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@ -22,9 +22,12 @@
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package de.steamwar.bausystem.gui;
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package de.steamwar.bausystem.gui;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.tracer.TNTTracer_12;
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import de.steamwar.bausystem.tracer.TNTTracer_15;
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import de.steamwar.bausystem.tracer.show.ShowModeParameter;
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import de.steamwar.bausystem.tracer.show.ShowModeParameter;
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import de.steamwar.bausystem.tracer.show.TraceShowManager;
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import de.steamwar.bausystem.tracer.show.TraceShowManager;
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import de.steamwar.bausystem.tracer.show.mode.EntityShowMode;
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import de.steamwar.bausystem.tracer.show.mode.EntityShowMode;
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import de.steamwar.core.VersionedCallable;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWInventory;
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import de.steamwar.inventory.SWItem;
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import de.steamwar.inventory.SWItem;
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import org.bukkit.Material;
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import org.bukkit.Material;
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@ -61,7 +64,8 @@ public class GuiTraceShow {
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swInventory.setItem(6, interpolateY);
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swInventory.setItem(6, interpolateY);
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swInventory.setCallback(6, clickType -> toggleInterpolateYPosition(player, swInventory, interpolateY));
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swInventory.setCallback(6, clickType -> toggleInterpolateYPosition(player, swInventory, interpolateY));
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SWItem interpolateXZ = new SWItem(Material.QUARTZ_SLAB, "§eInterpolation §7XZ-Achse", Arrays.asList("§7Zeigt die Interpolation", "§7auf der XZ-Achse."), false, clickType -> {});
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Material xzMaterial = VersionedCallable.call(new VersionedCallable<>(TNTTracer_12::getTraceXZMaterial, 8), new VersionedCallable<>(TNTTracer_15::getTraceXZMaterial, 14));
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SWItem interpolateXZ = new SWItem(xzMaterial, (byte) 7, "§eInterpolation §7XZ-Achse", Arrays.asList("§7Zeigt die Interpolation", "§7auf der XZ-Achse."), false, clickType -> {});
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swInventory.setItem(7, interpolateXZ);
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swInventory.setItem(7, interpolateXZ);
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swInventory.setCallback(7, clickType -> toggleInterpolateXZPosition(player, swInventory, interpolateXZ));
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swInventory.setCallback(7, clickType -> toggleInterpolateXZPosition(player, swInventory, interpolateXZ));
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// Water Bucket (-water)
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// Water Bucket (-water)
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@ -73,14 +77,16 @@ public class GuiTraceShow {
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private static void setActiveShow(Player player, SWInventory swInventory) {
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private static void setActiveShow(Player player, SWInventory swInventory) {
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if (TraceShowManager.hasActiveShow(player)) {
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if (TraceShowManager.hasActiveShow(player)) {
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SWItem shown = new SWItem(Material.LIME_CONCRETE, "§aTraces angezeigt", new ArrayList<>(), false, clickType -> {
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Material showMaterial = VersionedCallable.call(new VersionedCallable<>(TNTTracer_12::getTraceShowMaterial, 8), new VersionedCallable<>(TNTTracer_15::getTraceShowMaterial, 14));
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SWItem shown = new SWItem(showMaterial, (byte) 5, "§aTraces angezeigt", new ArrayList<>(), false, clickType -> {
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TraceShowManager.hide(player);
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TraceShowManager.hide(player);
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player.sendMessage(BauSystem.PREFIX + "§cAlle TNT-Positionen ausgeblendet");
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player.sendMessage(BauSystem.PREFIX + "§cAlle TNT-Positionen ausgeblendet");
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setActiveShow(player, swInventory);
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setActiveShow(player, swInventory);
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});
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});
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swInventory.setItem(1, shown);
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swInventory.setItem(1, shown);
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} else {
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} else {
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SWItem hidden = new SWItem(Material.RED_CONCRETE, "§cTraces ausgeblendet", new ArrayList<>(), false, clickType -> {
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Material hideMaterial = VersionedCallable.call(new VersionedCallable<>(TNTTracer_12::getTraceHideMaterial, 8), new VersionedCallable<>(TNTTracer_15::getTraceHideMaterial, 14));
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SWItem hidden = new SWItem(hideMaterial, (byte) 14, "§cTraces ausgeblendet", new ArrayList<>(), false, clickType -> {
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show(player);
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show(player);
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player.sendMessage(BauSystem.PREFIX + "§aAlle TNT-Positionen angezeigt");
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player.sendMessage(BauSystem.PREFIX + "§aAlle TNT-Positionen angezeigt");
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setActiveShow(player, swInventory);
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setActiveShow(player, swInventory);
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Dies gibt nur eine Stone Slab und keine Quarz Slab