WorldEditShortcuts #115
@ -19,7 +19,6 @@
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package de.steamwar.bausystem;
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import com.sk89q.worldedit.command.WorldEditCommands;
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import de.steamwar.bausystem.commands.*;
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import de.steamwar.bausystem.commands.worldedit.*;
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import de.steamwar.bausystem.tracer.ShowManager;
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@ -68,14 +67,14 @@ public class BauSystem extends JavaPlugin implements Listener {
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plugin = this;
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String worldName = Bukkit.getWorlds().get(0).getName();
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try{
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try {
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owner = UUID.fromString(worldName);
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sections = ArenaSection.loadFromFile(new File(Bukkit.getWorldContainer().getPath() + '/' + getOwner().toString() + "/sections.yml"));
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}catch(IllegalArgumentException e){
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try{
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} catch (IllegalArgumentException e) {
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try {
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owner = null;
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sections = ArenaSection.loadFromFile(new File(Bukkit.getWorldContainer().getPath() + '/' + worldName + "/sections.yml"));
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}catch(IOException | InvalidConfigurationException ex){
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} catch (IOException | InvalidConfigurationException ex) {
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getLogger().log(Level.SEVERE, "owner is no UUID / failed to load sections.yml", e);
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Bukkit.shutdown();
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return;
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@ -141,25 +140,28 @@ public class BauSystem extends JavaPlugin implements Listener {
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autoShutdown = Bukkit.getScheduler().runTaskLater(this, Bukkit::shutdown, 1200);
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}
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public static BauSystem getPlugin(){
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public static BauSystem getPlugin() {
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return plugin;
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}
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public static UUID getOwner(){
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public static UUID getOwner() {
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//Lazy loading to improve startup time of the server in 1.15
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if(owner == null){
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try{
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if (owner == null) {
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try {
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owner = SteamwarUser.get(Integer.parseInt(Bukkit.getWorlds().get(0).getName())).getUUID();
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}catch(NumberFormatException e){
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} catch (NumberFormatException e) {
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Bukkit.shutdown();
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throw new SecurityException("owner is not a UserID", e);
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}
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}
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return owner;
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}
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public static List<ArenaSection> getSections(){
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public static List<ArenaSection> getSections() {
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return sections;
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}
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public static int getOwnerID(){
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public static int getOwnerID() {
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return SteamwarUser.get(getOwner()).getId();
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}
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@ -170,7 +172,7 @@ public class BauSystem extends JavaPlugin implements Listener {
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@EventHandler
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public void onJoin(PlayerLoginEvent e) {
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if(autoShutdown != null){
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if (autoShutdown != null) {
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autoShutdown.cancel();
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autoShutdown = null;
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}
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In neuem Issue referenzieren
Einen Benutzer sperren
Unused Import