The new Simulator User Interface! #254
@ -1,34 +0,0 @@
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/*
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||||
* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
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||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.world;
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import org.bukkit.Material;
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public class TNTSimulator_12 {
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public static Material active() {
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return Material.CONCRETE;
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}
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public static Material notActive() {
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return Material.CONCRETE;
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}
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}
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@ -1,35 +0,0 @@
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/*
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||||
*
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||||
* This file is a part of the SteamWar software.
|
||||
*
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||||
* Copyright (C) 2020 SteamWar.de-Serverteam
|
||||
*
|
||||
* This program is free software: you can redistribute it and/or modify
|
||||
* it under the terms of the GNU Affero General Public License as published by
|
||||
* the Free Software Foundation, either version 3 of the License, or
|
||||
* (at your option) any later version.
|
||||
*
|
||||
* This program is distributed in the hope that it will be useful,
|
||||
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
* GNU Affero General Public License for more details.
|
||||
*
|
||||
* You should have received a copy of the GNU Affero General Public License
|
||||
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
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package de.steamwar.bausystem.world;
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import org.bukkit.Material;
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public class TNTSimulator_15 {
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public static Material active() {
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return Material.LIME_CONCRETE;
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}
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public static Material notActive() {
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return Material.RED_CONCRETE;
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}
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}
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@ -19,6 +19,7 @@
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package de.steamwar.bausystem.tracer;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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public interface AbstractTraceEntity {
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@ -27,4 +28,7 @@ public interface AbstractTraceEntity {
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boolean hide(Player player, boolean always);
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int getId();
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Entity getBukkitEntity();
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}
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@ -108,11 +108,13 @@ public class BauSystem extends JavaPlugin implements Listener {
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Bukkit.getPluginManager().registerEvents(new ScriptListener(), this);
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Bukkit.getPluginManager().registerEvents(new BauScoreboard(), this);
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Bukkit.getPluginManager().registerEvents(new ClipboardListener(), this);
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Bukkit.getPluginManager().registerEvents(new TNTSimulatorListener(), this);
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Bukkit.getPluginManager().registerEvents(new CommandGUI(), this);
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Bukkit.getPluginManager().registerEvents(new DetonatorListener(), this);
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Bukkit.getPluginManager().registerEvents(new ItemFrameListener(), this);
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VersionedRunnable.call(new VersionedRunnable(() -> Bukkit.getPluginManager().registerEvents(new RedstoneListener(), this), 15));
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VersionedRunnable.call(new VersionedRunnable(() -> {
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Bukkit.getPluginManager().registerEvents(new RedstoneListener(), this);
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Bukkit.getPluginManager().registerEvents(new TNTSimulatorListener(), this);
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}, 15));
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new AFKStopper();
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autoShutdown = Bukkit.getScheduler().runTaskLater(this, Bukkit::shutdown, 1200);
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@ -26,52 +26,55 @@ import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.world.TNTSimulator;
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import de.steamwar.bausystem.world.Welt;
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import de.steamwar.command.SWCommand;
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import de.steamwar.core.Core;
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import org.bukkit.entity.Player;
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public class CommandSimulator extends SWCommand {
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public CommandSimulator() {
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super("simulator", "sim");
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if(Core.getVersion() < 15)
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unregister();
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}
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§esimulator §8- §7Öffnet die Simulations GUI");
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p.sendMessage("§8/§esimulator §8- §7Legt dir den Simulatorstab ins Inventar");
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p.sendMessage("§8/§esimulator start §8- §7Startet die Simulation");
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p.sendMessage("§8/§esimulator wand §8- §7Legt dir den Simulatorstab ins Inventar");
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p.sendMessage("§8/§esimulator gui §8- §7Öffnet die GUI");
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p.sendMessage("§8/§esimulator delete §8- §7Löscht alle TNT");
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}
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@Register
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public void genericCommand(Player p) {
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if (!permissionCheck(p)) return;
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TNTSimulator.openSimulator(p);
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}
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@Register({"wand"})
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public void wandCommand(Player p) {
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if (!permissionCheck(p)) return;
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if (cannotUse(p)) return;
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SWUtils.giveItemToPlayer(p, TNTSimulator.WAND);
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}
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@Register({"start"})
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public void startCommand(Player p) {
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if (!permissionCheck(p)) return;
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if (cannotUse(p)) return;
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TNTSimulator.get(p).start();
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}
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@Register({"gui"})
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public void guiCommand(Player p) {
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if (cannotUse(p)) return;
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TNTSimulator.get(p).showGUI();
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}
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@Register({"delete"})
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public void deleteCommand(Player p) {
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if (!permissionCheck(p)) return;
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if (cannotUse(p)) return;
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TNTSimulator.get(p).delete();
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}
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private boolean permissionCheck(Player player) {
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private boolean cannotUse(Player player) {
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if (Welt.noPermission(player, Permission.WORLD)) {
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player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Simulator nutzen");
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return false;
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}
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return true;
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}
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return false;
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}
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}
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@ -67,12 +67,12 @@ public class EntityShowMode implements ShowMode {
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}
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RoundedTNTPosition roundedTNTPosition = new RoundedTNTPosition(position);
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AbstractTraceEntity entity = tntEntityMap.computeIfAbsent(roundedTNTPosition, pos -> createEntity(position.getLocation(), true));
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AbstractTraceEntity entity = tntEntityMap.computeIfAbsent(roundedTNTPosition, pos -> createEntity(player, position.getLocation(), true));
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entity.display(player, position.isExploded());
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applyOnPosition(position, updatePointPosition -> {
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updateEntityMap.computeIfAbsent(new RoundedTNTPosition(updatePointPosition), pos -> {
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return createEntity(updatePointPosition, false);
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return createEntity(player, updatePointPosition, false);
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}).display(player, position.isExploded());
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});
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}
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@ -82,7 +82,7 @@ public class EntityShowMode implements ShowMode {
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new VersionedCallable<>(() -> TNTTracer_15.inWater(player.getWorld(), position), 14));
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}
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private AbstractTraceEntity createEntity(Vector position, boolean tnt) {
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public static AbstractTraceEntity createEntity(Player player, Vector position, boolean tnt) {
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return VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_12.create(player.getWorld(), position, tnt), 8),
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new VersionedCallable<>(() -> TNTTracer_15.create(player.getWorld(), position, tnt), 14));
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}
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@ -22,301 +22,114 @@
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package de.steamwar.bausystem.world;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.core.VersionedCallable;
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import de.steamwar.bausystem.tracer.AbstractTraceEntity;
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import de.steamwar.bausystem.tracer.show.mode.EntityShowMode;
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import de.steamwar.inventory.SWAnvilInv;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWListInv;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.TNTPrimed;
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import org.bukkit.inventory.ItemStack;
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import org.bukkit.util.Consumer;
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import org.bukkit.util.RayTraceResult;
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import org.bukkit.util.Vector;
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import java.util.*;
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import java.util.concurrent.atomic.AtomicInteger;
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import java.util.stream.Collectors;
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public class TNTSimulator {
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private static final Vector X_VECTOR = new Vector(0.0625, 0, 0);
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private static final Vector NX_VECTOR = new Vector(-0.0625, 0, 0);
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private static final Vector Y_VECTOR = new Vector(0, 0.0625, 0);
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private static final Vector NY_VECTOR = new Vector(0, -0.0625, 0);
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private static final Vector Z_VECTOR = new Vector(0, 0, 0.0625);
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private static final Vector NZ_VECTOR = new Vector(0, 0, -0.0625);
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private static final List<String> LORE = Collections.singletonList("§eZum ändern klicken");
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private static final World WORLD = Bukkit.getWorlds().get(0);
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private static final List<String> LORE = Collections.singletonList("§eZum Ändern klicken");
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private static final List<TNTSpawn> EMPTY = new ArrayList<>();
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public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eKanonensimulator", Arrays.asList("§eRechtsklick §8- §7Füge eine Position hinzu", "§eSneaken §8- §7Auf den Block zentrieren", "§eLinksklick §8- §7Starte die Simulation", "§eRechtsklick Luft §8- §7Öffne die GUI"), false, null).getItemStack();
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static final Map<Player, TNTSimulator> TNT_SIMULATOR_MAP = new HashMap<>();
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private final Set<TNTSpawn> TNT_SPAWNS = new HashSet<>();
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public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eKanonensimulator", Arrays.asList("§eRechtsklick Block §8- §7Füge einen TNT hinzu", "§eRechtsklick Luft §8- §7Öffne den Simulator", "§eLinksklick §8- §7Starte die Simulation"), false, null).getItemStack();
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private static final Map<Player, TNTSimulator> TNT_SIMULATOR_MAP = new HashMap<>();
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public static TNTSimulator get(Player player) {
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return TNT_SIMULATOR_MAP.computeIfAbsent(player, p -> new TNTSimulator());
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}
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public static void openSimulator(Player player) {
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TNTSimulator tntSimulator = get(player);
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List<SWListInv.SWListEntry<TNTSpawn>> swListEntryList = new ArrayList<>();
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tntSimulator.TNT_SPAWNS.forEach(tntSpawn -> {
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List<String> lore = new ArrayList<>();
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lore.add("§7Klicken zum Konfigurieren");
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lore.add("");
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lore.add("§7TNT-Anzahl§8: §e" + tntSpawn.getCount());
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lore.add("§7Tick§8: §e" + tntSpawn.getTickOffset());
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lore.add("§7Fuse-Tick§8: §e" + tntSpawn.getFuseTicks());
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lore.add("");
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lore.add("§7X§8: §e" + tntSpawn.getPosition().getX());
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lore.add("§7Y§8: §e" + tntSpawn.getPosition().getY());
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lore.add("§7Z§8: §e" + tntSpawn.getPosition().getZ());
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SWItem swItem = new SWItem(Material.TNT, "§eTNT", lore, false, null);
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swItem.getItemStack().setAmount(tntSpawn.count);
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swListEntryList.add(new SWListInv.SWListEntry<>(swItem, tntSpawn));
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});
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swListEntryList.sort(Comparator.comparing(SWListInv.SWListEntry::getObject));
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SWListInv<TNTSpawn> swListInv = new SWListInv<>(player, "Kanonensimulator", false, swListEntryList, (clickType, tntSpawn) -> {
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editTNT(player, tntSpawn);
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});
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swListInv.setItem(51, new SWItem(Material.BARRIER, "§cTNT löschen", clickType -> {
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tntSimulator.TNT_SPAWNS.clear();
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openSimulator(player);
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}));
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swListInv.setItem(47, new SWItem(Material.FLINT_AND_STEEL, "§eStarten", clickType -> {
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player.closeInventory();
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startSimulation(player);
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}));
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swListInv.open();
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}
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static void editTNT(Player player, TNTSpawn tntSpawn) {
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TNTSimulator tntSimulator = get(player);
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SWInventory swInventory = new SWInventory(player, 54, "TNT");
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swInventory.setItem(49, new SWItem(Material.REDSTONE_BLOCK, "§cZurück", clickType -> {
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openSimulator(player);
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}));
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|
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// Delete tnt
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swInventory.setItem(53, new SWItem(Material.BARRIER, "§cEntfernen", clickType -> {
|
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tntSimulator.TNT_SPAWNS.remove(tntSpawn);
|
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openSimulator(player);
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}));
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|
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// Change Count of spawned TNT
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swInventory.setItem(10, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
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tntSpawn.setCount(tntSpawn.getCount() + 1);
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if (tntSpawn.getCount() > 400) {
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tntSpawn.setCount(400);
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}
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editTNT(player, tntSpawn);
|
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}));
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SWItem countItem = new SWItem(Material.TNT, "§7Anzahl §8- §e" + tntSpawn.getCount(), LORE, false, clickType -> {
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changeCount(player, "Anzahl TNT", tntSpawn.getCount(), count -> {
|
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if (count < 1) count = 1;
|
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if (count > 400) count = 400;
|
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tntSpawn.setCount(count);
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editTNT(player, tntSpawn);
|
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}, () -> editTNT(player, tntSpawn));
|
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});
|
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countItem.getItemStack().setAmount(tntSpawn.getCount());
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swInventory.setItem(19, countItem);
|
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swInventory.setItem(28, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
|
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tntSpawn.setCount(tntSpawn.getCount() - 1);
|
||||
if (tntSpawn.getCount() < 1) {
|
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tntSpawn.setCount(1);
|
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}
|
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editTNT(player, tntSpawn);
|
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}));
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|
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// Change TickOffset
|
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swInventory.setItem(11, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
|
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tntSpawn.setTickOffset(tntSpawn.getTickOffset() + 1);
|
||||
if (tntSpawn.getTickOffset() > 8000) {
|
||||
tntSpawn.setTickOffset(8000);
|
||||
}
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
SWItem tickItem = new SWItem(Material.CLOCK, "§7Tick §8- §e" + tntSpawn.getTickOffset(), LORE, false, clickType -> {
|
||||
changeCount(player, "Tick Offset", tntSpawn.getTickOffset(), tick -> {
|
||||
if (tick < 0) tick = 0;
|
||||
if (tick > 8000) tick = 8000;
|
||||
tntSpawn.setTickOffset(tick);
|
||||
editTNT(player, tntSpawn);
|
||||
}, () -> editTNT(player, tntSpawn));
|
||||
});
|
||||
tickItem.getItemStack().setAmount(Math.max(tntSpawn.getTickOffset(), 1));
|
||||
swInventory.setItem(20, tickItem);
|
||||
swInventory.setItem(29, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
|
||||
tntSpawn.setTickOffset(tntSpawn.getTickOffset() - 1);
|
||||
if (tntSpawn.getTickOffset() < 0) {
|
||||
tntSpawn.setTickOffset(0);
|
||||
}
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
|
||||
// Change FuseTicks
|
||||
swInventory.setItem(12, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
|
||||
tntSpawn.setFuseTicks(tntSpawn.getFuseTicks() + 1);
|
||||
if (tntSpawn.getFuseTicks() > 80) {
|
||||
tntSpawn.setFuseTicks(80);
|
||||
}
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
SWItem fuseTickItem = new SWItem(Material.CLOCK, "§7Fuse-Ticks §8- §e" + tntSpawn.getFuseTicks(), LORE, false, clickType -> {
|
||||
changeCount(player, "Fuse-Ticks", tntSpawn.getFuseTicks(), tick -> {
|
||||
if (tick < 0) tick = 0;
|
||||
if (tick > 80) tick = 80;
|
||||
tntSpawn.setFuseTicks(tick);
|
||||
editTNT(player, tntSpawn);
|
||||
}, () -> editTNT(player, tntSpawn));
|
||||
});
|
||||
fuseTickItem.getItemStack().setAmount(Math.max(tntSpawn.getFuseTicks(), 1));
|
||||
swInventory.setItem(21, fuseTickItem);
|
||||
swInventory.setItem(30, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
|
||||
tntSpawn.setFuseTicks(tntSpawn.getFuseTicks() - 1);
|
||||
if (tntSpawn.getFuseTicks() < 1) {
|
||||
tntSpawn.setFuseTicks(1);
|
||||
}
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
|
||||
// Repeater before Comparator
|
||||
swInventory.setItem(4, new SWItem(comparatorOrNot(tntSpawn.isComparator()), "§7Gezündet durch §8- §e" + (tntSpawn.isComparator() ? "Comparator" : "Repeater"), clickType -> {
|
||||
tntSpawn.setComparator(!tntSpawn.isComparator());
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
|
||||
// Velocity Settings
|
||||
swInventory.setItem(13, new SWItem(activeOrNot(tntSpawn.isxVelocity()), "§7TNT §eSprung X §8- " + active(tntSpawn.isxVelocity()), clickType -> {
|
||||
tntSpawn.setxVelocity(!tntSpawn.isxVelocity());
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
swInventory.setItem(22, new SWItem(activeOrNot(tntSpawn.isyVelocity()), "§7TNT §eSprung Y §8- " + active(tntSpawn.isyVelocity()), clickType -> {
|
||||
tntSpawn.setyVelocity(!tntSpawn.isyVelocity());
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
swInventory.setItem(31, new SWItem(activeOrNot(tntSpawn.iszVelocity()), "§7TNT §eSprung Z §8- " + active(tntSpawn.iszVelocity()), clickType -> {
|
||||
tntSpawn.setzVelocity(!tntSpawn.iszVelocity());
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
|
||||
// X Position
|
||||
swInventory.setItem(14, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
|
||||
tntSpawn.getPosition().add(X_VECTOR);
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
swInventory.setItem(23, new SWItem(Material.PAPER, "§7x-Position §8- §e" + tntSpawn.getPosition().getX(), LORE, false, clickType -> {
|
||||
changePosition(player, tntSpawn.getPosition().getX(), x -> {
|
||||
tntSpawn.getPosition().setX(clamp(x));
|
||||
editTNT(player, tntSpawn);
|
||||
}, () -> editTNT(player, tntSpawn));
|
||||
}));
|
||||
swInventory.setItem(32, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
|
||||
tntSpawn.getPosition().add(NX_VECTOR);
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
|
||||
// Y Position
|
||||
swInventory.setItem(15, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
|
||||
tntSpawn.getPosition().add(Y_VECTOR);
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
swInventory.setItem(24, new SWItem(Material.PAPER, "§7y-Position §8- §e" + tntSpawn.getPosition().getY(), LORE, false, clickType -> {
|
||||
changePosition(player, tntSpawn.getPosition().getY(), y -> {
|
||||
tntSpawn.getPosition().setY(clamp(y));
|
||||
editTNT(player, tntSpawn);
|
||||
}, () -> editTNT(player, tntSpawn));
|
||||
}));
|
||||
swInventory.setItem(33, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
|
||||
tntSpawn.getPosition().add(NY_VECTOR);
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
|
||||
// Z Position
|
||||
swInventory.setItem(16, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
|
||||
tntSpawn.getPosition().add(Z_VECTOR);
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
swInventory.setItem(25, new SWItem(Material.PAPER, "§7z-Position §8- §e" + tntSpawn.getPosition().getZ(), LORE, false, clickType -> {
|
||||
changePosition(player, tntSpawn.getPosition().getZ(), z -> {
|
||||
tntSpawn.getPosition().setZ(clamp(z));
|
||||
editTNT(player, tntSpawn);
|
||||
}, () -> editTNT(player, tntSpawn));
|
||||
}));
|
||||
swInventory.setItem(34, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
|
||||
tntSpawn.getPosition().add(NZ_VECTOR);
|
||||
editTNT(player, tntSpawn);
|
||||
}));
|
||||
swInventory.open();
|
||||
}
|
||||
|
||||
static void startSimulation(Player player) {
|
||||
TNT_SIMULATOR_MAP.getOrDefault(player, new TNTSimulator()).start();
|
||||
}
|
||||
|
||||
static void addTNT(Player player, TNTSpawn tntSpawn) {
|
||||
TNTSimulator tntSimulator = TNT_SIMULATOR_MAP.computeIfAbsent(player, player1 -> new TNTSimulator());
|
||||
tntSimulator.TNT_SPAWNS.add(tntSpawn);
|
||||
}
|
||||
|
||||
private static Material comparatorOrNot(boolean b) {
|
||||
if (b) {
|
||||
return SWItem.getMaterial("REDSTONE_COMPARATOR");
|
||||
} else {
|
||||
return SWItem.getMaterial("DIODE");
|
||||
}
|
||||
}
|
||||
|
||||
private static Material activeOrNot(boolean b) {
|
||||
if (b) {
|
||||
return VersionedCallable.call(new VersionedCallable<>(TNTSimulator_12::active, 8), new VersionedCallable<>(TNTSimulator_15::active, 14));
|
||||
} else {
|
||||
return VersionedCallable.call(new VersionedCallable<>(TNTSimulator_12::notActive, 8), new VersionedCallable<>(TNTSimulator_15::notActive, 14));
|
||||
}
|
||||
}
|
||||
|
||||
private static String active(boolean b) {
|
||||
return b ? "§aan" : "§caus";
|
||||
}
|
||||
|
||||
private static void changeCount(Player player, String name, int defaultValue, Consumer<Integer> result, Runnable failure) {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, name, defaultValue + "");
|
||||
swAnvilInv.setItem(Material.PAPER);
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
result.accept(Integer.parseInt(s));
|
||||
} catch (NumberFormatException e) {
|
||||
failure.run();
|
||||
}
|
||||
});
|
||||
swAnvilInv.open();
|
||||
}
|
||||
|
||||
private static void changePosition(Player player, double defaultValue, Consumer<Double> result, Runnable failure) {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, "Position", defaultValue + "");
|
||||
swAnvilInv.setItem(Material.PAPER);
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
result.accept(Double.parseDouble(s.replace(',', '.')));
|
||||
} catch (NumberFormatException e) {
|
||||
failure.run();
|
||||
}
|
||||
});
|
||||
swAnvilInv.open();
|
||||
}
|
||||
|
||||
private static double clamp(double d) {
|
||||
return (int) (d * 10000) * 0.0001;
|
||||
return TNT_SIMULATOR_MAP.computeIfAbsent(player, p -> new TNTSimulator(player));
|
||||
}
|
||||
|
||||
public void delete() {
|
||||
TNT_SPAWNS.clear();
|
||||
TNTSimulator simulator = TNT_SIMULATOR_MAP.remove(player);
|
||||
simulator.hide();
|
||||
}
|
||||
|
||||
private final Set<TNTSpawn> spawns = new HashSet<>();
|
||||
private final Player player;
|
||||
|
||||
private AbstractTraceEntity cursor = null;
|
||||
private boolean printed = false;
|
||||
|
||||
private TNTSimulator(Player player){
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
public List<Entity> getEntities(){
|
||||
return spawns.stream().map(spawn -> spawn.entity.getBukkitEntity()).collect(Collectors.toList());
|
||||
}
|
||||
|
||||
public void show(RayTraceResult result){
|
||||
printed = true;
|
||||
|
||||
if(cursor != null)
|
||||
cursor.hide(player, false);
|
||||
|
||||
spawns.forEach(TNTSpawn::show);
|
||||
|
||||
if(result == null)
|
||||
return;
|
||||
|
||||
if(result.getHitEntity() != null){
|
||||
TNTSpawn entity = getEntity(result.getHitEntity());
|
||||
entity.hide();
|
||||
|
||||
cursor = EntityShowMode.createEntity(player, entity.position, false);
|
||||
cursor.display(player, false);
|
||||
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§ePosition bearbeiten"));
|
||||
return;
|
||||
}
|
||||
|
||||
cursor = EntityShowMode.createEntity(player, getPos(result), true);
|
||||
cursor.display(player, false);
|
||||
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§ePosition setzen"));
|
||||
}
|
||||
|
||||
public void edit(RayTraceResult result){
|
||||
if(result == null) {
|
||||
showGUI();
|
||||
return;
|
||||
}
|
||||
|
||||
show(result);
|
||||
|
||||
if(result.getHitEntity() != null){
|
||||
TNTSpawn entity = getEntity(result.getHitEntity());
|
||||
entity.editTNT();
|
||||
return;
|
||||
}
|
||||
|
||||
spawns.add(new TNTSpawn(getPos(result), cursor));
|
||||
}
|
||||
|
||||
public void hide(){
|
||||
if(!printed)
|
||||
return;
|
||||
|
||||
printed = false;
|
||||
if(cursor != null)
|
||||
cursor.hide(player, true);
|
||||
cursor = null;
|
||||
spawns.forEach(TNTSpawn::hide);
|
||||
}
|
||||
|
||||
public void start() {
|
||||
@ -324,9 +137,9 @@ public class TNTSimulator {
|
||||
Map<Integer, List<TNTSpawn>> second = new HashMap<>();
|
||||
int lastTick = 0;
|
||||
|
||||
for (TNTSpawn tntSpawn : TNT_SPAWNS) {
|
||||
Map<Integer, List<TNTSpawn>> list = tntSpawn.isComparator() ? second : first;
|
||||
for (int i = 0; i < tntSpawn.getCount(); i++) {
|
||||
for (TNTSpawn tntSpawn : spawns) {
|
||||
Map<Integer, List<TNTSpawn>> list = tntSpawn.comparator ? second : first;
|
||||
for (int i = 0; i < tntSpawn.count; i++) {
|
||||
list.computeIfAbsent(tntSpawn.getTickOffset(), integer -> new ArrayList<>()).add(tntSpawn);
|
||||
}
|
||||
if (lastTick < tntSpawn.getTickOffset()) {
|
||||
@ -345,6 +158,41 @@ public class TNTSimulator {
|
||||
}, 1, 1);
|
||||
}
|
||||
|
||||
public void showGUI() {
|
||||
List<SWListInv.SWListEntry<TNTSpawn>> swListEntryList = spawns.stream().map(spawn -> {
|
||||
List<String> lore = new ArrayList<>();
|
||||
lore.add("§7TNT-Anzahl§8: §e" + spawn.count);
|
||||
lore.add("§7Tick§8: §e" + spawn.tickOffset);
|
||||
lore.add("§7Fuse-Tick§8: §e" + spawn.fuseTicks);
|
||||
lore.add("");
|
||||
lore.add("§7x§8: §e" + spawn.position.getX());
|
||||
lore.add("§7y§8: §e" + spawn.position.getY());
|
||||
lore.add("§7z§8: §e" + spawn.position.getZ());
|
||||
SWItem swItem = new SWItem(Material.TNT, "§eTNT", lore, false, null);
|
||||
swItem.getItemStack().setAmount(spawn.count);
|
||||
return new SWListInv.SWListEntry<>(swItem, spawn);
|
||||
}).sorted(Comparator.comparing(SWListInv.SWListEntry::getObject)).collect(Collectors.toList());
|
||||
|
||||
SWListInv<TNTSpawn> swListInv = new SWListInv<>(player, "Kanonensimulator", false, swListEntryList, (clickType, spawn) -> spawn.editTNT());
|
||||
swListInv.setItem(51, new SWItem(Material.BARRIER, "§cTNT löschen", clickType -> {
|
||||
delete();
|
||||
player.closeInventory();
|
||||
}));
|
||||
swListInv.setItem(47, new SWItem(Material.FLINT_AND_STEEL, "§eStarten", clickType -> {
|
||||
start();
|
||||
player.closeInventory();
|
||||
}));
|
||||
swListInv.open();
|
||||
}
|
||||
|
||||
private TNTSpawn getEntity(Entity entity){
|
||||
for(TNTSpawn spawn : spawns){
|
||||
if(spawn.entity.getId() == entity.getEntityId())
|
||||
return spawn;
|
||||
}
|
||||
throw new IllegalStateException();
|
||||
}
|
||||
|
||||
private void spawnRandomList(List<TNTSpawn> tntSpawns) {
|
||||
if (tntSpawns.isEmpty()) return;
|
||||
Collections.shuffle(tntSpawns);
|
||||
@ -353,24 +201,82 @@ public class TNTSimulator {
|
||||
}
|
||||
}
|
||||
|
||||
public static class TNTSpawn implements Comparable<TNTSpawn> {
|
||||
private Vector getPos(RayTraceResult result){
|
||||
Vector pos = result.getHitPosition();
|
||||
|
||||
private static final World WORLD = Bukkit.getWorlds().get(0);
|
||||
BlockFace face = result.getHitBlockFace();
|
||||
if(face != null){
|
||||
switch (face) {
|
||||
case DOWN:
|
||||
pos.setY(pos.getY() - 0.98);
|
||||
break;
|
||||
case EAST:
|
||||
pos.setX(pos.getX() + 0.49);
|
||||
break;
|
||||
case WEST:
|
||||
pos.setX(pos.getX() - 0.49);
|
||||
break;
|
||||
case NORTH:
|
||||
pos.setZ(pos.getZ() - 0.49);
|
||||
break;
|
||||
case SOUTH:
|
||||
pos.setZ(pos.getZ() + 0.49);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if(face.getModY() == 0 && !player.isSneaking()){
|
||||
pos.setY(pos.getY() - 0.49);
|
||||
}
|
||||
}
|
||||
|
||||
if(player.isSneaking()){
|
||||
pos.setX(pos.getBlockX() + 0.5);
|
||||
if(face == null || face.getModY() == 0)
|
||||
pos.setY(pos.getBlockY() + 0.0);
|
||||
pos.setZ(pos.getBlockZ() + 0.5);
|
||||
}
|
||||
|
||||
return pos;
|
||||
}
|
||||
|
||||
private class TNTSpawn implements Comparable<TNTSpawn> {
|
||||
|
||||
private final AbstractTraceEntity entity;
|
||||
private boolean printed = false;
|
||||
|
||||
private final Vector position;
|
||||
private int fuseTicks = 80;
|
||||
private int count = 1;
|
||||
private int tickOffset = 0;
|
||||
private boolean xVelocity = true;
|
||||
private boolean yVelocity = true;
|
||||
private boolean zVelocity = true;
|
||||
private boolean xVelocity = false;
|
||||
private boolean yVelocity = false;
|
||||
private boolean zVelocity = false;
|
||||
private boolean comparator = false;
|
||||
|
||||
public TNTSpawn(Vector position) {
|
||||
private TNTSpawn(Vector position, AbstractTraceEntity entity) {
|
||||
this.position = position;
|
||||
this.entity = entity;
|
||||
show();
|
||||
editTNT();
|
||||
}
|
||||
|
||||
public void spawn() {
|
||||
private void show(){
|
||||
if(printed)
|
||||
return;
|
||||
printed = true;
|
||||
entity.display(player, false);
|
||||
}
|
||||
|
||||
private void hide(){
|
||||
if(!printed)
|
||||
return;
|
||||
printed = false;
|
||||
entity.hide(player, false);
|
||||
}
|
||||
|
||||
private void spawn() {
|
||||
WORLD.spawn(position.toLocation(WORLD), TNTPrimed.class, tntPrimed -> {
|
||||
tntPrimed.setFuseTicks(fuseTicks);
|
||||
if (!xVelocity) tntPrimed.setVelocity(tntPrimed.getVelocity().setX(0));
|
||||
@ -379,71 +285,144 @@ public class TNTSimulator {
|
||||
});
|
||||
}
|
||||
|
||||
public Vector getPosition() {
|
||||
return position;
|
||||
}
|
||||
|
||||
public int getFuseTicks() {
|
||||
return fuseTicks;
|
||||
}
|
||||
|
||||
public void setFuseTicks(int fuseTicks) {
|
||||
private void setFuseTicks(int fuseTicks) {
|
||||
if (fuseTicks < 0)
|
||||
fuseTicks = 0;
|
||||
if (fuseTicks > 80)
|
||||
fuseTicks = 80;
|
||||
this.fuseTicks = fuseTicks;
|
||||
}
|
||||
|
||||
public int getCount() {
|
||||
return count;
|
||||
}
|
||||
|
||||
public void setCount(int count) {
|
||||
private void setCount(int count) {
|
||||
if(count < 1)
|
||||
count = 1;
|
||||
if(count > 400)
|
||||
count = 400;
|
||||
this.count = count;
|
||||
}
|
||||
|
||||
public int getTickOffset() {
|
||||
private int getTickOffset() {
|
||||
return tickOffset;
|
||||
}
|
||||
|
||||
public void setTickOffset(int tickOffset) {
|
||||
private void setTickOffset(int tickOffset) {
|
||||
if(tickOffset < 0)
|
||||
tickOffset = 0;
|
||||
if(tickOffset > 400)
|
||||
tickOffset = 400;
|
||||
this.tickOffset = tickOffset;
|
||||
}
|
||||
|
||||
public boolean isxVelocity() {
|
||||
return xVelocity;
|
||||
}
|
||||
|
||||
public void setxVelocity(boolean xVelocity) {
|
||||
this.xVelocity = xVelocity;
|
||||
}
|
||||
|
||||
public boolean isyVelocity() {
|
||||
return yVelocity;
|
||||
}
|
||||
|
||||
public void setyVelocity(boolean yVelocity) {
|
||||
this.yVelocity = yVelocity;
|
||||
}
|
||||
|
||||
public boolean iszVelocity() {
|
||||
return zVelocity;
|
||||
}
|
||||
|
||||
public void setzVelocity(boolean zVelocity) {
|
||||
this.zVelocity = zVelocity;
|
||||
}
|
||||
|
||||
public boolean isComparator() {
|
||||
return comparator;
|
||||
}
|
||||
|
||||
public void setComparator(boolean comparator) {
|
||||
this.comparator = comparator;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int compareTo(TNTSpawn tntSpawn) {
|
||||
return -Integer.compare(tickOffset, tntSpawn.tickOffset);
|
||||
}
|
||||
|
||||
private void editTNT() {
|
||||
SWInventory swInventory = new SWInventory(player, 27, "TNT konfigurieren");
|
||||
|
||||
// Change Count of spawned TNT
|
||||
swInventory.setItem(0, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
|
||||
setCount(count + 1);
|
||||
editTNT();
|
||||
}));
|
||||
SWItem countItem = new SWItem(Material.TNT, "§7TNT-Anzahl §8- §e" + count, LORE, false, clickType -> changeCount(player, "Anzahl TNT", count, c -> {
|
||||
setCount(c);
|
||||
editTNT();
|
||||
}, this::editTNT));
|
||||
countItem.getItemStack().setAmount(count);
|
||||
swInventory.setItem(9, countItem);
|
||||
swInventory.setItem(18, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
|
||||
setCount(count - 1);
|
||||
editTNT();
|
||||
}));
|
||||
|
||||
// Change TickOffset
|
||||
swInventory.setItem(1, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
|
||||
setTickOffset(tickOffset + 1);
|
||||
editTNT();
|
||||
}));
|
||||
SWItem tickItem = new SWItem(SWItem.getMaterial("DIODE"), "§7Tick §8- §e" + tickOffset, LORE, false, clickType -> changeCount(player, "Tick Offset", tickOffset, tick -> {
|
||||
setTickOffset(tick);
|
||||
editTNT();
|
||||
}, this::editTNT));
|
||||
tickItem.getItemStack().setAmount(Math.max(tickOffset, 1));
|
||||
swInventory.setItem(10, tickItem);
|
||||
swInventory.setItem(19, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
|
||||
setTickOffset(tickOffset - 1);
|
||||
editTNT();
|
||||
}));
|
||||
|
||||
// Change FuseTicks
|
||||
swInventory.setItem(2, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
|
||||
setFuseTicks(fuseTicks + 1);
|
||||
editTNT();
|
||||
}));
|
||||
SWItem fuseTickItem = new SWItem(Material.CLOCK, "§7Lebensdauer §8- §e" + fuseTicks, LORE, false, clickType -> changeCount(player, "Fuse-Ticks", fuseTicks, tick -> {
|
||||
setFuseTicks(tick);
|
||||
editTNT();
|
||||
}, this::editTNT));
|
||||
fuseTickItem.getItemStack().setAmount(Math.max(fuseTicks, 1));
|
||||
swInventory.setItem(11, fuseTickItem);
|
||||
swInventory.setItem(20, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
|
||||
setFuseTicks(fuseTicks - 1);
|
||||
editTNT();
|
||||
}));
|
||||
|
||||
// Velocity Settings
|
||||
swInventory.setItem(14, Material.TNT, "TNT", clickType -> {});
|
||||
swInventory.setItem(22, new SWItem(getDye(xVelocity), getColor(xVelocity), "§7TNT §eSprung X §8- " + active(xVelocity), clickType -> {
|
||||
xVelocity = !xVelocity;
|
||||
editTNT();
|
||||
}));
|
||||
swInventory.setItem(5, new SWItem(getDye(yVelocity), getColor(yVelocity), "§7TNT §eSprung Y §8- " + active(yVelocity), clickType -> {
|
||||
yVelocity = !yVelocity;
|
||||
editTNT();
|
||||
}));
|
||||
swInventory.setItem(24, new SWItem(getDye(zVelocity), getColor(zVelocity), "§7TNT §eSprung Z §8- " + active(zVelocity), clickType -> {
|
||||
zVelocity = !zVelocity;
|
||||
editTNT();
|
||||
}));
|
||||
|
||||
// Repeater before Comparator
|
||||
swInventory.setItem(8, new SWItem(comparator ? SWItem.getMaterial("REDSTONE_COMPARATOR_OFF") : SWItem.getMaterial("DIODE"), "§7Gezündet durch §8- §e" + (comparator ? "Comparator" : "Repeater"), clickType -> {
|
||||
comparator = !comparator;
|
||||
editTNT();
|
||||
}));
|
||||
|
||||
// Delete tnt
|
||||
swInventory.setItem(26, new SWItem(Material.BARRIER, "§cEntfernen", clickType -> {
|
||||
hide();
|
||||
spawns.remove(this);
|
||||
player.closeInventory();
|
||||
}));
|
||||
|
||||
swInventory.open();
|
||||
}
|
||||
|
||||
private void changeCount(Player player, String name, int defaultValue, Consumer<Integer> result, Runnable failure) {
|
||||
SWAnvilInv swAnvilInv = new SWAnvilInv(player, name, defaultValue + "");
|
||||
swAnvilInv.setItem(Material.PAPER);
|
||||
swAnvilInv.setCallback(s -> {
|
||||
try {
|
||||
result.accept(Integer.parseInt(s));
|
||||
} catch (NumberFormatException e) {
|
||||
failure.run();
|
||||
}
|
||||
});
|
||||
swAnvilInv.open();
|
||||
}
|
||||
|
||||
private Material getDye(boolean b) {
|
||||
return SWItem.getDye(getColor(b));
|
||||
}
|
||||
|
||||
private byte getColor(boolean b) {
|
||||
return (byte) (b ? 10 : 1);
|
||||
}
|
||||
|
||||
private String active(boolean b) {
|
||||
return b ? "§aan" : "§caus";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,20 +23,23 @@ package de.steamwar.bausystem.world;
|
||||
|
||||
import de.steamwar.bausystem.BauSystem;
|
||||
import de.steamwar.bausystem.Permission;
|
||||
import org.bukkit.block.BlockFace;
|
||||
import org.bukkit.FluidCollisionMode;
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerMoveEvent;
|
||||
import org.bukkit.event.player.PlayerQuitEvent;
|
||||
import org.bukkit.util.BoundingBox;
|
||||
import org.bukkit.util.RayTraceResult;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import static de.steamwar.bausystem.world.TNTSimulator.*;
|
||||
|
||||
public class TNTSimulatorListener implements Listener {
|
||||
|
||||
private static final Vector HALF = new Vector(0.5, 0, 0.5);
|
||||
|
||||
private boolean permissionCheck(Player player) {
|
||||
if (Welt.noPermission(player, Permission.WORLD)) {
|
||||
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Simulator nutzen");
|
||||
@ -45,14 +48,58 @@ public class TNTSimulatorListener implements Listener {
|
||||
return true;
|
||||
}
|
||||
|
||||
private RayTraceResult trace(Player player, Location to){
|
||||
Location startPos = to.clone().add(0.0, player.getEyeHeight(), 0.0);
|
||||
Vector direction = to.getDirection();
|
||||
RayTraceResult blocks = player.getWorld().rayTraceBlocks(startPos, direction, 10.0, FluidCollisionMode.NEVER, true);
|
||||
|
||||
Entity nearestHitEntity = null;
|
||||
RayTraceResult nearestHitResult = null;
|
||||
double nearestDistanceSq = Double.MAX_VALUE;
|
||||
for(Entity entity : get(player).getEntities()) {
|
||||
BoundingBox boundingBox = entity.getBoundingBox();
|
||||
RayTraceResult hitResult = boundingBox.rayTrace(startPos.toVector(), direction, 10.0);
|
||||
if (hitResult != null) {
|
||||
double distanceSq = startPos.toVector().distanceSquared(hitResult.getHitPosition());
|
||||
if (distanceSq < nearestDistanceSq) {
|
||||
nearestHitEntity = entity;
|
||||
nearestHitResult = hitResult;
|
||||
nearestDistanceSq = distanceSq;
|
||||
}
|
||||
}
|
||||
}
|
||||
RayTraceResult entities = nearestHitEntity == null ? null : new RayTraceResult(nearestHitResult.getHitPosition(), nearestHitEntity, nearestHitResult.getHitBlockFace());
|
||||
|
||||
if (blocks == null) {
|
||||
return entities;
|
||||
} else if (entities == null) {
|
||||
return blocks;
|
||||
} else {
|
||||
Vector startVec = startPos.toVector();
|
||||
double blockHitDistance = startVec.distance(blocks.getHitPosition());
|
||||
double entityHitDistanceSquared = startVec.distanceSquared(entities.getHitPosition());
|
||||
return entityHitDistanceSquared < blockHitDistance * blockHitDistance ? entities : blocks;
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerMove(PlayerMoveEvent e){
|
||||
Player player = e.getPlayer();
|
||||
TNTSimulator simulator = get(player);
|
||||
if(!player.getInventory().getItemInMainHand().isSimilar(WAND)){
|
||||
simulator.hide();
|
||||
return;
|
||||
}
|
||||
|
||||
simulator.show(trace(player, e.getTo()));
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (event.getItem() == null) {
|
||||
return;
|
||||
}
|
||||
if (!event.getItem().isSimilar(WAND)) {
|
||||
if (event.getItem() == null || !event.getItem().isSimilar(WAND)) {
|
||||
return;
|
||||
}
|
||||
|
||||
event.setCancelled(true);
|
||||
if (!permissionCheck(event.getPlayer())) {
|
||||
return;
|
||||
@ -61,21 +108,11 @@ public class TNTSimulatorListener implements Listener {
|
||||
switch (event.getAction()) {
|
||||
case LEFT_CLICK_BLOCK:
|
||||
case LEFT_CLICK_AIR:
|
||||
startSimulation(event.getPlayer());
|
||||
get(event.getPlayer()).start();
|
||||
break;
|
||||
case RIGHT_CLICK_BLOCK:
|
||||
BlockFace blockFace = event.getBlockFace();
|
||||
Vector direction = new Vector(blockFace.getModX(), blockFace.getModY(), blockFace.getModZ());
|
||||
if (blockFace.getModX() != 0 || blockFace.getModY() != 0 || blockFace.getModZ() != 0) {
|
||||
direction.normalize();
|
||||
}
|
||||
Vector location = event.getClickedBlock().getLocation().toVector().add(direction).add(HALF);
|
||||
TNTSpawn tntSpawn = new TNTSpawn(location);
|
||||
addTNT(event.getPlayer(), tntSpawn);
|
||||
editTNT(event.getPlayer(), tntSpawn);
|
||||
break;
|
||||
case RIGHT_CLICK_AIR:
|
||||
openSimulator(event.getPlayer());
|
||||
get(event.getPlayer()).edit(trace(event.getPlayer(), event.getPlayer().getLocation()));
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
@ -84,7 +121,7 @@ public class TNTSimulatorListener implements Listener {
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerQuit(PlayerQuitEvent event) {
|
||||
TNT_SIMULATOR_MAP.remove(event.getPlayer());
|
||||
get(event.getPlayer()).delete();
|
||||
}
|
||||
|
||||
}
|
||||
|
In neuem Issue referenzieren
Einen Benutzer sperren
/simualtor gui
fehlt hier noch