SteamWar/BauSystem2.0
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Dieses Repository wurde am 2024-08-05 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
BauSystem2.0/BauSystem_Main/src/de/steamwar/bausystem/configplayer/ConfigUpdater.java

48 Zeilen
1.4 KiB
Java

package de.steamwar.bausystem.configplayer;
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import de.steamwar.bausystem.linkage.LinkageType;
import de.steamwar.bausystem.linkage.Linked;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerJoinEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import yapion.hierarchy.types.YAPIONObject;
import java.util.HashMap;
import java.util.Map;
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import java.util.UUID;
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@Linked(LinkageType.LISTENER)
public class ConfigUpdater implements Listener {
private final Map<UUID, YAPIONObject> playerConfigurations = new HashMap<>();
private static final Map<Integer, ConfigConverter> CONFIG_CONVERTER_MAP = new HashMap<>();
public static void addConfigConverter(ConfigConverter configConverter) {
CONFIG_CONVERTER_MAP.putIfAbsent(configConverter.version(), configConverter);
}
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@EventHandler
public void onPlayerJoin(PlayerJoinEvent event) {
// Load call -> Database
}
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
// Save call -> Database
}
public YAPIONObject load(Player player) {
if (!playerConfigurations.containsKey(player.getUniqueId())) {
// Load call -> Database
}
return playerConfigurations.get(player.getUniqueId());
}
public void save(Player player) {
// Save call -> Database
}
}