Merge remote-tracking branch 'origin/master'
Dieser Commit ist enthalten in:
Commit
10b5d9d3c1
@ -0,0 +1,69 @@
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
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import de.steamwar.command.SWCommand;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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public class FireCommand extends SWCommand {
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public FireCommand() {
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super("fire");
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}
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§efire §8- §7Toggle Feuerschaden");
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}
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@Register
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public void toggleCommand(Player p) {
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if (!permissionCheck(p)) return;
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Region region = Region.getRegion(p.getLocation());
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if (toggle(region)) {
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RegionUtils.actionBar(region, getEnableMessage());
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} else {
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RegionUtils.actionBar(region, getDisableMessage());
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}
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}
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private String getNoPermMessage() {
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return "§cDu darfst hier nicht Feuerschaden (de-)aktivieren";
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}
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private String getEnableMessage() {
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return "§cRegions Feuerschaden deaktiviert";
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}
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private String getDisableMessage() {
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return "§aRegions Feuerschaden aktiviert";
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}
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private boolean toggle(Region region) {
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switch (region.getPlain(Flag.FIRE, FireMode.class)) {
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case ALLOW:
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region.set(Flag.FIRE, FireMode.DENY);
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return true;
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default:
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case DENY:
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region.set(Flag.FIRE, FireMode.ALLOW);
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return false;
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}
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}
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private boolean permissionCheck(Player player) {
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
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return false;
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}
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return true;
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}
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}
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@ -0,0 +1,26 @@
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.block.BlockBurnEvent;
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import org.bukkit.event.block.BlockSpreadEvent;
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@Linked(LinkageType.LISTENER)
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public class FireListener implements Listener {
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@EventHandler
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public void onFireDamage(BlockBurnEvent e) {
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
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}
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@EventHandler
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public void onFireSpread(BlockSpreadEvent e) {
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FIRE, FireMode.class) == FireMode.DENY) e.setCancelled(true);
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}
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}
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@ -0,0 +1,69 @@
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
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import de.steamwar.command.SWCommand;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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public class FreezeCommand extends SWCommand {
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public FreezeCommand() {
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super("freeze", "stoplag");
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}
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§efreeze §8- §7Toggle Freeze");
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}
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@Register
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public void toggleCommand(Player p) {
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if (!permissionCheck(p)) return;
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Region region = Region.getRegion(p.getLocation());
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if (toggle(region)) {
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RegionUtils.actionBar(region, getEnableMessage());
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} else {
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RegionUtils.actionBar(region, getDisableMessage());
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}
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}
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private String getNoPermMessage() {
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return "§cDu darfst diese Welt nicht einfrieren";
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}
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private String getEnableMessage(){
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return "§cRegion eingefroren";
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}
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private String getDisableMessage(){
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return "§aRegion aufgetaut";
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}
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private boolean toggle(Region region) {
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switch (region.getPlain(Flag.FREEZE, FreezeMode.class)) {
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case ACTIVE:
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region.set(Flag.FREEZE, FreezeMode.INACTIVE);
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return false;
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default:
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case INACTIVE:
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region.set(Flag.FREEZE, FreezeMode.ACTIVE);
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return true;
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}
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}
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private boolean permissionCheck(Player player) {
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
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return false;
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}
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return true;
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}
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}
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@ -0,0 +1,85 @@
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.EntityType;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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||||
import org.bukkit.event.block.*;
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||||
import org.bukkit.event.entity.EntityChangeBlockEvent;
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import org.bukkit.event.entity.EntitySpawnEvent;
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||||
import org.bukkit.event.inventory.InventoryMoveItemEvent;
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||||
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@Linked(LinkageType.LISTENER)
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public class FreezeListener implements Listener {
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@EventHandler
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public void onEntitySpawn(EntitySpawnEvent e) {
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if (Region.getRegion(e.getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.INACTIVE) {
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return;
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}
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e.setCancelled(true);
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if (e.getEntityType() == EntityType.PRIMED_TNT) {
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Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
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e.getLocation().getBlock().setType(Material.TNT, false);
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}, 1L);
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}
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}
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@EventHandler
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public void onBlockCanBuild(BlockCanBuildEvent e) {
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if (!e.isBuildable()) return;
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.INACTIVE) return;
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if (e.getMaterial() == Material.TNT) {
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e.setBuildable(false);
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e.getBlock().setType(Material.TNT, false);
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}
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}
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@EventHandler
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public void onEntityChangeBlock(EntityChangeBlockEvent e) {
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) e.setCancelled(true);
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}
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@EventHandler
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public void onPhysicsEvent(BlockPhysicsEvent e){
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) e.setCancelled(true);
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}
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@EventHandler
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public void onPistonExtend(BlockPistonExtendEvent e){
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) e.setCancelled(true);
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}
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@EventHandler
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public void onPistonRetract(BlockPistonRetractEvent e){
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) e.setCancelled(true);
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}
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@EventHandler
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public void onBlockGrow(BlockGrowEvent e){
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) e.setCancelled(true);
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}
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@EventHandler
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public void onRedstoneEvent(BlockRedstoneEvent e) {
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) e.setNewCurrent(e.getOldCurrent());
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}
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@EventHandler
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public void onBlockDispense(BlockDispenseEvent e) {
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if (Region.getRegion(e.getBlock().getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) e.setCancelled(true);
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}
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@EventHandler
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public void onInventoryMoveEvent(InventoryMoveItemEvent e){
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if (Region.getRegion(e.getDestination().getLocation()).getPlain(Flag.FREEZE, FreezeMode.class) == FreezeMode.ACTIVE) e.setCancelled(true);
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}
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}
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@ -0,0 +1,62 @@
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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||||
import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
|
||||
import de.steamwar.bausystem.region.Region;
|
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import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
@Linked(LinkageType.COMMAND)
|
||||
public class ProtectCommand extends SWCommand {
|
||||
|
||||
public ProtectCommand() {
|
||||
super("protect");
|
||||
}
|
||||
|
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@Register(help = true)
|
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public void genericHelp(Player p, String... args) {
|
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p.sendMessage("§8/§eprotect §8- §7Schütze die Region");
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||||
p.sendMessage("§8/§eprotect §8[§7Schematic§8] §8- §7Schütze die Region mit einer Schematic");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void genericProtectCommand(Player p) {
|
||||
if (!permissionCheck(p)) return;
|
||||
Region region = regionCheck(p);
|
||||
if (region == null) return;
|
||||
switch (region.getPlain(Flag.PROTECT, ProtectMode.class)) {
|
||||
case ACTIVE:
|
||||
region.set(Flag.PROTECT, ProtectMode.INACTIVE);
|
||||
RegionUtils.actionBar(region, "§cBoden Schutz aufgehoben");
|
||||
break;
|
||||
default:
|
||||
case INACTIVE:
|
||||
region.set(Flag.PROTECT, ProtectMode.ACTIVE);
|
||||
RegionUtils.actionBar(region, "§aBoden geschützt");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean permissionCheck(Player player) {
|
||||
if (!Permission.hasPermission(player, Permission.WORLDEDIT)) {
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Boden schützen");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
private Region regionCheck(Player player) {
|
||||
Region region = Region.getRegion(player.getLocation());
|
||||
if (region.getFloorLevel() == 0) {
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner (M)WG-Region");
|
||||
return null;
|
||||
}
|
||||
return region;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,27 @@
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.linkage.LinkageType;
|
||||
import de.steamwar.bausystem.linkage.Linked;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
|
||||
@Linked(LinkageType.LISTENER)
|
||||
public class ProtectListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onExplode(EntityExplodeEvent event) {
|
||||
Region region = Region.getRegion(event.getLocation());
|
||||
if (region.getFloorLevel() == 0) {
|
||||
return;
|
||||
}
|
||||
if (region.getPlain(Flag.PROTECT, ProtectMode.class) == ProtectMode.INACTIVE) {
|
||||
return;
|
||||
}
|
||||
event.blockList().removeIf(block -> block.getY() < region.getFloorLevel());
|
||||
}
|
||||
|
||||
}
|
119
BauSystem_Main/src/de/steamwar/bausystem/features/region/TNTCommand.java
Normale Datei
119
BauSystem_Main/src/de/steamwar/bausystem/features/region/TNTCommand.java
Normale Datei
@ -0,0 +1,119 @@
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import de.steamwar.bausystem.linkage.LinkageType;
|
||||
import de.steamwar.bausystem.linkage.Linked;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.command.SWCommand;
|
||||
import de.steamwar.command.SWCommandUtils;
|
||||
import de.steamwar.command.TypeMapper;
|
||||
import org.bukkit.entity.Player;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@Linked(LinkageType.COMMAND)
|
||||
public class TNTCommand extends SWCommand {
|
||||
|
||||
public TNTCommand() {
|
||||
super("tnt");
|
||||
}
|
||||
|
||||
@Register(help = true)
|
||||
public void genericHelp(Player p, String... args) {
|
||||
p.sendMessage("§8/§etnt §8- §7Ändere das TNT verhalten");
|
||||
p.sendMessage("§8/§etnt §8[§7Mode§8] §8- §7Setzte das TNT verhalten auf einen Modus");
|
||||
}
|
||||
|
||||
@Register
|
||||
public void toggleCommand(Player p) {
|
||||
if (!permissionCheck(p)) return;
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
tntToggle(region, null, null);
|
||||
}
|
||||
|
||||
@Register
|
||||
public void setCommand(Player p, TNTMode tntMode) {
|
||||
if (!permissionCheck(p)) return;
|
||||
Region region = Region.getRegion(p.getLocation());
|
||||
|
||||
String requestedMessage = null;
|
||||
switch (tntMode) {
|
||||
case ALLOW:
|
||||
requestedMessage = getEnableMessage();
|
||||
break;
|
||||
case DENY:
|
||||
requestedMessage = getDisableMessage();
|
||||
break;
|
||||
case ONLY_TB:
|
||||
requestedMessage = getTestblockEnableMessage();
|
||||
break;
|
||||
}
|
||||
tntToggle(region, tntMode, requestedMessage);
|
||||
}
|
||||
|
||||
@ClassMapper(value = TNTMode.class, local = true)
|
||||
public TypeMapper<TNTMode> tntModeTypeMapper() {
|
||||
Map<String, TNTMode> tntModeMap = new HashMap<>();
|
||||
tntModeMap.put("an", TNTMode.ALLOW);
|
||||
tntModeMap.put("on", TNTMode.ALLOW);
|
||||
tntModeMap.put("aus", TNTMode.DENY);
|
||||
tntModeMap.put("off", TNTMode.DENY);
|
||||
tntModeMap.put("testblock", TNTMode.ONLY_TB);
|
||||
tntModeMap.put("tb", TNTMode.ONLY_TB);
|
||||
List<String> tabCompletes = new ArrayList<>(tntModeMap.keySet());
|
||||
return SWCommandUtils.createMapper(s -> tntModeMap.getOrDefault(s, null), s -> tabCompletes);
|
||||
}
|
||||
|
||||
private String getEnableMessage() {
|
||||
return "§aTNT-Schaden aktiviert";
|
||||
}
|
||||
|
||||
private String getDisableMessage() {
|
||||
return "§cTNT-Schaden deaktiviert";
|
||||
}
|
||||
|
||||
private String getTestblockEnableMessage() {
|
||||
return "§aTNT-Schaden außerhalb Baurahmen aktiviert";
|
||||
}
|
||||
|
||||
private void tntToggle(Region region, TNTMode requestedMode, String requestedMessage) {
|
||||
if (requestedMode != null && region.hasType(RegionType.TESTBLOCK)) {
|
||||
region.set(Flag.TNT, requestedMode);
|
||||
RegionUtils.actionBar(region, requestedMessage);
|
||||
return;
|
||||
}
|
||||
switch (region.getPlain(Flag.TNT, TNTMode.class)) {
|
||||
case ALLOW:
|
||||
case ONLY_TB:
|
||||
region.set(Flag.TNT, TNTMode.DENY);
|
||||
RegionUtils.actionBar(region, getDisableMessage());
|
||||
break;
|
||||
case DENY:
|
||||
if (region.hasType(RegionType.TESTBLOCK)) {
|
||||
region.set(Flag.TNT, TNTMode.ONLY_TB);
|
||||
RegionUtils.actionBar(region, getTestblockEnableMessage());
|
||||
} else {
|
||||
region.set(Flag.TNT, TNTMode.ALLOW);
|
||||
RegionUtils.actionBar(region, getEnableMessage());
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private boolean permissionCheck(Player p) {
|
||||
if (!Permission.hasPermission(p, Permission.WORLD)) {
|
||||
p.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht TNT-Schaden (de-)aktivieren");
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
@ -0,0 +1,38 @@
|
||||
package de.steamwar.bausystem.features.region;
|
||||
|
||||
import de.steamwar.bausystem.linkage.LinkageType;
|
||||
import de.steamwar.bausystem.linkage.Linked;
|
||||
import de.steamwar.bausystem.region.Region;
|
||||
import de.steamwar.bausystem.region.RegionUtils;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import org.bukkit.block.data.type.TNT;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityExplodeEvent;
|
||||
|
||||
@Linked(LinkageType.LISTENER)
|
||||
public class TNTListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onExplode(EntityExplodeEvent event) {
|
||||
event.blockList().removeIf(block -> {
|
||||
Region region = Region.getRegion(block.getLocation());
|
||||
TNTMode value = region.getPlain(Flag.TNT);
|
||||
if (value == TNTMode.ALLOW) {
|
||||
return false;
|
||||
}
|
||||
if (region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.NORMAL)) {
|
||||
RegionUtils.actionBar(region, "§cEine Explosion hätte Blöcke im Baubereich zerstört");
|
||||
return true;
|
||||
}
|
||||
if (region.inRegion(block.getLocation(), RegionType.BUILD, RegionExtensionType.EXTENSION)) {
|
||||
RegionUtils.actionBar(region, "§cEine Explosion hätte Blöcke im Ausfahrbereich zerstört");
|
||||
return true;
|
||||
}
|
||||
return value == TNTMode.DENY;
|
||||
});
|
||||
}
|
||||
}
|
@ -29,7 +29,7 @@ import java.util.Map;
|
||||
@YAPIONData
|
||||
public class FlagStorage {
|
||||
|
||||
protected final Map<Flag, Flag.Value<?>> flags;
|
||||
protected Map<Flag, Flag.Value<?>> flags;
|
||||
|
||||
public FlagStorage() {
|
||||
flags = new EnumMap<>(Flag.class);
|
||||
@ -38,6 +38,7 @@ public class FlagStorage {
|
||||
|
||||
@YAPIONPreDeserialization
|
||||
private void preDeserializer() {
|
||||
flags = new EnumMap<>(Flag.class);
|
||||
readKeys();
|
||||
}
|
||||
|
||||
|
@ -21,6 +21,7 @@ package de.steamwar.bausystem.region;
|
||||
|
||||
import com.sk89q.worldedit.EditSession;
|
||||
import de.steamwar.bausystem.region.flags.Flag;
|
||||
import de.steamwar.bausystem.region.loader.RegionLoader;
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import de.steamwar.bausystem.shared.SizedStack;
|
||||
@ -73,6 +74,9 @@ public class Region {
|
||||
private Point minPointBuildExtension;
|
||||
private Point maxPointBuildExtension;
|
||||
|
||||
private int floorLevel;
|
||||
private int waterLevel;
|
||||
|
||||
private String linkedRegionName = null; // Nullable
|
||||
private Region linkedRegion = null; // Nullable
|
||||
|
||||
@ -136,6 +140,18 @@ public class Region {
|
||||
this.minPointBuildExtension = this.minPointBuild.substract(prototype.getBuild().getExtensionNegativeX(), prototype.getBuild().getExtensionNegativeY(), prototype.getBuild().getExtensionNegativeZ());
|
||||
this.maxPointBuildExtension = this.maxPointBuild.add(prototype.getBuild().getExtensionPositiveX(), prototype.getBuild().getExtensionPositiveY(), prototype.getBuild().getExtensionPositiveZ());
|
||||
}
|
||||
|
||||
if (prototype.getFloorOffset() != 0) {
|
||||
floorLevel = minPoint.getY() + prototype.getFloorOffset();
|
||||
} else {
|
||||
floorLevel = 0;
|
||||
}
|
||||
|
||||
if (prototype.getWaterOffset() != 0) {
|
||||
waterLevel = minPoint.getY() + prototype.getWaterOffset();
|
||||
} else {
|
||||
waterLevel = 0;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean inRegion(Location location, RegionType regionType, RegionExtensionType regionExtensionType) {
|
||||
@ -211,6 +227,7 @@ public class Region {
|
||||
public void set(Flag flagType, Flag.Value<?> value) {
|
||||
if (flagStorage.set(flagType, value)) {
|
||||
regionData.add("flagStorage", YAPIONSerializer.serialize(flagStorage));
|
||||
RegionLoader.save();
|
||||
}
|
||||
setLinkedRegion(region -> region.set(flagType, value));
|
||||
}
|
||||
@ -219,6 +236,14 @@ public class Region {
|
||||
return flagStorage.get(flagType);
|
||||
}
|
||||
|
||||
public <T extends Enum<T> & Flag.Value<T>> T getPlain(Flag flagType) {
|
||||
return (T) flagStorage.get(flagType).getValue();
|
||||
}
|
||||
|
||||
public <T extends Enum<T> & Flag.Value<T>> T getPlain(Flag flagType, Class<T> type) {
|
||||
return (T) flagStorage.get(flagType).getValue();
|
||||
}
|
||||
|
||||
public void reset(RegionType regionType) {
|
||||
if (!hasType(regionType)) {
|
||||
return;
|
||||
|
17
BauSystem_Main/src/de/steamwar/bausystem/region/RegionUtils.java
Normale Datei
17
BauSystem_Main/src/de/steamwar/bausystem/region/RegionUtils.java
Normale Datei
@ -0,0 +1,17 @@
|
||||
package de.steamwar.bausystem.region;
|
||||
|
||||
import de.steamwar.bausystem.region.utils.RegionExtensionType;
|
||||
import de.steamwar.bausystem.region.utils.RegionType;
|
||||
import lombok.experimental.UtilityClass;
|
||||
import net.md_5.bungee.api.ChatMessageType;
|
||||
import net.md_5.bungee.api.chat.TextComponent;
|
||||
import org.bukkit.Bukkit;
|
||||
|
||||
@UtilityClass
|
||||
public class RegionUtils {
|
||||
|
||||
public void actionBar(Region region, String s) {
|
||||
Bukkit.getOnlinePlayers().stream().filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)).forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(s)));
|
||||
}
|
||||
|
||||
}
|
In neuem Issue referenzieren
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