SteamWar/BauSystem2.0
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Fixed nullpointer in auto trace finish check
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Dieser Commit ist enthalten in:
D4rkr34lm 2024-03-03 22:18:31 +01:00
Ursprung 4620e83a82
Commit 1cbe614171

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@ -101,7 +101,7 @@ public class Recorder implements Listener {
*/
public void checkForAutoTraceFinish(){
for(Region region: autoTraceRegions)
if(autoTraceRegions.contains(region) && noTntRecordedCounter.get(region) > AUTO_TRACE_STOP_TRESHHOLD){
if(autoTraceRegions.contains(region) && noTntRecordedCounter.get(region) != null && noTntRecordedCounter.get(region) > AUTO_TRACE_STOP_TRESHHOLD){
stopRecording(region);
autoTraceRegions.remove(region);
}
@ -160,7 +160,7 @@ public class Recorder implements Listener {
List<TNTRecord> history = historyMap.getOrDefault(tntPrimed, new ArrayList<>());
UUID tntID;
if(historyMap.size() == 0){
if(history.size() == 0){
historyMap.put(tntPrimed, history);
tntID = UUID.randomUUID();
}
@ -169,7 +169,7 @@ public class Recorder implements Listener {
TNTRecord record = new TNTRecord(tntID, tntPrimed, tntPrimed.getFuseTicks() == 0, TPSUtils.currentTick.get() - trace.getStartTime(), history);
history.add(record);
history.add(record);
trace.add(record);
}