Add /tpslimit Command #113
@ -24,6 +24,7 @@ import de.steamwar.bausystem.Permission;
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import de.steamwar.bausystem.world.Welt;
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import net.md_5.bungee.api.ChatMessageType;
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import net.md_5.bungee.api.chat.TextComponent;
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import net.minecraft.server.v1_15_R1.*;
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import org.bukkit.Bukkit;
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import org.bukkit.Location;
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import org.bukkit.Particle;
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@ -31,6 +32,8 @@ import org.bukkit.World;
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import org.bukkit.command.Command;
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import org.bukkit.command.CommandExecutor;
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import org.bukkit.command.CommandSender;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftEntity;
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import org.bukkit.craftbukkit.v1_15_R1.entity.CraftPlayer;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.Player;
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import org.bukkit.entity.TNTPrimed;
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@ -46,41 +49,38 @@ public class CommandTPSLimiter implements CommandExecutor {
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private BukkitTask tpsLimiter = null;
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public CommandTPSLimiter() {
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/*
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<dependency>
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<groupId>steamwar</groupId>
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<artifactId>ProtocolLib</artifactId>
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<version>1.0</version>
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<scope>system</scope>
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<systemPath>${main.basedir}/lib/ProtocolLib.jar</systemPath>
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</dependency>
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*/
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/*ProtocolLibrary.getProtocolManager().addPacketListener(new PacketAdapter(Core.getInstance(), PacketType.Play.Server.ENTITY_VELOCITY) {
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@Override
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public void onPacketSending(PacketEvent event) {
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if (currentTPSLimit == 20) {
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return;
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}
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StructureModifier<Integer> structureModifier = event.getPacket().getIntegers();
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structureModifier.write(1, 0);
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structureModifier.write(2, 0);
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structureModifier.write(3, 0);
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// PacketPlayOutEntityVelocity packet = new PacketPlayOutEntityVelocity()
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}
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});*/
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/*PacketPlayOutEntityVelocity packet = new PacketPlayOutEntityVelocity(entity);
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for(Player player : Bukkit.getOnlinePlayers()){
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PlayerConnection connection = ((CraftPlayer)player).getHandle().playerConnection;
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connection.sendPacket(packet);
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}
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world.getEntities().stream().filter(entity -> entity instanceof TNT).forEach(entity -> entity.setVelocity(0, 0, 0));*/
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Bukkit.getScheduler().runTaskTimer(BauSystem.getPlugin(), () -> {
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if (currentTPSLimit == 20) {
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return;
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}
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world.getEntities().stream().filter(entity -> entity instanceof TNTPrimed).forEach(entity -> {
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/*DataWatcher dataWatcher = new DataWatcher(entity);
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System.out.println("Let " + entity.getName() + " sneak " + sneaking);
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dataWatcher.register(new DataWatcherObject<>(0, DataWatcherRegistry.a), sneaking ? (byte)0x02 : (byte)0x40);
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PacketPlayOutEntityMetadata packet = new PacketPlayOutEntityMetadata(entity.getId(), dataWatcher, false);
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for(Player player : Bukkit.getOnlinePlayers()){
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((CraftPlayer)player).getHandle().playerConnection.sendPacket(packet);
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}*/
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net.minecraft.server.v1_15_R1.Entity serverEntitiy = ((CraftEntity) entity).getHandle();
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PacketPlayOutEntityVelocity packet1 = new PacketPlayOutEntityVelocity(entity.getEntityId(), new Vec3D(0, 0, 0));
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PacketPlayOutEntityTeleport packet2 = new PacketPlayOutEntityTeleport(serverEntitiy);
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DataWatcher dataWatcher = new DataWatcher(serverEntitiy);
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dataWatcher.register(new DataWatcherObject<>(5, DataWatcherRegistry.i), true);
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dataWatcher.register(new DataWatcherObject<>(7, DataWatcherRegistry.b), 80);
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PacketPlayOutEntityMetadata packet3 = new PacketPlayOutEntityMetadata(serverEntitiy.getId(), dataWatcher, false);
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Bukkit.getOnlinePlayers().forEach(player -> {
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PlayerConnection connection = ((CraftPlayer)player).getHandle().playerConnection;
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connection.sendPacket(packet1);
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connection.sendPacket(packet2);
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connection.sendPacket(packet3);
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});
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});
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world.getEntities().stream().filter(entity -> entity instanceof TNTPrimed).forEach(entity -> {
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Location location = entity.getLocation();
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world.spawnParticle(Particle.BARRIER, location.getX(), location.getY() + 0.49, location.getZ(), 1);
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