Add SimulatorCursor.onPlayerInteract
Dieser Commit ist enthalten in:
Ursprung
d09c3548a7
Commit
20b116f228
@ -35,7 +35,7 @@ import org.bukkit.inventory.PlayerInventory;
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import java.util.function.Function;
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@Linked
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// @Linked
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public class TNTSimulatorListener implements Listener {
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private boolean permissionCheck(Player player) {
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@ -22,14 +22,25 @@ package de.steamwar.bausystem.features.simulator2;
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import com.comphenix.tinyprotocol.Reflection;
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import com.comphenix.tinyprotocol.TinyProtocol;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.features.simulator2.data.Simulator;
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import de.steamwar.bausystem.features.simulator2.data.SimulatorElement;
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import de.steamwar.bausystem.features.simulator2.data.SimulatorGroup;
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import de.steamwar.bausystem.features.simulator2.data.redstone.RedstoneElement;
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import de.steamwar.bausystem.features.simulator2.data.redstone.RedstonePhase;
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import de.steamwar.bausystem.features.simulator2.data.tnt.TNTElement;
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import de.steamwar.bausystem.features.simulator2.data.tnt.TNTPhase;
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import de.steamwar.bausystem.features.simulator2.execute.SimulatorExecutor;
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import de.steamwar.bausystem.features.simulator2.gui.SimulatorGroupGui;
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import de.steamwar.bausystem.features.simulator2.gui.SimulatorGui;
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import de.steamwar.bausystem.features.simulator2.gui.base.SimulatorBaseGui;
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import de.steamwar.bausystem.utils.ItemUtils;
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import de.steamwar.bausystem.utils.RayTraceUtils;
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.REntityServer;
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import de.steamwar.entity.RFallingBlockEntity;
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import de.steamwar.inventory.SWAnvilInv;
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import de.steamwar.linkage.Linked;
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import de.steamwar.linkage.api.Plain;
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import lombok.AllArgsConstructor;
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import lombok.Getter;
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import org.bukkit.Bukkit;
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@ -41,15 +52,21 @@ import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventPriority;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.Action;
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import org.bukkit.event.player.*;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Vector;
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import java.util.*;
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import java.util.Collections;
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import java.util.HashMap;
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import java.util.List;
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import java.util.Map;
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import java.util.function.BiFunction;
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import java.util.function.Function;
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import java.util.stream.Collectors;
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@Linked
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public class SimulatorCursor implements Plain, Listener {
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public class SimulatorCursor implements Listener {
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private final World WORLD = Bukkit.getWorlds().get(0);
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private Class<?> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
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@ -113,8 +130,7 @@ public class SimulatorCursor implements Plain, Listener {
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return;
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}
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if (LAST_SNEAKS.containsKey(player)) {
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CursorType type = cursorType.getOrDefault(player, CursorType.TNT).switchType();
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cursorType.put(player, type);
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cursorType.put(player, cursorType.getOrDefault(player, CursorType.TNT).switchType());
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calcCursor(player);
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} else {
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LAST_SNEAKS.put(player, System.currentTimeMillis());
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@ -124,27 +140,32 @@ public class SimulatorCursor implements Plain, Listener {
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private void calcCursor(Player player) {
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if (!isSimulatorItem(player.getInventory().getItemInMainHand()) && !isSimulatorItem(player.getInventory().getItemInOffHand())) {
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removeCursor(player);
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SimulatorWatcher.show(null, player);
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SWUtils.sendToActionbar(player, "");
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return;
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}
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Simulator simulator = SimulatorStorage.getSimulator(player);
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SimulatorWatcher.show(simulator, player);
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List<REntity> entities = SimulatorWatcher.getEntitiesOfSimulator(simulator);
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RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), entities);
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if (rayTraceResult == null) {
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removeCursor(player);
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SWUtils.sendToActionbar(player, "");
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return;
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}
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showCursor(player, rayTraceResult);
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showCursor(player, rayTraceResult, simulator != null);
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}
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private void removeCursor(Player player) {
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private synchronized void removeCursor(Player player) {
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REntityServer entityServer = cursors.get(player);
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if (entityServer != null) {
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entityServer.getEntities().forEach(REntity::die);
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}
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}
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private synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult) {
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private synchronized void showCursor(Player player, RayTraceUtils.RRayTraceResult rayTraceResult, boolean hasSimulatorSelected) {
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REntityServer entityServer = cursors.computeIfAbsent(player, __ -> {
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REntityServer rEntityServer = new REntityServer();
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rEntityServer.addPlayer(player);
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@ -173,6 +194,16 @@ public class SimulatorCursor implements Plain, Listener {
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rFallingBlockEntity.setGlowing(true);
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}
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}
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if (hasSimulatorSelected) {
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if (hitEntity != null) {
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SWUtils.sendToActionbar(player, "§eEdit Position");
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} else {
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SWUtils.sendToActionbar(player, "§eAdd new " + type.name);
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}
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} else {
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SWUtils.sendToActionbar(player, "§eCreate new Simulator");
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}
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}
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public static Vector getPosTNT(Player player, RayTraceUtils.RRayTraceResult result) {
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@ -250,12 +281,14 @@ public class SimulatorCursor implements Plain, Listener {
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@Getter
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@AllArgsConstructor
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public enum CursorType {
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TNT(Material.TNT, SimulatorCursor::getPosTNT),
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REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosRedstoneBlock),
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TNT(Material.TNT, SimulatorCursor::getPosTNT, "TNT", vector -> new TNTElement(vector).add(new TNTPhase())),
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REDSTONE_BLOCK(Material.REDSTONE_BLOCK, SimulatorCursor::getPosRedstoneBlock, "Redstone Block", vector -> new RedstoneElement(vector).add(new RedstonePhase())),
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;
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private Material material;
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private BiFunction<Player, RayTraceUtils.RRayTraceResult, Vector> position;
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private String name;
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private Function<Vector, SimulatorElement<?>> elementFunction;
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public CursorType switchType() {
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if (this == TNT) {
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@ -264,4 +297,93 @@ public class SimulatorCursor implements Plain, Listener {
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return TNT;
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}
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}
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@EventHandler
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!ItemUtils.isItem(event.getItem(), "simulator")) {
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return;
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}
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event.setCancelled(true);
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Player player = event.getPlayer();
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Simulator simulator = SimulatorStorage.getSimulator(player);
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if (event.getAction() == Action.LEFT_CLICK_BLOCK || event.getAction() == Action.LEFT_CLICK_AIR) {
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if (simulator == null) {
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return;
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}
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SimulatorExecutor.run(simulator);
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return;
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}
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if (event.getAction() != Action.RIGHT_CLICK_BLOCK && event.getAction() != Action.RIGHT_CLICK_AIR) {
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return;
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}
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RayTraceUtils.RRayTraceResult rayTraceResult = RayTraceUtils.traceREntity(player, player.getLocation(), SimulatorWatcher.getEntitiesOfSimulator(simulator));
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if (simulator == null) {
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if (rayTraceResult == null) {
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// TODO: Open Simulator Selection GUI
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} else {
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SWAnvilInv anvilInv = new SWAnvilInv(player, "Name");
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anvilInv.setCallback(s -> {
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// TODO: Check if Sim exists then close and message, otherwise create sim and add first tnt open that!
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});
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anvilInv.open();
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}
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return;
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}
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if (rayTraceResult == null) {
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new SimulatorGui(player, simulator).open();
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return;
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}
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if (rayTraceResult.getHitEntity() != null) {
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REntity hitEntity = rayTraceResult.getHitEntity();
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Vector vector = new Vector(hitEntity.getX(), hitEntity.getY(), hitEntity.getZ());
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List<SimulatorElement<?>> elements = simulator.getElements().stream().map(SimulatorGroup::getElements).flatMap(List::stream).filter(element -> {
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return element.getWorldPos().distanceSquared(vector) < (1 / 16.0) * (1 / 16.0);
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}).collect(Collectors.toList());
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switch (elements.size()) {
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case 0:
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return;
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case 1:
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// Open single element present in Simulator
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SimulatorElement<?> element = elements.get(0);
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SimulatorGroup group1 = element.getGroup(simulator);
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SimulatorBaseGui back = new SimulatorGui(player, simulator);
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if (group1.getElements().size() > 1) {
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back = new SimulatorGroupGui(player, simulator, group1, back);
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}
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element.open(player, simulator, group1, back);
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break;
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default:
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// Open multi element present in Simulator
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SimulatorGroup group2 = new SimulatorGroup();
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group2.setMaterial(null);
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group2.getElements().addAll(elements);
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SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
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new SimulatorGroupGui(player, simulator, group2, simulatorGui).open();
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break;
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}
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return;
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}
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// Add new Element to current simulator
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CursorType type = cursorType.getOrDefault(player, CursorType.TNT);
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Vector vector = type.position.apply(player, rayTraceResult);
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if (type == CursorType.REDSTONE_BLOCK) {
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vector.subtract(new Vector(0.5, 0, 0.5));
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}
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SimulatorElement<?> element = type.elementFunction.apply(vector);
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SimulatorGroup group = new SimulatorGroup().add(element);
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simulator.getElements().add(group);
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SimulatorGui simulatorGui = new SimulatorGui(player, simulator);
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element.open(player, simulator, group, simulatorGui);
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SimulatorWatcher.update(simulator);
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calcCursor(player);
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}
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}
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@ -60,14 +60,4 @@ public class SimulatorTestCommand extends SWCommand {
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public void runCommand(Player player) {
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SimulatorExecutor.run(SIMULATOR);
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}
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@Register("show")
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public void showCommand(Player player) {
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SimulatorWatcher.show(SIMULATOR, player);
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}
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@Register("hide")
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public void hideCommand(Player player) {
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SimulatorWatcher.hide(SIMULATOR, player);
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}
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}
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@ -76,11 +76,14 @@ public class SimulatorWatcher {
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@EventHandler
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public void onPlayerQuit(PlayerQuitEvent event) {
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watchers.remove(event.getPlayer());
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hide(event.getPlayer());
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show(null, event.getPlayer());
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}
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}
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private REntityServer createSim(REntityServer server, Simulator simulator) {
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if (simulator == null) {
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return null;
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}
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Map<Vector, Set<Class<?>>> positionCache = new HashMap<>();
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simulator.getElements().stream().map(SimulatorGroup::getElements).flatMap(List::stream).forEach(simulatorElement -> {
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boolean wasNotPresent = positionCache.computeIfAbsent(simulatorElement.getPosition(), __ -> new HashSet<>())
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@ -95,23 +98,16 @@ public class SimulatorWatcher {
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}
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public void show(Simulator sim, Player player) {
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entityServers.forEach((simulator, rEntityServer) -> {
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if (rEntityServer == null) return;
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if (rEntityServer.getPlayers().contains(player) && sim != simulator) {
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rEntityServer.removePlayer(player);
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}
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});
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if (sim == null) return;
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entityServers.computeIfAbsent(sim, __ -> createSim(new REntityServer(), sim)).addPlayer(player);
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}
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public void hide(Player player) {
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entityServers.replaceAll((simulator, rEntityServer) -> {
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rEntityServer.removePlayer(player);
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return rEntityServer.getPlayers().isEmpty() ? null : rEntityServer;
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});
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}
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public void hide(Simulator sim, Player player) {
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entityServers.computeIfPresent(sim, (simulator, rEntityServer) -> {
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rEntityServer.removePlayer(player);
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return rEntityServer.getPlayers().isEmpty() ? null : rEntityServer;
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});
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}
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List<REntity> getEntitiesOfSimulator(Simulator simulator) {
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REntityServer entityServer = entityServers.get(simulator);
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if (entityServer == null) {
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@ -20,6 +20,7 @@
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package de.steamwar.bausystem.features.simulator2.data;
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import de.steamwar.bausystem.features.simulator2.execute.SimulatorAction;
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import de.steamwar.bausystem.features.simulator2.gui.base.SimulatorBaseGui;
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import de.steamwar.inventory.InvCallback;
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import de.steamwar.inventory.SWItem;
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import lombok.Getter;
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@ -103,4 +104,13 @@ public abstract class SimulatorElement<T extends SimulatorPhase> {
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phase.toSimulatorActions(actions, position.clone());
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});
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}
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public abstract void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back);
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public SimulatorGroup getGroup(Simulator simulator) {
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return simulator.getElements().stream()
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.filter(simulatorGroup -> simulatorGroup.getElements().contains(this))
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.findFirst()
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.orElse(null);
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}
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}
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@ -78,7 +78,7 @@ public class SimulatorGroup {
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lore.add("");
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lore.add("§cDisabled");
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}
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return new SWItem(material, "§eGroup", lore, disabled, groupCallback);
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return new SWItem(material != null ? material : Material.ENDER_CHEST, "§eGroup", lore, disabled, groupCallback);
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}
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}
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@ -34,7 +34,7 @@ public abstract class SimulatorPhase {
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protected int tickOffset = 0;
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protected int lifetime = 80;
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protected int order = 1;
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protected int order = 0;
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public abstract void toSimulatorActions(Map<Integer, List<SimulatorAction>> actions, Vector position);
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}
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@ -19,8 +19,13 @@
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package de.steamwar.bausystem.features.simulator2.data.redstone;
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import de.steamwar.bausystem.features.simulator2.data.Simulator;
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import de.steamwar.bausystem.features.simulator2.data.SimulatorElement;
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import de.steamwar.bausystem.features.simulator2.data.SimulatorGroup;
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import de.steamwar.bausystem.features.simulator2.gui.SimulatorRedstoneGui;
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import de.steamwar.bausystem.features.simulator2.gui.base.SimulatorBaseGui;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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public class RedstoneElement extends SimulatorElement<RedstonePhase> {
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@ -43,4 +48,9 @@ public class RedstoneElement extends SimulatorElement<RedstonePhase> {
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public Vector getWorldPos() {
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return position.clone().add(new Vector(0.5, 0, 0.5));
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}
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@Override
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public void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back) {
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new SimulatorRedstoneGui(player, simulator, group, this, back).open();
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}
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}
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@ -51,12 +51,17 @@ public class RedstonePhase extends SimulatorPhase {
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.add(new SimulatorAction(0, 1) {
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@Override
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public void accept(World world) {
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// TODO: 0 Tick Pistons not working
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Block block = world.getBlockAt(position.getBlockX(), position.getBlockY(), position.getBlockZ());
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previousBlockState.set(block.getState());
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block.setType(Material.REDSTONE_BLOCK);
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previousBlockState.get().update(true, true);
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}
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});
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if (lifetime == 0) {
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return;
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}
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actions.computeIfAbsent(tickOffset + lifetime, __ -> new ArrayList<>())
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.add(new SimulatorAction(0, 1) {
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@Override
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@ -19,7 +19,11 @@
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package de.steamwar.bausystem.features.simulator2.data.tnt;
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import de.steamwar.bausystem.features.simulator2.data.Simulator;
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import de.steamwar.bausystem.features.simulator2.data.SimulatorElement;
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import de.steamwar.bausystem.features.simulator2.data.SimulatorGroup;
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import de.steamwar.bausystem.features.simulator2.gui.SimulatorTNTGui;
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import de.steamwar.bausystem.features.simulator2.gui.base.SimulatorBaseGui;
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import de.steamwar.inventory.InvCallback;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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@ -77,4 +81,9 @@ public class TNTElement extends SimulatorElement<TNTPhase> {
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public Material getWorldMaterial() {
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return Material.TNT;
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}
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@Override
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public void open(Player player, Simulator simulator, SimulatorGroup group, SimulatorBaseGui back) {
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new SimulatorTNTGui(player, simulator, this, group, back).open();
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}
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}
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@ -49,7 +49,9 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
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@Override
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public void headerAndFooter() {
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simulatorGroup.getElements().removeIf(element -> element.getPhases().isEmpty());
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if (simulatorGroup.getElements().removeIf(element -> element.getPhases().isEmpty())) {
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SimulatorWatcher.update(simulator);
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}
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if (simulatorGroup.getElements().size() < 2) {
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back.open();
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return;
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@ -62,27 +64,26 @@ public class SimulatorGroupGui extends SimulatorPageGui<SimulatorElement<?>> {
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}));
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inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
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if (simulatorGroup.getMaterial() == null) return;
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new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open();
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}, clickType -> {
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}));
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inventory.setItem(48, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
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inventory.setItem(simulatorGroup.getMaterial() != null ? 48 : 49, new SWItem(Material.REPEATER, "§eSettings", clickType -> {
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new SimulatorGroupSettingsGui(player, simulator, simulatorGroup, this).open();
|
||||
}));
|
||||
if (simulatorGroup.getMaterial() != null) {
|
||||
inventory.setItem(50, new SWItem(simulatorGroup.isDisabled() ? Material.ENDER_PEARL : Material.ENDER_EYE, simulatorGroup.isDisabled() ? "§cDisabled" : "§aEnabled", clickType -> {
|
||||
simulatorGroup.setDisabled(!simulatorGroup.isDisabled());
|
||||
SimulatorWatcher.update(simulator);
|
||||
}));
|
||||
}
|
||||
}
|
||||
|
||||
@Override
|
||||
public SWItem convert(SimulatorElement<?> element) {
|
||||
return element.toItem(player, clickType -> {
|
||||
if (element instanceof TNTElement) {
|
||||
new SimulatorTNTGui(player, simulator, (TNTElement) element, simulatorGroup, this).open();
|
||||
} else if (element instanceof RedstoneElement) {
|
||||
new SimulatorRedstoneGui(player, simulator, simulatorGroup, (RedstoneElement) element, this).open();
|
||||
}
|
||||
element.open(player, simulator, simulatorGroup, this);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -59,6 +59,7 @@ public class SimulatorGroupSettingsGui extends SimulatorBaseGui {
|
||||
|
||||
// Material Chooser
|
||||
inventory.setItem(4, simulatorGroup.toItem(player, clickType -> {
|
||||
if (simulatorGroup.getMaterial() == null) return;
|
||||
new SimulatorMaterialGui(player, simulator, simulatorGroup::getMaterial, simulatorGroup::setMaterial, this).open();
|
||||
}, clickType -> {}));
|
||||
|
||||
|
@ -19,6 +19,7 @@
|
||||
|
||||
package de.steamwar.bausystem.features.simulator2.gui;
|
||||
|
||||
import de.steamwar.bausystem.features.simulator2.SimulatorWatcher;
|
||||
import de.steamwar.bausystem.features.simulator2.data.Simulator;
|
||||
import de.steamwar.bausystem.features.simulator2.data.SimulatorElement;
|
||||
import de.steamwar.bausystem.features.simulator2.data.SimulatorGroup;
|
||||
@ -42,7 +43,9 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
|
||||
@Override
|
||||
public void headerAndFooter() {
|
||||
simulator.getElements().removeIf(element -> element.getElements().isEmpty() || element.getElements().stream().allMatch(simulatorElement -> simulatorElement.getPhases().isEmpty()));
|
||||
if (simulator.getElements().removeIf(element -> element.getElements().isEmpty() || element.getElements().stream().allMatch(simulatorElement -> simulatorElement.getPhases().isEmpty()))) {
|
||||
SimulatorWatcher.update(simulator);
|
||||
}
|
||||
|
||||
inventory.setItem(4, simulator.toItem(player, clickType -> {
|
||||
new SimulatorMaterialGui(player, simulator, simulator::getMaterial, simulator::setMaterial, this).open();
|
||||
@ -58,11 +61,7 @@ public class SimulatorGui extends SimulatorPageGui<SimulatorGroup> {
|
||||
new SimulatorGroupGui(player, simulator, simulatorGroup, this).open();
|
||||
}, clickType -> {
|
||||
SimulatorElement<?> element = simulatorGroup.getElements().get(0);
|
||||
if (element instanceof TNTElement) {
|
||||
new SimulatorTNTGui(player, simulator, (TNTElement) element, simulatorGroup, this).open();
|
||||
} else if (element instanceof RedstoneElement) {
|
||||
new SimulatorRedstoneGui(player, simulator, simulatorGroup, (RedstoneElement) element, this).open();
|
||||
}
|
||||
element.open(player, simulator, simulatorGroup, this);
|
||||
});
|
||||
}
|
||||
}
|
||||
|
@ -55,6 +55,7 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<RedstonePhase> {
|
||||
public void headerAndFooter() {
|
||||
if (redstone.getPhases().isEmpty()) {
|
||||
back.open();
|
||||
SimulatorWatcher.update(simulator);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -65,10 +66,7 @@ public class SimulatorRedstoneGui extends SimulatorScrollGui<RedstonePhase> {
|
||||
if (parent.getElements().contains(redstone)) {
|
||||
back.open();
|
||||
} else {
|
||||
SimulatorGroup newParent = simulator.getElements().stream()
|
||||
.filter(simulatorGroup -> simulatorGroup.getElements().contains(redstone))
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
SimulatorGroup newParent = redstone.getGroup(simulator);
|
||||
if (newParent == null) {
|
||||
player.closeInventory();
|
||||
return;
|
||||
|
@ -109,7 +109,7 @@ public class SimulatorRedstoneSettingsGui extends SimulatorBaseGui {
|
||||
redstone.move(0, 0, clickType.isShiftClick() ? 5 : 1);
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7" + redstone.getPosition().getBlockZ(), clickType -> {
|
||||
inventory.setItem(26, new SWItem(Material.PAPER, "§eZ§8:§7 " + redstone.getPosition().getBlockZ(), clickType -> {
|
||||
}));
|
||||
inventory.setItem(35, SWItem.getDye(1), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
redstone.move(0, 0, clickType.isShiftClick() ? -5 : -1);
|
||||
|
@ -55,6 +55,7 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
public void headerAndFooter() {
|
||||
if (tnt.getPhases().isEmpty()) {
|
||||
back.open();
|
||||
SimulatorWatcher.update(simulator);
|
||||
return;
|
||||
}
|
||||
|
||||
@ -65,10 +66,7 @@ public class SimulatorTNTGui extends SimulatorScrollGui<TNTPhase> {
|
||||
if (parent.getElements().contains(tnt)) {
|
||||
back.open();
|
||||
} else {
|
||||
SimulatorGroup newParent = simulator.getElements().stream()
|
||||
.filter(simulatorGroup -> simulatorGroup.getElements().contains(tnt))
|
||||
.findFirst()
|
||||
.orElse(null);
|
||||
SimulatorGroup newParent = tnt.getGroup(simulator);
|
||||
if (newParent == null) {
|
||||
player.closeInventory();
|
||||
return;
|
||||
|
@ -25,6 +25,7 @@ import de.steamwar.bausystem.features.simulator2.data.SimulatorPhase;
|
||||
import de.steamwar.bausystem.features.simulator2.data.tnt.TNTElement;
|
||||
import de.steamwar.bausystem.features.simulator2.data.tnt.TNTPhase;
|
||||
import de.steamwar.bausystem.features.simulator2.gui.base.SimulatorBaseGui;
|
||||
import de.steamwar.core.Core;
|
||||
import de.steamwar.inventory.SWItem;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.entity.Player;
|
||||
@ -130,9 +131,10 @@ public class SimulatorTNTPhaseSettingsGui extends SimulatorBaseGui {
|
||||
SimulatorWatcher.update(simulator);
|
||||
});
|
||||
|
||||
SWItem orderItem = new SWItem(Material.COMPASS, "§eCalculation Order§8:§7 " + order, clickType -> {
|
||||
Material negativeNumbers = Material.getMaterial(Core.getVersion() >= 19 ? "RECOVERY_COMPASS" : "FIREWORK_STAR");
|
||||
SWItem orderItem = new SWItem(order >= 0 ? Material.COMPASS : negativeNumbers, "§eCalculation Order§8:§7 " + order, clickType -> {
|
||||
});
|
||||
orderItem.getItemStack().setAmount(Math.max(1, Math.min(order, 30)));
|
||||
orderItem.getItemStack().setAmount(Math.max(1, Math.min(Math.abs(order), 30)));
|
||||
inventory.setItem(22, orderItem);
|
||||
|
||||
inventory.setItem(31, SWItem.getDye(order > -SimulatorPhase.ORDER_LIMIT ? 1 : 8), "§e-1", Arrays.asList("§7Shift§8: §e-5"), false, clickType -> {
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren