SteamWar/BauSystem2.0
Archiviert
12
0

Add XrayCommand
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2022-07-30 14:21:56 +02:00
Ursprung d5f4503e08
Commit 084adea7ef
7 geänderte Dateien mit 349 neuen und 24 gelöschten Zeilen

Datei anzeigen

@ -0,0 +1,39 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.xray;
import net.minecraft.server.v1_15_R1.EntityPlayer;
import net.minecraft.server.v1_15_R1.PacketPlayInFlying;
import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class XrayWrapper15 implements XrayWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (Float.isNaN(packetPlayInFlying.a(Float.NaN))) {
entityPlayer.e(packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0));
} else {
entityPlayer.setLocation(packetPlayInFlying.a(0.0), packetPlayInFlying.b(0.0), packetPlayInFlying.c(0.0), packetPlayInFlying.a(0F), packetPlayInFlying.b(0F));
}
}
}

Datei anzeigen

@ -0,0 +1,39 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.xray;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.craftbukkit.v1_18_R2.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class XrayWrapper18 implements XrayWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.h) {
entityPlayer.b(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c, packetPlayInFlying.d, packetPlayInFlying.e);
} else {
entityPlayer.e(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
}
}
}

Datei anzeigen

@ -0,0 +1,39 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.xray;
import net.minecraft.network.protocol.game.PacketPlayInFlying;
import net.minecraft.server.level.EntityPlayer;
import org.bukkit.craftbukkit.v1_19_R1.entity.CraftPlayer;
import org.bukkit.entity.Player;
public class XrayWrapper19 implements XrayWrapper {
@Override
public void setPosition(Player player, Object object) {
PacketPlayInFlying packetPlayInFlying = ((PacketPlayInFlying) object);
EntityPlayer entityPlayer = ((CraftPlayer) player).getHandle();
if (packetPlayInFlying.h) {
entityPlayer.b(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c, packetPlayInFlying.d, packetPlayInFlying.e);
} else {
entityPlayer.e(packetPlayInFlying.a, packetPlayInFlying.b, packetPlayInFlying.c);
}
}
}

Datei anzeigen

@ -20,8 +20,10 @@
package de.steamwar.bausystem.features.techhider;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.xray.XrayCommand;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.linkage.LinkedInstance;
import de.steamwar.bausystem.region.Region;
import de.steamwar.command.SWCommand;
import de.steamwar.core.CraftbukkitWrapper;
@ -50,6 +52,9 @@ public class TechHiderCommand extends SWCommand implements Listener {
private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
private Map<Region, Set<Player>> hidden = new HashMap<>();
@LinkedInstance
private XrayCommand xrayCommand;
@Register(description = "TECHHIDER_HELP")
public void toggleHider(Player player) {
Region region = Region.getRegion(player.getLocation());
@ -87,6 +92,7 @@ public class TechHiderCommand extends SWCommand implements Listener {
return;
}
xrayCommand.disable(region, player);
if (hidden.get(region).contains(player)) {
hidden.get(region).remove(player);
BauSystem.MESSAGE.sendPrefixless("TECHHIDER_OFF", player, ChatMessageType.ACTION_BAR);
@ -101,6 +107,13 @@ public class TechHiderCommand extends SWCommand implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
hidden.forEach((rg, players) -> players.remove(event.getPlayer()));
hidden.values().forEach(set -> set.remove(event.getPlayer()));
}
public void disable(Region region, Player player) {
hidden.computeIfPresent(region, (rg, set) -> {
set.remove(player);
return set;
});
}
}

Datei anzeigen

@ -0,0 +1,168 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.xray;
import com.comphenix.tinyprotocol.Reflection;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.features.techhider.TechHiderCommand;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.linkage.LinkedInstance;
import de.steamwar.bausystem.region.Region;
import de.steamwar.bausystem.utils.ProtocolAPI;
import de.steamwar.command.SWCommand;
import de.steamwar.core.CraftbukkitWrapper;
import de.steamwar.techhider.TechHider;
import net.md_5.bungee.api.ChatMessageType;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.configuration.file.FileConfiguration;
import org.bukkit.configuration.file.YamlConfiguration;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.block.Action;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import java.io.File;
import java.util.*;
import java.util.function.BiFunction;
@Linked(LinkageType.COMMAND)
@Linked(LinkageType.LISTENER)
public class XrayCommand extends SWCommand implements Listener {
public XrayCommand() {
super("xray");
}
private Map<Region, Optional<TechHider>> techHiders = new HashMap<>();
private Map<Region, Set<Material>> xrayedBlocks = new HashMap<>();
private Map<Region, Set<Player>> hidden = new HashMap<>();
@LinkedInstance
private TechHiderCommand techHiderCommand;
@Register(description = "XRAY_HELP")
public void toggleHider(Player player) {
Region region = Region.getRegion(player.getLocation());
if (region.isGlobal()) {
BauSystem.MESSAGE.send("XRAY_GLOBAL", player);
return;
}
Optional<TechHider> techHider = techHiders.computeIfAbsent(region, rg -> {
File file = rg.gameModeConfig();
if (file == null) {
return Optional.empty();
}
FileConfiguration config = YamlConfiguration.loadConfiguration(file);
if (!config.getBoolean("Techhider.Active", false)) {
Set<Material> blocks = new HashSet<>(Arrays.asList(Material.END_STONE, Material.IRON_BLOCK));
xrayedBlocks.put(region, blocks);
return Optional.of(createXray(rg, blocks));
}
hidden.put(rg, new HashSet<>());
String obfuscateWith = config.getString("Techhider.ObfuscateWith", "end_stone");
Set<Material> blocks = new HashSet<>(Arrays.asList(Material.getMaterial(obfuscateWith.toUpperCase())));
xrayedBlocks.put(region, blocks);
return Optional.of(createXray(rg, blocks));
});
if (!techHider.isPresent()) {
return;
}
techHiderCommand.disable(region, player);
if (hidden.get(region).contains(player)) {
hidden.get(region).remove(player);
BauSystem.MESSAGE.sendPrefixless("XRAY_OFF", player, ChatMessageType.ACTION_BAR);
} else {
hidden.get(region).add(player);
BauSystem.MESSAGE.sendPrefixless("XRAY_ON", player, ChatMessageType.ACTION_BAR);
}
region.forEachChunk((x, z) -> {
CraftbukkitWrapper.impl.sendChunk(player, x, z);
});
}
private static final Class<?> position = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPosition");
private static final Class<?> positionLook = Reflection.getClass("{nms.network.protocol.game}.PacketPlayInFlying$PacketPlayInPositionLook");
{
BiFunction<Player, Object, Object> positionSetter = (player, o) -> {
Region region = Region.getRegion(player.getLocation());
if (hidden.containsKey(region) && hidden.get(region).contains(player)) {
Bukkit.getScheduler().runTaskLater(BauSystem.getInstance(), () -> {
XrayWrapper.impl.setPosition(player, o);
}, 1L);
return null;
}
return o;
};
ProtocolAPI.setIncomingHandler(position, positionSetter);
ProtocolAPI.setIncomingHandler(positionLook, positionSetter);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getAction() != Action.RIGHT_CLICK_BLOCK) return;
Region region = Region.getRegion(event.getPlayer().getLocation());
if (!(hidden.containsKey(region) && hidden.get(region).contains(event.getPlayer()))) {
return;
}
Set<Material> types = xrayedBlocks.getOrDefault(region, new HashSet<>());
if (event.getItem() != null && types.contains(event.getItem().getType())) {
return;
}
if (types.contains(event.getClickedBlock().getType())) {
event.getClickedBlock().setType(Material.AIR, false);
} else if (types.contains(event.getClickedBlock().getRelative(event.getBlockFace()).getType())) {
event.getClickedBlock().getRelative(event.getBlockFace()).setType(Material.AIR, false);
}
}
private TechHider createXray(Region rg, Set<Material> obfuscate) {
TechHider current = new TechHider((p, cX, cY) -> {
if (rg.chunkOutside(cX, cY)) return true;
return !hidden.get(rg).contains(p);
}, Material.STRUCTURE_VOID, obfuscate, new HashSet<>());
current.enable();
return current;
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
hidden.values().forEach(set -> set.remove(event.getPlayer()));
}
public void disable(Region region, Player player) {
hidden.computeIfPresent(region, (rg, set) -> {
set.remove(player);
return set;
});
}
}

Datei anzeigen

@ -0,0 +1,30 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2022 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.xray;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionDependent;
import org.bukkit.entity.Player;
public interface XrayWrapper {
XrayWrapper impl = VersionDependent.getVersionImpl(BauSystem.getInstance());
void setPosition(Player player, Object object);
}

Datei anzeigen

@ -21,53 +21,50 @@ package de.steamwar.bausystem.utils;
import com.comphenix.tinyprotocol.TinyProtocol;
import lombok.experimental.UtilityClass;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
import java.util.HashMap;
import java.util.HashSet;
import java.util.Map;
import java.util.Set;
import java.util.function.BiFunction;
@UtilityClass
public class ProtocolAPI {
private static final Map<Class<?>, BiFunction<Player, Object, Object>> outgoingHandler = new HashMap<>();
private static final Map<Class<?>, BiFunction<Player, Object, Object>> incomingHandler = new HashMap<>();
private static final Map<Class<?>, Set<BiFunction<Player, Object, Object>>> outgoingHandler = new HashMap<>();
private static final Map<Class<?>, Set<BiFunction<Player, Object, Object>>> incomingHandler = new HashMap<>();
static {
TinyProtocol.instance.setOutFilter((receiver, channel, packet) -> {
BiFunction<Player, Object, Object> handler = outgoingHandler.get(packet.getClass());
if (handler == null)
Set<BiFunction<Player, Object, Object>> handler = outgoingHandler.get(packet.getClass());
if (handler == null || handler.isEmpty())
return packet;
return handler.apply(receiver, packet);
for (BiFunction<Player, Object, Object> function : handler) {
packet = function.apply(receiver, packet);
if (packet == null) return null;
}
return packet;
});
TinyProtocol.instance.setInFilter((sender, channel, packet) -> {
BiFunction<Player, Object, Object> handler = incomingHandler.get(packet.getClass());
if (handler == null)
Set<BiFunction<Player, Object, Object>> handler = incomingHandler.get(packet.getClass());
if (handler == null || handler.isEmpty())
return packet;
return handler.apply(sender, packet);
for (BiFunction<Player, Object, Object> function : handler) {
packet = function.apply(sender, packet);
if (packet == null) return null;
}
return packet;
});
}
public static void setOutgoingHandler
(Class<?> packetClass, BiFunction<Player, Object, Object> handler) {
outgoingHandler.put(packetClass, handler);
}
public static void removeOutgoingHandler(Class<?> packetClass) {
outgoingHandler.remove(packetClass);
outgoingHandler.computeIfAbsent(packetClass, i -> new HashSet<>()).add(handler);
}
public static void setIncomingHandler
(Class<?> packetClass, BiFunction<Player, Object, Object> handler) {
incomingHandler.put(packetClass, handler);
}
public static void removeIncomingHandler(Class<?> packetClass) {
incomingHandler.remove(packetClass);
}
public static void broadcastPacket(Object packet) {
Bukkit.getOnlinePlayers().stream().map(TinyProtocol.instance::getChannel).filter(TinyProtocol.instance::hasInjected).forEach(channel -> TinyProtocol.instance.sendPacket(channel, packet));
incomingHandler.computeIfAbsent(packetClass, i -> new HashSet<>()).add(handler);
}
}