AutostartTimer #246
@ -95,6 +95,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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new CommandWorldSpawn();
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new CommandWorldSpawn();
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new CommandRegion();
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new CommandRegion();
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new CommandSelect();
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new CommandSelect();
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new CommandAutostartTimer();
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VersionedRunnable.call(new VersionedRunnable(() -> {
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VersionedRunnable.call(new VersionedRunnable(() -> {
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if (Region.buildAreaEnabled()) {
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if (Region.buildAreaEnabled()) {
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@ -0,0 +1,106 @@
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/*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.world.TPSUtils;
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import de.steamwar.bausystem.world.regions.GlobalRegion;
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import de.steamwar.bausystem.world.regions.Region;
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import de.steamwar.bausystem.world.regions.RegionExtensionType;
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import de.steamwar.bausystem.world.regions.RegionType;
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import de.steamwar.command.SWCommand;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Bukkit;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.player.PlayerInteractEvent;
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import org.bukkit.inventory.ItemStack;
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import java.text.SimpleDateFormat;
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import java.util.Arrays;
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import java.util.Date;
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import java.util.HashMap;
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import java.util.Map;
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public class CommandAutostartTimer extends SWCommand implements Listener {
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public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eAutostartTimer", Arrays.asList("§eRechtsklick Block §8- §7Starte den Timer"), false, null).getItemStack();
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private Map<Region, Long> regionStartTime = new HashMap<>();
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public CommandAutostartTimer() {
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super("timer", "autostarttimer", "at");
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Bukkit.getPluginManager().registerEvents(this, BauSystem.getPlugin());
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}
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@Register(help = true)
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public void genericHelp(Player p, String... args) {
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p.sendMessage("§8/§etimer §8- §7Legt den AutostartTimer ins Inventar");
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}
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@Register
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public void genericCommand(Player p) {
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SWUtils.giveItemToPlayer(p, WAND);
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}
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@EventHandler
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public void onPlayerInteract(PlayerInteractEvent event) {
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if (!WAND.isSimilar(event.getItem())) {
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return;
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}
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if (event.getClickedBlock() == null) {
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return;
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}
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Player player = event.getPlayer();
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Region region = Region.getRegion(event.getClickedBlock().getLocation());
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if (GlobalRegion.isGlobalRegion(region)) {
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player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
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return;
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}
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if (!region.hasTestblock()) {
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player.sendMessage(BauSystem.PREFIX + "§cDu befindest dich derzeit in keiner Region");
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return;
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}
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if (regionStartTime.containsKey(region)) {
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player.sendMessage(BauSystem.PREFIX + "§eDer AutostartTimer wurde zurückgesetzt");
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} else {
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player.sendMessage(BauSystem.PREFIX + "§eAutostartTimer gestartet");
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}
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regionStartTime.put(region, TPSUtils.currentTick.get());
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}
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@EventHandler
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public void onEntityExplode(EntityExplodeEvent event) {
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event.blockList().forEach(block -> {
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Region region = Region.getRegion(block.getLocation());
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if (!regionStartTime.containsKey(region)) return;
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if (!region.hasTestblock()) return;
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if (!region.inRegion(block.getLocation(), RegionType.TESTBLOCK, RegionExtensionType.EXTENSION)) return;
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long tickDiff = TPSUtils.currentTick.get() - regionStartTime.remove(region);
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RegionUtils.message(region, BauSystem.PREFIX + "§eZeit §7bis zur §eExplosion §7am Gegner§8:§e " + new SimpleDateFormat("mm:ss SSSS").format(new Date(tickDiff * 50)));
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RegionUtils.message(region, BauSystem.PREFIX + "§eZeitdifferenz in ticks §7bis 60 Sekunden§8:§e " + (1200 - tickDiff));
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RegionUtils.message(region, BauSystem.PREFIX + "§7Positiv, wenn zu wenig, negativ wenn zu viel");
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});
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}
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}
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@ -20,10 +20,8 @@
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.SWUtils;
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import de.steamwar.bausystem.world.RedstoneListener;
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import de.steamwar.bausystem.world.RedstoneListener;
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import de.steamwar.bausystem.world.Welt;
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import de.steamwar.command.SWCommand;
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import de.steamwar.command.SWCommand;
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import de.steamwar.core.VersionedRunnable;
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import de.steamwar.core.VersionedRunnable;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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@ -39,4 +39,12 @@ public class RegionUtils {
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}
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}
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}
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}
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public static void message(Region region, String s) {
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if (GlobalRegion.isGlobalRegion(region)) {
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Bukkit.getOnlinePlayers().stream().filter(player -> Region.getRegion(player.getLocation()) == null).forEach(player -> player.sendMessage(s));
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} else {
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Bukkit.getOnlinePlayers().stream().filter(player -> region.inRegion(player.getLocation(), RegionType.NORMAL, RegionExtensionType.NORMAL)).forEach(player -> player.sendMessage(s));
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}
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}
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}
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}
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@ -20,7 +20,6 @@
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package de.steamwar.bausystem.world;
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package de.steamwar.bausystem.world;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.Permission;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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