SteamWar/BauSystem
Archiviert
13
0
Dieses Repository wurde am 2024-08-04 archiviert. Du kannst Dateien ansehen und es klonen, aber nicht pushen oder Issues/Pull-Requests öffnen.
BauSystem/BauSystem_Main/src/de/steamwar/bausystem/commands/ToggleCommand.java

88 Zeilen
3.0 KiB
Java

/*
This file is a part of the SteamWar software.
Copyright (C) 2020 SteamWar.de-Serverteam
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.world.Welt;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.command.Command;
import org.bukkit.command.CommandExecutor;
import org.bukkit.command.CommandSender;
import org.bukkit.entity.Player;
import org.bukkit.event.HandlerList;
import org.bukkit.event.Listener;
import java.util.HashMap;
import java.util.Map;
public abstract class ToggleCommand implements CommandExecutor, Listener {
private static Map<Class<? extends ToggleCommand>, Boolean> enabled = new HashMap<>();
private static Map<Class<? extends ToggleCommand>, ToggleCommand> instance = new HashMap<>();
ToggleCommand(boolean on){
enabled.put(getClass(), false);
if(on)
toggle();
instance.put(getClass(), this);
}
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
if(!(sender instanceof Player))
return false;
Player player = (Player) sender;
if (Welt.noPermission(player, Permission.world)){
player.sendMessage(BauSystem.PREFIX + getNoPermMessage());
return false;
}
toggle();
return false;
}
static ToggleCommand getInstance(Class<? extends ToggleCommand> clazz){
return instance.get(clazz);
}
abstract String getNoPermMessage();
abstract String getEnableMessage();
abstract String getDisableMessage();
public boolean isOn(){
return enabled.get(getClass());
}
public void toggle(){
enabled.compute(getClass(), (clazz, value) -> !value);
if(enabled.get(getClass())){
Bukkit.getPluginManager().registerEvents(this, BauSystem.getPlugin());
Bukkit.getOnlinePlayers().forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(getEnableMessage())));
}else{
HandlerList.unregisterAll(this);
Bukkit.getOnlinePlayers().forEach(player -> player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText(getDisableMessage())));
}
}
}