2022-08-06 17:24:48 +02:00
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2022 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.utils;
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2023-02-23 11:26:04 +01:00
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import de.steamwar.entity.REntity;
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import de.steamwar.entity.RFallingBlockEntity;
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import lombok.Data;
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2022-08-06 17:24:48 +02:00
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import lombok.experimental.UtilityClass;
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import org.bukkit.FluidCollisionMode;
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import org.bukkit.GameMode;
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import org.bukkit.Location;
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2023-02-23 11:26:04 +01:00
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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2022-08-06 17:24:48 +02:00
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.util.BoundingBox;
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import org.bukkit.util.RayTraceResult;
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import org.bukkit.util.Vector;
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import java.util.List;
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@UtilityClass
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public class RayTraceUtils {
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public static RayTraceResult trace(Player player, Location to, List<Entity> entityList) {
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if (player.getGameMode() == GameMode.SPECTATOR) {
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return null;
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}
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Location startPos = to.clone().add(0.0, player.getEyeHeight(), 0.0);
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Vector direction = to.getDirection();
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RayTraceResult blocks = player.getWorld().rayTraceBlocks(startPos, direction, 10.0, FluidCollisionMode.NEVER, true);
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Entity nearestHitEntity = null;
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RayTraceResult nearestHitResult = null;
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double nearestDistanceSq = Double.MAX_VALUE;
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for (Entity entity : entityList) {
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BoundingBox boundingBox = entity.getBoundingBox();
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RayTraceResult hitResult = boundingBox.rayTrace(startPos.toVector(), direction, 10.0);
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if (hitResult != null) {
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double distanceSq = startPos.toVector().distanceSquared(hitResult.getHitPosition());
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if (distanceSq < nearestDistanceSq) {
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nearestHitEntity = entity;
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nearestHitResult = hitResult;
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nearestDistanceSq = distanceSq;
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}
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}
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}
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RayTraceResult entities = nearestHitEntity == null ? null : new RayTraceResult(nearestHitResult.getHitPosition(), nearestHitEntity, nearestHitResult.getHitBlockFace());
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if (blocks == null) {
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return entities;
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} else if (entities == null) {
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return blocks;
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} else {
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Vector startVec = startPos.toVector();
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double blockHitDistance = startVec.distance(blocks.getHitPosition());
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double entityHitDistanceSquared = startVec.distanceSquared(entities.getHitPosition());
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return entityHitDistanceSquared < blockHitDistance * blockHitDistance ? entities : blocks;
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}
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}
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2023-02-04 21:52:22 +01:00
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2023-02-23 11:26:04 +01:00
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public static RRayTraceResult traceREntity(Player player, Location to, List<RFallingBlockEntity> entityList) {
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if (player.getGameMode() == GameMode.SPECTATOR) {
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return null;
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}
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Location startPos = to.clone().add(0.0, player.getEyeHeight(), 0.0);
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Vector direction = to.getDirection();
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RayTraceResult blocks = player.getWorld().rayTraceBlocks(startPos, direction, 10.0, FluidCollisionMode.NEVER, true);
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REntity nearestHitEntity = null;
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RRayTraceResult nearestHitResult = null;
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double nearestDistanceSq = Double.MAX_VALUE;
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for (REntity entity: entityList) {
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if (!isOccluded(startPos.toVector(), direction, new Vector(entity.getX(), entity.getY() + 0.5, entity.getZ()))) continue;
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double distanceSq = new Vector(entity.getX(), entity.getY() + 0.5, entity.getZ()).distanceSquared(startPos.toVector());
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if (distanceSq < nearestDistanceSq) {
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nearestHitEntity = entity;
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nearestHitResult = new RRayTraceResult(new Vector(entity.getX(), entity.getY() + 0.5, entity.getZ()), null, null, entity);
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nearestDistanceSq = distanceSq;
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}
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}
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RRayTraceResult entities = nearestHitEntity == null ? null : new RRayTraceResult(nearestHitResult.getHitPosition(), nearestHitResult.getHitBlock(), nearestHitResult.getHitBlockFace(), nearestHitEntity);
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if (blocks == null) {
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return entities;
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} else if (entities == null) {
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return RRayTraceResult.fromRayTraceResult(blocks);
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} else {
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Vector startVec = startPos.toVector();
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double blockHitDistance = startVec.distance(blocks.getHitPosition());
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double entityHitDistanceSquared = startVec.distanceSquared(entities.getHitPosition());
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return entityHitDistanceSquared < blockHitDistance * blockHitDistance ? entities : RRayTraceResult.fromRayTraceResult(blocks);
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}
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}
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@Data
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public static class RRayTraceResult {
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private final Vector hitPosition;
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private final Block hitBlock;
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private final BlockFace hitBlockFace;
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private final REntity hitEntity;
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public static RRayTraceResult fromRayTraceResult(RayTraceResult rayTraceResult) {
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return new RRayTraceResult(rayTraceResult.getHitPosition(), rayTraceResult.getHitBlock(), rayTraceResult.getHitBlockFace(), null);
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}
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}
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2023-02-04 21:52:22 +01:00
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public static boolean isOccluded(Vector a, Vector n, Vector b) {
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// a = Head pos, n = View direction (normalized), b = entity center
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// https://en.wikipedia.org/wiki/Distance_from_a_point_to_a_line#Vector_formulation
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double abX = b.getX() - a.getX();
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double abY = b.getY() - a.getY();
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double abZ = b.getZ() - a.getZ();
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double lambda = abX * n.getX() + abY * n.getY() + abZ * n.getZ();
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double distX = abX - n.getX() * lambda;
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double distY = abY - n.getY() * lambda;
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double distZ = abZ - n.getZ() * lambda;
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return Math.abs(distX) < 0.5 && Math.abs(distY) < 0.5 && Math.abs(distZ) < 0.5;
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}
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2022-08-06 17:24:48 +02:00
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}
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