Add Region.hasType
Add Region.inRegion
Dieser Commit ist enthalten in:
Ursprung
77a62a8063
Commit
1f3dbbb1ec
@ -95,8 +95,37 @@ public class Region {
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}
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}
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public boolean inRegion(Location location, RegionType regionType, RegionExtensionType regionExtensionType) {
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public boolean inRegion(Location location, RegionType regionType, RegionExtensionType regionExtensionType) {
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// TODO: implement inRegion
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switch (regionType) {
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return false;
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case BUILD:
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Point minBPoint = regionExtensionType == RegionExtensionType.EXTENSION ? minPointBuildExtension : minPointBuild;
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Point maxBPoint = regionExtensionType == RegionExtensionType.EXTENSION ? maxPointBuildExtension : maxPointBuild;
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return inRegion(location, minBPoint, maxBPoint);
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case TESTBLOCK:
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Point minTBPoint = regionExtensionType == RegionExtensionType.EXTENSION ? minPointTestblockExtension : minPointTestblock;
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Point maxTBPoint = regionExtensionType == RegionExtensionType.EXTENSION ? maxPointTestblockExtension : maxPointTestblock;
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return inRegion(location, minTBPoint, maxTBPoint);
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default:
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case NORMAL:
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return inRegion(location, minPoint, maxPoint);
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}
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}
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private boolean inRegion(Location location, Point minPoint, Point maxPoint) {
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return location.getBlockX() >= minPoint.getX() && location.getBlockX() < maxPoint.getX() &&
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location.getBlockY() >= minPoint.getY() && location.getBlockY() < maxPoint.getY() &&
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location.getBlockZ() >= minPoint.getZ() && location.getBlockZ() < maxPoint.getZ();
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}
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public boolean hasType(RegionType regionType) {
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switch (regionType) {
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case BUILD:
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return prototype != null && prototype.getBuild() != null;
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case TESTBLOCK:
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return prototype != null && prototype.getTestblock() != null;
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default:
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case NORMAL:
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return true;
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}
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}
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}
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}
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}
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