SteamWar/BauSystem
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TNTTracer #70

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Lixfel hat 12 Commits von TNTTracer nach master 2020-07-19 08:21:30 +02:00 zusammengeführt
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@ -126,13 +126,13 @@ class TNTTracer_15 {
traceCache.setUpdatePoints(accumulatePositions(floats, px, py, pz)); traceCache.setUpdatePoints(accumulatePositions(floats, px, py, pz));
} }
private static float[] accumulatePositions(float[] floatss, float px, float py, float pz) { private static float[] accumulatePositions(float[] floats, float px, float py, float pz) {
LinkedList<Float> linkedList = new LinkedList<>(); LinkedList<Float> linkedList = new LinkedList<>();
for (int i = 0; i < floatss.length; i += 3) { for (int i = 0; i < floats.length; i += 3) {
float x = floatss[i + 0]; float x = floats[i + 0];
float y = floatss[i + 1]; float y = floats[i + 1];
float z = floatss[i + 2]; float z = floats[i + 2];
if (square(x - px) + square(y + 0.49F - py) + square(z - pz) > showRadius) continue; if (square(x - px) + square(y + 0.49F - py) + square(z - pz) > showRadius) continue;