SteamWar/BauSystem2.0
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BauSystem2.0/BauSystem_Main/src/de/steamwar/bausystem/region/RegionUtils.java

90 Zeilen
3.7 KiB
Java

/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2021 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.region;
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import com.sk89q.worldedit.EditSession;
import com.sk89q.worldedit.extent.clipboard.Clipboard;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.region.loader.RegionLoader;
import de.steamwar.bausystem.region.utils.RegionExtensionType;
import de.steamwar.bausystem.region.utils.RegionType;
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import de.steamwar.core.VersionedCallable;
import lombok.experimental.UtilityClass;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
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import java.io.File;
import java.util.function.Function;
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@UtilityClass
public class RegionUtils {
public void actionBar(Region region, String s, Object... objects) {
Bukkit.getOnlinePlayers()
.stream()
.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
.forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(BauSystem.MESSAGE.parse(s, player, objects))));
}
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public static void message(Region region, String message, Object... objects) {
Bukkit.getOnlinePlayers()
.stream()
.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
.forEach(player -> BauSystem.MESSAGE.send(message, player, objects));
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}
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public static void message(Region region, Function<Player, String> function) {
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Bukkit.getOnlinePlayers()
.stream()
.filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL))
.filter(player -> !region.isGlobal() || Region.getRegion(player.getLocation()).isGlobal())
.forEach(player -> {
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String message = function.apply(player);
if (message == null) {
return;
}
player.sendMessage(message);
});
}
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static EditSession paste(File file, Point pastePoint, PasteOptions pasteOptions) {
return VersionedCallable.call(new VersionedCallable<>(() -> Region_15.paste(file, pastePoint, pasteOptions), 15));
}
static EditSession paste(Clipboard clipboard, Point pastePoint, PasteOptions pasteOptions) {
return VersionedCallable.call(new VersionedCallable<>(() -> Region_15.paste(clipboard, pastePoint, pasteOptions), 15));
}
static void save(Region region) {
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if (region.getPrototype() != null) {
region.regionData.add("prototype", region.getPrototype().getName());
}
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region.regionData.add("flagStorage", FlagStorage.toYAPION(region.getFlagStorage()));
RegionLoader.save();
}
}