SteamWar/BauSystem2.0
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Fix ClipboardListener

Dieser Commit ist enthalten in:
yoyosource 2024-07-17 14:03:55 +02:00
Ursprung 30ddf671ae
Commit 2214b7dc3d

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@ -36,21 +36,26 @@ public class ClipboardListener implements Listener {
@EventHandler
public void onLogin(PlayerJoinEvent e) {
if(!Permission.SUPERVISOR.hasPermission(e.getPlayer())) return;
if (!Permission.SUPERVISOR.hasPermission(e.getPlayer())) return;
SchematicNode schematic;
try {
SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, (Integer) null);
if (schematic != null) {
new SchematicData(schematic).loadToPlayer(e.getPlayer());
schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, (Integer) null);
} catch (Exception ex) {
return;
}
if (schematic == null) return;
try {
new SchematicData(schematic).loadToPlayer(e.getPlayer());
} catch (Exception ex) {
// ignore cause players do all kind of stuff with schematics.... like massively oversized schems
schematic.delete();
}
}
@EventHandler
public void onLogout(PlayerQuitEvent e) {
if(!Permission.SUPERVISOR.hasPermission(e.getPlayer())) return;
if (!Permission.SUPERVISOR.hasPermission(e.getPlayer())) return;
SchematicNode schematic = SchematicNode.getSchematicNode(SteamwarUser.get(e.getPlayer().getUniqueId()).getId(), CLIPBOARD_SCHEMNAME, (Integer) null);
boolean newSchem = false;