diff --git a/BauSystem_Main/src/BauSystem.properties b/BauSystem_Main/src/BauSystem.properties index 3fa20bd1..2451aca1 100644 --- a/BauSystem_Main/src/BauSystem.properties +++ b/BauSystem_Main/src/BauSystem.properties @@ -561,6 +561,8 @@ WARP_MATERIAL_CHOOSE=Material auswählen WARP_GUI_NAME=Warps WARP_GUI_NO=§cHier giebt es noch keine Warps WARP_GUI_DISTANCE=§7Distanz: §e{0} §7Blöcke +WARP_GUI_LCLICK=§7Links klicken zum teleportieren +WARP_GUI_RCLICK=§7Rechts klicken zum editieren WARP_LIST_PREVIOUS_PAGE=§eVorherige Seite WARP_LIST_PAGE=§e Seite ({0}/{1}) »» WARP_LIST_NEXT_PAGE=§eNächste Seite diff --git a/BauSystem_Main/src/de/steamwar/bausystem/features/warp/WarpGui.java b/BauSystem_Main/src/de/steamwar/bausystem/features/warp/WarpGui.java index e143acbe..7c5c87a6 100644 --- a/BauSystem_Main/src/de/steamwar/bausystem/features/warp/WarpGui.java +++ b/BauSystem_Main/src/de/steamwar/bausystem/features/warp/WarpGui.java @@ -24,6 +24,7 @@ import de.steamwar.bausystem.Permission; import de.steamwar.inventory.SWInventory; import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWListInv; +import lombok.experimental.UtilityClass; import org.bukkit.Material; import org.bukkit.entity.Player; @@ -31,6 +32,7 @@ import java.util.ArrayList; import java.util.Arrays; import java.util.List; +@UtilityClass public class WarpGui { public static void openGui(Player player) { @@ -42,7 +44,11 @@ public class WarpGui { BauSystem.MESSAGE.parse("WARP_LOC_X", player, (int) warp.getLocation().getX()), BauSystem.MESSAGE.parse("WARP_LOC_Y", player, (int) warp.getLocation().getY()), BauSystem.MESSAGE.parse("WARP_LOC_Z", player, (int) warp.getLocation().getZ()), - BauSystem.MESSAGE.parse("WARP_GUI_DISTANCE", player, (int) warp.getLocation().distance(player.getLocation()))), + BauSystem.MESSAGE.parse("WARP_GUI_DISTANCE", player, (int) warp.getLocation().distance(player.getLocation())), + "", + BauSystem.MESSAGE.parse("WARP_GUI_LCLICK", player), + BauSystem.MESSAGE.parse("WARP_GUI_RCLICK", player) + ), false, clickType -> { } @@ -84,7 +90,7 @@ public class WarpGui { public static void changeMaterial(Player player, Warp warp) { List> materials = new ArrayList<>(); for (Material value : Material.values()) { - if (value.isLegacy() || value.isAir()) continue; + if (value.isLegacy() || value.isAir() || !value.isBlock() || !value.isItem()) continue; materials.add(new SWListInv.SWListEntry<>(new SWItem(value, "§e" + value.name()), value)); }