Tracer-entity #147
@ -37,6 +37,9 @@ class TraceEntity_12 extends EntityFallingBlock implements AbstractTraceEntity {
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this.ticksLived = -12000;
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this.dropItem = false;
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this.setCustomNameVisible(true);
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if (position.isExploded()) {
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this.setCustomName("Exploded");
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}
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Lixfel
hat
Kann man glaube ich mit in das if ziehen. Kann man glaube ich mit in das if ziehen.
YoyoNow
hat
Ich wollte noch vllt als Namen den int tick anzeigen was hältst du davon? Ich wollte noch vllt als Namen den int tick anzeigen was hältst du davon?
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display(player);
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}
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@ -38,6 +38,9 @@ class TraceEntity_15 extends EntityFallingBlock implements AbstractTraceEntity {
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this.ticksLived = -12000;
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this.dropItem = false;
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this.setCustomNameVisible(true);
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if (position.isExploded()) {
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this.setCustomName(new ChatComponentText("Exploded"));
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}
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display(player);
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}
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@ -0,0 +1,65 @@
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/*
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*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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* /
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*/
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package de.steamwar.bausystem.tracer;
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import org.bukkit.util.Vector;
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import java.util.Objects;
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public class RoundedTNTPosition {
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private static final int factor = 10;
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private int x;
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private int y;
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private int z;
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public RoundedTNTPosition(TNTPosition tntPosition) {
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this(tntPosition.getLocation().getX(), tntPosition.getLocation().getY(), tntPosition.getLocation().getZ());
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}
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public RoundedTNTPosition(Vector vector) {
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this(vector.getX(), vector.getY(), vector.getZ());
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}
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public RoundedTNTPosition(double x, double y, double z) {
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this.x = (int)(x * factor);
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this.y = (int)(y * factor);
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this.z = (int)(z * factor);
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}
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@Override
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public boolean equals(Object o) {
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if (this == o) return true;
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if (!(o instanceof RoundedTNTPosition)) return false;
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RoundedTNTPosition that = (RoundedTNTPosition) o;
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return x == that.x &&
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y == that.y &&
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z == that.z;
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}
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@Override
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public int hashCode() {
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return Objects.hash(x, y, z);
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}
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}
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@ -25,15 +25,33 @@ import org.bukkit.util.Vector;
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public class TNTPosition {
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private Vector location;
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private TNTPosition previous;
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private boolean exploded;
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public TNTPosition(Entity entity) {
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public TNTPosition(Entity entity, TNTPosition previous, boolean exploded) {
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location = entity.getLocation().toVector();
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this.previous = previous;
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this.exploded = exploded;
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}
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public TNTPosition(Vector vector) {
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location = vector;
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this.previous = null;
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this.exploded = false;
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}
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public Vector getLocation() {
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return location;
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}
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public TNTPosition getPrevious() {
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return previous;
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}
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public boolean isExploded() {
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return exploded;
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}
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@Override
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public String toString() {
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return "Position{" +
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@ -51,7 +51,7 @@ public class CommandTraceTabCompleter implements TabCompleter {
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tabComplete.add("auto");
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tabComplete.add("show");
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if (args[0].equalsIgnoreCase("show") && args.length == 2) {
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return manageList(new ArrayList<>(Arrays.asList("water", "nowater", "no_water", "removedwater", "removed_water", "basic", "default")), args, 1);
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return manageList(new ArrayList<>(Arrays.asList("nowater", "basic", "default", "advanced")), args, 1);
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}
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tabComplete.add("hide");
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tabComplete.add("delete");
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@ -66,7 +66,12 @@ public class Record {
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/* The following methods should only be called by a recorder */
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public void add(TNTPrimed tntPrimed) {
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TNTPosition position = new TNTPosition(tntPrimed);
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TNTPosition position;
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if (positions.isEmpty()) {
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position = new TNTPosition(tntPrimed, null, exploded);
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} else {
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position = new TNTPosition(tntPrimed, positions.get(positions.size() - 1), exploded);
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}
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positions.add(position);
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TraceShowManager.show(position);
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}
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@ -2,6 +2,8 @@ package de.steamwar.bausystem.tracer.show;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.bausystem.tracer.TNTPosition;
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import de.steamwar.bausystem.tracer.show.mode.Advanced;
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import de.steamwar.bausystem.tracer.show.mode.AdvancedNoWater;
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import de.steamwar.bausystem.tracer.show.mode.Basic;
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import de.steamwar.bausystem.tracer.show.mode.BasicNoWater;
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import org.bukkit.Bukkit;
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@ -26,13 +28,18 @@ public class TraceShowManager implements Listener {
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showMode = new Basic(player);
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} else {
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switch (args[1].toLowerCase()) {
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case "water":
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case "nowater":
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case "no_water":
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case "removedwater":
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case "removed_water":
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case "basic-nowater":
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case "basicnowater":
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showMode = new BasicNoWater(player);
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break;
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case "advanced":
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showMode = new Advanced(player);
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break;
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case "advanced-nowater":
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case "advancednowater":
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showMode = new AdvancedNoWater(player);
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break;
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case "basic":
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case "default":
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default:
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@ -21,5 +21,101 @@
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package de.steamwar.bausystem.tracer.show.mode;
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public class Advanced {
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import de.steamwar.bausystem.tracer.*;
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import de.steamwar.bausystem.tracer.show.ShowMode;
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import de.steamwar.core.Core;
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import org.bukkit.entity.Player;
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import org.bukkit.util.Vector;
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import java.util.HashMap;
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import java.util.Map;
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public class Advanced implements ShowMode {
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private final Player player;
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private Map<RoundedTNTPosition, AbstractTraceEntity> tntEntityMap = new HashMap<>();
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private Map<RoundedTNTPosition, AbstractTraceEntity> updateEntityMap = new HashMap<>();
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public Advanced(Player player) {
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this.player = player;
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}
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@Override
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public void show(TNTPosition position) {
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RoundedTNTPosition roundedTNTPosition = new RoundedTNTPosition(position);
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Lixfel
hat
Wenn ich das richtig sehe, ist dieser vector unused. Wenn ich das richtig sehe, ist dieser vector unused.
YoyoNow
hat
Dieser wird in Zeile 50 für die Abfrage verwendet. und zwar zweimal Dieser wird in Zeile 50 für die Abfrage verwendet. und zwar zweimal
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if (tntEntityMap.containsKey(roundedTNTPosition)) {
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return;
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}
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switch (Core.getVersion()) {
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case 12:
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tntEntityMap.put(roundedTNTPosition, TNTTracer_12.createTNT(player.getWorld(), position, player));
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break;
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default:
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tntEntityMap.put(roundedTNTPosition, TNTTracer_15.createTNT(player.getWorld(), position, player));
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break;
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}
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if (position.getPrevious() == null) return;
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Vector vector = position.getLocation().clone().subtract(position.getPrevious().getLocation());
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Vector updatePointY = position.getPrevious().getLocation().clone().setY(position.getLocation().getY());
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Vector updatePointXZ;
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if (Math.abs(vector.getX()) > Math.abs(vector.getZ())) {
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updatePointXZ = updatePointY.clone().setX(position.getLocation().getX());
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} else {
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updatePointXZ = updatePointY.clone().setZ(position.getLocation().getZ());
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}
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System.out.println(updatePointY);
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System.out.println(updatePointXZ);
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if (!position.getLocation().equals(updatePointY)) {
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RoundedTNTPosition updatePointPosition = new RoundedTNTPosition(updatePointY);
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if (updateEntityMap.containsKey(updatePointPosition)) {
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return;
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}
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switch (Core.getVersion()) {
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case 12:
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updateEntityMap.put(updatePointPosition, TNTTracer_12.createUpdatePoint(player.getWorld(), new TNTPosition(updatePointY), player));
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break;
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default:
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updateEntityMap.put(updatePointPosition, TNTTracer_15.createUpdatePoint(player.getWorld(), new TNTPosition(updatePointY), player));
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break;
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}
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}
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if (!position.getLocation().equals(updatePointXZ)) {
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RoundedTNTPosition updatePointPosition = new RoundedTNTPosition(updatePointXZ);
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if (updateEntityMap.containsKey(updatePointPosition)) {
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return;
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}
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switch (Core.getVersion()) {
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case 12:
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updateEntityMap.put(updatePointPosition, TNTTracer_12.createUpdatePoint(player.getWorld(), new TNTPosition(updatePointXZ), player));
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break;
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default:
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updateEntityMap.put(updatePointPosition, TNTTracer_15.createUpdatePoint(player.getWorld(), new TNTPosition(updatePointXZ), player));
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break;
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}
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}
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}
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@Override
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public void hide() {
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tntEntityMap.forEach((roundedTNTPosition, abstractTraceEntity) -> {
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abstractTraceEntity.hide(player);
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abstractTraceEntity.remove();
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});
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tntEntityMap.clear();
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updateEntityMap.forEach((roundedTNTPosition, abstractTraceEntity) -> {
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abstractTraceEntity.hide(player);
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abstractTraceEntity.remove();
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});
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updateEntityMap.clear();
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}
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}
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@ -0,0 +1,56 @@
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/*
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*
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* This file is a part of the SteamWar software.
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*
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* Copyright (C) 2020 SteamWar.de-Serverteam
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||||
*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with this program. If not, see <https://www.gnu.org/licenses/>.
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* /
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*/
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package de.steamwar.bausystem.tracer.show.mode;
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import de.steamwar.bausystem.tracer.TNTPosition;
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import de.steamwar.bausystem.tracer.TNTTracer_12;
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import de.steamwar.bausystem.tracer.TNTTracer_15;
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import de.steamwar.core.Core;
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import org.bukkit.Bukkit;
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import org.bukkit.World;
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import org.bukkit.entity.Player;
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public class AdvancedNoWater extends Advanced {
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private static final World world = Bukkit.getWorlds().get(0);
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public AdvancedNoWater(Player player) {
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super(player);
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}
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@Override
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public void show(TNTPosition position) {
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boolean b;
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switch (Core.getVersion()) {
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case 12:
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b = TNTTracer_12.inWater(world, position);
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break;
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default:
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b = TNTTracer_15.inWater(world, position);
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break;
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}
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if (!b) {
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super.show(position);
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}
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}
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}
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@ -5,7 +5,8 @@ import de.steamwar.bausystem.tracer.show.ShowMode;
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import de.steamwar.core.Core;
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import org.bukkit.entity.Player;
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import java.util.*;
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import java.util.HashMap;
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import java.util.Map;
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public class Basic implements ShowMode {
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@ -36,46 +37,11 @@ public class Basic implements ShowMode {
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@Override
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public void hide() {
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tntEntityMap.forEach((roundedTNTPosition, abstractTNTEntity) -> {
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abstractTNTEntity.hide(player);
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abstractTNTEntity.remove();
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tntEntityMap.forEach((roundedTNTPosition, abstractTraceEntity) -> {
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abstractTraceEntity.hide(player);
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abstractTraceEntity.remove();
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});
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tntEntityMap.clear();
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}
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private static class RoundedTNTPosition {
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private static final int factor = 10;
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private int x;
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private int y;
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private int z;
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private RoundedTNTPosition(TNTPosition tntPosition) {
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this(tntPosition.getLocation().getX(), tntPosition.getLocation().getY(), tntPosition.getLocation().getZ());
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}
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private RoundedTNTPosition(double x, double y, double z) {
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this.x = (int)(x * factor);
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this.y = (int)(y * factor);
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this.z = (int)(z * factor);
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}
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@Override
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public boolean equals(Object o) {
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if (this == o) return true;
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if (!(o instanceof RoundedTNTPosition)) return false;
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RoundedTNTPosition that = (RoundedTNTPosition) o;
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return x == that.x &&
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y == that.y &&
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z == that.z;
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}
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@Override
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public int hashCode() {
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return Objects.hash(x, y, z);
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}
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}
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}
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@ -53,9 +53,4 @@ public class BasicNoWater extends Basic {
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}
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}
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@Override
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public void hide() {
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super.hide();
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}
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}
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|
In neuem Issue referenzieren
Einen Benutzer sperren
Items sollten sowieso nicht droppen (gamerule)
Auch das hier behoben