSER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_ADD_TNT", player), clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- Vector vector = tntElement.getOwnPosition().clone();
- TNTElement newElement = new TNTElement(vector, null, tntSimulator.getEntityServer());
- if (tntElement.hasParent()) {
- newElement.setTickOffset(tntElement.getOwnTickOffset() + 1);
- tntElement.getParent().add(newElement);
- open(player, newElement, () -> TNTSimulatorGui.open(player, null, tntElement.getParent(), () -> new ArrayList<>(tntElement.getParent().getElements()), () -> {
- TNTSimulatorGui.open(player, tntSimulator, null, () -> new ArrayList<>(tntSimulator.getTntElementList()), null);
- }));
- } else {
- tntSimulator.getTntElementList().add(newElement);
- open(player, newElement, () -> TNTSimulatorGui.open(player, tntSimulator, null, tntSimulator::getTntElementList, null));
- }
- }));
-
- // Delete tnt
- inv.setItem(44, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_REMOVE_TNT", player), clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntSimulator.remove(tntElement);
- player.closeInventory();
- }));
- };
- editObserver.run();
- tntElement.register(editObserver, player::closeInventory);
- inv.addCloseRunnable(() -> {
- tntElement.unregister(editObserver);
- });
-
- inv.open();
- }
-
- private String active(Player p, boolean active) {
- return active ? BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_VELOCITY_ON", p) : BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_VELOCITY_OFF", p);
- }
-
- private Material getWool(boolean b) {
- return b ? Material.LIME_WOOL : Material.RED_WOOL;
- }
-
- private byte getColor(boolean b) {
- return (byte) (b ? 10 : 1);
- }
-
- private void changeCount(Player player, String name, int defaultValue, Consumer result, Runnable failure) {
- SWAnvilInv swAnvilInv = new SWAnvilInv(player, name, defaultValue + "");
- swAnvilInv.setItem(Material.PAPER);
- swAnvilInv.setCallback(s -> {
- try {
- result.accept(Integer.parseInt(s));
- } catch (NumberFormatException e) {
- failure.run();
- }
- });
- swAnvilInv.open();
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/TNTGroupEditGUI.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/TNTGroupEditGUI.java
deleted file mode 100644
index 9c4aa70a..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/TNTGroupEditGUI.java
+++ /dev/null
@@ -1,198 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.gui;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.features.simulator.SimulatorStorage;
-import de.steamwar.bausystem.features.simulator.TNTSimulator;
-import de.steamwar.bausystem.features.simulator.gui.components.ChangeMaterial;
-import de.steamwar.bausystem.features.simulator.gui.components.ChangePosition;
-import de.steamwar.bausystem.features.simulator.gui.components.Disabled;
-import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
-import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
-import de.steamwar.bausystem.features.simulator.tnt.TNTGroup;
-import de.steamwar.inventory.SWAnvilInv;
-import de.steamwar.inventory.SWInventory;
-import de.steamwar.inventory.SWItem;
-import lombok.experimental.UtilityClass;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import org.bukkit.event.inventory.ClickType;
-import org.bukkit.util.Consumer;
-import org.bukkit.util.Vector;
-
-import java.util.Arrays;
-import java.util.List;
-import java.util.function.UnaryOperator;
-
-import static de.steamwar.bausystem.features.simulator.gui.ItemUtils.unique;
-
-@UtilityClass
-public class TNTGroupEditGUI {
-
- private static final Vector X_VECTOR = new Vector(0.0625, 0, 0);
- private static final Vector Y_VECTOR = new Vector(0, 0.0625, 0);
- private static final Vector Z_VECTOR = new Vector(0, 0, 0.0625);
-
- private static final Vector FX_VECTOR = new Vector(1, 0, 0);
- private static final Vector FY_VECTOR = new Vector(0, 1, 0);
- private static final Vector FZ_VECTOR = new Vector(0, 0, 1);
-
- public void open(Player player, TNTSimulator tntSimulator, List simulatorElements, Runnable back) {
- SWInventory inv = new SWInventory(player, 45, BauSystem.MESSAGE.parse("SIMULATOR_MOVE_ALL_GUI_NAME", player));
- SWItem gray = new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§f", clickType -> {});
- for (int i = 0; i < 9; i++) {
- inv.setItem(i, gray);
- inv.setItem(i + 36, gray);
- }
-
- if (back != null) {
- inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
- }
-
- String plusOneName = BauSystem.MESSAGE.parse("SIMULATOR_PLUS_ONE", player);
- String minusOneName = BauSystem.MESSAGE.parse("SIMULATOR_MINUS_ONE", player);
- List plusOnePixelShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_PLUS_PIXEL_SHIFT", player));
- List minusOnePixelShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_MINUS_PIXEL_SHIFT", player));
- List lore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_LORE", player));
-
- Vector vector = simulatorElements.get(0).getPosition();
-
- // X Position
- inv.setItem(12, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(simulatorElements, clickType.isShiftClick() ? X_VECTOR : FX_VECTOR);
- tntSimulator.change();
- })));
- inv.setItem(21, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_X", player, vector.getX()), lore, false, clickType -> {}));
- inv.setItem(30, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(simulatorElements, (clickType.isShiftClick() ? X_VECTOR : FX_VECTOR).clone().multiply(-1));
- tntSimulator.change();
- })));
-
- // Y Position
- inv.setItem(13, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(simulatorElements, clickType.isShiftClick() ? Y_VECTOR : FY_VECTOR);
- tntSimulator.change();
- })));
- inv.setItem(22, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_Y", player, vector.getY()), lore, false, clickType -> {}));
- inv.setItem(31, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(simulatorElements, (clickType.isShiftClick() ? Y_VECTOR : FY_VECTOR).clone().multiply(-1));
- tntSimulator.change();
- })));
-
- // Z Position
- inv.setItem(14, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(simulatorElements, clickType.isShiftClick() ? Z_VECTOR : FZ_VECTOR);
- tntSimulator.change();
- })));
- inv.setItem(23, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_Z", player, vector.getZ()), lore, false, clickType -> {}));
- inv.setItem(32, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(simulatorElements, (clickType.isShiftClick() ? Z_VECTOR : FZ_VECTOR).clone().multiply(-1));
- })));
-
- inv.open();
- }
-
- public void moveAll(List simulatorElements, Vector vector) {
- for (SimulatorElement element : simulatorElements) {
- if (element instanceof TNTGroup) {
- TNTGroup group = (TNTGroup) element;
- group.setPosition(group.getPosition().add(vector));
- } else if (element instanceof TNTElement) {
- TNTElement tntElement = (TNTElement) element;
- tntElement.setPosition(tntElement.getOwnPosition().add(vector));
- }
- }
- }
-
- public void open(Player player, TNTGroup tntGroup, Runnable back) {
- SWInventory inv = new SWInventory(player, 45, BauSystem.MESSAGE.parse("SIMULATOR_EDIT_GROUP_MENU", player));
- SWItem gray = new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§f", clickType -> {});
- for (int i = 0; i < 9; i++) {
- inv.setItem(i, gray);
- inv.setItem(i + 36, gray);
- }
-
- if (back != null) {
- inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
- }
-
- String plusOneName = BauSystem.MESSAGE.parse("SIMULATOR_PLUS_ONE", player);
- String minusOneName = BauSystem.MESSAGE.parse("SIMULATOR_MINUS_ONE", player);
- List plusOneFiveShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_PLUS_FIVE_SHIFT", player));
- List minusOneFiveShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_MINUS_FIVE_SHIFT", player));
- List lore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_LORE", player));
-
- TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player);
- Runnable editObserver = () -> {
- ChangePosition.show(inv, player, tntGroup, vectorUnaryOperator -> {
- tntGroup.setPosition(vectorUnaryOperator.apply(tntGroup.getPosition()));
- }, () -> open(player, tntGroup, back));
- ChangeMaterial.show(inv, player, 14, tntGroup, Material.BARREL, () -> open(player, tntGroup, back));
- Disabled.show(inv, player, 32, tntSimulator, tntGroup);
-
- // Change TickOffset
- inv.setItem(16, new SWItem(SWItem.getDye(10), plusOneName, plusOneFiveShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntGroup.setTickOffset(tntGroup.getTickOffset() + (clickType.isShiftClick() ? 5 : 1));
- tntGroup.change();
- }));
- SWItem tickItem = new SWItem(SWItem.getMaterial("DIODE"), BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_TICK", player, tntGroup.getTickOffset()), lore, false, clickType -> changeCount(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_TICK_ANVIL_GUI_NAME", player), tntGroup.getTickOffset(), tick -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntGroup.setTickOffset(tick);
- tntGroup.change();
- open(player, tntGroup, back);
- }, () -> open(player, tntGroup, back)));
- tickItem.getItemStack().setAmount(Math.max(tntGroup.getTickOffset(), 1));
- inv.setItem(25, tickItem);
- inv.setItem(34, new SWItem(SWItem.getDye(1), minusOneName, minusOneFiveShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- tntGroup.setTickOffset(tntGroup.getTickOffset() - (clickType.isShiftClick() ? 5 : 1));
- tntGroup.change();
- }));
- };
- editObserver.run();
- tntGroup.register(editObserver, player::closeInventory);
- inv.addCloseRunnable(() -> {
- tntGroup.unregister(editObserver);
- });
-
- inv.open();
- }
-
- private void changeCount(Player player, String name, int defaultValue, Consumer result, Runnable failure) {
- SWAnvilInv swAnvilInv = new SWAnvilInv(player, name, defaultValue + "");
- swAnvilInv.setItem(Material.PAPER);
- swAnvilInv.setCallback(s -> {
- try {
- result.accept(Integer.parseInt(s));
- } catch (NumberFormatException e) {
- failure.run();
- }
- });
- swAnvilInv.open();
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/TNTSimulatorGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/TNTSimulatorGui.java
deleted file mode 100644
index e813580a..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/TNTSimulatorGui.java
+++ /dev/null
@@ -1,216 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.gui;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.configplayer.Config;
-import de.steamwar.bausystem.features.simulator.SimulatorStorage;
-import de.steamwar.bausystem.features.simulator.TNTSimulator;
-import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
-import de.steamwar.bausystem.features.simulator.tnt.TNTElement;
-import de.steamwar.bausystem.features.simulator.tnt.TNTGroup;
-import de.steamwar.inventory.SWInventory;
-import de.steamwar.inventory.SWItem;
-import de.steamwar.inventory.SWListInv;
-import lombok.experimental.UtilityClass;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import org.bukkit.event.inventory.ClickType;
-import org.bukkit.util.Vector;
-
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.Comparator;
-import java.util.List;
-import java.util.function.Supplier;
-
-import static de.steamwar.bausystem.features.simulator.gui.ItemUtils.unique;
-
-@UtilityClass
-public class TNTSimulatorGui {
-
- private static final Vector X_VECTOR = new Vector(0.0625, 0, 0);
- private static final Vector Y_VECTOR = new Vector(0, 0.0625, 0);
- private static final Vector Z_VECTOR = new Vector(0, 0, 0.0625);
-
- private static final Vector FX_VECTOR = new Vector(1, 0, 0);
- private static final Vector FY_VECTOR = new Vector(0, 1, 0);
- private static final Vector FZ_VECTOR = new Vector(0, 0, 1);
-
- public void open(Player player, TNTSimulator currentTntSimulator, TNTGroup currentTntGroup, Supplier> simulatorElements, Runnable back) {
- List> swListEntryList = new ArrayList<>();
-
- int totalTNTCount = 0;
- for (SimulatorElement element : simulatorElements.get()) {
- swListEntryList.add(new SWListInv.SWListEntry<>(element.menu(player), element));
- totalTNTCount += element.tntCount();
- }
- swListEntryList.sort(Comparator.comparing(o -> o.getObject().tick()));
-
- SWListInv inv = new SWListInv<>(player, BauSystem.MESSAGE.parse("SIMULATOR_GUI_NAME", player), false, swListEntryList, (clickType, simulatorElement) -> {
- if (simulatorElement instanceof TNTGroup) {
- TNTGroup tntGroup = (TNTGroup) simulatorElement;
- open(player, null, tntGroup, () -> new ArrayList<>(tntGroup.getElements()), () -> open(player, currentTntSimulator, currentTntGroup, simulatorElements, back));
- } else {
- TNTElementGUI.open(player, (TNTElement) simulatorElement, () -> open(player, currentTntSimulator, currentTntGroup, simulatorElements, back));
- }
- });
- if (back != null) {
- inv.setItem(47, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
- }
- SWItem swItem = new SWItem(Material.TNT_MINECART, BauSystem.MESSAGE.parse("SIMULATOR_GUI_TOTAL_TNT", player, totalTNTCount), clickType -> {
- });
- swItem.getItemStack().setAmount(totalTNTCount);
- List elements = simulatorElements.get();
- inv.setItem(elements.isEmpty() ? 49 : 50, swItem);
- if (currentTntGroup != null) {
- Runnable editObserver = () -> {
- List otherLore = new ArrayList<>();
- otherLore.add("");
- otherLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_X", player, currentTntGroup.getPosition().getX()));
- otherLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_Y", player, currentTntGroup.getPosition().getY()));
- otherLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_Z", player, currentTntGroup.getPosition().getZ()));
- otherLore.add("");
- otherLore.add(BauSystem.MESSAGE.parse("SIMULATOR_MATERIAL_NAME_LORE", player, currentTntGroup.getMaterial().name()));
- otherLore.add("");
- otherLore.add(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_TICK", player, currentTntGroup.getTickOffset()));
- if (currentTntGroup.isDisabled()) {
- otherLore.add("");
- otherLore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_DISABLED", player));
- }
- inv.setItem(48, new SWItem(Material.ANVIL, BauSystem.MESSAGE.parse("SIMULATOR_EDIT_GROUP", player), otherLore, false, clickType -> {
- TNTGroupEditGUI.open(player, currentTntGroup, () -> open(player, currentTntSimulator, currentTntGroup, simulatorElements, back));
- }));
- };
- editObserver.run();
- currentTntGroup.register(editObserver, player::closeInventory);
- inv.addCloseRunnable(() -> {
- currentTntGroup.unregister(editObserver);
- });
- } else {
- if (!elements.isEmpty()) {
- TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player);
- inv.setItem(48, new SWItem(Material.ANVIL, BauSystem.MESSAGE.parse("SIMULATOR_EDIT_GROUP", player), new ArrayList<>(), false, clickType -> {
- TNTGroupEditGUI.open(player, tntSimulator, elements, () -> open(player, currentTntSimulator, currentTntGroup, simulatorElements, back));
- }));
- }
- }
- if (currentTntSimulator != null) {
- if (totalTNTCount > 0) {
- inv.setItem(48, new SWItem(Material.MAGENTA_GLAZED_TERRACOTTA, BauSystem.MESSAGE.parse("SIMULATOR_GUI_MOVE_ALL", player), clickType -> {
- moveAll(player, currentTntSimulator, () -> open(player, currentTntSimulator, currentTntGroup, simulatorElements, back));
- }));
- }
-
- boolean simulatorAutoTrace = Config.getInstance().get(player).getPlainValueOrDefault("simulatorAutoTrace", false);
- inv.setItem(47, new SWItem(simulatorAutoTrace ? Material.CHAIN_COMMAND_BLOCK : Material.COMMAND_BLOCK, BauSystem.MESSAGE.parse("SIMULATOR_GUI_AUTO_TRACE", player, simulatorAutoTrace), clickType -> {
- Config.getInstance().get(player).put("simulatorAutoTrace", !simulatorAutoTrace);
- open(player, currentTntSimulator, currentTntGroup, simulatorElements, back);
- }));
- }
-
- if (currentTntSimulator != null || currentTntGroup != null) {
- inv.setItem(51, new SWItem(Material.BARRIER, BauSystem.MESSAGE.parse("SIMULATOR_GUI_DELETE", player), clickType -> {
- if (currentTntSimulator != null) {
- currentTntSimulator.getTntElementList().forEach(SimulatorElement::close);
- currentTntSimulator.clear();
- player.closeInventory();
- } else {
- TNTSimulator tntSimulator = SimulatorStorage.getSimulator(player);
- tntSimulator.remove(currentTntGroup);
- }
- }));
- }
-
- inv.open();
- }
-
- public void moveAll(Player player, TNTSimulator tntSimulator, Runnable back) {
- SWInventory inv = new SWInventory(player, 45, BauSystem.MESSAGE.parse("SIMULATOR_MOVE_ALL_GUI_NAME", player));
- SWItem gray = new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§f", clickType -> {});
- for (int i = 0; i < 9; i++) {
- inv.setItem(i, gray);
- inv.setItem(i + 36, gray);
- }
-
- if (back != null) {
- inv.setItem(36, new SWItem(Material.ARROW, BauSystem.MESSAGE.parse("SIMULATOR_BACK", player), clickType -> back.run()));
- }
-
- String plusOneName = BauSystem.MESSAGE.parse("SIMULATOR_PLUS_ONE", player);
- String minusOneName = BauSystem.MESSAGE.parse("SIMULATOR_MINUS_ONE", player);
- List plusOnePixelShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_PLUS_PIXEL_SHIFT", player));
- List minusOnePixelShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_MINUS_PIXEL_SHIFT", player));
- List lore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_LORE", player));
-
- // X Position
- inv.setItem(12, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(tntSimulator, clickType.isShiftClick() ? X_VECTOR : FX_VECTOR);
- tntSimulator.change();
- })));
- inv.setItem(21, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_POSITION_X", player), lore, false, clickType -> {}));
- inv.setItem(30, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(tntSimulator, (clickType.isShiftClick() ? X_VECTOR : FX_VECTOR).clone().multiply(-1));
- tntSimulator.change();
- })));
-
- // Y Position
- inv.setItem(13, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(tntSimulator, clickType.isShiftClick() ? Y_VECTOR : FY_VECTOR);
- tntSimulator.change();
- })));
- inv.setItem(22, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_POSITION_Y", player), lore, false, clickType -> {}));
- inv.setItem(31, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(tntSimulator, (clickType.isShiftClick() ? Y_VECTOR : FY_VECTOR).clone().multiply(-1));
- tntSimulator.change();
- })));
-
- // Z Position
- inv.setItem(14, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(tntSimulator, clickType.isShiftClick() ? Z_VECTOR : FZ_VECTOR);
- tntSimulator.change();
- })));
- inv.setItem(23, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_POSITION_Z", player), lore, false, clickType -> {}));
- inv.setItem(32, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- moveAll(tntSimulator, (clickType.isShiftClick() ? Z_VECTOR : FZ_VECTOR).clone().multiply(-1));
- tntSimulator.change();
- })));
-
- inv.open();
- }
-
- public void moveAll(TNTSimulator tntSimulator, Vector vector) {
- for (SimulatorElement element : tntSimulator.getTntElementList()) {
- if (element instanceof TNTGroup) {
- TNTGroup group = (TNTGroup) element;
- group.setPosition(group.getPosition().add(vector));
- } else if (element instanceof TNTElement) {
- TNTElement tntElement = (TNTElement) element;
- tntElement.setPosition(tntElement.getOwnPosition().add(vector));
- }
- }
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorAnvilGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorAnvilGui.java
new file mode 100644
index 00000000..380dc618
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorAnvilGui.java
@@ -0,0 +1,78 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui.base;
+
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.inventory.SWAnvilInv;
+import org.bukkit.Bukkit;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+
+import java.util.concurrent.atomic.AtomicBoolean;
+import java.util.function.Function;
+
+public class SimulatorAnvilGui {
+
+ private SWAnvilInv anvilInv;
+
+ public SimulatorAnvilGui(Player player, String title, String defaultText, Function mapper, Function value, SimulatorBaseGui back) {
+ if (defaultText == null) {
+ anvilInv = new SWAnvilInv(player, title);
+ } else {
+ anvilInv = new SWAnvilInv(player, title + ": " + defaultText);
+ }
+ AtomicBoolean error = new AtomicBoolean();
+ anvilInv.addCloseCallback(() -> {
+ Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
+ if (error.get()) {
+ anvilInv.open();
+ } else {
+ back.open();
+ }
+ error.set(false);
+ }, 0);
+ });
+ anvilInv.setCallback(s -> {
+ T t;
+ try {
+ t = mapper.apply(s);
+ } catch (NumberFormatException e) {
+ error.set(true);
+ return;
+ }
+ try {
+ if (!value.apply(t)) {
+ error.set(true);
+ }
+ } catch (Exception e) {
+ // Ignore
+ }
+ });
+ }
+
+ public SimulatorAnvilGui setItem(Material material) {
+ anvilInv.setItem(material);
+ return this;
+ }
+
+ public void open() {
+ anvilInv.open();
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorBaseGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorBaseGui.java
new file mode 100644
index 00000000..9f79a613
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorBaseGui.java
@@ -0,0 +1,96 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui.base;
+
+import de.steamwar.bausystem.features.simulator.SimulatorWatcher;
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.core.Core;
+import de.steamwar.inventory.SWInventory;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.Bukkit;
+import org.bukkit.Material;
+import org.bukkit.entity.Player;
+import org.bukkit.inventory.Inventory;
+
+public abstract class SimulatorBaseGui {
+
+ protected final Player player;
+ protected final Simulator simulator;
+ private Inventory inv;
+ protected SWInventory inventory;
+
+ protected final int size;
+
+ protected SimulatorBaseGui(Player player, Simulator simulator, int size) {
+ this.player = player;
+ this.simulator = simulator;
+ this.size = size;
+ }
+
+ public final void open() {
+ String newTitle = title();
+ String originalTitle = player.getOpenInventory().getTitle();
+
+ if (inv != null && (Core.getVersion() > 19 || newTitle.equals(originalTitle))) {
+ // TODO: Flickering is better but not gone!
+ for (int i = 9; i < size - 9; i++) {
+ inv.setItem(i, null);
+ }
+ setup();
+ if (player.getOpenInventory().getTopInventory() != inv) {
+ inventory.open();
+ SimulatorWatcher.watch(player, simulator, this::open);
+ }
+ if (Core.getVersion() > 19) {
+ player.getOpenInventory().setTitle(title());
+ }
+ populate();
+ return;
+ }
+
+ player.getOpenInventory().close();
+
+ inventory = new SWInventory(player, () -> {
+ inv = Bukkit.createInventory(null, size, title());
+ return inv;
+ });
+ setup();
+ inventory.addCloseCallback(clickType -> {
+ SimulatorWatcher.watch(player, null, null);
+ });
+
+ inventory.open();
+ SimulatorWatcher.watch(player, simulator, this::open);
+ populate();
+ }
+
+ private void setup() {
+ for (int i = 0; i < 9; i++) {
+ inventory.setItem(i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§8", clickType -> {
+ }));
+ inventory.setItem(size - 9 + i, new SWItem(Material.GRAY_STAINED_GLASS_PANE, "§8", clickType -> {
+ }));
+ }
+ }
+
+ public abstract String title();
+
+ public abstract void populate();
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorPageGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorPageGui.java
new file mode 100644
index 00000000..e3c3ccbd
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorPageGui.java
@@ -0,0 +1,83 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui.base;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.core.Core;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.entity.Player;
+
+import java.util.List;
+
+public abstract class SimulatorPageGui extends SimulatorBaseGui {
+
+ protected int page = 0;
+ protected List data;
+
+ protected SimulatorPageGui(Player player, Simulator simulator, int size, List data) {
+ super(player, simulator, size);
+ this.data = data;
+ }
+
+ public final int maxPage() {
+ return data.size() / (size - 18);
+ }
+
+ @Override
+ public final String title() {
+ return baseTitle() + " " + (page + 1) + "/" + (maxPage() + 1);
+ }
+
+ @Override
+ public final void populate() {
+ headerAndFooter();
+ page = Math.min(page, maxPage());
+
+ inventory.setItem(size - 9, SWItem.getDye(page > 0 ? 10 : 8), page > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(page > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> {
+ if (page > 0) {
+ page--;
+ open();
+ }
+ });
+ boolean hasNext = page < maxPage() - (data.size() % (size - 18) == 0 ? 1 : 0);
+ inventory.setItem(size - 1, SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> {
+ if (hasNext) {
+ page++;
+ open();
+ }
+ });
+
+ int minElement = page * (size - 18);
+ int maxElement = Math.min(data.size(), (page + 1) * (size - 18));
+ int index = 9;
+
+ for (int i = minElement; i < maxElement; i++) {
+ T element = data.get(i);
+ inventory.setItem(index++, convert(element));
+ }
+ }
+
+ public abstract String baseTitle();
+
+ public void headerAndFooter() {
+ }
+
+ public abstract SWItem convert(T t);
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorScrollGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorScrollGui.java
new file mode 100644
index 00000000..a4cfbb5d
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/base/SimulatorScrollGui.java
@@ -0,0 +1,94 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.gui.base;
+
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.core.Core;
+import de.steamwar.inventory.SWItem;
+import org.bukkit.entity.Player;
+
+import java.util.List;
+
+public abstract class SimulatorScrollGui extends SimulatorBaseGui {
+ protected int scroll = 0;
+ protected final List data;
+
+ protected SimulatorScrollGui(Player player, Simulator simulator, int size, List data) {
+ super(player, simulator, size);
+ this.data = data;
+ }
+
+ private int maxScroll() {
+ return Math.max(0, Math.min(scroll, data.size() - 9 + 1));
+ }
+
+ @Override
+ public final String title() {
+ return baseTitle() + " " + maxScroll() + "/" + Math.max((data.size() - 9 + 1), 0);
+ }
+
+ @Override
+ public final void populate() {
+ headerAndFooter();
+ scroll = maxScroll();
+
+ inventory.setItem(size - 9, SWItem.getDye(scroll > 0 ? 10 : 8), scroll > 0 ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(scroll > 0 ? "SWLISINV_PREVIOUS_PAGE_ACTIVE" : "SWLISINV_PREVIOUS_PAGE_INACTIVE", player), clickType -> {
+ if (scroll > 0) {
+ scroll = Math.max(0, scroll - 9);
+ open();
+ }
+ });
+ boolean hasNext = (data.size() + 1) - scroll > 9;
+ inventory.setItem(size - 1, SWItem.getDye(hasNext ? 10 : 8), hasNext ? (byte) 10 : (byte) 8, Core.MESSAGE.parse(hasNext ? "SWLISINV_NEXT_PAGE_ACTIVE" : "SWLISINV_NEXT_PAGE_INACTIVE", player), clickType -> {
+ if (hasNext) {
+ scroll = Math.min(scroll + 9, data.size() + 1 - 9);
+ open();
+ }
+ });
+
+ for (int i = 0; i < 9; i++) {
+ if (scroll + i < data.size()) {
+ T element = data.get(scroll + i);
+ SWItem[] column = column(element, scroll + i);
+ populateColumn(column, i);
+ } else {
+ SWItem[] column = lastColumn();
+ populateColumn(column, i);
+ break;
+ }
+ }
+ }
+
+ public abstract String baseTitle();
+
+ public void headerAndFooter() {
+ }
+
+ public void populateColumn(SWItem[] column, int index) {
+ for (int j = 0; j < column.length; j++) {
+ inventory.setItem(index + j * 9 + 9, column[j]);
+ }
+ }
+
+ public abstract SWItem[] column(T t, int index);
+
+ public abstract SWItem[] lastColumn();
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/components/ChangeMaterial.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/components/ChangeMaterial.java
deleted file mode 100644
index 5c6750fc..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/components/ChangeMaterial.java
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.gui.components;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
-import de.steamwar.inventory.SWInventory;
-import de.steamwar.inventory.SWItem;
-import de.steamwar.inventory.SWListInv;
-import lombok.experimental.UtilityClass;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-
-import java.util.ArrayList;
-import java.util.Arrays;
-import java.util.List;
-
-@UtilityClass
-public class ChangeMaterial {
-
- private static final List MATERIALS = new ArrayList<>();
- static {
- Arrays.stream(Material.values())
- .filter(Material::isItem)
- .filter(material -> !material.isLegacy())
- .forEach(MATERIALS::add);
- }
-
- public void show(SWInventory inv, Player player, int position, SimulatorElement simulatorElement, Material defaultMaterial, Runnable back) {
- inv.setItem(position, new SWItem(simulatorElement.getMaterial(), BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_MATERIAL", player), Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_MATERIAL_LORE_1", player, simulatorElement.getMaterial().name().toLowerCase()), BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_MATERIAL_LORE_2", player), BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_MATERIAL_LORE_3", player)), false, clickType -> {
- if (clickType.isLeftClick()) {
- List> swListEntries = new ArrayList<>();
- MATERIALS.forEach(current -> {
- swListEntries.add(new SWListInv.SWListEntry<>(new SWItem(current, BauSystem.MESSAGE.parse("SIMULATOR_MATERIAL_NAME", player, current.name().toLowerCase()), Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_MATERIAL_CLICK", player)), false, ignored -> {
- }), current));
- });
- SWListInv swListInv = new SWListInv<>(player, BauSystem.MESSAGE.parse("SIMULATOR_MATERIAL_GUI_NAME", player), false, swListEntries, (invClickType, material) -> {
- simulatorElement.setMaterial(material);
- simulatorElement.change();
- back.run();
- });
- swListInv.open();
- } else {
- simulatorElement.setMaterial(defaultMaterial);
- simulatorElement.change();
- }
- }));
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/components/ChangePosition.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/components/ChangePosition.java
deleted file mode 100644
index 16f1090c..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/components/ChangePosition.java
+++ /dev/null
@@ -1,163 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.gui.components;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.features.simulator.TNTSimulator;
-import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
-import de.steamwar.inventory.SWAnvilInv;
-import de.steamwar.inventory.SWInventory;
-import de.steamwar.inventory.SWItem;
-import lombok.experimental.UtilityClass;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import org.bukkit.event.inventory.ClickType;
-import org.bukkit.util.Consumer;
-import org.bukkit.util.Vector;
-
-import java.util.Arrays;
-import java.util.List;
-import java.util.concurrent.atomic.AtomicBoolean;
-import java.util.function.Function;
-import java.util.function.Supplier;
-import java.util.function.UnaryOperator;
-
-import static de.steamwar.bausystem.features.simulator.gui.ItemUtils.unique;
-
-@UtilityClass
-public class ChangePosition {
-
- private static final Vector X_VECTOR = new Vector(0.0625, 0, 0);
- private static final Vector Y_VECTOR = new Vector(0, 0.0625, 0);
- private static final Vector Z_VECTOR = new Vector(0, 0, 0.0625);
-
- private static final Vector FX_VECTOR = new Vector(1, 0, 0);
- private static final Vector FY_VECTOR = new Vector(0, 1, 0);
- private static final Vector FZ_VECTOR = new Vector(0, 0, 1);
-
- public void show(SWInventory inv, Player player, SimulatorElement simulatorElement, Consumer> toChangeVector, Runnable back) {
- String plusOneName = BauSystem.MESSAGE.parse("SIMULATOR_PLUS_ONE", player);
- String minusOneName = BauSystem.MESSAGE.parse("SIMULATOR_MINUS_ONE", player);
- List plusOnePixelShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_PLUS_PIXEL_SHIFT", player));
- List minusOnePixelShiftLore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_MINUS_PIXEL_SHIFT", player));
- List lore = Arrays.asList(BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_LORE", player));
-
- // X Position
- inv.setItem(10, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- toChangeVector.accept(vector -> {
- vector.add(clickType.isShiftClick() ? X_VECTOR : FX_VECTOR);
- return vector;
- });
- simulatorElement.change();
- })));
- inv.setItem(19, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_X", player, simulatorElement.getPosition().getX()), lore, false, clickType -> {
- changePosition(player, simulatorElement.getPosition().getX(), x -> {
- toChangeVector.accept(vector -> {
- vector.setX(clamp(x));
- return vector;
- });
- simulatorElement.change();
- back.run();
- }, back);
- }));
- inv.setItem(28, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- toChangeVector.accept(vector -> {
- vector.subtract(clickType.isShiftClick() ? X_VECTOR : FX_VECTOR);
- return vector;
- });
- simulatorElement.change();
- })));
-
- // Y Position
- inv.setItem(11, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- toChangeVector.accept(vector -> {
- vector.add(clickType.isShiftClick() ? Y_VECTOR : FY_VECTOR);
- return vector;
- });
- simulatorElement.change();
- })));
- inv.setItem(20, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_Y", player, simulatorElement.getPosition().getY()), lore, false, clickType -> {
- changePosition(player, simulatorElement.getPosition().getY(), y -> {
- toChangeVector.accept(vector -> {
- vector.setY(clamp(y));
- return vector;
- });
- simulatorElement.change();
- back.run();
- }, back);
- }));
- inv.setItem(29, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- toChangeVector.accept(vector -> {
- vector.subtract(clickType.isShiftClick() ? Y_VECTOR : FY_VECTOR);
- return vector;
- });
- simulatorElement.change();
- })));
-
- // Z Position
- inv.setItem(12, unique(new SWItem(SWItem.getDye(10), plusOneName, plusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- toChangeVector.accept(vector -> {
- vector.add(clickType.isShiftClick() ? Z_VECTOR : FZ_VECTOR);
- return vector;
- });
- simulatorElement.change();
- })));
- inv.setItem(21, new SWItem(Material.PAPER, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_Z", player, simulatorElement.getPosition().getZ()), lore, false, clickType -> {
- changePosition(player, simulatorElement.getPosition().getZ(), z -> {
- toChangeVector.accept(vector -> {
- vector.setZ(clamp(z));
- return vector;
- });
- simulatorElement.change();
- back.run();
- }, back);
- }));
- inv.setItem(30, unique(new SWItem(SWItem.getDye(1), minusOneName, minusOnePixelShiftLore, false, clickType -> {
- if (clickType == ClickType.DOUBLE_CLICK) return;
- toChangeVector.accept(vector -> {
- vector.subtract(clickType.isShiftClick() ? Z_VECTOR : FZ_VECTOR);
- return vector;
- });
- simulatorElement.change();
- })));
- }
-
- private double clamp(double d) {
- return (int) (d * 10000) * 0.0001;
- }
-
- private void changePosition(Player player, double defaultValue, Consumer result, Runnable failure) {
- SWAnvilInv swAnvilInv = new SWAnvilInv(player, BauSystem.MESSAGE.parse("SIMULATOR_TNT_SPAWN_POSITION_ANVIL_GUI_NAME", player), defaultValue + "");
- swAnvilInv.setItem(Material.PAPER);
- swAnvilInv.setCallback(s -> {
- try {
- result.accept(Double.parseDouble(s.replace(',', '.')));
- } catch (NumberFormatException e) {
- failure.run();
- }
- });
- swAnvilInv.open();
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/components/Disabled.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/components/Disabled.java
deleted file mode 100644
index a6798165..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/gui/components/Disabled.java
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.gui.components;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.features.simulator.TNTSimulator;
-import de.steamwar.bausystem.features.simulator.tnt.SimulatorElement;
-import de.steamwar.inventory.SWInventory;
-import de.steamwar.inventory.SWItem;
-import lombok.experimental.UtilityClass;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-
-import java.util.ArrayList;
-
-@UtilityClass
-public class Disabled {
-
- public void show(SWInventory inv, Player player, int position, TNTSimulator tntSimulator, SimulatorElement simulatorElement) {
- inv.setItem(position, new SWItem(simulatorElement.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, BauSystem.MESSAGE.parse(simulatorElement.isDisabled() ? "SIMULATOR_TNT_SPAWN_DISABLED" : "SIMULATOR_TNT_SPAWN_ENABLED", player), new ArrayList<>(), !simulatorElement.isDisabled(), clickType -> {
- simulatorElement.setDisabled(!simulatorElement.isDisabled());
- simulatorElement.change();
- }));
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimFormatSimulatorLoader.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimFormatSimulatorLoader.java
new file mode 100644
index 00000000..15af2e4a
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimFormatSimulatorLoader.java
@@ -0,0 +1,129 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.storage;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorElement;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.data.SimulatorPhase;
+import de.steamwar.bausystem.features.simulator.data.redstone.RedstoneElement;
+import de.steamwar.bausystem.features.simulator.data.redstone.RedstonePhase;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
+import org.bukkit.Material;
+import org.bukkit.util.Vector;
+import yapion.exceptions.YAPIONException;
+import yapion.hierarchy.types.YAPIONArray;
+import yapion.hierarchy.types.YAPIONObject;
+import yapion.parser.YAPIONParser;
+
+import java.io.File;
+import java.io.IOException;
+import java.util.Collections;
+import java.util.List;
+import java.util.Optional;
+import java.util.function.Supplier;
+
+public class SimFormatSimulatorLoader implements SimulatorLoader {
+
+ @Override
+ public Optional> load(File file) {
+ if (!file.getName().endsWith(".sim")) {
+ return Optional.empty();
+ }
+
+ YAPIONObject yapionObject;
+ try {
+ yapionObject = YAPIONParser.parse(file);
+ } catch (YAPIONException | IOException e) {
+ return Optional.empty();
+ }
+
+ String name = file.getName().substring(0, file.getName().length() - ".sim".length());
+
+ Simulator simulator = new Simulator(name);
+ loadSimulator(yapionObject, simulator);
+ return Optional.of(Collections.singletonList(simulator));
+ }
+
+ private void loadSimulator(YAPIONObject simulatorObject, Simulator simulator) {
+ simulator.setMaterial(Material.valueOf(simulatorObject.getPlainValue("material")));
+ simulator.setAutoTrace(simulatorObject.getPlainValue("autoTrace"));
+
+ YAPIONArray groups = simulatorObject.getArray("groups");
+ groups.streamObject().forEach(groupObject -> {
+ SimulatorGroup simulatorGroup = new SimulatorGroup();
+ loadGroup(groupObject, simulatorGroup);
+ simulator.add(simulatorGroup);
+ });
+ }
+
+ private void loadGroup(YAPIONObject groupObject, SimulatorGroup group) {
+ group.setMaterial(Material.valueOf(groupObject.getPlainValue("material")));
+ group.setDisabled(groupObject.getPlainValue("disabled"));
+
+ YAPIONArray elements = groupObject.getArray("elements");
+ elements.streamObject().forEach(elementObject -> {
+ SimulatorElement> element;
+ Supplier phaseConstructor;
+ Vector position = new Vector(elementObject.getDouble("x"), elementObject.getDouble("y"), elementObject.getDouble("z"));
+ String type = elementObject.getPlainValue("type");
+ switch (type) {
+ case "TNT":
+ element = new TNTElement(position);
+ phaseConstructor = TNTPhase::new;
+ break;
+ case "Redstone":
+ element = new RedstoneElement(position);
+ phaseConstructor = RedstonePhase::new;
+ break;
+ default:
+ element = null;
+ phaseConstructor = null;
+ break;
+ }
+ if (element == null) {
+ return;
+ }
+ loadElement(elementObject, element, phaseConstructor);
+ group.add(element);
+ });
+ }
+
+ private void loadElement(YAPIONObject elementObject, SimulatorElement> element, Supplier phaseConstructor) {
+ element.setMaterial(Material.valueOf(elementObject.getPlainValue("material")));
+ element.setDisabled(elementObject.getPlainValue("disabled"));
+ element.loadExtra(elementObject);
+
+ YAPIONArray phases = elementObject.getArray("phases");
+ phases.streamObject().forEach(phaseObject -> {
+ SimulatorPhase phase = phaseConstructor.get();
+ loadPhase(phaseObject, phase);
+ ((SimulatorElement) element).add(phase);
+ });
+ }
+
+ private void loadPhase(YAPIONObject phaseObject, SimulatorPhase phase) {
+ phase.setTickOffset(phaseObject.getPlainValue("tickOffset"));
+ phase.setLifetime(phaseObject.getPlainValue("lifetime"));
+ phase.setOrder(phaseObject.getPlainValue("order"));
+ phase.loadExtra(phaseObject);
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimulatorFormatSimulatorLoader.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimulatorFormatSimulatorLoader.java
new file mode 100644
index 00000000..a386f86d
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimulatorFormatSimulatorLoader.java
@@ -0,0 +1,136 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.storage;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
+import org.bukkit.Material;
+import org.bukkit.util.Vector;
+import yapion.exceptions.YAPIONException;
+import yapion.hierarchy.types.YAPIONArray;
+import yapion.hierarchy.types.YAPIONObject;
+import yapion.parser.YAPIONParser;
+
+import java.io.File;
+import java.io.IOException;
+import java.util.Collections;
+import java.util.List;
+import java.util.Optional;
+import java.util.stream.Collectors;
+
+public class SimulatorFormatSimulatorLoader implements SimulatorLoader {
+
+ @Override
+ public Optional> load(File file) {
+ if (!file.getName().endsWith(".simulator")) {
+ return Optional.empty();
+ }
+
+ YAPIONObject yapionObject;
+ try {
+ yapionObject = YAPIONParser.parse(file);
+ } catch (YAPIONException | IOException e) {
+ return Optional.empty();
+ }
+
+ String name = file.getName().substring(0, file.getName().length() - ".simulator".length());
+
+ Simulator simulator = new Simulator(name);
+ simulator.setMaterial(Material.valueOf(yapionObject.getStringOrDefault("material", "BARREL")));
+
+ YAPIONArray tntElements = yapionObject.getArrayOrDefault("tntElements", new YAPIONArray());
+ for (YAPIONObject element : tntElements.streamObject().collect(Collectors.toList())) {
+ if (element.containsKey("elements")) {
+ simulator.add(loadGroup(element));
+ } else {
+ simulator.add(loadElement(element));
+ }
+ }
+
+ file.delete();
+ return Optional.of(Collections.singletonList(simulator));
+ }
+
+ private SimulatorGroup loadGroup(YAPIONObject element) {
+ double x = element.getDoubleOrDefault("x", 0);
+ double y = element.getDoubleOrDefault("y", 0);
+ double z = element.getDoubleOrDefault("z", 0);
+ int tickOffset = element.getIntOrDefault("tickOffset", 0);
+
+ SimulatorGroup simulatorGroup = new SimulatorGroup();
+ simulatorGroup.setDisabled(element.getBooleanOrDefault("disabled", false));
+
+ YAPIONArray elements = element.getArrayOrDefault("elements", new YAPIONArray());
+ for (YAPIONObject e : elements.streamObject().collect(Collectors.toList())) {
+ simulatorGroup.add(loadElement(e, x, y, z, tickOffset));
+ }
+
+ return simulatorGroup;
+ }
+
+ private TNTElement loadElement(YAPIONObject element, double dx, double dy, double dz, int dTickOffset) {
+ TNTElement tntElement = new TNTElement(new Vector(element.getDouble("x") + dx, element.getDouble("y") + dy, element.getDouble("z") + dz));
+ tntElement.setDisabled(element.getBooleanOrDefault("disabled", false));
+ tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
+
+ TNTPhase tntPhase = loadPhase(element);
+ tntPhase.setTickOffset(tntPhase.getTickOffset() + dTickOffset);
+ tntElement.add(tntPhase);
+
+ return tntElement;
+ }
+
+ private SimulatorGroup loadElement(YAPIONObject element) {
+ SimulatorGroup simulatorGroup = new SimulatorGroup();
+
+ TNTElement tntElement = new TNTElement(new Vector(element.getDouble("x"), element.getDouble("y"), element.getDouble("z")));
+ tntElement.setDisabled(element.getBooleanOrDefault("disabled", false));
+ tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
+ simulatorGroup.add(tntElement);
+
+ tntElement.add(loadPhase(element));
+
+ return simulatorGroup;
+ }
+
+ private TNTPhase loadPhase(YAPIONObject element) {
+ TNTPhase tntPhase = new TNTPhase();
+ tntPhase.setLifetime(element.getIntOrDefault("fuseTicks", 80));
+ tntPhase.setCount(element.getIntOrDefault("count", 1));
+ tntPhase.setTickOffset(element.getIntOrDefault("tickOffset", 0));
+ tntPhase.setXJump(element.getBooleanOrDefault("xVelocity", false));
+ tntPhase.setYJump(element.getBooleanOrDefault("yVelocity", false));
+ tntPhase.setZJump(element.getBooleanOrDefault("zVelocity", false));
+ switch (element.getStringOrDefault("order", "REPEATER")) {
+ case "REPEATER":
+ tntPhase.setOrder(0);
+ break;
+ case "OBSERVER":
+ tntPhase.setOrder(1);
+ break;
+ case "COMPARATOR":
+ tntPhase.setOrder(2);
+ break;
+ }
+ return tntPhase;
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimulatorLoader.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimulatorLoader.java
new file mode 100644
index 00000000..4c9e3f92
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimulatorLoader.java
@@ -0,0 +1,31 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.storage;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+
+import java.io.File;
+import java.util.List;
+import java.util.Optional;
+
+public interface SimulatorLoader {
+
+ Optional> load(File file);
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimulatorSaver.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimulatorSaver.java
new file mode 100644
index 00000000..285be22f
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/SimulatorSaver.java
@@ -0,0 +1,80 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.storage;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import lombok.experimental.UtilityClass;
+import yapion.hierarchy.output.FileOutput;
+import yapion.hierarchy.types.YAPIONArray;
+import yapion.hierarchy.types.YAPIONObject;
+
+import java.io.File;
+import java.io.IOException;
+
+@UtilityClass
+public class SimulatorSaver {
+
+ public void saveSimulator(File directory, Simulator simulator) {
+ YAPIONObject simulatorObject = new YAPIONObject();
+ simulatorObject.add("material", simulator.getMaterial().name());
+ simulatorObject.add("autoTrace", simulator.isAutoTrace());
+
+ YAPIONArray groups = new YAPIONArray();
+ simulator.getGroups().forEach(group -> {
+ YAPIONObject groupObject = new YAPIONObject();
+ groupObject.add("material", group.getMaterial().name());
+ groupObject.add("disabled", group.isDisabled());
+
+ YAPIONArray elements = new YAPIONArray();
+ group.getElements().forEach(element -> {
+ YAPIONObject elementObject = new YAPIONObject();
+ elementObject.add("type", element.getType());
+ elementObject.add("material", element.getMaterial().name());
+ elementObject.add("disabled", element.isDisabled());
+ elementObject.add("x", element.getPosition().getX());
+ elementObject.add("y", element.getPosition().getY());
+ elementObject.add("z", element.getPosition().getZ());
+ element.saveExtra(elementObject);
+
+ YAPIONArray phases = new YAPIONArray();
+ element.getPhases().forEach(phase -> {
+ YAPIONObject phaseObject = new YAPIONObject();
+ phaseObject.add("tickOffset", phase.getTickOffset());
+ phaseObject.add("lifetime", phase.getLifetime());
+ phaseObject.add("order", phase.getOrder());
+ phase.saveExtra(phaseObject);
+ phases.add(phaseObject);
+ });
+ elementObject.add("phases", phases);
+ elements.add(elementObject);
+ });
+ groupObject.add("elements", elements);
+ groups.add(groupObject);
+ });
+ simulatorObject.add("groups", groups);
+
+ File file = new File(directory, simulator.getName() + ".sim");
+ try {
+ simulatorObject.toJSONLossy(new FileOutput(file)).close();
+ } catch (IOException e) {
+ // Ignore
+ }
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/YAPIONFormatSimulatorLoader.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/YAPIONFormatSimulatorLoader.java
new file mode 100644
index 00000000..0c715443
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/storage/YAPIONFormatSimulatorLoader.java
@@ -0,0 +1,90 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.features.simulator.storage;
+
+import de.steamwar.bausystem.features.simulator.data.Simulator;
+import de.steamwar.bausystem.features.simulator.data.SimulatorGroup;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTElement;
+import de.steamwar.bausystem.features.simulator.data.tnt.TNTPhase;
+import de.steamwar.sql.SteamwarUser;
+import org.bukkit.Material;
+import org.bukkit.util.Vector;
+import yapion.exceptions.YAPIONException;
+import yapion.hierarchy.types.YAPIONArray;
+import yapion.hierarchy.types.YAPIONObject;
+import yapion.parser.YAPIONParser;
+
+import java.io.File;
+import java.io.IOException;
+import java.util.ArrayList;
+import java.util.List;
+import java.util.Optional;
+import java.util.stream.Collectors;
+
+public class YAPIONFormatSimulatorLoader implements SimulatorLoader {
+
+ @Override
+ public Optional> load(File file) {
+ if (!file.getName().endsWith(".yapion")) {
+ return Optional.empty();
+ }
+
+ YAPIONObject yapionObject;
+ try {
+ yapionObject = YAPIONParser.parse(file);
+ } catch (YAPIONException | IOException e) {
+ return Optional.empty();
+ }
+
+ String name = file.getName().substring(0, file.getName().length() - 7);
+ SteamwarUser steamwarUser = SteamwarUser.get(Integer.parseInt(name));
+
+ List simulators = new ArrayList<>();
+ for (String s : yapionObject.getKeys()) {
+ String newName = steamwarUser.getUserName() + (s.isEmpty() ? "" : "_" + s);
+ YAPIONArray content = yapionObject.getArray(s);
+ if (content.isEmpty()) continue;
+ Simulator simulator = new Simulator(newName);
+ for (YAPIONObject element : content.streamObject().collect(Collectors.toList())) {
+ SimulatorGroup simulatorGroup = new SimulatorGroup();
+ simulator.add(simulatorGroup);
+
+ TNTElement tntElement = new TNTElement(new Vector(element.getDouble("positionX"), element.getDouble("positionY"), element.getDouble("positionZ")));
+ tntElement.setDisabled(element.getBooleanOrDefault("disabled", false)); // IDK if this existed back then?
+ tntElement.setMaterial(Material.valueOf(element.getStringOrDefault("material", "TNT")));
+ simulatorGroup.add(tntElement);
+
+ TNTPhase tntPhase = new TNTPhase();
+ tntPhase.setLifetime(element.getIntOrDefault("fuseTicks", 80));
+ tntPhase.setCount(element.getIntOrDefault("count", 1));
+ tntPhase.setTickOffset(element.getIntOrDefault("tickOffset", 0));
+ tntPhase.setXJump(element.getBooleanOrDefault("xVelocity", false));
+ tntPhase.setYJump(element.getBooleanOrDefault("yVelocity", false));
+ tntPhase.setZJump(element.getBooleanOrDefault("zVelocity", false));
+ tntPhase.setOrder(element.getBooleanOrDefault("comparator", false) ? 2 : 0);
+ tntElement.add(tntPhase);
+ }
+ simulators.add(simulator);
+ }
+
+ file.delete();
+ return Optional.of(simulators);
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/tnt/SimulatorElement.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/tnt/SimulatorElement.java
deleted file mode 100644
index 181e3389..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/tnt/SimulatorElement.java
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.tnt;
-
-import de.steamwar.bausystem.region.Region;
-import de.steamwar.bausystem.shared.Pair;
-import de.steamwar.entity.REntity;
-import de.steamwar.inventory.SWItem;
-import org.bukkit.Location;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import org.bukkit.util.Vector;
-import yapion.hierarchy.types.YAPIONObject;
-
-import java.util.*;
-
-public interface SimulatorElement {
-
- Map> observer = new HashMap<>();
- Map closeObserver = new HashMap<>();
-
- YAPIONObject toYAPION();
- List getEntities();
- void getEntity(List elements, REntity entity);
-
- Vector getPosition();
- void setPosition(Vector position);
-
- void remove(TNTElement tntElement);
-
- SWItem menu(Player p);
- boolean locations(Map>>> result, Region region, Location location); // Ticks to subtick order to spawning runnable to count of activations
- int tntCount();
- int tick();
-
- // Observer
- default void change() {
- observer.getOrDefault(this, new HashSet<>()).forEach(Runnable::run);
- if (this instanceof TNTGroup) {
- ((TNTGroup) this).getElements().forEach(SimulatorElement::change);
- }
- }
- default void register(Runnable observer, Runnable close) {
- SimulatorElement.observer.computeIfAbsent(this, k -> new HashSet<>()).add(observer);
- SimulatorElement.closeObserver.put(observer, close);
- }
- default void unregister(Runnable observer) {
- SimulatorElement.observer.computeIfPresent(this, (k, v) -> {
- v.remove(observer);
- return v.isEmpty() ? null : v;
- });
- SimulatorElement.closeObserver.remove(observer);
- }
- default void close() {
- Set allRunnables = observer.remove(this);
- if (allRunnables == null) return;
- allRunnables.forEach(runnable -> {
- Runnable closeRunnable = closeObserver.remove(runnable);
- if (closeRunnable == null) return;
- closeRunnable.run();
- });
- if (this instanceof TNTGroup) {
- ((TNTGroup) this).getElements().forEach(SimulatorElement::close);
- }
- }
-
- // API
- Material getMaterial();
- void setMaterial(Material material);
-
- boolean isDisabled();
- void setDisabled(boolean disabled);
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/tnt/TNTElement.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/tnt/TNTElement.java
deleted file mode 100644
index 666c3359..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/tnt/TNTElement.java
+++ /dev/null
@@ -1,318 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.tnt;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.features.simulator.OrderUtils;
-import de.steamwar.bausystem.features.simulator.SimulatorStorage;
-import de.steamwar.bausystem.region.Region;
-import de.steamwar.bausystem.region.flags.Flag;
-import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
-import de.steamwar.bausystem.region.utils.RegionExtensionType;
-import de.steamwar.bausystem.region.utils.RegionType;
-import de.steamwar.bausystem.shared.Pair;
-import de.steamwar.entity.REntity;
-import de.steamwar.entity.REntityServer;
-import de.steamwar.entity.RFallingBlockEntity;
-import de.steamwar.inventory.SWItem;
-import lombok.Getter;
-import lombok.Setter;
-import org.bukkit.Bukkit;
-import org.bukkit.Location;
-import org.bukkit.Material;
-import org.bukkit.World;
-import org.bukkit.entity.Player;
-import org.bukkit.entity.TNTPrimed;
-import org.bukkit.util.Vector;
-import yapion.hierarchy.types.YAPIONObject;
-
-import java.util.*;
-
-@Getter
-public class TNTElement implements SimulatorElement {
-
- private static final World WORLD = Bukkit.getWorlds().get(0);
-
- private final REntityServer entityServer;
- private RFallingBlockEntity entity;
- TNTGroup tntGroup = null;
-
- private final Vector position;
- private int fuseTicks = 80;
- private int count = 1;
- private int tickOffset = 0;
-
- @Setter
- private boolean xVelocity = false;
-
- @Setter
- private boolean yVelocity = false;
-
- @Setter
- private boolean zVelocity = false;
- private Material order = Material.REPEATER;
- private Material material = Material.TNT;
- private boolean disabled = false;
-
- public TNTElement(Vector position, TNTGroup tntGroup, REntityServer entityServer) {
- this.entityServer = entityServer;
- this.tntGroup = tntGroup;
- this.position = position;
- initEntity();
- }
-
- public TNTElement(YAPIONObject yapionObject, TNTGroup tntGroup, REntityServer entityServer) {
- this.entityServer = entityServer;
- this.tntGroup = tntGroup;
- this.position = new Vector(yapionObject.getDoubleOrDefault("x", yapionObject.getDoubleOrDefault("positionX", 0)), yapionObject.getDoubleOrDefault("y", yapionObject.getDoubleOrDefault("positionY", 0)), yapionObject.getDoubleOrDefault("z", yapionObject.getDoubleOrDefault("positionZ", 0)));
- this.disabled = yapionObject.getBooleanOrDefault("disabled", false);
- this.fuseTicks = yapionObject.getIntOrDefault("fuseTicks", 80);
- this.count = yapionObject.getIntOrDefault("count", 1);
- this.tickOffset = yapionObject.getIntOrDefault("tickOffset", 0);
- this.xVelocity = yapionObject.getBooleanOrDefault("xVelocity", false);
- this.yVelocity = yapionObject.getBooleanOrDefault("yVelocity", false);
- this.zVelocity = yapionObject.getBooleanOrDefault("zVelocity", false);
- this.order = Material.valueOf(yapionObject.getStringOrDefault("order", yapionObject.getBooleanOrDefault("comparator", false) ? Material.COMPARATOR.name() : Material.REPEATER.name()));
- this.material = Material.valueOf(yapionObject.getStringOrDefault("material", Material.TNT.name()));
- initEntity();
- }
-
- private void initEntity() {
- this.entity = new RFallingBlockEntity(entityServer, getPosition().toLocation(WORLD), Material.TNT);
- this.entity.setNoGravity(true);
- _updatePosition();
- }
-
- @Override
- public YAPIONObject toYAPION() {
- YAPIONObject yapionObject = new YAPIONObject();
- yapionObject.add("x", position.getX());
- yapionObject.add("y", position.getY());
- yapionObject.add("z", position.getZ());
- yapionObject.add("fuseTicks", fuseTicks);
- yapionObject.add("count", count);
- yapionObject.add("tickOffset", tickOffset);
- yapionObject.add("xVelocity", xVelocity);
- yapionObject.add("yVelocity", yVelocity);
- yapionObject.add("zVelocity", zVelocity);
- yapionObject.add("order", order.name());
- yapionObject.add("material", material.name());
- yapionObject.add("disabled", disabled);
- return yapionObject;
- }
-
- @Override
- public List getEntities() {
- if (disabled) return new ArrayList<>();
- return Arrays.asList(entity);
- }
-
- @Override
- public void getEntity(List elements, REntity entity) {
- if (disabled) return;
- if (this.entity.getEntityId() == entity.getEntityId() || getPosition().distanceSquared(new Vector(entity.getX(), entity.getY(), entity.getZ())) < 0.01) {
- elements.add(this);
- }
- }
-
- @Override
- public Vector getPosition() {
- if (tntGroup != null) {
- return tntGroup.getPosition().clone().add(position);
- }
- return position.clone();
- }
-
- @Override
- public void setPosition(Vector position) {
- this.position.setX(position.getX());
- this.position.setY(position.getY());
- this.position.setZ(position.getZ());
- _updatePosition();
- }
-
- void _updatePosition() {
- if (disabled || (getParent() != null && getParent().isDisabled())) {
- entity.move(-200000, 0, -200000, 0F, 0F, (byte) 0);
- } else {
- Vector position = getPosition();
- entity.move(position.getX(), position.getY(), position.getZ(), 0F, 0F, (byte) 0);
- }
- }
-
- public int getTickOffset() {
- if (tntGroup != null) {
- return tntGroup.getTickOffset() + tickOffset;
- }
- return tickOffset;
- }
-
- @Override
- public void remove(TNTElement tntElement) {
- entity.die();
- }
-
- @Override
- public SWItem menu(Player p) {
- List lore = new ArrayList<>();
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_SPAWN_LORE_1", p, count));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_SPAWN_LORE_2", p, getTickOffset()));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_SPAWN_LORE_3", p, getFuseTicks()));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_SPAWN_LORE_4", p));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_SPAWN_LORE_5", p, getPosition().getX()));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_SPAWN_LORE_6", p, getPosition().getY()));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_SPAWN_LORE_7", p, getPosition().getZ()));
- if (disabled) {
- lore.add("");
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_DISABLED", p));
- }
- SWItem swItem = new SWItem(material, BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_SPAWN_NAME", p), lore, disabled, null);
- if (!disabled) swItem.getItemStack().setAmount(Math.max(tntCount(), 1));
- return swItem;
- }
-
- @Override
- public boolean locations(Map>>> result, Region region, Location radius) {
- if (disabled) return false;
- Location location = getPosition().toLocation(SimulatorStorage.WORLD);
- if (region.isGlobal() && location.distanceSquared(radius) > 10000) {
- return false;
- }
- if (!region.inRegion(location, RegionType.NORMAL, RegionExtensionType.NORMAL)) {
- return false;
- }
- Region thisRegion = Region.getRegion(location);
- if (thisRegion.getFlagStorage().get(Flag.FREEZE) == FreezeMode.ACTIVE) {
- return true;
- }
-
- result.computeIfAbsent(getTickOffset(), ignore -> new HashMap<>())
- .computeIfAbsent(OrderUtils.order(order), ignore -> new HashSet<>())
- .add(new Pair<>(() -> {
- SimulatorStorage.WORLD.spawn(location, TNTPrimed.class, tntPrimed -> {
- tntPrimed.setFuseTicks(fuseTicks);
- if (!xVelocity) tntPrimed.setVelocity(tntPrimed.getVelocity().setX(0));
- if (!yVelocity) tntPrimed.setVelocity(tntPrimed.getVelocity().setY(0));
- if (!zVelocity) tntPrimed.setVelocity(tntPrimed.getVelocity().setZ(0));
- });
- }, count));
- return false;
- }
-
- @Override
- public int tntCount() {
- return disabled ? 0 : count;
- }
-
- @Override
- public int tick() {
- return getTickOffset();
- }
-
- public void setCount(int count) {
- if (count < 0) count = 0;
- if (count > 400) count = 400;
- this.count = count;
- }
-
- public int getOwnTickOffset() {
- return tickOffset;
- }
-
- public int getParentTickOffset() {
- if (tntGroup != null) {
- return tntGroup.getTickOffset();
- }
- return 0;
- }
-
- public void setTickOffset(int tickOffset) {
- if (getTickOffset() - this.tickOffset + tickOffset < 0) {
- this.tickOffset = -this.getParentTickOffset();
- return;
- }
- if (getTickOffset() - this.tickOffset + tickOffset > 400) {
- this.tickOffset = 400 - this.getParentTickOffset();
- return;
- }
- this.tickOffset = tickOffset;
- }
-
- public void setFuseTicks(int fuseTicks) {
- if (fuseTicks < 0) fuseTicks = 0;
- if (fuseTicks > 160) fuseTicks = 160;
- this.fuseTicks = fuseTicks;
- }
-
- public Vector getOwnPosition() {
- return position.clone();
- }
-
- public void setOrder(Material material) {
- this.order = material;
- }
-
- public void setMaterial(Material material) {
- this.material = material;
- }
-
- public boolean hasParent() {
- return tntGroup != null;
- }
-
- public TNTGroup getParent() {
- return tntGroup;
- }
-
- public void setDisabled(boolean disabled) {
- this.disabled = disabled;
- _updatePosition();
- }
-
- public void align(Vector offset) {
- Vector vector = getPosition();
- Vector parentVector = new Vector(0, 0, 0);
- if (tntGroup != null) {
- parentVector = tntGroup.getPosition();
- }
-
- if (offset.getX() != 0) {
- if (vector.getX() - (int) vector.getX() == 0.49) {
- vector.setX(vector.getX() + 0.02);
- }
- if (vector.getX() - (int) vector.getX() == -0.49) {
- vector.setX(vector.getX() - 0.02);
- }
- vector.setX(vector.getBlockX() + offset.getX());
- }
-
- if (offset.getZ() != 0) {
- if (vector.getZ() - (int) vector.getZ() == 0.49) {
- vector.setZ(vector.getZ() + 0.02);
- }
- if (vector.getZ() - (int) vector.getZ() == -0.49) {
- vector.setZ(vector.getZ() - 0.02);
- }
- vector.setZ(vector.getBlockZ() + offset.getZ());
- }
-
- setPosition(vector.subtract(parentVector));
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/tnt/TNTGroup.java b/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/tnt/TNTGroup.java
deleted file mode 100644
index f3327578..00000000
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/simulator/tnt/TNTGroup.java
+++ /dev/null
@@ -1,186 +0,0 @@
-/*
- * This file is a part of the SteamWar software.
- *
- * Copyright (C) 2022 SteamWar.de-Serverteam
- *
- * This program is free software: you can redistribute it and/or modify
- * it under the terms of the GNU Affero General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU Affero General Public License for more details.
- *
- * You should have received a copy of the GNU Affero General Public License
- * along with this program. If not, see .
- */
-
-package de.steamwar.bausystem.features.simulator.tnt;
-
-import de.steamwar.bausystem.BauSystem;
-import de.steamwar.bausystem.region.Region;
-import de.steamwar.bausystem.shared.Pair;
-import de.steamwar.entity.REntity;
-import de.steamwar.entity.REntityServer;
-import de.steamwar.inventory.SWItem;
-import lombok.Getter;
-import org.bukkit.Location;
-import org.bukkit.Material;
-import org.bukkit.entity.Player;
-import org.bukkit.util.Vector;
-import yapion.hierarchy.types.YAPIONArray;
-import yapion.hierarchy.types.YAPIONObject;
-
-import java.util.ArrayList;
-import java.util.List;
-import java.util.Map;
-import java.util.Set;
-import java.util.stream.Collectors;
-
-@Getter
-public class TNTGroup implements SimulatorElement {
-
- private final Vector position;
- private int tickOffset = 0;
- private Material material = Material.BARREL;
- private boolean disabled = false;
- private List elements = new ArrayList<>();
-
- public TNTGroup(Vector position) {
- this.position = position;
- }
-
- public TNTGroup(YAPIONObject yapionObject, REntityServer entityServer) {
- this.position = new Vector(yapionObject.getDoubleOrDefault("x", 0), yapionObject.getDoubleOrDefault("y", 0), yapionObject.getDoubleOrDefault("z", 0));
- this.tickOffset = yapionObject.getIntOrDefault("tickOffset", 0);
- this.material = Material.getMaterial(yapionObject.getStringOrDefault("material", "BARREL"));
- this.disabled = yapionObject.getBooleanOrDefault("disabled", false);
- YAPIONArray elements = yapionObject.getArrayOrDefault("elements", new YAPIONArray());
- for (YAPIONObject element : elements.streamObject().collect(Collectors.toList())) {
- TNTElement tntElement = new TNTElement(element, this, entityServer);
- this.elements.add(tntElement);
- tntElement._updatePosition();
- }
- }
-
- @Override
- public YAPIONObject toYAPION() {
- YAPIONObject yapionObject = new YAPIONObject();
- yapionObject.add("x", position.getX());
- yapionObject.add("y", position.getY());
- yapionObject.add("z", position.getZ());
- yapionObject.add("tickOffset", tickOffset);
- yapionObject.add("material", material.name());
- yapionObject.add("disabled", disabled);
- YAPIONArray yapionArray = new YAPIONArray();
- for (TNTElement element : elements) {
- yapionArray.add(element.toYAPION());
- }
- yapionObject.add("elements", yapionArray);
- return yapionObject;
- }
-
- public void add(TNTElement tntElement) {
- tntElement.tntGroup = this;
- elements.add(tntElement);
- }
-
- @Override
- public List getEntities() {
- if (disabled) new ArrayList<>();
- return elements.stream().flatMap(tntElement -> tntElement.getEntities().stream()).collect(Collectors.toList());
- }
-
- @Override
- public void getEntity(List elements, REntity entity) {
- if (disabled) return;
- for (TNTElement tntElement : this.elements) {
- tntElement.getEntity(elements, entity);
- }
- }
-
- @Override
- public Vector getPosition() {
- return position.clone();
- }
-
- @Override
- public void setPosition(Vector position) {
- this.position.setX(position.getX());
- this.position.setY(position.getY());
- this.position.setZ(position.getZ());
- elements.forEach(TNTElement::_updatePosition);
- }
-
- @Override
- public void remove(TNTElement tntElement) {
- if (elements.remove(tntElement)) {
- tntElement.remove(tntElement);
- }
- }
-
- @Override
- public SWItem menu(Player p) {
- List lore = new ArrayList<>();
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_GROUP_LORE_1", p, elements.size()));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_GROUP_LORE_2", p, tickOffset));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_GROUP_LORE_3", p));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_GROUP_LORE_4", p, position.getX()));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_GROUP_LORE_5", p, position.getY()));
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_GROUP_LORE_6", p, position.getZ()));
- if (disabled) {
- lore.add("");
- lore.add(BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_DISABLED", p));
- }
- SWItem swItem = new SWItem(material, BauSystem.MESSAGE.parse("SIMULATOR_GUI_TNT_GROUP_NAME", p), lore, disabled, null);
- if (!disabled) swItem.getItemStack().setAmount(Math.max(tntCount(), 1));
- return swItem;
- }
-
- @Override
- public boolean locations(Map>>> result, Region region, Location location) {
- if (disabled) return false;
- for (TNTElement element : elements) {
- if (element.locations(result, region, location)) {
- return true;
- }
- }
- return false;
- }
-
- @Override
- public int tntCount() {
- if (disabled) return 0;
- return elements.stream().mapToInt(TNTElement::tntCount).sum();
- }
-
- @Override
- public int tick() {
- return getTickOffset();
- }
-
- public void setTickOffset(int tickOffset) {
- if (tickOffset < 0) tickOffset = 0;
- if (tickOffset > 400) tickOffset = 400;
- for (TNTElement tntElement : elements) {
- if (tntElement.getTickOffset() - this.tickOffset + tickOffset < 0) {
- tickOffset = Math.max(tickOffset, -tntElement.getOwnTickOffset());
- }
- if (tntElement.getTickOffset() - this.tickOffset + tickOffset > 400) {
- tickOffset = Math.min(tickOffset, 400 - tntElement.getOwnTickOffset());
- }
- }
- this.tickOffset = tickOffset;
- }
-
- public void setMaterial(Material material) {
- this.material = material;
- }
-
- public void setDisabled(boolean disabled) {
- this.disabled = disabled;
- elements.forEach(TNTElement::_updatePosition);
- }
-}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/tracer/record/Recorder.java b/BauSystem_Main/src/de/steamwar/bausystem/features/tracer/record/Recorder.java
index 1bd04377..1a310d35 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/tracer/record/Recorder.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/tracer/record/Recorder.java
@@ -86,6 +86,10 @@ public class Recorder implements Listener {
return get(tntTraceRecorderMap.computeIfAbsent(tntPrimed, e -> Region.getRegion(e.getLocation())));
}
+ public boolean isDisabled(Region region) {
+ return !regionTraceRecorderMap.containsKey(region);
+ }
+
public TraceRecorder get(Region region) {
return regionTraceRecorderMap.getOrDefault(region, DISABLED);
}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/tracer/record/SingleTraceRecorder.java b/BauSystem_Main/src/de/steamwar/bausystem/features/tracer/record/SingleTraceRecorder.java
index 6eae0b06..046f0368 100644
--- a/BauSystem_Main/src/de/steamwar/bausystem/features/tracer/record/SingleTraceRecorder.java
+++ b/BauSystem_Main/src/de/steamwar/bausystem/features/tracer/record/SingleTraceRecorder.java
@@ -36,7 +36,7 @@ public class SingleTraceRecorder extends AutoTraceRecorder {
@Override
protected boolean shouldStartRecording(StartType startType) {
- return startType == StartType.EXPLODE;
+ return startType == StartType.IGNITE;
}
@Override
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/utils/TickEndEvent.java b/BauSystem_Main/src/de/steamwar/bausystem/utils/TickEndEvent.java
new file mode 100644
index 00000000..11b90f80
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/utils/TickEndEvent.java
@@ -0,0 +1,36 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.utils;
+
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+
+public class TickEndEvent extends Event {
+
+ private static final HandlerList handlers = new HandlerList();
+
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/utils/TickListener.java b/BauSystem_Main/src/de/steamwar/bausystem/utils/TickListener.java
new file mode 100644
index 00000000..029a2e5c
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/utils/TickListener.java
@@ -0,0 +1,31 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.utils;
+
+import de.steamwar.bausystem.BauSystem;
+import de.steamwar.core.VersionDependent;
+
+public interface TickListener {
+
+ TickListener impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
+
+ default void init() {
+ }
+}
diff --git a/BauSystem_Main/src/de/steamwar/bausystem/utils/TickStartEvent.java b/BauSystem_Main/src/de/steamwar/bausystem/utils/TickStartEvent.java
new file mode 100644
index 00000000..1134a832
--- /dev/null
+++ b/BauSystem_Main/src/de/steamwar/bausystem/utils/TickStartEvent.java
@@ -0,0 +1,36 @@
+/*
+ * This file is a part of the SteamWar software.
+ *
+ * Copyright (C) 2023 SteamWar.de-Serverteam
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU Affero General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU Affero General Public License for more details.
+ *
+ * You should have received a copy of the GNU Affero General Public License
+ * along with this program. If not, see .
+ */
+
+package de.steamwar.bausystem.utils;
+
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+
+public class TickStartEvent extends Event {
+
+ private static final HandlerList handlers = new HandlerList();
+
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
diff --git a/build.gradle b/build.gradle
index 48c8df51..5b8a3f12 100644
--- a/build.gradle
+++ b/build.gradle
@@ -37,8 +37,8 @@ version ''
compileJava.options.encoding = 'UTF-8'
compileJava.options.compilerArgs << '-parameter'
-sourceCompatibility = 11
-targetCompatibility = 11
+sourceCompatibility = 17
+targetCompatibility = 17
mainClassName = ''
@@ -61,6 +61,10 @@ allprojects {
maven {
url = uri('https://libraries.minecraft.net')
}
+
+ maven {
+ url = uri("https://repo.papermc.io/repository/maven-public/")
+ }
}
}