SteamWar/BauSystem
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AutostartTimer #246

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YoyoNow möchte 4 Commits von AutostartTimer nach master mergen
5 geänderte Dateien mit 115 neuen und 3 gelöschten Zeilen

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@ -95,6 +95,7 @@ public class BauSystem extends JavaPlugin implements Listener {
new CommandWorldSpawn(); new CommandWorldSpawn();
new CommandRegion(); new CommandRegion();
new CommandSelect(); new CommandSelect();
new CommandAutostartTimer();
VersionedRunnable.call(new VersionedRunnable(() -> { VersionedRunnable.call(new VersionedRunnable(() -> {
if (Region.buildAreaEnabled()) { if (Region.buildAreaEnabled()) {

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@ -0,0 +1,106 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.world.TPSUtils;
import de.steamwar.bausystem.world.regions.GlobalRegion;
import de.steamwar.bausystem.world.regions.Region;
import de.steamwar.bausystem.world.regions.RegionExtensionType;
import de.steamwar.bausystem.world.regions.RegionType;
import de.steamwar.command.SWCommand;
import de.steamwar.inventory.SWItem;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.inventory.ItemStack;
import java.text.SimpleDateFormat;
import java.util.Arrays;
import java.util.Date;
import java.util.HashMap;
import java.util.Map;
public class CommandAutostartTimer extends SWCommand implements Listener {
public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eAutostartTimer", Arrays.asList("§eRechtsklick Block §8- §7Starte den Timer"), false, null).getItemStack();
private Map<Region, Long> regionStartTime = new HashMap<>();
public CommandAutostartTimer() {
super("timer", "autostarttimer", "at");
Bukkit.getPluginManager().registerEvents(this, BauSystem.getPlugin());
}
@Register(help = true)
public void genericHelp(Player p, String... args) {
p.sendMessage("§8/§etimer §8- §7Legt den AutostartTimer ins Inventar");
}
@Register
public void genericCommand(Player p) {
SWUtils.giveItemToPlayer(p, WAND);
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (!WAND.isSimilar(event.getItem())) {
return;
}
if (event.getClickedBlock() == null) {
return;
}
Player player = event.getPlayer();
Region region = Region.getRegion(event.getClickedBlock().getLocation());
if (GlobalRegion.isGlobalRegion(region)) {
player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
return;
}
if (!region.hasTestblock()) {
player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
return;
}
if (regionStartTime.containsKey(region)) {
player.sendMessage(BauSystem.PREFIX + "§eDer AutostartTimer wurde zurückgesetzt");
} else {
player.sendMessage(BauSystem.PREFIX + "§eAutostartTimer gestartet");
}
regionStartTime.put(region, TPSUtils.currentTick.get());
}
@EventHandler
public void onEntityExplode(EntityExplodeEvent event) {
event.blockList().forEach(block -> {
Region region = Region.getRegion(block.getLocation());
if (!regionStartTime.containsKey(region)) return;
if (!region.hasTestblock()) return;
if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
long tickDiff = TPSUtils.currentTick.get() - regionStartTime.remove(region);
RegionUtils.message(region, BauSystem.PREFIX + "§eZeit §7bis zur §eExplosion §7am Gegner§8:§e " + new SimpleDateFormat("mm:ss SSSS").format(new Date(tickDiff * 50)));
RegionUtils.message(region, BauSystem.PREFIX + "§eZeitdifferenz in ticks §7bis 60 Sekunden§8:§e " + (1200 - tickDiff));
RegionUtils.message(region, BauSystem.PREFIX + "§7Positiv, wenn zu wenig, negativ wenn zu viel");
});
}
}

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@ -20,10 +20,8 @@
package de.steamwar.bausystem.commands; package de.steamwar.bausystem.commands;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.SWUtils; import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.world.RedstoneListener; import de.steamwar.bausystem.world.RedstoneListener;
import de.steamwar.bausystem.world.Welt;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.core.VersionedRunnable; import de.steamwar.core.VersionedRunnable;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;

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@ -39,4 +39,12 @@ public class RegionUtils {
} }
} }
public static void message(Region region, String s) {
if (GlobalRegion.isGlobalRegion(region)) {
Bukkit.getOnlinePlayers().stream().filter(player -> Region.getRegion(player.getLocation()) == null).forEach(player -> player.sendMessage(s));
} else {
Bukkit.getOnlinePlayers().stream().filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)).forEach(player -> player.sendMessage(s));
}
}
} }

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@ -20,7 +20,6 @@
package de.steamwar.bausystem.world; package de.steamwar.bausystem.world;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import de.steamwar.inventory.SWItem; import de.steamwar.inventory.SWItem;
import org.bukkit.Location; import org.bukkit.Location;
import org.bukkit.Material; import org.bukkit.Material;