SteamWar/BauSystem2.0
Archiviert
12
0

Add StopCommand
Alle Prüfungen waren erfolgreich
SteamWarCI Build successful

Add RestartCommand
Fix KillAllCommand

Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
yoyosource 2021-12-18 14:46:08 +01:00
Ursprung dce3bab522
Commit 06e4c5cf3f
5 geänderte Dateien mit 123 neuen und 2 gelöschten Zeilen

Datei anzeigen

@ -24,12 +24,15 @@ import lombok.Setter;
import lombok.experimental.UtilityClass;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.NamespacedKey;
import org.bukkit.entity.Player;
import org.bukkit.inventory.ItemStack;
import org.bukkit.plugin.Plugin;
import java.util.function.Function;
@UtilityClass
public class SWUtils {
@ -60,6 +63,18 @@ public class SWUtils {
p.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(message));
}
public static void actionBar(Function<Player, String> message) {
Bukkit.getOnlinePlayers().forEach(player -> {
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(message.apply(player)));
});
}
public static void message(Function<Player, String> message) {
Bukkit.getOnlinePlayers().forEach(player -> {
player.sendMessage(message.apply(player));
});
}
public static NamespacedKey getNamespaceKey(String name) {
return new NamespacedKey(getBausystem(), name);
}

Datei anzeigen

@ -744,7 +744,7 @@ OTHER_GAMEMODE_POSSIBLE=§cMögliche Spielmodi: survival, adventure, creative, s
OTHER_KILLALL_HELP_SELF=§8/§ekillall §8- §7Entferne alle Entities aus deiner Region
OTHER_KILLALL_HELP_ALL=§8/§ekillall §8[§7Global§8/Local§7] §8- §7Entferne alle Entities aus deiner Region oder global
OTHER_KILLALL_REGION=§a{0} Entities aus der Region entfernt
OTHER_KILLALL_GLOBAL=§a{0} Entities aus der Global entfernt
OTHER_KILLALL_GLOBAL=§a{0} Entities aus der Welt entfernt
OTHER_TELEPORT_HELP = §8/§etp §8[§7Player§8] §8-§7 Teleportiere dich zu einem Spieler
OTHER_TELEPORT_SELF_0=§cSei eins mit dir selbst!
OTHER_TELEPORT_SELF_1=§cDu brauchst Leute zum spielen? Wir haben auch einen TeamSpeak!
@ -961,3 +961,8 @@ WARP_HELP_5=§8/§ewarp gui - §7Öffne die Warp-GUI
WARP_HELP_6=§8/§ewarp list - §7Liste alle Warp-Punkt auf
WARP_MOON_ITEM_NAME=§3Atemkugel
WARP_MOON_COUNTDOOWN=§7Noch §e§l{0} §7Sekunden!
# WORLD
STOP_HELP = §8/§estop §8- §7Stoppt den Server
STOP_NO_PERMS = §cDu hast keine Rechte den Server zu stoppen
STOP_MESSAGE = §eDer Server wird gestoppt

Datei anzeigen

@ -19,6 +19,8 @@
package de.steamwar.bausystem.features.other;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.bausystem.region.GlobalRegion;
@ -60,7 +62,7 @@ public class KillAllCommand extends SWCommand {
entity.remove();
count.incrementAndGet();
});
RegionUtils.actionBar(GlobalRegion.getInstance(), "OTHER_KILLALL_GLOBAL", count.get());
SWUtils.actionBar(current -> BauSystem.MESSAGE.parse("OTHER_KILLALL_GLOBAL", current, count.get()));
} else {
WORLD.getEntities()
.stream()

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@ -0,0 +1,33 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.command.SWCommand;
@Linked(LinkageType.COMMAND)
public class RestartCommand extends SWCommand {
public RestartCommand() {
super("restart");
unregister();
}
}

Datei anzeigen

@ -0,0 +1,66 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.features.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import de.steamwar.command.GuardCheckType;
import de.steamwar.command.GuardChecker;
import de.steamwar.command.GuardResult;
import de.steamwar.command.SWCommand;
import de.steamwar.sql.SteamwarUser;
import de.steamwar.sql.UserGroup;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
@Linked(LinkageType.COMMAND)
public class StopCommand extends SWCommand {
public StopCommand() {
super("stop");
}
@Register(description = "STOP_HELP")
public void genericCommand(Player p) {
SWUtils.message(current -> BauSystem.MESSAGE.parsePrefixed("STOP_MESSAGE", current));
Bukkit.getServer().shutdown();
}
@ClassGuard(value = Player.class, local = true)
public GuardChecker stopGuard() {
return (commandSender, guardCheckType, strings, s) -> {
Player player = (Player) commandSender;
if (Permission.hasPermission(player, Permission.WORLD)) {
return GuardResult.ALLOWED;
}
SteamwarUser steamwarUser = SteamwarUser.get(player);
if (steamwarUser.getUserGroup().isAdminGroup()) {
return GuardResult.ALLOWED;
}
if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
BauSystem.MESSAGE.send("STOP_NO_PERMS", player);
}
return GuardResult.DENIED;
};
}
}