package de.steamwar.bausystem.commands; import org.bukkit.event.EventHandler; import org.bukkit.event.block.*; public class CommandFreeze extends ToggleCommand { public CommandFreeze(){ super(false); } public static ToggleCommand getInstance(){ return getInstance(CommandFreeze.class); } @Override String getNoPermMessage() { return "§cDu darfst diese Welt nicht einfrieren"; } @Override String getEnableMessage(){ return "§cWelt eingefroren"; } @Override String getDisableMessage(){ return "§aWelt aufgetaut"; } @EventHandler public void onPhysicsEvent(BlockPhysicsEvent e){ e.setCancelled(true); } @EventHandler public void onPistonExtend(BlockPistonExtendEvent e){ e.setCancelled(true); } @EventHandler public void onPistonRetract(BlockPistonRetractEvent e){ e.setCancelled(true); } @EventHandler public void onBlockGrow(BlockGrowEvent e){ e.setCancelled(true); } @EventHandler public void onRedstoneEvent(BlockRedstoneEvent e){ e.setNewCurrent(e.getOldCurrent()); } @EventHandler public void onBlockDispense(BlockDispenseEvent e){ e.setCancelled(true); } }