Merge branch 'master' into SimulatorRework
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33
BauSystem_15/src/de/steamwar/bausystem/utils/ProtocolWrapper15.java
Normale Datei
33
BauSystem_15/src/de/steamwar/bausystem/utils/ProtocolWrapper15.java
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@ -0,0 +1,33 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.utils;
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import com.comphenix.tinyprotocol.Reflection;
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import com.mojang.authlib.GameProfile;
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import de.steamwar.bausystem.features.util.NoClipCommand;
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public class ProtocolWrapper15 implements ProtocolWrapper {
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private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(NoClipCommand.playerInfoDataClass, NoClipCommand.playerInfoPacket, GameProfile.class, int.class, NoClipCommand.enumGamemode, NoClipCommand.iChatBaseComponent);
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@Override
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public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
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return playerInfoDataConstructor.invoke(packet, profile, 0, mode, null);
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}
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}
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33
BauSystem_18/src/de/steamwar/bausystem/utils/ProtocolWrapper18.java
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33
BauSystem_18/src/de/steamwar/bausystem/utils/ProtocolWrapper18.java
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@ -0,0 +1,33 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
|
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* the Free Software Foundation, either version 3 of the License, or
|
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.utils;
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import com.comphenix.tinyprotocol.Reflection;
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import com.mojang.authlib.GameProfile;
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import de.steamwar.bausystem.features.util.NoClipCommand;
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public class ProtocolWrapper18 implements ProtocolWrapper {
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private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(NoClipCommand.playerInfoDataClass, GameProfile.class, int.class, NoClipCommand.enumGamemode, NoClipCommand.iChatBaseComponent);
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@Override
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public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
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return playerInfoDataConstructor.invoke(profile, 0, mode, null);
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}
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}
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@ -79,7 +79,7 @@ public class BaseEntity19 extends EntityFallingBlock implements AbstractEntity {
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}
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public void sendEntity(Player player) {
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PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), cp(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.C, Block.i(iBlockData), ZERO, 0.0);
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PacketPlayOutSpawnEntity packetPlayOutSpawnEntity = new PacketPlayOutSpawnEntity(ae(), cp(), position.getX(), position.getY(), position.getZ(), 0, 0, EntityTypes.E, Block.i(iBlockData), ZERO, 0.0);
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PlayerConnection playerConnection = ((CraftPlayer) player).getHandle().b;
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playerConnection.a(packetPlayOutSpawnEntity);
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33
BauSystem_19/src/de/steamwar/bausystem/utils/ProtocolWrapper19.java
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33
BauSystem_19/src/de/steamwar/bausystem/utils/ProtocolWrapper19.java
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@ -0,0 +1,33 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2021 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
|
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it under the terms of the GNU Affero General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
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(at your option) any later version.
|
||||
|
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This program is distributed in the hope that it will be useful,
|
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but WITHOUT ANY WARRANTY; without even the implied warranty of
|
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
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GNU Affero General Public License for more details.
|
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|
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.utils;
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import com.comphenix.tinyprotocol.Reflection;
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import com.mojang.authlib.GameProfile;
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import de.steamwar.bausystem.features.util.NoClipCommand;
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public class ProtocolWrapper19 implements ProtocolWrapper {
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private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Reflection.getConstructor(NoClipCommand.playerInfoDataClass, GameProfile.class, int.class, NoClipCommand.enumGamemode, NoClipCommand.iChatBaseComponent, Reflection.getClass("net.minecraft.world.entity.player.ProfilePublicKey$a"));
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@Override
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public Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode) {
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return playerInfoDataConstructor.invoke(profile, 0, mode, null, null);
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}
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}
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@ -28,6 +28,7 @@ import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.utils.NMSWrapper;
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import de.steamwar.bausystem.utils.ProtocolAPI;
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import de.steamwar.bausystem.utils.ProtocolWrapper;
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import de.steamwar.command.SWCommand;
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import de.steamwar.core.Core;
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import lombok.Getter;
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@ -47,17 +48,15 @@ import java.util.function.BiFunction;
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@Linked(LinkageType.LISTENER)
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public class NoClipCommand extends SWCommand implements Listener {
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private static final Class<?> playerInfoPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo");
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public static final Class<?> playerInfoPacket = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo");
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private static final Class<?> playerInfoActionClass = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo$EnumPlayerInfoAction");
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private static final Reflection.FieldAccessor<?> playerInfoAction = Reflection.getField(playerInfoPacket, playerInfoActionClass, 0);
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private static final Object updateGamemode = playerInfoActionClass.getEnumConstants()[1];
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private static final Reflection.FieldAccessor<List> playerInfoData = Reflection.getField(playerInfoPacket, List.class, 0);
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private static final Class<?> playerInfoDataClass = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo$PlayerInfoData");
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private static final Class<?> enumGamemode = Reflection.getClass("{nms.world.level}.EnumGamemode");
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public static final Class<?> playerInfoDataClass = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutPlayerInfo$PlayerInfoData");
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public static final Class<?> enumGamemode = Reflection.getClass("{nms.world.level}.EnumGamemode");
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private static final Object spectator = enumGamemode.getEnumConstants()[Core.getVersion() > 15 ? 3 : 4];
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private static final Class<?> iChatBaseComponent = Reflection.getClass("{nms.network.chat}.IChatBaseComponent");
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private static final Reflection.ConstructorInvoker playerInfoDataConstructor = Core.getVersion() > 15 ? Reflection.getConstructor(playerInfoDataClass, GameProfile.class, int.class, enumGamemode, iChatBaseComponent) : Reflection.getConstructor(playerInfoDataClass, playerInfoPacket, GameProfile.class, int.class, enumGamemode, iChatBaseComponent);
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public static final Class<?> iChatBaseComponent = Reflection.getClass("{nms.network.chat}.IChatBaseComponent");
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public static final Class<?> gameStateChange = Reflection.getClass("{nms.network.protocol.game}.PacketPlayOutGameStateChange");
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private static final Reflection.FieldAccessor<Float> floatFieldAccessor = Reflection.getField(gameStateChange, float.class, 0);
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@ -158,7 +157,7 @@ public class NoClipCommand extends SWCommand implements Listener {
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private static Object playerInfoPacket(Object action, GameProfile profile, Object mode) {
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Object packet = Reflection.newInstance(playerInfoPacket);
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playerInfoAction.set(packet, action);
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playerInfoData.set(packet, Collections.singletonList(Core.getVersion() > 15 ? playerInfoDataConstructor.invoke(profile, 0, mode, null) : playerInfoDataConstructor.invoke(packet, profile, 0, mode, null)));
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playerInfoData.set(packet, Collections.singletonList(ProtocolWrapper.impl.playerInfoDataConstructor(packet, profile, mode)));
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return packet;
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}
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}
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30
BauSystem_Main/src/de/steamwar/bausystem/utils/ProtocolWrapper.java
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30
BauSystem_Main/src/de/steamwar/bausystem/utils/ProtocolWrapper.java
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@ -0,0 +1,30 @@
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/*
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* This file is a part of the SteamWar software.
|
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
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* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
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package de.steamwar.bausystem.utils;
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import com.mojang.authlib.GameProfile;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.core.VersionDependent;
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public interface ProtocolWrapper {
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ProtocolWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
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Object playerInfoDataConstructor(Object packet, GameProfile profile, Object mode);
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}
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@ -94,6 +94,7 @@ dependencies {
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implementation project(":BauSystem_Main")
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implementation project(":BauSystem_15")
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implementation project(":BauSystem_18")
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implementation project(":BauSystem_19")
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}
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task buildResources(type: Copy) {
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|
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