73 Zeilen
2.7 KiB
Java
73 Zeilen
2.7 KiB
Java
/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.world.Region;
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import de.steamwar.bausystem.world.Welt;
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import de.steamwar.sql.Schematic;
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import org.bukkit.Bukkit;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.logging.Level;
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public class CommandProtect implements CommandExecutor {
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if(!(sender instanceof Player))
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return false;
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Player player = (Player) sender;
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if(Welt.noPermission(player, Permission.worldedit)){
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player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Boden schützen");
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return false;
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}
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for(Region region : Region.getRegions()){
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if(region.inRegion(player.getLocation()) && region.hasProtection()){
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try {
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Schematic schem = null;
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if(args.length > 0){
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schem = Schematic.getSchemFromDB(args[0], player.getUniqueId());
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if(schem == null){
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player.sendMessage(BauSystem.PREFIX + "§cSchematic nicht gefunden");
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return false;
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}
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}
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region.protect(schem);
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player.sendMessage(BauSystem.PREFIX + "§7Boden geschützt");
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}catch(Exception e){
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player.sendMessage(BauSystem.PREFIX + "§cFehler beim Schützen der Region");
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Bukkit.getLogger().log(Level.WARNING, "Failed protect", e);
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}
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return false;
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}
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}
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player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner (M)WG-Region");
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return false;
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}
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}
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