Tracer-entity #147
@ -40,9 +40,8 @@ class TraceEntity_12 extends EntityFallingBlock implements AbstractTraceEntity {
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this.setNoGravity(true);
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this.setNoGravity(true);
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this.ticksLived = -12000;
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this.ticksLived = -12000;
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Lixfel
hat
Kann man glaube ich mit in das if ziehen. Kann man glaube ich mit in das if ziehen.
YoyoNow
hat
Ich wollte noch vllt als Namen den int tick anzeigen was hältst du davon? Ich wollte noch vllt als Namen den int tick anzeigen was hältst du davon?
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this.dropItem = false;
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this.setCustomNameVisible(true);
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if (exploded) {
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if (exploded) {
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this.setCustomNameVisible(true);
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this.setCustomName("Bumm");
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this.setCustomName("Bumm");
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}
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}
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@ -39,9 +39,8 @@ class TraceEntity_15 extends EntityFallingBlock implements AbstractTraceEntity {
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this.setNoGravity(true);
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this.setNoGravity(true);
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this.ticksLived = -12000;
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this.ticksLived = -12000;
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this.dropItem = false;
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this.setCustomNameVisible(true);
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if (exploded) {
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if (exploded) {
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this.setCustomNameVisible(true);
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this.setCustomName(new ChatComponentText("Bumm"));
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this.setCustomName(new ChatComponentText("Bumm"));
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}
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}
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@ -29,9 +29,19 @@ import org.bukkit.entity.Player;
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import java.util.ArrayList;
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import java.util.ArrayList;
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import java.util.Arrays;
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import java.util.Arrays;
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import java.util.List;
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import java.util.List;
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import java.util.function.BiPredicate;
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public class CommandTraceTabCompleter implements TabCompleter {
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public class CommandTraceTabCompleter implements TabCompleter {
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private static List<TabComplete> tabCompletes = new ArrayList<>();
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static {
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tabCompletes.add(new TabComplete((player, args) -> args.length == 1 && (RecordStateMachine.getRecordStatus() == RecordStatus.IDLE || RecordStateMachine.getRecordStatus() == RecordStatus.IDLE_AUTO), "start"));
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tabCompletes.add(new TabComplete((player, args) -> args.length == 1 && (RecordStateMachine.getRecordStatus() != RecordStatus.IDLE && RecordStateMachine.getRecordStatus() != RecordStatus.IDLE_AUTO), "stop"));
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tabCompletes.add(new TabComplete((player, args) -> args.length == 1, "toggleauto", "auto", "show", "hide", "delete", "clear"));
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tabCompletes.add(new TabComplete((player, args) -> args.length == 2 && args[0].equalsIgnoreCase("show"), "nowater", "basic", "advanced", "advanced-nowater"));
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}
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@Override
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@Override
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public List<String> onTabComplete(CommandSender sender, Command command, String label, String[] args) {
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public List<String> onTabComplete(CommandSender sender, Command command, String label, String[] args) {
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if(!(sender instanceof Player)) return new ArrayList<>();
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if(!(sender instanceof Player)) return new ArrayList<>();
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@ -40,36 +50,37 @@ public class CommandTraceTabCompleter implements TabCompleter {
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private List<String> tracerTabComplete(Player player, String[] args) {
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private List<String> tracerTabComplete(Player player, String[] args) {
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List<String> tabComplete = new ArrayList<>();
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List<String> tabComplete = new ArrayList<>();
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if (RecordStateMachine.getRecordStatus() == RecordStatus.IDLE || RecordStateMachine.getRecordStatus() == RecordStatus.IDLE_AUTO) {
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for (TabComplete tab : tabCompletes) {
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tabComplete.add("start");
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if (tab.test(player, args)) tabComplete.addAll(Arrays.asList(tab.getTabCompletes()));
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} else {
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tabComplete.add("stop");
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}
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}
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tabComplete.add("toggleauto");
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return manageList(tabComplete, args);
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tabComplete.add("auto");
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tabComplete.add("show");
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if (args[0].equalsIgnoreCase("show") && args.length == 2) {
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return manageList(new ArrayList<>(Arrays.asList("nowater", "basic", "advanced", "advanced-nowater")), args, 1);
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}
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tabComplete.add("hide");
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tabComplete.add("delete");
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tabComplete.add("clear");
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//tabComplete.add("gui");
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//tabComplete.add("list");
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if (args.length >= 2) {
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return new ArrayList<>();
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}
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return manageList(tabComplete, args, 0);
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}
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}
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private List<String> manageList(List<String> strings, String[] args, int index) {
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private List<String> manageList(List<String> strings, String[] args) {
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for (int i = strings.size() - 1; i >= 0; i--) {
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for (int i = strings.size() - 1; i >= 0; i--) {
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if (!strings.get(i).startsWith(args[index])) {
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if (!strings.get(i).startsWith(args[args.length - 1])) strings.remove(i);
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strings.remove(i);
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}
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}
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}
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return strings;
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return strings;
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}
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}
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private static class TabComplete {
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private BiPredicate<Player, String[]> function;
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private String[] tabCompletes;
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private TabComplete(BiPredicate<Player, String[]> function, String... tabCompletes) {
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this.function = function;
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this.tabCompletes = tabCompletes;
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}
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public boolean test(Player player, String[] args) {
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return function.test(player, args);
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}
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public String[] getTabCompletes() {
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return tabCompletes;
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}
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}
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}
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}
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@ -47,10 +47,8 @@ public class Recorder implements Listener {
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record = new Record();
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record = new Record();
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// To trace TNT initial positions with AutoTracer
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// To trace TNT initial positions with AutoTracer
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if (RecordStateMachine.getRecordStatus() == RecordStatus.IDLE_AUTO) {
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run();
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run();
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Lixfel
hat
Würde ich unabhängig vom derzeitgen RecordStatus machen. Wenn du einen Recorder erzeugst, möchtest du ja aufnehmen. Würde ich unabhängig vom derzeitgen RecordStatus machen. Wenn du einen Recorder erzeugst, möchtest du ja aufnehmen.
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}
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}
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}
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void stopRecording() {
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void stopRecording() {
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HandlerList.unregisterAll(this);
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HandlerList.unregisterAll(this);
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@ -37,6 +37,7 @@ public class AdvancedNoWater extends Advanced {
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super(player);
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super(player);
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}
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}
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@SuppressWarnings({"java:S5411"})
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@Override
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@Override
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public void show(TNTPosition position) {
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public void show(TNTPosition position) {
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if (VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_12.inWater(world, position.getLocation()), 8),
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if (VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_12.inWater(world, position.getLocation()), 8),
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@ -37,6 +37,7 @@ public class BasicNoWater extends Basic {
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super(player);
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super(player);
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}
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}
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@SuppressWarnings({"java:S5411"})
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@Override
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@Override
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public void show(TNTPosition position) {
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public void show(TNTPosition position) {
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if (VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_12.inWater(world, position.getLocation()), 8),
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if (VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_12.inWater(world, position.getLocation()), 8),
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In neuem Issue referenzieren
Einen Benutzer sperren
Items sollten sowieso nicht droppen (gamerule)
Auch das hier behoben