package de.steamwar.bausystem.commands; import org.bukkit.command.Command; import org.bukkit.command.CommandExecutor; import org.bukkit.command.CommandSender; import org.bukkit.entity.Player; import org.bukkit.potion.PotionEffect; import org.bukkit.potion.PotionEffectType; import de.steamwar.bausystem.BauSystem; public class CommandGills implements CommandExecutor { @Override public boolean onCommand(CommandSender sender, Command command, String label, String[] args) { if(!(sender instanceof Player)) return false; Player player = (Player) sender; for(PotionEffect effect : player.getActivePotionEffects()){ if(effect.getType().equals(PotionEffectType.WATER_BREATHING)){ player.sendMessage(BauSystem.PREFIX + "Wassersicht deaktiviert"); player.removePotionEffect(PotionEffectType.WATER_BREATHING); return false; } } player.addPotionEffect(new PotionEffect(PotionEffectType.WATER_BREATHING, 1000000, 255, false, false)); player.sendMessage(BauSystem.PREFIX + "Wassersicht aktiviert"); return false; } }