SteamWar/BauSystem
Archiviert
13
0

Fixed Detonator CCE #97

Manuell gemergt
Lixfel hat 1 Commits von detonator2.0 nach master 2020-09-15 10:23:57 +02:00 zusammengeführt

Datei anzeigen

@ -79,7 +79,7 @@ public class Detonator implements Listener {
for (Detoloader.DetonatorActivation activation: getLocations()) { for (Detoloader.DetonatorActivation activation: getLocations()) {
Boolean powered; Boolean powered;
if(activation.activation == -1) switch (Core.getVersion()) { if(activation.activation == 0) switch (Core.getVersion()) {
case 15: case 15:
powered = AutoLoader_15.getLever(activation.location.getBlock()); powered = AutoLoader_15.getLever(activation.location.getBlock());
AutoLoader_15.setRedstone(activation.location, !powered); AutoLoader_15.setRedstone(activation.location, !powered);
@ -120,7 +120,7 @@ public class Detonator implements Listener {
detoloader = AutoLoader_12.onPlayerInteractLoader(event); detoloader = AutoLoader_12.onPlayerInteractLoader(event);
} }
if(detoloader == null) return; if(detoloader == null || detoloader.activation == -1) return;
if(event.getPlayer().isSneaking()) { if(event.getPlayer().isSneaking()) {
if(locs.stream().filter(detonatorActivation -> detonatorActivation.location.equals(event.getClickedBlock().getLocation())).collect(Collectors.toList()).size() == 1) { if(locs.stream().filter(detonatorActivation -> detonatorActivation.location.equals(event.getClickedBlock().getLocation())).collect(Collectors.toList()).size() == 1) {