Signed-off-by: yoyosource <yoyosource@nidido.de>
Dieser Commit ist enthalten in:
Ursprung
72f0d08808
Commit
028c115731
@ -30,10 +30,8 @@ import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.ColorMode;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.GuardCheckType;
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import de.steamwar.command.GuardChecker;
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import de.steamwar.command.GuardResult;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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import org.bukkit.entity.Player;
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import java.io.IOException;
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@ -54,7 +52,7 @@ public class ColorCommand extends SWCommand {
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}
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@Register(description = "REGION_COLOR_HELP_COLOR_TYPE")
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public void genericColorSet(@Guard Player p, ColorMode color, ColorizationType colorizationType) {
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public void genericColorSet(@Validator Player p, ColorMode color, ColorizationType colorizationType) {
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if (colorizationType == ColorizationType.GLOBAL) {
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Region.setGlobal(Flag.COLOR, color);
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BauSystem.MESSAGE.send("REGION_COLOR_GLOBAL", p, BauSystem.MESSAGE.parse(color.getChatValue(), p));
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@ -80,17 +78,10 @@ public class ColorCommand extends SWCommand {
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genericColorSet(p, color, colorizationType);
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}
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@ClassGuard(value = Player.class, local = true)
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public GuardChecker loaderGuard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (bauServer.getOwner().equals(player.getUniqueId())) {
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return GuardResult.ALLOWED;
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}
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send("REGION_COLOR_NO_PERMS", player);
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}
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return GuardResult.DENIED;
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@ClassValidator(value = Player.class, local = true)
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public TypeValidator<Player> validator() {
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return (commandSender, player, messageSender) -> {
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return !messageSender.send(!bauServer.getOwner().equals(player.getUniqueId()), "REGION_COLOR_NO_PERMS");
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};
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}
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@ -19,7 +19,6 @@
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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@ -27,10 +26,8 @@ import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.FireMode;
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import de.steamwar.command.GuardCheckType;
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import de.steamwar.command.GuardChecker;
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import de.steamwar.command.GuardResult;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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@ -41,7 +38,7 @@ public class FireCommand extends SWCommand {
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}
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@Register(description = "REGION_FIRE_HELP")
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public void toggleCommand(@Guard Player p) {
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public void toggleCommand(@Validator Player p) {
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Region region = Region.getRegion(p.getLocation());
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if (toggle(region)) {
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RegionUtils.actionBar(region, getEnableMessage());
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@ -74,17 +71,10 @@ public class FireCommand extends SWCommand {
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}
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}
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@ClassGuard(value = Player.class, local = true)
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public GuardChecker guard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send(getNoPermMessage(), player);
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}
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return GuardResult.DENIED;
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}
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return GuardResult.ALLOWED;
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@ClassValidator(value = Player.class, local = true)
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public TypeValidator<Player> validator() {
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return (commandSender, player, messageSender) -> {
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return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
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};
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}
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}
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@ -19,7 +19,6 @@
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package de.steamwar.bausystem.features.region;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.linkage.LinkageType;
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import de.steamwar.bausystem.linkage.Linked;
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@ -27,10 +26,8 @@ import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.FreezeMode;
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import de.steamwar.command.GuardCheckType;
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import de.steamwar.command.GuardChecker;
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import de.steamwar.command.GuardResult;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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@ -41,7 +38,7 @@ public class FreezeCommand extends SWCommand {
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}
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@Register(description = "REGION_FREEZE_HELP")
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public void toggleCommand(@Guard Player p) {
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public void toggleCommand(@Validator Player p) {
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Region region = Region.getRegion(p.getLocation());
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if (toggle(region)) {
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RegionUtils.actionBar(region, getEnableMessage());
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@ -74,17 +71,10 @@ public class FreezeCommand extends SWCommand {
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}
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}
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@ClassGuard(value = Player.class, local = true)
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public GuardChecker guard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send(getNoPermMessage(), player);
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}
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return GuardResult.DENIED;
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}
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return GuardResult.ALLOWED;
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@ClassValidator(value = Player.class, local = true)
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public TypeValidator<Player> validator() {
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return (commandSender, player, messageSender) -> {
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return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), getNoPermMessage());
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};
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}
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}
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@ -27,10 +27,8 @@ import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.ProtectMode;
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import de.steamwar.command.GuardCheckType;
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import de.steamwar.command.GuardChecker;
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import de.steamwar.command.GuardResult;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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import org.bukkit.entity.Player;
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@Linked(LinkageType.COMMAND)
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@ -41,7 +39,7 @@ public class ProtectCommand extends SWCommand {
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}
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@Register(description = "REGION_PROTECT_HELP")
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public void genericProtectCommand(@Guard Player p) {
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public void genericProtectCommand(@Validator Player p) {
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Region region = regionCheck(p);
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if (region == null) return;
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switch (region.getPlain(Flag.PROTECT, ProtectMode.class)) {
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@ -57,17 +55,10 @@ public class ProtectCommand extends SWCommand {
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}
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}
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@ClassGuard(value = Player.class, local = true)
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public GuardChecker guard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (!Permission.hasPermission(player, Permission.WORLDEDIT)) {
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send("REGION_PROTECT_NO_PERMS", player);
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}
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return GuardResult.DENIED;
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}
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return GuardResult.ALLOWED;
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@ClassValidator(value = Player.class, local = true)
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public TypeValidator<Player> validator() {
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return (commandSender, player, messageSender) -> {
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return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_PROTECT_NO_PERMS");
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};
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}
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@ -30,7 +30,9 @@ import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.*;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.sql.SchematicNode;
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import net.md_5.bungee.api.chat.ClickEvent;
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import org.bukkit.Bukkit;
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@ -66,7 +68,7 @@ public class RegionCommand extends SWCommand {
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}
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@Register(value = "undo", description = "REGION_REGION_HELP_UNDO")
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public void undoCommand(@Guard("WORLD_EDIT") Player p) {
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public void undoCommand(@Validator("WORLD_EDIT") Player p) {
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) return;
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@ -78,7 +80,7 @@ public class RegionCommand extends SWCommand {
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}
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@Register(value = "redo", description = "REGION_REGION_HELP_REDO")
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public void redoCommand(@Guard("WORLD_EDIT") Player p) {
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public void redoCommand(@Validator("WORLD_EDIT") Player p) {
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) {
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return;
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@ -92,7 +94,7 @@ public class RegionCommand extends SWCommand {
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}
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@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE")
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public void genericRestoreCommand(@Guard("WORLD_EDIT") Player p) {
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public void genericRestoreCommand(@Validator("WORLD_EDIT") Player p) {
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Region region = Region.getRegion(p.getLocation());
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if(checkGlobalRegion(region, p)) return;
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@ -106,7 +108,7 @@ public class RegionCommand extends SWCommand {
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}
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@Register(value = "restore", description = "REGION_REGION_HELP_RESTORE_SCHEMATIC")
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public void schematicRestoreCommand(@Guard("WORLD_EDIT") Player p, SchematicNode node) {
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public void schematicRestoreCommand(@Validator("WORLD_EDIT") Player p, SchematicNode node) {
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) return;
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@ -165,7 +167,7 @@ public class RegionCommand extends SWCommand {
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@Register(value = "changetype", description = "REGION_REGION_HELP_CHANGETYPE")
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@Register("type")
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public void changeTypeCommand(@Guard("WORLD") Player p, @Mapper("regionTypeMapper") String s) {
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public void changeTypeCommand(@Validator("WORLD") Player p, @Mapper("regionTypeMapper") String s) {
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) {
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return;
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@ -199,7 +201,7 @@ public class RegionCommand extends SWCommand {
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@Register(value = "changeskin", description = "REGION_REGION_HELP_CHANGESKIN")
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@Register("skin")
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public void changeSkinCommand(@Guard("WORLD") Player p, @Mapper("skinTypeMapper") String s) {
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public void changeSkinCommand(@Validator("WORLD") Player p, @Mapper("skinTypeMapper") String s) {
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Region region = Region.getRegion(p.getLocation());
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if (checkGlobalRegion(region, p)) {
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return;
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@ -256,31 +258,17 @@ public class RegionCommand extends SWCommand {
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};
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}
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@Guard(value = "WORLD", local = true)
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public GuardChecker worldGuard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send("REGION_REGION_NO_PERMS", player);
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}
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return GuardResult.DENIED;
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}
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return GuardResult.ALLOWED;
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@Validator(value = "WORLD", local = true)
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public TypeValidator<Player> worldValidator() {
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return (commandSender, player, messageSender) -> {
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return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_REGION_NO_PERMS");
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};
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}
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@Guard(value = "WORLD_EDIT", local = true)
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public GuardChecker worldEditGuard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (!Permission.hasPermission(player, Permission.WORLDEDIT)) {
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send("REGION_REGION_NO_PERMS", player);
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}
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return GuardResult.DENIED;
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}
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return GuardResult.ALLOWED;
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@Validator(value = "WORLD_EDIT", local = true)
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public TypeValidator<Player> worldEditValidator() {
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return (commandSender, player, messageSender) -> {
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return !messageSender.send(!Permission.hasPermission(player, Permission.WORLDEDIT), "REGION_REGION_NO_PERMS");
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};
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}
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}
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@ -27,10 +27,8 @@ import de.steamwar.bausystem.region.GlobalRegion;
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import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.GuardCheckType;
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import de.steamwar.command.GuardChecker;
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import de.steamwar.command.GuardResult;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.sql.SchematicNode;
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import org.bukkit.Bukkit;
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import org.bukkit.entity.Player;
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@ -46,7 +44,7 @@ public class ResetCommand extends SWCommand {
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}
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@Register(description = "REGION_RESET_HELP_RESET")
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public void genericResetCommand(@Guard Player p) {
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public void genericResetCommand(@Validator Player p) {
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Region region = regionCheck(p);
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if (region == null) return;
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try {
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@ -59,7 +57,7 @@ public class ResetCommand extends SWCommand {
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}
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@Register(description = "REGION_RESET_HELP_SCHEMATIC")
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public void schematicResetCommand(@Guard Player p, SchematicNode node) {
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public void schematicResetCommand(@Validator Player p, SchematicNode node) {
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Region region = regionCheck(p);
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if (region == null) return;
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if (node.isDir()) {
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@ -75,17 +73,10 @@ public class ResetCommand extends SWCommand {
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}
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}
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@ClassGuard(value = Player.class, local = true)
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public GuardChecker worldGuard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send("REGION_RESET_NO_PERMS", player);
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}
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return GuardResult.DENIED;
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}
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return GuardResult.ALLOWED;
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@ClassValidator(value = Player.class, local = true)
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public TypeValidator<Player> validator() {
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return (commandSender, player, messageSender) -> {
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return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_RESET_NO_PERMS");
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};
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}
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@ -28,7 +28,9 @@ import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.flags.Flag;
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import de.steamwar.bausystem.region.flags.flagvalues.TNTMode;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.*;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.command.TypeValidator;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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@ -52,13 +54,13 @@ public class TNTCommand extends SWCommand {
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}
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@Register(description = "REGION_TNT_HELP")
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public void toggleCommand(@Guard Player p) {
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public void toggleCommand(@Validator Player p) {
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Region region = Region.getRegion(p.getLocation());
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tntToggle(region, null, null);
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}
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@Register(description = "REGION_TNT_HELP_MODE")
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public void setCommand(@Guard Player p, TNTMode tntMode) {
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public void setCommand(@Validator Player p, TNTMode tntMode) {
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Region region = Region.getRegion(p.getLocation());
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String requestedMessage = null;
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@ -147,17 +149,10 @@ public class TNTCommand extends SWCommand {
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}
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}
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@ClassGuard(value = Player.class, local = true)
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public GuardChecker worldGuard() {
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return (commandSender, guardCheckType, strings, s) -> {
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Player player = (Player) commandSender;
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if (!Permission.hasPermission(player, Permission.WORLD)) {
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if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
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BauSystem.MESSAGE.send("REGION_TNT_NO_PERMS", player);
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}
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return GuardResult.DENIED;
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}
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return GuardResult.ALLOWED;
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@ClassValidator(value = Player.class, local = true)
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public TypeValidator<Player> validator() {
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return (commandSender, player, messageSender) -> {
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return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_TNT_NO_PERMS");
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};
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}
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}
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@ -27,7 +27,10 @@ import de.steamwar.bausystem.region.Region;
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import de.steamwar.bausystem.region.RegionUtils;
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import de.steamwar.bausystem.region.utils.RegionExtensionType;
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import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.command.*;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommandUtils;
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import de.steamwar.command.TypeMapper;
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import de.steamwar.command.TypeValidator;
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import de.steamwar.sql.SchematicNode;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.Bukkit;
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@ -54,7 +57,7 @@ public class TestblockCommand extends SWCommand {
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}
|
||||
|
||||
@Register(description = "REGION_TB_HELP_RESET_EXTENSION")
|
||||
public void genericTestblockCommand(@Guard Player p, RegionExtensionType regionExtensionType) {
|
||||
public void genericTestblockCommand(@Validator Player p, RegionExtensionType regionExtensionType) {
|
||||
Region region = regionCheck(p);
|
||||
if (region == null) return;
|
||||
try {
|
||||
@ -77,7 +80,7 @@ public class TestblockCommand extends SWCommand {
|
||||
}
|
||||
|
||||
@Register(description = "REGION_TB_HELP_SCHEMATIC_EXTENSION")
|
||||
public void schematicTestblockCommand(@Guard Player p, @Mapper("withPublic") SchematicNode node, RegionExtensionType regionExtensionType) {
|
||||
public void schematicTestblockCommand(@Validator Player p, @Mapper("withPublic") SchematicNode node, RegionExtensionType regionExtensionType) {
|
||||
Region region = regionCheck(p);
|
||||
if (region == null) return;
|
||||
|
||||
@ -107,17 +110,10 @@ public class TestblockCommand extends SWCommand {
|
||||
return SWCommandUtils.createMapper(s -> showModeParameterTypesMap.getOrDefault(s, null), s -> tabCompletes);
|
||||
}
|
||||
|
||||
@ClassGuard(value = Player.class, local = true)
|
||||
public GuardChecker worldGuard() {
|
||||
return (commandSender, guardCheckType, strings, s) -> {
|
||||
Player player = (Player) commandSender;
|
||||
if (!Permission.hasPermission(player, Permission.WORLDEDIT)) {
|
||||
if (guardCheckType != GuardCheckType.TAB_COMPLETE) {
|
||||
BauSystem.MESSAGE.send("REGION_TB_NO_PERMS", player);
|
||||
}
|
||||
return GuardResult.DENIED;
|
||||
}
|
||||
return GuardResult.ALLOWED;
|
||||
@ClassValidator(value = Player.class, local = true)
|
||||
public TypeValidator<Player> validator() {
|
||||
return (commandSender, player, messageSender) -> {
|
||||
return !messageSender.send(!Permission.hasPermission(player, Permission.WORLD), "REGION_TB_NO_PERMS");
|
||||
};
|
||||
}
|
||||
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren