Tracer-entity #147
@ -21,6 +21,7 @@ package de.steamwar.bausystem.tracer;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.World;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import org.bukkit.util.Vector;
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@ -31,7 +32,7 @@ public class TNTTracer_12 {
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}
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}
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public static boolean inWater(World world, Vector tntPosition) {
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public static boolean inWater(World world, Vector tntPosition) {
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Material material = tntPosition.toLocation(world).getBlock().getType();
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Material material = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ()).getType();
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return material == Material.WATER || material == Material.STATIONARY_WATER;
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return material == Material.WATER || material == Material.STATIONARY_WATER;
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}
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}
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@ -34,7 +34,7 @@ public class TNTTracer_15 {
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}
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}
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public static boolean inWater(World world, Vector tntPosition) {
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public static boolean inWater(World world, Vector tntPosition) {
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Block block = tntPosition.toLocation(world).getBlock();
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Block block = world.getBlockAt(tntPosition.getBlockX(), tntPosition.getBlockY(), tntPosition.getBlockZ());
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if(block.getType() == Material.WATER)
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if(block.getType() == Material.WATER)
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return true;
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return true;
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In neuem Issue referenzieren
Einen Benutzer sperren
Hier scheint eine Überprüfung auf Waterlogged-Blöcke zu fehlen (vgl. FightSystem isWater)
Ist nun eingebaut