package de.steamwar.bausystem.commands; import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.world.ArenaSection; import de.steamwar.bausystem.world.Welt; import de.steamwar.sql.NoClipboardException; import de.steamwar.sql.Schematic; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import java.io.IOException; public class CommandTestblock implements CommandExecutor { @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if(!(sender instanceof Player)) return false; Player player = (Player) sender; if(Welt.noPermission(player, Permission.worldedit)){ player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Testblock zurücksetzen"); return false; } for(ArenaSection section : BauSystem.getSections()){ if(section.inRegion(player.getLocation())){ if(args.length > 0){ Schematic schem = Schematic.getSchemFromDB(args[0], player.getUniqueId()); if(schem == null){ player.sendMessage(BauSystem.PREFIX + "§cSchematic nicht gefunden"); return false; } try { section.getTestblock().reset(schem); } catch (IOException | NoClipboardException e) { player.sendMessage(BauSystem.PREFIX + "§cFehler beim Laden der Schematic"); throw new SecurityException("Failed to load Testblock Schematic", e); } }else{ section.getTestblock().reset(); } player.sendMessage(BauSystem.PREFIX + "§7Testblock zurückgesetzt"); return false; } } player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region"); return false; } }