Add ItemFrameListener #226
@ -29,6 +29,9 @@ import java.util.List;
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public class SWUtils {
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public static void giveItemToPlayer(Player player, ItemStack itemStack) {
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if (itemStack == null || itemStack.getType() == Material.AIR) {
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return;
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}
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for (int i = 0; i < player.getInventory().getSize(); i++) {
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ItemStack current = player.getInventory().getItem(i);
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if (current != null && current.isSimilar(itemStack)) {
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@ -19,6 +19,7 @@
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package de.steamwar.bausystem.world;
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import de.steamwar.bausystem.SWUtils;
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import org.bukkit.entity.ItemFrame;
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import org.bukkit.entity.Player;
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import org.bukkit.event.EventHandler;
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@ -36,7 +37,9 @@ public class ItemFrameListener implements Listener {
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return;
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}
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event.setCancelled(true);
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event.getEntity().remove();
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ItemFrame itemFrame = (ItemFrame) event.getEntity();
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SWUtils.giveItemToPlayer((Player) event.getDamager(), itemFrame.getItem());
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itemFrame.remove();
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}
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}
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