Update BauSystem to new CommandFramework #217
@ -85,7 +85,6 @@ public class BauSystem extends JavaPlugin implements Listener {
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getCommand("fire").setExecutor(new CommandFire());
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getCommand("fire").setExecutor(new CommandFire());
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getCommand("freeze").setExecutor(new CommandFreeze());
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getCommand("freeze").setExecutor(new CommandFreeze());
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getCommand("testblock").setExecutor(new CommandTestblock());
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getCommand("testblock").setExecutor(new CommandTestblock());
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getCommand("bau").setExecutor(new CommandBau());
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getCommand("bauinfo").setExecutor(new CommandInfo());
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getCommand("bauinfo").setExecutor(new CommandInfo());
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getCommand("protect").setExecutor(new CommandProtect());
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getCommand("protect").setExecutor(new CommandProtect());
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getCommand("skull").setExecutor(new CommandSkull());
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getCommand("skull").setExecutor(new CommandSkull());
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@ -1,34 +1,46 @@
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/*
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This file is a part of the SteamWar software.
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Copyright (C) 2020 SteamWar.de-Serverteam
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU Affero General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU Affero General Public License for more details.
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You should have received a copy of the GNU Affero General Public License
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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package de.steamwar.bausystem.commands;
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package de.steamwar.bausystem.commands;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.world.Welt;
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import de.steamwar.bausystem.world.Welt;
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import de.steamwar.command.SWCommand;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.BauweltMember;
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import de.steamwar.sql.SteamwarUser;
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import de.steamwar.sql.SteamwarUser;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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public class CommandBau implements CommandExecutor {
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public class CommandBau extends SWCommand {
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public CommandBau() {
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super("bau", "b", "gs");
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}
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@Register()
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public void genericCommand(Player p) {
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permissionCheck(p);
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}
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@Register("togglebuild")
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public void toggleBuildCommand(Player p, String arg) {
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if (permissionCheck(p)) {
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onToggleBD(p, arg);
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}
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}
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@Register("togglewe")
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public void toggleWECommand(Player p, String arg) {
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if (permissionCheck(p)) {
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onToggleWE(p, arg);
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}
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}
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@Register("toggleworld")
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public void toggleWorldCommand(Player p, String arg) {
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if (permissionCheck(p)) {
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onToggleWorld(p, arg);
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}
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}
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private void onToggleBD(Player p, String arg) {
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private void onToggleBD(Player p, String arg) {
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SteamwarUser id = SteamwarUser.get(arg);
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SteamwarUser id = SteamwarUser.get(arg);
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@ -74,23 +86,13 @@ public class CommandBau implements CommandExecutor {
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return false;
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return false;
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}
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}
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@Override
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public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
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if (!(sender instanceof Player))
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return false;
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Player player = (Player) sender;
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if (!BauSystem.getOwner().equals(player.getUniqueId())) {
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player.sendMessage(BauSystem.PREFIX + "§cDies ist nicht deine Welt!");
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return false;
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}
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if (args[0].equalsIgnoreCase("togglebuild")) {
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private boolean permissionCheck(Player p) {
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onToggleBD(player, args[1]);
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if (!BauSystem.getOwner().equals(p.getUniqueId())) {
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} else if (args[0].equalsIgnoreCase("togglewe")) {
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p.sendMessage(BauSystem.PREFIX + "§cDies ist nicht deine Welt!");
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onToggleWE(player, args[1]);
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} else if (args[0].equalsIgnoreCase("toggleworld")) {
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onToggleWorld(player, args[1]);
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}
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return false;
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return false;
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} else {
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return true;
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}
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}
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}
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}
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}
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@ -15,10 +15,6 @@ commands:
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testblock:
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testblock:
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aliases: tb
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aliases: tb
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reset:
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reset:
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bau:
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aliases:
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- gs
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- b
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protect:
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protect:
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bauinfo:
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bauinfo:
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speed:
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speed:
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