SteamWar/BauSystem
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Fix stair rotation

Dieser Commit ist enthalten in:
Lixfel 2020-11-27 17:20:40 +01:00
Ursprung 457a7d0a43
Commit ff4302bf2e

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@ -34,6 +34,7 @@ import net.minecraft.server.v1_15_R1.BlockPosition;
import net.minecraft.server.v1_15_R1.WorldServer;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.block.data.BlockData;
import org.bukkit.craftbukkit.v1_15_R1.CraftWorld;
import org.bukkit.craftbukkit.v1_15_R1.block.data.CraftBlockData;
@ -100,12 +101,12 @@ public class Region_15 {
for(int Z = v.getBlockZ(); Z < v.getBlockZ() + dimensions.getBlockZ(); Z++){
BlockPosition blockPos = new BlockPosition(X, Y, Z);
BaseBlock fullBlock = clipboard.getFullBlock(BlockVector3.at(X, Y, Z).subtract(v).add(clipboard.getRegion().getMinimumPoint()));
Material replaceTo = BukkitAdapter.adapt(fullBlock.getBlockType());
BlockData replaceTo = BukkitAdapter.adapt(fullBlock);
world.removeTileEntity(blockPos);
if(replaceTo == null)
world.setTypeAndData(blockPos, ((CraftBlockData)Material.AIR.createBlockData()).getState(), 1042);
else
world.setTypeAndData(new BlockPosition(X, Y, Z), ((CraftBlockData)replaceTo.createBlockData()).getState(), 1042);
world.setTypeAndData(new BlockPosition(X, Y, Z), ((CraftBlockData)replaceTo).getState(), 1042);
world.getChunkProvider().flagDirty(blockPos);
}