Fernzünder #93
75
BauSystem_12/src/de/steamwar/bausystem/world/Detonator_12.java
Normale Datei
75
BauSystem_12/src/de/steamwar/bausystem/world/Detonator_12.java
Normale Datei
@ -0,0 +1,75 @@
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package de.steamwar.bausystem.world;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.block.Block;
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import org.bukkit.block.NoteBlock;
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import org.bukkit.craftbukkit.v1_12_R1.block.CraftNoteBlock;
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import org.bukkit.material.*;
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import org.bukkit.plugin.Plugin;
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public class Detonator_12 {
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public static void handleSwitch(Location location) {
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Block block = location.getBlock();
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switch (block.getType()) {
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case WOOD_BUTTON:
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handleButton(block, 30);
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break;
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case STONE_BUTTON:
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handleButton(block, 20);
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break;
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case LEVER:
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handleLever(block);
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break;
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case NOTE_BLOCK:
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handleNoteBlock(block);
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break;
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case TRIPWIRE:
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handleTripWire(block);
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break;
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}
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}
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private static void handleButton(Block block, int delay) {
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Button btnpow = new Button(block.getType(), block.getData());
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btnpow.setPowered(true);
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block.setData(btnpow.getData());
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updateBlock(block);
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Bukkit.getScheduler().runTaskLater(getPlugin(), () -> {
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btnpow.setPowered(false);
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block.setData(btnpow.getData());
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updateBlock(block);
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}, delay);
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}
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private static void handleNoteBlock(Block block) {
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NoteBlock noteBlock = new CraftNoteBlock(block);
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if(!noteBlock.getNote().isSharped()) noteBlock.setNote(noteBlock.getNote().sharped());
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else noteBlock.setNote(noteBlock.getNote().flattened());
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block.setData(noteBlock.getRawData());
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updateBlock(block);
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}
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private static void handleLever(Block block) {
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Lever lever = new Lever(block.getType(), block.getData());
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lever.setPowered(!lever.isPowered());
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block.setData(lever.getData());
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updateBlock(block);
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}
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private static void handleTripWire(Block block) {
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Tripwire tripwire = new Tripwire(block.getType().getId(), block.getData());
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tripwire.setActivated(!tripwire.isActivated());
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block.setData(tripwire.getData());
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updateBlock(block);
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}
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static void updateBlock(Block block) {
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block.getState().update(true);
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}
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private static Plugin getPlugin() {
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return Bukkit.getPluginManager().getPlugin("BauSystem");
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}
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}
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135
BauSystem_15/src/de/steamwar/bausystem/world/Detonator_15.java
Normale Datei
135
BauSystem_15/src/de/steamwar/bausystem/world/Detonator_15.java
Normale Datei
@ -0,0 +1,135 @@
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package de.steamwar.bausystem.world;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Openable;
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import org.bukkit.block.data.Powerable;
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import org.bukkit.block.data.type.NoteBlock;
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import org.bukkit.block.data.type.Switch;
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import org.bukkit.block.data.type.Tripwire;
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import org.bukkit.plugin.Plugin;
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public class Detonator_15 {
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public static void handleSwitch(Location location) {
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Block block = location.getBlock();
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switch (block.getType()) {
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case OAK_BUTTON:
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case BIRCH_BUTTON:
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case ACACIA_BUTTON:
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case DARK_OAK_BUTTON:
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case JUNGLE_BUTTON:
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case SPRUCE_BUTTON:
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case LEGACY_WOOD_BUTTON:
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handleButton(block, 30);
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break;
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case STONE_BUTTON:
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case LEGACY_STONE_BUTTON:
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handleButton(block, 20);
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break;
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case NOTE_BLOCK:
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case LEGACY_NOTE_BLOCK:
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handleNoteBlock(block);
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break;
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case TRIPWIRE:
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handleTripWire(block);
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break;
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case ACACIA_PRESSURE_PLATE:
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case BIRCH_PRESSURE_PLATE:
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case DARK_OAK_PRESSURE_PLATE:
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case HEAVY_WEIGHTED_PRESSURE_PLATE:
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case JUNGLE_PRESSURE_PLATE:
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case LIGHT_WEIGHTED_PRESSURE_PLATE:
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case OAK_PRESSURE_PLATE:
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case SPRUCE_PRESSURE_PLATE:
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case STONE_PRESSURE_PLATE:
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handlePressurePlate(block);
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break;
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default:
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if(block.getBlockData() instanceof Openable) {
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Openable openable = (Openable) block.getBlockData();
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openable.setOpen(!openable.isOpen());
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block.setBlockData(openable);
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} else if(block.getBlockData() instanceof Powerable) {
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Powerable powerable = (Powerable) block.getBlockData();
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powerable.setPowered(!powerable.isPowered());
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block.setBlockData(powerable);
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updateBlockface(block);
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}
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}
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}
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private static void handleButton(Block block, int delay) {
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Powerable btnpow = (Powerable) block.getBlockData();
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btnpow.setPowered(true);
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block.setBlockData(btnpow);
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updateBlockface(block);
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Bukkit.getScheduler().runTaskLater(getPlugin(), () -> {
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btnpow.setPowered(false);
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block.setBlockData(btnpow);
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updateBlockface(block);
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}, delay);
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}
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private static void handleNoteBlock(Block block) {
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NoteBlock noteBlock = (NoteBlock) block.getBlockData();
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if(!noteBlock.getNote().isSharped()) noteBlock.setNote(noteBlock.getNote().sharped());
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else noteBlock.setNote(noteBlock.getNote().flattened());
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block.setBlockData(noteBlock);
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}
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private static void handleTripWire(Block block) {
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Tripwire tripwire = (Tripwire) block.getBlockData();
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if(tripwire.isAttached()) {
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tripwire.setPowered(!tripwire.isPowered());
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block.setBlockData(tripwire);
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updateBlock(block);
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} else {
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tripwire.setPowered(!tripwire.isPowered());
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block.setBlockData(tripwire);
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}
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}
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private static void handlePressurePlate(Block block) {
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Powerable pressureSensor = (Powerable) block.getBlockData();
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pressureSensor.setPowered(true);
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block.setBlockData(pressureSensor);
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updateBlock(block.getRelative(BlockFace.DOWN));
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Bukkit.getScheduler().runTaskLater(getPlugin(), () -> {
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pressureSensor.setPowered(false);
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block.setBlockData(pressureSensor);
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updateBlock(block.getRelative(BlockFace.DOWN));
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}, 20);
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}
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static void updateBlock(Block block) {
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BlockData data = block.getBlockData();
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block.setType(Material.BARRIER, true);
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block.setBlockData(data, true);
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}
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static void updateBlockface(Block block) {
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Block relativebtn;
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if (!(block.getBlockData() instanceof Switch)) return;
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switch (((Switch) block.getBlockData()).getFace()) {
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case FLOOR:
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relativebtn = block.getRelative(BlockFace.DOWN);
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break;
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case CEILING:
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relativebtn = block.getRelative(BlockFace.UP);
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break;
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default:
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relativebtn = block.getRelative(((Switch) block.getBlockData()).getFacing());
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break;
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}
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updateBlock(relativebtn);
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}
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private static Plugin getPlugin() {
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return Bukkit.getPluginManager().getPlugin("BauSystem");
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}
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}
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@ -4,19 +4,26 @@ import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.world.Detonator;
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import de.steamwar.bausystem.world.Welt;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.ClickEvent;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Location;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import java.util.ArrayList;
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public class CommandDetonator implements CommandExecutor {
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private void help(Player player) {
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player.sendMessage("§8/§edetonator wand §8- §7Legt den Fernzünder ins Inventar");
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player.sendMessage("§8/§edetonator detonate §8- §7Benutzt den Fernzünder");
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player.sendMessage("§8/§edetonator reset §8- §7Löscht alle markierten Positionen");
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player.sendMessage("§8/§edetonator add [Z] [Y] [Z] §8- §7Fügt den Block an der Coordinate hinzu");
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player.sendMessage("§8/§edetonator add [X] [Y] [Z] §8- §7Fügt den Block an der Coordinate hinzu");
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player.sendMessage("§8/§edetonator list §8- §7Zeigt dir alle Punkte an");
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player.sendMessage("§8/§edetonator tp [Punkt] §8- §7Teleportiert dich zu dem Punkt");
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player.sendMessage("§7Optionale Parameter mit §8<>§7, Benötigte Parameter mit §8[]");
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}
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@ -44,6 +51,7 @@ public class CommandDetonator implements CommandExecutor {
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switch (args[0].toLowerCase()) {
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case "wand":
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case "detonator":
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case "item":
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player.getInventory().setItemInMainHand(Detonator.WAND);
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player.updateInventory();
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break;
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@ -73,10 +81,68 @@ public class CommandDetonator implements CommandExecutor {
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player.sendMessage(BauSystem.PREFIX + "§cBitte gebe eine Valide Coordinate an!");
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}
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break;
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case "list":
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case "show":
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if(!Detonator.INSTANCE.containsPlayer(player) ||
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Detonator.INSTANCE.getLocations(player).isEmpty()) {
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player.sendMessage(BauSystem.PREFIX + "§cDu hast keine Punkte!");
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}else {
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player.sendMessage(BauSystem.PREFIX + "§7Deine Punkte:");
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int i = 0;
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for (Detonator.Loc loc: Detonator.INSTANCE.getLocations(player)) {
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i++;
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sendTxtCmd(player, ChatMessageType.SYSTEM, newTxtCmd("§ePunkt " + i + "§8: §7[" + loc.getCords()[0]+ ", " + loc.getCords()[1] +
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", " + loc.getCords()[2] + "]", "/detonator tp " + i));
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}
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}
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break;
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case "tp":
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case "teleport":
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if(!Detonator.INSTANCE.containsPlayer(player) ||
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Detonator.INSTANCE.getLocations(player).isEmpty()) {
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player.sendMessage(BauSystem.PREFIX + "§cDu hast keine Punkte!");
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return true;
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}
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if(args.length <= 1) {
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player.sendMessage(BauSystem.PREFIX + "§cNicht genug Argumente!");
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return true;
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}
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try {
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int i = Integer.parseInt(args[1]);
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if(Detonator.INSTANCE.getLocations(player).size() <= i || i > 0) {
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player.teleport(player.getLocation().zero().add(new ArrayList<>(Detonator.INSTANCE.getLocations(player)).get(i-1).getLocation()
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.add(0.5, 0, 0.5)));
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TextComponent.fromLegacyText("§aTeleportiert zu Punkt: " + args[1]);
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}else {
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player.sendMessage(BauSystem.PREFIX + "§cBitte gebe eine Valide Punkt ein!");
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}
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}catch (NumberFormatException e) {
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player.sendMessage(BauSystem.PREFIX + "§cBitte gebe eine Valide Zahl ein!");
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}
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break;
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default:
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help(player);
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}
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return false;
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return true;
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}
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public static TextComponent newTxtCmd(String txt, String cmd) {
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TextComponent tc = new TextComponent();
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tc.setText(txt);
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tc.setClickEvent(new ClickEvent(ClickEvent.Action.RUN_COMMAND, cmd));
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return tc;
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}
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public static void sendTxtCmd(Player p, ChatMessageType chatMessageType ,TextComponent... tcs) {
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TextComponent[] var5 = tcs;
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int var4 = tcs.length;
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for(int var3 = 0; var3 < var4; ++var3) {
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TextComponent textComponent = var5[var3];
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p.spigot().sendMessage(chatMessageType, textComponent);
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}
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}
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}
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@ -19,9 +19,11 @@ public class CommandDetonatorTabCompleter implements TabCompleter {
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private List<String> detonaterTabComplete(Player player, String[] args) {
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List<String> tabComplete = new ArrayList<>();
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tabComplete.add("wand");
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tabComplete.add("detonate");
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tabComplete.add("reset");
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tabComplete.add("delete");
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tabComplete.add("add");
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tabComplete.add("list");
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tabComplete.add("tp");
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if (args.length >= 2) {
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return new ArrayList<>();
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@ -1,18 +1,11 @@
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package de.steamwar.bausystem.world;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.commands.CommandDetonator;
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import de.steamwar.core.Core;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Openable;
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import org.bukkit.block.data.Powerable;
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import org.bukkit.block.data.type.*;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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@ -65,149 +58,24 @@ public class Detonator implements Listener {
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.equals(loc)).limit(1).collect(Collectors.toList()).get(0));
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}
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public Set<Loc> getLocations(Player player) {
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return locs.get(player);
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}
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public boolean containsPlayer(Player player) {
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return locs.containsKey(player);
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}
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public void execute(Player player) {
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player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§a" + locs.get(player).size() + " Punkt(e) ausgelöst!"));
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for (Loc loc: locs.get(player)) {
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handleSwitch(loc.getLocation());
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}
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}
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private void handleSwitch(Location location) {
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Block block = location.getBlock();
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switch (block.getType()) {
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case OAK_BUTTON:
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case BIRCH_BUTTON:
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case ACACIA_BUTTON:
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case DARK_OAK_BUTTON:
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case JUNGLE_BUTTON:
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case SPRUCE_BUTTON:
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case LEGACY_WOOD_BUTTON:
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Switch btn = (Switch) block.getBlockData();
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Powerable btnpow = (Powerable) block.getBlockData();
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btnpow.setPowered(true);
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block.setBlockData(btnpow);
|
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updateBlockface(block);
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Bukkit.getScheduler().runTaskLater(BauSystem.getPlugin(), () -> {
|
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btnpow.setPowered(false);
|
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block.setBlockData(btnpow);
|
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updateBlockface(block);
|
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}, 30);
|
||||
break;
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case STONE_BUTTON:
|
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case LEGACY_STONE_BUTTON:
|
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Switch sbtn = (Switch) block.getBlockData();
|
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Powerable sbtnpow = (Powerable) block.getBlockData();
|
||||
sbtnpow.setPowered(true);
|
||||
block.setBlockData(sbtnpow);
|
||||
updateBlockface(block);
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getPlugin(), () -> {
|
||||
sbtnpow.setPowered(false);
|
||||
block.setBlockData(sbtnpow);
|
||||
updateBlockface(block);
|
||||
}, 20);
|
||||
break;
|
||||
case NOTE_BLOCK:
|
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case LEGACY_NOTE_BLOCK:
|
||||
NoteBlock noteBlock = (NoteBlock) block.getBlockData();
|
||||
if(noteBlock.getNote().isSharped()) noteBlock.setNote(noteBlock.getNote().flattened());
|
||||
else noteBlock.setNote(noteBlock.getNote().sharped());
|
||||
block.setBlockData(noteBlock);
|
||||
break;
|
||||
case TRIPWIRE:
|
||||
Tripwire tripwire = (Tripwire) block.getBlockData();
|
||||
if(tripwire.isAttached()) {
|
||||
tripwire.setPowered(!tripwire.isPowered());
|
||||
block.setBlockData(tripwire);
|
||||
updateBlock(block);
|
||||
} else {
|
||||
tripwire.setPowered(!tripwire.isPowered());
|
||||
block.setBlockData(tripwire);
|
||||
}
|
||||
break;
|
||||
case ACACIA_PRESSURE_PLATE:
|
||||
case BIRCH_PRESSURE_PLATE:
|
||||
case DARK_OAK_PRESSURE_PLATE:
|
||||
case HEAVY_WEIGHTED_PRESSURE_PLATE:
|
||||
case JUNGLE_PRESSURE_PLATE:
|
||||
case LIGHT_WEIGHTED_PRESSURE_PLATE:
|
||||
case OAK_PRESSURE_PLATE:
|
||||
case SPRUCE_PRESSURE_PLATE:
|
||||
case STONE_PRESSURE_PLATE:
|
||||
Powerable pressureSensor = (Powerable) block.getBlockData();
|
||||
pressureSensor.setPowered(true);
|
||||
block.setBlockData(pressureSensor);
|
||||
updateBlock(block.getRelative(BlockFace.DOWN));
|
||||
Bukkit.getScheduler().runTaskLater(BauSystem.getPlugin(), () -> {
|
||||
pressureSensor.setPowered(false);
|
||||
block.setBlockData(pressureSensor);
|
||||
updateBlock(block.getRelative(BlockFace.DOWN));
|
||||
}, 20);
|
||||
break;
|
||||
default:
|
||||
if(block.getBlockData() instanceof Openable) {
|
||||
Openable openable = (Openable) block.getBlockData();
|
||||
openable.setOpen(!openable.isOpen());
|
||||
block.setBlockData(openable);
|
||||
} else if(block.getBlockData() instanceof Powerable) {
|
||||
Powerable powerable = (Powerable) block.getBlockData();
|
||||
powerable.setPowered(!powerable.isPowered());
|
||||
block.setBlockData(powerable);
|
||||
updateBlockface(block);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static void updateBlock(Block block) {
|
||||
BlockData data = block.getBlockData();
|
||||
block.setType(Material.BARRIER, true);
|
||||
block.setBlockData(data, true);
|
||||
}
|
||||
|
||||
static void updateBlockface(Block block) {
|
||||
Block relativebtn;
|
||||
if(!(block.getBlockData() instanceof Switch)) return;
|
||||
switch(((Switch)block.getBlockData()).getFace()){
|
||||
case FLOOR:
|
||||
relativebtn = block.getRelative(BlockFace.DOWN);
|
||||
break;
|
||||
case CEILING:
|
||||
relativebtn = block.getRelative(BlockFace.UP);
|
||||
break;
|
||||
default:
|
||||
relativebtn = block.getRelative(((Switch)block.getBlockData()).getFacing());
|
||||
break;
|
||||
}
|
||||
updateBlock(relativebtn);
|
||||
}
|
||||
|
||||
private static class Loc {
|
||||
|
||||
private final int x;
|
||||
private final int y;
|
||||
private final int z;
|
||||
|
||||
public Loc(int x, int y, int z) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public int[] getCords() {
|
||||
return new int[] {x, y, z};
|
||||
}
|
||||
|
||||
public Location getLocation() {
|
||||
return new Location(Bukkit.getWorlds().get(0), x, y, z);
|
||||
}
|
||||
|
||||
public static Loc getFromLocation(Location location) {
|
||||
return new Loc(location.getBlockX(), location.getBlockY(), location.getBlockZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(!(o instanceof Loc)) return false;
|
||||
Loc loc = (Loc) o;
|
||||
return loc.getCords()[0] == x && loc.getCords()[1] == y && loc.getCords()[2] == z;
|
||||
switch(Core.getVersion()){
|
||||
case 15:
|
||||
Detonator_15.handleSwitch(loc.getLocation());
|
||||
break;
|
||||
default:
|
||||
Detonator_12.handleSwitch(loc.getLocation());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -251,4 +119,36 @@ public class Detonator implements Listener {
|
||||
locs.remove(event.getPlayer());
|
||||
}
|
||||
}
|
||||
|
||||
public static class Loc {
|
||||
|
||||
private final int x;
|
||||
private final int y;
|
||||
private final int z;
|
||||
|
||||
public Loc(int x, int y, int z) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
this.z = z;
|
||||
}
|
||||
|
||||
public int[] getCords() {
|
||||
return new int[] {x, y, z};
|
||||
}
|
||||
|
||||
public Location getLocation() {
|
||||
return new Location(Bukkit.getWorlds().get(0), x, y, z);
|
||||
}
|
||||
|
||||
public static Loc getFromLocation(Location location) {
|
||||
return new Loc(location.getBlockX(), location.getBlockY(), location.getBlockZ());
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if(!(o instanceof Loc)) return false;
|
||||
Loc loc = (Loc) o;
|
||||
return loc.getCords()[0] == x && loc.getCords()[1] == y && loc.getCords()[2] == z;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -30,4 +30,5 @@ commands:
|
||||
watervision:
|
||||
aliases: wv
|
||||
lockschem:
|
||||
detonator:
|
||||
detonator:
|
||||
aliases: dt
|
In neuem Issue referenzieren
Einen Benutzer sperren