SteamWar/BauSystem2.0
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YeetAPION: DepthCounter, Hotbar, Warps, BauGUI
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Dieser Commit ist enthalten in:
Lixfel 2023-05-15 09:08:55 +02:00
Ursprung 9d4a718796
Commit 19b23da6d0
16 geänderte Dateien mit 235 neuen und 345 gelöschten Zeilen

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@ -19,13 +19,17 @@
package de.steamwar.bausystem.config;
import de.steamwar.sql.UserConfig;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.configuration.serialization.ConfigurationSerializable;
import org.bukkit.configuration.serialization.ConfigurationSerialization;
import java.io.StringReader;
import java.lang.reflect.Field;
import java.util.Arrays;
import java.util.Map;
import java.util.UUID;
import java.util.stream.Collectors;
public class YamlConfig implements ConfigurationSerializable {
@ -34,6 +38,14 @@ public class YamlConfig implements ConfigurationSerializable {
ConfigurationSerialization.registerClass(configType);
}
public static YamlConfiguration fromUserConfig(UUID uuid, String name) {
String config = UserConfig.getConfig(uuid, name);
if(config == null)
return new YamlConfiguration();
return YamlConfiguration.loadConfiguration(new StringReader(config));
}
public YamlConfig() {}
public YamlConfig(ConfigurationSection configuration) {
@ -73,4 +85,11 @@ public class YamlConfig implements ConfigurationSerializable {
}
));
}
public YamlConfiguration toYaml() {
YamlConfiguration config = new YamlConfiguration();
for(Map.Entry<String, Object> entry : serialize().entrySet())
config.set(entry.getKey(), entry.getValue());
return config;
}
}

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@ -21,28 +21,29 @@ package de.steamwar.bausystem.configplayer;
import de.steamwar.bausystem.config.ConfigField;
import de.steamwar.bausystem.config.YamlConfig;
import de.steamwar.bausystem.features.testblock.depthcounter.CountMode;
import de.steamwar.linkage.Linked;
import de.steamwar.sql.UserConfig;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerQuitEvent;
import java.io.StringReader;
import java.util.HashMap;
import java.util.List;
import java.util.Map;
import java.util.UUID;
import java.util.stream.Collectors;
public class Config extends YamlConfig {
private static final Map<UUID, Config> playerConfigurations = new HashMap<>();
public static Config get(Player player) {
return playerConfigurations.computeIfAbsent(player.getUniqueId(), uuid -> new Config(uuid, YamlConfiguration.loadConfiguration(new StringReader(UserConfig.getConfig(uuid, "bausystem")))));
public static Config get(Player player) { //TODO: NULL
return playerConfigurations.computeIfAbsent(player.getUniqueId(), uuid -> new Config(uuid, fromUserConfig(uuid, "bausystem")));
}
public static void saveAll() {
@ -57,16 +58,58 @@ public class Config extends YamlConfig {
@ConfigField
private boolean nightvision;
@Getter
@Setter
@ConfigField
private List<String> depthCounter;
@Getter
@ConfigField
private final Map<String, Integer> baugui = new HashMap<>();
private Config(UUID uuid, ConfigurationSection configuration) {
super(configuration);
this.uuid = uuid;
if(depthCounter == null)
depthCounter = CountMode.ALL().stream().map(CountMode::name).collect(Collectors.toList());
if(baugui.isEmpty()) {
// 0: ? | 1: ? | 2: 10 | 3: 3 | 4: 7 | 5: 17 | 6: 15 | 7: ? | 8: ?
// 9: 5 | 10: ? | 11: ? | 12: ? | 13: ? | 14: ? | 15: ? | 16: ? | 17: 16
// 18: 4 | 19: ? | 20: 19 | 21: 21 | 22: 9 | 23: 0 | 24: 1 | 25: ? | 26: 11
// 27: 6 | 28: ? | 29: ? | 30: ? | 31: ? | 32: ? | 33: ? | 34: ? | 35: 18
// 36: ? | 37: 23 | 38: 20 | 39: 8 | 40: 22 | 41: 26 | 42: 12 | 43: 14 | 44: ?
baugui.put("size", 45);
baugui.put("10", 2);
baugui.put("3", 3);
baugui.put("7", 4);
baugui.put("17", 5);
baugui.put("15", 6);
baugui.put("5", 9);
baugui.put("16", 17);
baugui.put("4", 18);
baugui.put("19", 20);
baugui.put("21", 21);
baugui.put("9", 22);
baugui.put("0", 23);
baugui.put("1", 24);
baugui.put("11", 26);
baugui.put("6", 27);
baugui.put("18", 35);
baugui.put("23", 37);
baugui.put("20", 38);
baugui.put("8", 39);
baugui.put("22", 40);
baugui.put("26", 41);
baugui.put("12", 42);
baugui.put("14", 43);
}
}
public void save() {
YamlConfiguration config = new YamlConfiguration();
for(Map.Entry<String, Object> entry : serialize().entrySet())
config.set(entry.getKey(), entry.getValue());
UserConfig.updatePlayerConfig(uuid, "bausystem", config.saveToString());
UserConfig.updatePlayerConfig(uuid, "bausystem", toYaml().saveToString());
}
@Linked

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@ -1,61 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.configplayer;
import de.steamwar.bausystem.features.hotbar.DefaultHotbar;
import lombok.experimental.UtilityClass;
import yapion.hierarchy.types.YAPIONObject;
@UtilityClass
public class ConfigCreator {
public static final int currentVersion = 1;
public YAPIONObject createDefaultConfig() {
YAPIONObject yapionObject = new YAPIONObject();
// This call should never be touched
yapionObject.add("@version", currentVersion);
// Any initialising goes into here
yapionObject.add("baugui", defaultBauGui());
// Default Hotbar Gui
yapionObject.add("hotbar", DefaultHotbar.defaultHotbar());
return yapionObject;
}
private YAPIONObject defaultBauGui() {
YAPIONObject yapionObject = new YAPIONObject();
// 0: ? | 1: ? | 2: 10 | 3: 3 | 4: 7 | 5: 17 | 6: 15 | 7: ? | 8: ?
// 9: 5 | 10: ? | 11: ? | 12: ? | 13: ? | 14: ? | 15: ? | 16: ? | 17: 16
// 18: 4 | 19: ? | 20: 19 | 21: 21 | 22: 9 | 23: 0 | 24: 1 | 25: ? | 26: 11
// 27: 6 | 28: ? | 29: ? | 30: ? | 31: ? | 32: ? | 33: ? | 34: ? | 35: 18
// 36: ? | 37: 23 | 38: 20 | 39: 8 | 40: 22 | 41: 26 | 42: 12 | 43: 14 | 44: ?
yapionObject.add("10", 2).add("3", 3).add("7", 4).add("17", 5).add("15", 6);
yapionObject.add("5", 9).add("4", 18).add("6", 27);
yapionObject.add("16", 17).add("11", 26).add("18", 35);
yapionObject.add("19", 20).add("21", 21).add("9", 22).add("0", 23).add("1", 24);
yapionObject.add("23", 37).add("20", 38).add("8", 39).add("22", 40).add("26", 41).add("12", 42).add("14", 43);
yapionObject.add("size", 45);
return yapionObject;
}
}

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@ -67,7 +67,7 @@ public class BauGUI {
if (!updating) {
OPEN_INVS.add(p);
}
BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
BauGuiMapping mapping = new BauGuiMapping(p);
SWInventory inv = new SWInventory(p, mapping.getSize(), BauSystem.MESSAGE.parse("GUI_NAME", p));
getITEMS().values().forEach(item -> {
if (!mapping.isShown(item.getId())) {

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@ -53,7 +53,7 @@ public class BauGuiEditor implements Listener {
private static final List<Player> open_Edits = new ArrayList<>();
public static void openGuiEditor(Player p, ItemStack cursor) {
BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
BauGuiMapping mapping = new BauGuiMapping(p);
Inventory inv = Bukkit.createInventory(null, mapping.getSize() + 9, BauSystem.MESSAGE.parse("GUI_EDITOR_TITLE", p));
for (Map.Entry<Integer, Integer> e : mapping.getMapping().entrySet()) {
if (e.getValue() >= 0) {
@ -78,7 +78,6 @@ public class BauGuiEditor implements Listener {
p.openInventory(inv);
p.getOpenInventory().setCursor(cursor == null ? new SWItem().getItemStack() : cursor);
open_Edits.add(p);
BauGuiMapping.startWatchdog();
}
private static ItemStack addId(ItemStack itemStack, int id) {
@ -101,7 +100,7 @@ public class BauGuiEditor implements Listener {
ItemStack i = event.getCurrentItem();
Player p = (Player) event.getWhoClicked();
BauGuiMapping mapping = BauGuiMapping.getGuiMapping(p);
BauGuiMapping mapping = new BauGuiMapping(p);
if (event.getClickedInventory() == p.getInventory()) {
event.setCancelled(true);
}
@ -194,13 +193,10 @@ public class BauGuiEditor implements Listener {
}
private void saveMapping(Player p) {
saveMapping(p.getOpenInventory(), BauGuiMapping.getGuiMapping(p));
saveMapping(p.getOpenInventory(), new BauGuiMapping(p));
}
private void saveMapping(InventoryView view, BauGuiMapping mapping) {
if (mapping.isSaved()) {
return;
}
HashMap<Integer, Integer> newMapping = new HashMap<>();
for (int i = 0; i < view.getTopInventory().getContents().length; i++) {
@ -216,7 +212,6 @@ public class BauGuiEditor implements Listener {
}
mapping.setMapping(newMapping);
mapping.save();
}
@EventHandler
@ -227,7 +222,7 @@ public class BauGuiEditor implements Listener {
Player p = (Player) event.getPlayer();
saveMapping(event.getView(), BauGuiMapping.getGuiMapping(p));
saveMapping(event.getView(), new BauGuiMapping(p));
open_Edits.remove(p);
}
}

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@ -19,82 +19,50 @@
package de.steamwar.bausystem.features.gui.editor;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.features.gui.BauGUI;
import de.steamwar.bausystem.linkage.specific.BauGuiItem;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import org.bukkit.scheduler.BukkitTask;
import yapion.hierarchy.types.YAPIONObject;
import java.util.*;
import java.util.Map;
import java.util.stream.Collectors;
public class BauGuiMapping {
private static final HashMap<UUID, BauGuiMapping> fromUUID = new HashMap<>();
private static final List<BauGuiMapping> mappings = new ArrayList<>();
private static BukkitTask task;
public static void startWatchdog() {
if (task == null) {
Bukkit.getScheduler().runTaskTimer(BauSystem.getInstance(), bukkitTask -> {
mappings.forEach(BauGuiMapping::tick);
if (BauGuiEditor.getOpen_Edits().isEmpty()) {
bukkitTask.cancel();
task = null;
}
}, 1, 1);
}
}
@Getter
private final YAPIONObject object;
@Getter
private final Player owner;
@Getter
@Setter
private boolean saved;
protected BauGuiMapping(YAPIONObject object, Player p) {
this.object = object;
public BauGuiMapping(Player p) {
this.owner = p;
fromUUID.put(p.getUniqueId(), this);
mappings.add(this);
}
public static BauGuiMapping getGuiMapping(Player p) {
BauGuiMapping mapping = fromUUID.get(p.getUniqueId());
if (mapping == null) {
YAPIONObject yapionObject = Config.getInstance().get(p);
mapping = new BauGuiMapping(yapionObject.getObject("baugui"), p);
}
return mapping;
private Map<String, Integer> getInternalMapping() {
return Config.get(owner).getBaugui();
}
public boolean isShown(int id) {
return object.getPlainValueOrDefault(Integer.toString(id), -1) >= 0;
return getInternalMapping().getOrDefault(Integer.toString(id), -1) >= 0;
}
public int getSlot(int id) {
return object.getPlainValue(Integer.toString(id));
return getInternalMapping().getOrDefault(Integer.toString(id), 0);
}
public Map<Integer, Integer> getMapping() {
return internalReadMap();
return getInternalMapping().entrySet().stream().collect(Collectors.toMap(entry -> Integer.valueOf(entry.getKey()), Map.Entry::getValue));
}
public void setMapping(Map<Integer, Integer> mapping) {
internalWriteMap(mapping);
Map<String, Integer> map = getInternalMapping();
map.clear();
for(Map.Entry<Integer, Integer> entry : mapping.entrySet())
map.put(String.valueOf(entry.getKey()), entry.getValue());
Config.get(owner).save();
}
public int getSize() {
return object.getPlainValueOrDefault("size", 45);
return getInternalMapping().getOrDefault("size", 45);
}
public void setSize(int size) {
@ -102,37 +70,6 @@ public class BauGuiMapping {
return;
}
object.add("size", size);
}
private void tick() {
this.saved = false;
}
public void save() {
if (saved) return;
YAPIONObject config = Config.getInstance().get(owner);
config.add("baugui", object);
Config.getInstance().save(owner);
saved = true;
}
private Map<Integer, Integer> internalReadMap() {
Map<Integer, Integer> map = new HashMap<>();
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
Integer value = object.getPlainValueOrDefault(e.getKey().toString(), -1);
if (value == -1) continue;
map.put(e.getKey(), value);
}
return map;
}
private void internalWriteMap(Map<Integer, Integer> map) {
for (Map.Entry<Integer, BauGuiItem> e : BauGUI.getITEMS().entrySet()) {
object.remove(e.getKey().toString());
Integer value = map.getOrDefault(e.getKey(), -1);
if (value == -1) continue;
object.add(e.getKey().toString(), value);
}
getInternalMapping().put("size", size);
}
}

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@ -19,75 +19,89 @@
package de.steamwar.bausystem.features.hotbar;
import de.steamwar.bausystem.configplayer.Config;
import de.steamwar.bausystem.config.ConfigField;
import de.steamwar.bausystem.config.YamlConfig;
import de.steamwar.core.Core;
import lombok.experimental.UtilityClass;
import de.steamwar.sql.UserConfig;
import lombok.Getter;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import yapion.hierarchy.types.YAPIONArray;
import yapion.hierarchy.types.YAPIONObject;
import yapion.hierarchy.types.YAPIONValue;
import yapion.parser.YAPIONParser;
import yapion.serializing.YAPIONDeserializer;
import yapion.serializing.YAPIONSerializer;
import org.bukkit.inventory.meta.ItemMeta;
import java.util.HashSet;
import java.util.Set;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.stream.Collectors;
@UtilityClass
public class DefaultHotbar {
public class DefaultHotbar extends YamlConfig {
private final YAPIONArray DEFAULT_HOTBAR = YAPIONParser.parse("{[{@type(org.bukkit.inventory.ItemStack)v(2230)type(WOODEN_AXE)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(WorldEdit Wand)lore{@type(java.util.ArrayList)values[Left click: select pos #1,Right click: select pos #2]}}},{@type(org.bukkit.inventory.ItemStack)v(2230)type(COMPASS)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(Navigation Wand)lore{@type(java.util.ArrayList)values[Left click: jump to location,Right click: pass through walls]}}},null,null,null,null,null,null,{@type(org.bukkit.inventory.ItemStack)v(2230)type(NETHER_STAR)meta{@type(org.bukkit.inventory.meta.ItemMeta)meta-type(UNSPECIFIC)display-name(§eBau GUI)}},null,null,{@type(org.bukkit.inventory.ItemStack)v(3117)type(ELYTRA)},null]}").getArray("");
public static final String configName = "bauhotbar-" + Core.getVersion();
public void updateHotbar(Player p) {
ItemStack[] hotbar = new ItemStack[13];
System.arraycopy(p.getInventory().getContents(), 0, hotbar, 0, 9);
System.arraycopy(p.getInventory().getArmorContents(), 0, hotbar, 9, 4);
YAPIONArray yapionArray = new YAPIONArray();
for (ItemStack itemStack : hotbar) {
if (itemStack != null) {
yapionArray.add(YAPIONSerializer.serialize(itemStack));
} else {
yapionArray.add(new YAPIONValue<>(null));
}
public static DefaultHotbar get(Player p) {
return new DefaultHotbar(p, fromUserConfig(p.getUniqueId(), configName));
}
private final Player player;
@Getter
@ConfigField
private final List<ItemStack> hotbar = new ArrayList<>(13);
public DefaultHotbar(Player player, ConfigurationSection config) {
super(config);
this.player = player;
if(hotbar.isEmpty()) {
hotbar.add(newNamedStack(Material.WOODEN_AXE, "WorldEdit Wand", "Left click: select pos #1", "Right click: select pos #2"));
hotbar.add(newNamedStack(Material.COMPASS, "Navigation Wand", "Left click: jump to location", "Right click: pass through walls"));
hotbar.add(null);
hotbar.add(null);
hotbar.add(null);
hotbar.add(null);
hotbar.add(null);
hotbar.add(null);
hotbar.add(newNamedStack(Material.NETHER_STAR, "§eBau GUI"));
hotbar.add(null);
hotbar.add(null);
hotbar.add(new ItemStack(Material.ELYTRA));
hotbar.add(null);
}
Config.getInstance().get(p).add("hotbar-" + Core.getVersion(), yapionArray);
Config.getInstance().save(p);
}
public void setHotbar(Player p) {
ItemStack[] hotbar = getItems(p);
ItemStack[] inv = p.getInventory().getContents();
ItemStack[] armor = p.getInventory().getArmorContents();
System.arraycopy(hotbar, 0, inv, 0, 9);
System.arraycopy(hotbar, 9, armor, 0, 4);
p.getInventory().setContents(inv);
p.getInventory().setArmorContents(armor);
public void update() {
hotbar.clear();
for(int i = 0; i < 9; i++)
hotbar.add(player.getInventory().getContents()[i]);
for(int i = 0; i < 4; i++)
hotbar.add(player.getInventory().getArmorContents()[i]);
UserConfig.updatePlayerConfig(player.getUniqueId(), configName, toYaml().saveToString());
}
public ItemStack[] getItems(Player p) {
Config.getInstance().get(p).remap("hotbar", "hotbar-19");
YAPIONArray yapionArray = Config.getInstance().get(p).getYAPIONArrayOrSetDefault("hotbar-" + Core.getVersion(), defaultHotbar());
ItemStack[] hotbar = new ItemStack[13];
Set<Integer> invalid = new HashSet<>();
yapionArray.forEach((integer, yapionAnyType) -> {
if (yapionAnyType instanceof YAPIONValue) {
hotbar[integer] = null;
} else {
try {
hotbar[integer] = YAPIONDeserializer.deserialize((YAPIONObject) yapionAnyType);
} catch (Exception e) {
invalid.add(integer);
hotbar[integer] = null;
}
}
});
invalid.forEach(i -> yapionArray.set(i, new YAPIONValue<>(null)));
if (!invalid.isEmpty()) Config.getInstance().save(p);
return hotbar;
public void load() {
ItemStack[] inv = player.getInventory().getContents();
ItemStack[] armor = player.getInventory().getArmorContents();
System.arraycopy(hotbar.toArray(new ItemStack[0]), 0, inv, 0, 9);
System.arraycopy(hotbar.toArray(new ItemStack[0]), 9, armor, 0, 4);
player.getInventory().setContents(inv);
player.getInventory().setArmorContents(armor);
}
public YAPIONArray defaultHotbar() {
return DEFAULT_HOTBAR;
private static ItemStack newNamedStack(Material material, String displayName, String... lore) {
ItemStack stack = new ItemStack(material);
ItemMeta meta = stack.getItemMeta();
if(displayName != null)
meta.setDisplayName(displayName);
if(lore.length > 0)
meta.setLore(Arrays.stream(lore).collect(Collectors.toList()));
stack.setItemMeta(meta);
return stack;
}
}

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@ -26,6 +26,8 @@ import de.steamwar.linkage.Linked;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import java.util.List;
@Linked
public class HotbarCommand extends SWCommand {
@ -36,23 +38,23 @@ public class HotbarCommand extends SWCommand {
@Register(value = "load", description = "HOTBAR_HELP_LOAD")
public void loadHotbar(Player p) {
DefaultHotbar.setHotbar(p);
DefaultHotbar.get(p).load();
BauSystem.MESSAGE.send("HOTBAR_LOADED", p);
}
@Register(value = "save", description = "HOTBAR_HELP_SAVE")
public void saveHotbar(Player p) {
DefaultHotbar.updateHotbar(p);
DefaultHotbar.get(p).update();
BauSystem.MESSAGE.send("HOTBAR_SAVED", p);
}
@Register(value = "show", description = "HOTBAR_HELP_SHOW")
public void showHotbar(Player p) {
SWInventory inv = new SWInventory(p, 18, BauSystem.MESSAGE.parse("HOTBAR_INVENTORY", p));
ItemStack[] hotbar = DefaultHotbar.getItems(p);
for (int i = 0; i < hotbar.length; i++) {
if (hotbar[i] == null) continue;
inv.setItem(i, hotbar[i], clickType -> {
List<ItemStack> hotbar = DefaultHotbar.get(p).getHotbar();
for (int i = 0; i < hotbar.size(); i++) {
if (hotbar.get(i) == null) continue;
inv.setItem(i, hotbar.get(i), clickType -> {
});
}
inv.open();

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@ -31,7 +31,7 @@ public class HotbarListener implements Listener {
@EventHandler(priority = EventPriority.LOWEST)
public void onPlayerJoin(PlayerJoinEvent event) {
if (allNull(event.getPlayer().getInventory().getContents()) && allNull(event.getPlayer().getInventory().getArmorContents())) {
DefaultHotbar.setHotbar(event.getPlayer());
DefaultHotbar.get(event.getPlayer()).load();
}
}

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@ -34,14 +34,9 @@ import net.md_5.bungee.api.chat.ClickEvent;
import org.bukkit.Bukkit;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import yapion.hierarchy.output.StringOutput;
import yapion.hierarchy.types.YAPIONObject;
import java.io.File;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import java.util.*;
@Linked
public class SkinCommand extends SWCommand {
@ -98,17 +93,15 @@ public class SkinCommand extends SWCommand {
Region.copy(region.getMinPointTestblock(), region.getMaxPointTestblock(), testblockFile);
}
YAPIONObject yapionObject = new YAPIONObject();
yapionObject.add("name", name);
Prototype.Skin skin = new Prototype.Skin(Collections.emptyMap());
if (!creator.equals("public")) {
yapionObject.add("creator", creator);
skin.setCreator(creator);
}
yapionObject.add("type", typeKuerzel);
yapionObject.add("schematic", arenaFile.getPath());
skin.setSchematic(arenaFile.getPath());
if (testblockFile != null) {
yapionObject.add("testblockSchematic", testblockFile.getPath());
skin.setTestblockSchematic(testblockFile.getPath());
}
BauSystem.MESSAGE.send("SKIN_MESSAGE", p, BauSystem.MESSAGE.parse("SKIN_MESSAGE_HOVER", p), new ClickEvent(ClickEvent.Action.COPY_TO_CLIPBOARD, yapionObject.toYAPION(new StringOutput(true)).getResult()));
BauSystem.MESSAGE.send("SKIN_MESSAGE", p, BauSystem.MESSAGE.parse("SKIN_MESSAGE_HOVER", p), new ClickEvent(ClickEvent.Action.COPY_TO_CLIPBOARD, skin.toYaml().saveToString()));
}
@Register("boundary")

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@ -25,7 +25,6 @@ import de.steamwar.bausystem.region.Region;
import lombok.experimental.UtilityClass;
import org.bukkit.entity.Player;
import org.bukkit.util.Vector;
import yapion.hierarchy.types.YAPIONObject;
import java.util.*;
import java.util.stream.Collectors;
@ -35,8 +34,6 @@ public class DepthCounter {
public final Map<Region, Set<Depth>> depthMap = new HashMap<>();
private static final YAPIONObject DEFAULT = new YAPIONObject().add("X", "").add("Y", "").add("Z", "");
public void toggleMode(final Player p, final CountMode countMode) {
if (isActive(p, countMode)) {
removeMode(p, countMode);
@ -46,29 +43,27 @@ public class DepthCounter {
}
public boolean isActive(final Player p, final CountMode countMode) {
return Config.getInstance().get(p).getYAPIONObjectOrSetDefault("depth-counter", (YAPIONObject) DEFAULT.copy()).containsKey(countMode.name());
return Config.get(p).getDepthCounter().contains(countMode.name());
}
public void addMode(final Player p, final CountMode countMode) {
if (!isActive(p, countMode)) {
Config.getInstance().get(p).getObject("depth-counter").add(countMode.name(), "");
Config.get(p).getDepthCounter().add(countMode.name());
}
}
public void removeMode(final Player p, final CountMode countMode) {
if (isActive(p, countMode)) {
Config.getInstance().get(p).getObject("depth-counter").remove(countMode.name());
Config.get(p).getDepthCounter().remove(countMode.name());
}
}
public void setModes(final Player p, final Set<CountMode> countModes) {
YAPIONObject yapionObject = new YAPIONObject();
countModes.forEach(countMode -> yapionObject.put(countMode.name(), ""));
Config.getInstance().get(p).put("depth-counter", yapionObject);
Config.get(p).setDepthCounter(countModes.stream().map(CountMode::name).collect(Collectors.toList()));
}
public void removePlayer(final Player p) {
Config.getInstance().get(p).put("depth-counter", new YAPIONObject());
Config.get(p).getDepthCounter().clear();
}
public Vector blockVector(Vector vector) {
@ -76,11 +71,7 @@ public class DepthCounter {
}
public Set<CountMode> getModes(Player p) {
Set<CountMode> countModes = new HashSet<>();
Config.getInstance().get(p).getYAPIONObjectOrSetDefault("depth-counter", (YAPIONObject) DEFAULT.copy()).forEach((s, yapionAnyType) -> {
countModes.add(CountMode.valueOf(s));
});
return countModes.stream().sorted().collect(Collectors.toCollection(LinkedHashSet::new));
return Config.get(p).getDepthCounter().stream().map(CountMode::valueOf).sorted().collect(Collectors.toCollection(LinkedHashSet::new));
}
public boolean hasModes(Player p) {

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@ -33,9 +33,7 @@ import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.scheduler.BukkitRunnable;
import org.bukkit.scheduler.BukkitTask;
import yapion.utils.ReflectionsUtils;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
@ -45,7 +43,7 @@ import java.util.stream.Collectors;
@UtilityClass
public class FreezeUtils {
private static final Field field;
private static final Reflection.FieldAccessor<Boolean> field;
public static final boolean freezeEnabled;
private static final Reflection.MethodInvoker getWorldHandle = Reflection.getTypedMethod(Reflection.getClass("{obc}.CraftWorld"), "getHandle", null);
@ -56,8 +54,11 @@ public class FreezeUtils {
private static final World world;
static {
field = ReflectionsUtils.getField(Reflection.getClass("{nms.server.level}.WorldServer"), "freezed");
if (field != null) field.setAccessible(true);
Reflection.FieldAccessor<Boolean> f = null;
try {
f = Reflection.getField("{nms.server.level}.WorldServer", "freezed", boolean.class);
} catch (IllegalArgumentException ignored) {}
field = f;
freezeEnabled = field != null;
world = Bukkit.getWorlds().get(0);
}
@ -76,13 +77,9 @@ public class FreezeUtils {
private void setFreeze(World world, boolean state) {
if (freezeEnabled) {
try {
field.set(getWorldHandle.invoke(world), state);
cacheEntityPackets(state);
frozen = state;
} catch (IllegalAccessException e) {
// Ignored;
}
field.set(getWorldHandle.invoke(world), state);
cacheEntityPackets(state);
frozen = state;
}
}

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@ -19,88 +19,70 @@
package de.steamwar.bausystem.features.warp;
import de.steamwar.bausystem.config.ConfigField;
import de.steamwar.bausystem.config.YamlConfig;
import de.steamwar.bausystem.worlddata.WorldData;
import lombok.Getter;
import org.bukkit.*;
import org.bukkit.Location;
import org.bukkit.Material;
import org.bukkit.Sound;
import org.bukkit.SoundCategory;
import org.bukkit.entity.Player;
import org.bukkit.event.player.PlayerTeleportEvent;
import yapion.hierarchy.types.YAPIONObject;
import java.util.*;
import java.util.ArrayList;
import java.util.List;
import java.util.Map;
import java.util.Set;
@Getter
public class Warp {
private static Map<String, Warp> warpMap = new HashMap<>();
static {
Warp worldSpawn = new Warp("WorldSpawn");
worldSpawn.setLocation(Bukkit.getWorlds().get(0).getSpawnLocation());
worldSpawn.setMat(Material.NETHER_STAR);
warpMap.put("WorldSpawn", worldSpawn);
}
public class Warp extends YamlConfig {
@ConfigField
private String name;
@ConfigField
private Location location;
@ConfigField
private Material mat;
private Warp(String name) {
public Warp(String name, Location location, Material mat) {
this.name = name;
this.location = location;
this.mat = mat;
WorldData.getInstance().addWarp(this);
}
public Warp(String name, Player player) {
this.name = name;
this.location = player.getLocation();
this.mat = Material.COMPASS;
warpMap.put(name, this);
WorldData.getInstance().addWarp(this);
}
public Warp(String name, YAPIONObject object) {
this.name = name;
double x = object.getPlainValue("x");
double y = object.getPlainValue("y");
double z = object.getPlainValue("z");
float yaw = object.getPlainValue("yaw");
float pitch = object.getPlainValue("pitch");
location = new Location(Bukkit.getWorlds().get(0), x, y, z, yaw, pitch);
mat = Material.getMaterial(object.getPlainValue("material"));
warpMap.put(name, this);
}
public YAPIONObject output() {
YAPIONObject yapionObject = new YAPIONObject();
yapionObject.add("x", location.getX());
yapionObject.add("y", location.getY());
yapionObject.add("z", location.getZ());
yapionObject.add("yaw", location.getYaw());
yapionObject.add("pitch", location.getPitch());
yapionObject.add("material", mat.toString());
return yapionObject;
public Warp(Map<String, Object> map) {
super(map);
}
public static Set<String> getWarpNames() {
return warpMap.keySet();
return WorldData.getInstance().getWarps().keySet();
}
public static List<Warp> getWarps() {
return new ArrayList<>(warpMap.values());
return new ArrayList<>(WorldData.getInstance().getWarps().values());
}
public static Warp getWarp(String name) {
return warpMap.get(name);
return WorldData.getInstance().getWarps().get(name);
}
public void setMat(Material mat) {
this.mat = mat;
}
public void setLocation(Location location) {
this.location = location;
}
public void delete() {
warpMap.remove(name);
WorldData.getWarpData().remove(name);
WorldData.getInstance().getWarps().remove(name);
}
public void teleport(Player player) {

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@ -22,26 +22,22 @@ package de.steamwar.bausystem.features.warp;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.utils.ListChatView;
import de.steamwar.bausystem.worlddata.WorldData;
import de.steamwar.command.SWCommand;
import de.steamwar.command.SWCommandUtils;
import de.steamwar.command.TypeMapper;
import de.steamwar.command.TypeValidator;
import de.steamwar.linkage.Linked;
import de.steamwar.linkage.api.Disable;
import de.steamwar.linkage.api.Enable;
import net.md_5.bungee.api.ChatColor;
import net.md_5.bungee.api.chat.ClickEvent;
import net.md_5.bungee.api.chat.ComponentBuilder;
import net.md_5.bungee.api.chat.HoverEvent;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.entity.Player;
import yapion.hierarchy.types.YAPIONObject;
import java.util.ArrayList;
@Linked
public class WarpCommand extends SWCommand implements Disable, Enable {
public class WarpCommand extends SWCommand {
private static final String[] FORBIDDEN_NAMES = new String[]{
"add", "create", "delete", "list", "info", "gui"
@ -141,19 +137,4 @@ public class WarpCommand extends SWCommand implements Disable, Enable {
player.performCommand("warp list " + String.join(" ", args));
}
}
@Override
public void enable() {
WorldData.getWarpData().forEach((name, yapionAnyType) -> {
new Warp(name, (YAPIONObject) yapionAnyType);
});
}
@Override
public void disable() {
YAPIONObject yapionObject = WorldData.getWarpData();
for (Warp warp : Warp.getWarps()) {
yapionObject.add(warp.getName(), warp.output());
}
}
}

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@ -22,6 +22,7 @@ package de.steamwar.bausystem.region;
import de.steamwar.bausystem.config.ConfigField;
import de.steamwar.bausystem.config.YamlConfig;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.configuration.ConfigurationSection;
import java.io.File;
@ -53,6 +54,7 @@ public class Prototype extends YamlConfig {
}
@Getter
@Setter
public static class Skin extends YamlConfig {
@ConfigField
private String creator;

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@ -21,24 +21,17 @@ package de.steamwar.bausystem.worlddata;
import de.steamwar.bausystem.config.ConfigField;
import de.steamwar.bausystem.config.YamlConfig;
import de.steamwar.bausystem.features.warp.Warp;
import de.steamwar.bausystem.region.FlagStorage;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserConfig;
import lombok.Getter;
import lombok.Setter;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.configuration.ConfigurationSection;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.configuration.serialization.ConfigurationSerialization;
import yapion.hierarchy.output.FileOutput;
import yapion.hierarchy.types.YAPIONObject;
import yapion.parser.InputStreamCharsets;
import yapion.parser.YAPIONParser;
import yapion.parser.options.StreamOptions;
import java.io.BufferedInputStream;
import java.io.File;
import java.io.FileInputStream;
import java.io.IOException;
import java.util.HashMap;
import java.util.Map;
@ -47,7 +40,8 @@ public class WorldData extends YamlConfig {
static {
ConfigurationSerialization.registerClass(FlagStorage.class);
YamlConfig.register(RegionConfig.class);
register(RegionConfig.class);
register(Warp.class);
}
private static final File optionsFile = new File(Bukkit.getWorlds().get(0).getWorldFolder(), "options.yml");
@ -56,28 +50,29 @@ public class WorldData extends YamlConfig {
@ConfigField
private final Map<String, RegionConfig> regionConfigs = new HashMap<>();
@Getter
@ConfigField
private final Map<String, Warp> warps = new HashMap<>();
public WorldData(ConfigurationSection configuration) {
super(configuration);
instance = this;
if(warps.isEmpty()) {
new Warp("WorldSpawn", Bukkit.getWorlds().get(0).getSpawnLocation(), Material.NETHER_STAR);
}
}
public RegionConfig getRegionConfig(String region) {
return regionConfigs.computeIfAbsent(region, name -> new RegionConfig());
}
public YAPIONObject getWarpData() {
return getWorldData().getYAPIONObjectOrSetDefault("warps", new YAPIONObject());
public void addWarp(Warp warp) {
warps.put(warp.getName(), warp);
}
public void save() {
YamlConfiguration config = new YamlConfiguration();
for(Map.Entry<String, Object> entry : serialize().entrySet())
config.set(entry.getKey(), entry.getValue());
try {
config.save(optionsFile);
toYaml().save(optionsFile);
} catch (IOException ignored) {}
}