SteamWar/BauSystem
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The new TNT Simulator GUI!

Dieser Commit ist enthalten in:
Lixfel 2021-04-16 12:27:23 +02:00
Ursprung 1157b4e7a1
Commit fea5ab5906
8 geänderte Dateien mit 392 neuen und 437 gelöschten Zeilen

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@ -1,34 +0,0 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.world;
import org.bukkit.Material;
public class TNTSimulator_12 {
public static Material active() {
return Material.CONCRETE;
}
public static Material notActive() {
return Material.CONCRETE;
}
}

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@ -1,35 +0,0 @@
/*
*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.world;
import org.bukkit.Material;
public class TNTSimulator_15 {
public static Material active() {
return Material.LIME_CONCRETE;
}
public static Material notActive() {
return Material.RED_CONCRETE;
}
}

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@ -19,6 +19,7 @@
package de.steamwar.bausystem.tracer;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
public interface AbstractTraceEntity {
@ -27,4 +28,7 @@ public interface AbstractTraceEntity {
boolean hide(Player player, boolean always);
int getId();
Entity getBukkitEntity();
}

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@ -107,11 +107,13 @@ public class BauSystem extends JavaPlugin implements Listener {
Bukkit.getPluginManager().registerEvents(new ScriptListener(), this);
Bukkit.getPluginManager().registerEvents(new BauScoreboard(), this);
Bukkit.getPluginManager().registerEvents(new ClipboardListener(), this);
Bukkit.getPluginManager().registerEvents(new TNTSimulatorListener(), this);
Bukkit.getPluginManager().registerEvents(new CommandGUI(), this);
Bukkit.getPluginManager().registerEvents(new DetonatorListener(), this);
Bukkit.getPluginManager().registerEvents(new ItemFrameListener(), this);
VersionedRunnable.call(new VersionedRunnable(() -> Bukkit.getPluginManager().registerEvents(new RedstoneListener(), this), 15));
VersionedRunnable.call(new VersionedRunnable(() -> {
Bukkit.getPluginManager().registerEvents(new RedstoneListener(), this);
Bukkit.getPluginManager().registerEvents(new TNTSimulatorListener(), this);
}, 15));
new AFKStopper();
autoShutdown = Bukkit.getScheduler().runTaskLater(this, Bukkit::shutdown, 1200);

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@ -26,52 +26,54 @@ import de.steamwar.bausystem.SWUtils;
import de.steamwar.bausystem.world.TNTSimulator;
import de.steamwar.bausystem.world.Welt;
import de.steamwar.command.SWCommand;
import de.steamwar.core.Core;
import org.bukkit.entity.Player;
public class CommandSimulator extends SWCommand {
public CommandSimulator() {
super("simulator", "sim");
if(Core.getVersion() < 15)
unregister();
}
@Register(help = true)
public void genericHelp(Player p, String... args) {
p.sendMessage("§8/§esimulator §8- §7Öffnet die Simulations GUI");
p.sendMessage("§8/§esimulator §8- §7Legt dir den Simulatorstab ins Inventar");
p.sendMessage("§8/§esimulator start §8- §7Startet die Simulation");
p.sendMessage("§8/§esimulator wand §8- §7Legt dir den Simulatorstab ins Inventar");
p.sendMessage("§8/§esimulator delete §8- §7Löscht alle TNT");
}
@Register
public void genericCommand(Player p) {
if (!permissionCheck(p)) return;
TNTSimulator.openSimulator(p);
}
@Register({"wand"})
public void wandCommand(Player p) {
if (!permissionCheck(p)) return;
if (cannotUse(p)) return;
SWUtils.giveItemToPlayer(p, TNTSimulator.WAND);
}
@Register({"start"})
public void startCommand(Player p) {
if (!permissionCheck(p)) return;
if (cannotUse(p)) return;
TNTSimulator.get(p).start();
}
@Register({"gui"})
public void guiCommand(Player p) {
if (cannotUse(p)) return;
TNTSimulator.get(p).showGUI();
}
@Register({"delete"})
public void deleteCommand(Player p) {
if (!permissionCheck(p)) return;
if (cannotUse(p)) return;
TNTSimulator.get(p).delete();
}
private boolean permissionCheck(Player player) {
private boolean cannotUse(Player player) {
if (Welt.noPermission(player, Permission.WORLD)) {
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Simulator nutzen");
return false;
return true;
}
return true;
return false;
}
}

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@ -67,12 +67,12 @@ public class EntityShowMode implements ShowMode {
}
RoundedTNTPosition roundedTNTPosition = new RoundedTNTPosition(position);
AbstractTraceEntity entity = tntEntityMap.computeIfAbsent(roundedTNTPosition, pos -> createEntity(position.getLocation(), true));
AbstractTraceEntity entity = tntEntityMap.computeIfAbsent(roundedTNTPosition, pos -> createEntity(player, position.getLocation(), true));
entity.display(player, position.isExploded());
applyOnPosition(position, updatePointPosition -> {
updateEntityMap.computeIfAbsent(new RoundedTNTPosition(updatePointPosition), pos -> {
return createEntity(updatePointPosition, false);
return createEntity(player, updatePointPosition, false);
}).display(player, position.isExploded());
});
}
@ -82,7 +82,7 @@ public class EntityShowMode implements ShowMode {
new VersionedCallable<>(() -> TNTTracer_15.inWater(player.getWorld(), position), 14));
}
private AbstractTraceEntity createEntity(Vector position, boolean tnt) {
public static AbstractTraceEntity createEntity(Player player, Vector position, boolean tnt) {
return VersionedCallable.call(new VersionedCallable<>(() -> TNTTracer_12.create(player.getWorld(), position, tnt), 8),
new VersionedCallable<>(() -> TNTTracer_15.create(player.getWorld(), position, tnt), 14));
}

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@ -22,301 +22,114 @@
package de.steamwar.bausystem.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.core.VersionedCallable;
import de.steamwar.bausystem.tracer.AbstractTraceEntity;
import de.steamwar.bausystem.tracer.show.mode.EntityShowMode;
import de.steamwar.inventory.SWAnvilInv;
import de.steamwar.inventory.SWInventory;
import de.steamwar.inventory.SWItem;
import de.steamwar.inventory.SWListInv;
import net.md_5.bungee.api.ChatMessageType;
import net.md_5.bungee.api.chat.TextComponent;
import org.bukkit.Bukkit;
import org.bukkit.Material;
import org.bukkit.World;
import org.bukkit.block.BlockFace;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.inventory.ItemStack;
import org.bukkit.util.Consumer;
import org.bukkit.util.RayTraceResult;
import org.bukkit.util.Vector;
import java.util.*;
import java.util.concurrent.atomic.AtomicInteger;
import java.util.stream.Collectors;
public class TNTSimulator {
private static final Vector X_VECTOR = new Vector(0.0625, 0, 0);
private static final Vector NX_VECTOR = new Vector(-0.0625, 0, 0);
private static final Vector Y_VECTOR = new Vector(0, 0.0625, 0);
private static final Vector NY_VECTOR = new Vector(0, -0.0625, 0);
private static final Vector Z_VECTOR = new Vector(0, 0, 0.0625);
private static final Vector NZ_VECTOR = new Vector(0, 0, -0.0625);
private static final List<String> LORE = Collections.singletonList("§eZum ändern klicken");
private static final World WORLD = Bukkit.getWorlds().get(0);
private static final List<String> LORE = Collections.singletonList("§eZum Ändern klicken");
private static final List<TNTSpawn> EMPTY = new ArrayList<>();
public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eKanonensimulator", Arrays.asList("§eRechtsklick §8- §7Füge eine Position hinzu", "§eSneaken §8- §7Auf den Block zentrieren", "§eLinksklick §8- §7Starte die Simulation", "§eRechtsklick Luft §8- §7Öffne die GUI"), false, null).getItemStack();
static final Map<Player, TNTSimulator> TNT_SIMULATOR_MAP = new HashMap<>();
private final Set<TNTSpawn> TNT_SPAWNS = new HashSet<>();
public static final ItemStack WAND = new SWItem(Material.BLAZE_ROD, "§eKanonensimulator", Arrays.asList("§eRechtsklick Block §8- §7Füge einen TNT hinzu", "§eRechtsklick Luft §8- §7Öffne den Simulator", "§eLinksklick §8- §7Starte die Simulation"), false, null).getItemStack();
private static final Map<Player, TNTSimulator> TNT_SIMULATOR_MAP = new HashMap<>();
public static TNTSimulator get(Player player) {
return TNT_SIMULATOR_MAP.computeIfAbsent(player, p -> new TNTSimulator());
}
public static void openSimulator(Player player) {
TNTSimulator tntSimulator = get(player);
List<SWListInv.SWListEntry<TNTSpawn>> swListEntryList = new ArrayList<>();
tntSimulator.TNT_SPAWNS.forEach(tntSpawn -> {
List<String> lore = new ArrayList<>();
lore.add("§7Klicken zum Konfigurieren");
lore.add("");
lore.add("§7TNT-Anzahl§8: §e" + tntSpawn.getCount());
lore.add("§7Tick§8: §e" + tntSpawn.getTickOffset());
lore.add("§7Fuse-Tick§8: §e" + tntSpawn.getFuseTicks());
lore.add("");
lore.add("§7X§8: §e" + tntSpawn.getPosition().getX());
lore.add("§7Y§8: §e" + tntSpawn.getPosition().getY());
lore.add("§7Z§8: §e" + tntSpawn.getPosition().getZ());
SWItem swItem = new SWItem(Material.TNT, "§eTNT", lore, false, null);
swItem.getItemStack().setAmount(tntSpawn.count);
swListEntryList.add(new SWListInv.SWListEntry<>(swItem, tntSpawn));
});
swListEntryList.sort(Comparator.comparing(SWListInv.SWListEntry::getObject));
SWListInv<TNTSpawn> swListInv = new SWListInv<>(player, "Kanonensimulator", false, swListEntryList, (clickType, tntSpawn) -> {
editTNT(player, tntSpawn);
});
swListInv.setItem(51, new SWItem(Material.BARRIER, "§cTNT löschen", clickType -> {
tntSimulator.TNT_SPAWNS.clear();
openSimulator(player);
}));
swListInv.setItem(47, new SWItem(Material.FLINT_AND_STEEL, "§eStarten", clickType -> {
player.closeInventory();
startSimulation(player);
}));
swListInv.open();
}
static void editTNT(Player player, TNTSpawn tntSpawn) {
TNTSimulator tntSimulator = get(player);
SWInventory swInventory = new SWInventory(player, 54, "TNT");
swInventory.setItem(49, new SWItem(Material.REDSTONE_BLOCK, "§cZurück", clickType -> {
openSimulator(player);
}));
// Delete tnt
swInventory.setItem(53, new SWItem(Material.BARRIER, "§cEntfernen", clickType -> {
tntSimulator.TNT_SPAWNS.remove(tntSpawn);
openSimulator(player);
}));
// Change Count of spawned TNT
swInventory.setItem(10, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
tntSpawn.setCount(tntSpawn.getCount() + 1);
if (tntSpawn.getCount() > 400) {
tntSpawn.setCount(400);
}
editTNT(player, tntSpawn);
}));
SWItem countItem = new SWItem(Material.TNT, "§7Anzahl §8- §e" + tntSpawn.getCount(), LORE, false, clickType -> {
changeCount(player, "Anzahl TNT", tntSpawn.getCount(), count -> {
if (count < 1) count = 1;
if (count > 400) count = 400;
tntSpawn.setCount(count);
editTNT(player, tntSpawn);
}, () -> editTNT(player, tntSpawn));
});
countItem.getItemStack().setAmount(tntSpawn.getCount());
swInventory.setItem(19, countItem);
swInventory.setItem(28, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
tntSpawn.setCount(tntSpawn.getCount() - 1);
if (tntSpawn.getCount() < 1) {
tntSpawn.setCount(1);
}
editTNT(player, tntSpawn);
}));
// Change TickOffset
swInventory.setItem(11, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
tntSpawn.setTickOffset(tntSpawn.getTickOffset() + 1);
if (tntSpawn.getTickOffset() > 8000) {
tntSpawn.setTickOffset(8000);
}
editTNT(player, tntSpawn);
}));
SWItem tickItem = new SWItem(Material.CLOCK, "§7Tick §8- §e" + tntSpawn.getTickOffset(), LORE, false, clickType -> {
changeCount(player, "Tick Offset", tntSpawn.getTickOffset(), tick -> {
if (tick < 0) tick = 0;
if (tick > 8000) tick = 8000;
tntSpawn.setTickOffset(tick);
editTNT(player, tntSpawn);
}, () -> editTNT(player, tntSpawn));
});
tickItem.getItemStack().setAmount(Math.max(tntSpawn.getTickOffset(), 1));
swInventory.setItem(20, tickItem);
swInventory.setItem(29, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
tntSpawn.setTickOffset(tntSpawn.getTickOffset() - 1);
if (tntSpawn.getTickOffset() < 0) {
tntSpawn.setTickOffset(0);
}
editTNT(player, tntSpawn);
}));
// Change FuseTicks
swInventory.setItem(12, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
tntSpawn.setFuseTicks(tntSpawn.getFuseTicks() + 1);
if (tntSpawn.getFuseTicks() > 80) {
tntSpawn.setFuseTicks(80);
}
editTNT(player, tntSpawn);
}));
SWItem fuseTickItem = new SWItem(Material.CLOCK, "§7Fuse-Ticks §8- §e" + tntSpawn.getFuseTicks(), LORE, false, clickType -> {
changeCount(player, "Fuse-Ticks", tntSpawn.getFuseTicks(), tick -> {
if (tick < 0) tick = 0;
if (tick > 80) tick = 80;
tntSpawn.setFuseTicks(tick);
editTNT(player, tntSpawn);
}, () -> editTNT(player, tntSpawn));
});
fuseTickItem.getItemStack().setAmount(Math.max(tntSpawn.getFuseTicks(), 1));
swInventory.setItem(21, fuseTickItem);
swInventory.setItem(30, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
tntSpawn.setFuseTicks(tntSpawn.getFuseTicks() - 1);
if (tntSpawn.getFuseTicks() < 1) {
tntSpawn.setFuseTicks(1);
}
editTNT(player, tntSpawn);
}));
// Repeater before Comparator
swInventory.setItem(4, new SWItem(comparatorOrNot(tntSpawn.isComparator()), "§7Gezündet durch §8- §e" + (tntSpawn.isComparator() ? "Comparator" : "Repeater"), clickType -> {
tntSpawn.setComparator(!tntSpawn.isComparator());
editTNT(player, tntSpawn);
}));
// Velocity Settings
swInventory.setItem(13, new SWItem(activeOrNot(tntSpawn.isxVelocity()), "§7TNT §eSprung X §8- " + active(tntSpawn.isxVelocity()), clickType -> {
tntSpawn.setxVelocity(!tntSpawn.isxVelocity());
editTNT(player, tntSpawn);
}));
swInventory.setItem(22, new SWItem(activeOrNot(tntSpawn.isyVelocity()), "§7TNT §eSprung Y §8- " + active(tntSpawn.isyVelocity()), clickType -> {
tntSpawn.setyVelocity(!tntSpawn.isyVelocity());
editTNT(player, tntSpawn);
}));
swInventory.setItem(31, new SWItem(activeOrNot(tntSpawn.iszVelocity()), "§7TNT §eSprung Z §8- " + active(tntSpawn.iszVelocity()), clickType -> {
tntSpawn.setzVelocity(!tntSpawn.iszVelocity());
editTNT(player, tntSpawn);
}));
// X Position
swInventory.setItem(14, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
tntSpawn.getPosition().add(X_VECTOR);
editTNT(player, tntSpawn);
}));
swInventory.setItem(23, new SWItem(Material.PAPER, "§7x-Position §8- §e" + tntSpawn.getPosition().getX(), LORE, false, clickType -> {
changePosition(player, tntSpawn.getPosition().getX(), x -> {
tntSpawn.getPosition().setX(clamp(x));
editTNT(player, tntSpawn);
}, () -> editTNT(player, tntSpawn));
}));
swInventory.setItem(32, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
tntSpawn.getPosition().add(NX_VECTOR);
editTNT(player, tntSpawn);
}));
// Y Position
swInventory.setItem(15, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
tntSpawn.getPosition().add(Y_VECTOR);
editTNT(player, tntSpawn);
}));
swInventory.setItem(24, new SWItem(Material.PAPER, "§7y-Position §8- §e" + tntSpawn.getPosition().getY(), LORE, false, clickType -> {
changePosition(player, tntSpawn.getPosition().getY(), y -> {
tntSpawn.getPosition().setY(clamp(y));
editTNT(player, tntSpawn);
}, () -> editTNT(player, tntSpawn));
}));
swInventory.setItem(33, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
tntSpawn.getPosition().add(NY_VECTOR);
editTNT(player, tntSpawn);
}));
// Z Position
swInventory.setItem(16, new SWItem(SWItem.getDye(10), "§7+0,0625", clickType -> {
tntSpawn.getPosition().add(Z_VECTOR);
editTNT(player, tntSpawn);
}));
swInventory.setItem(25, new SWItem(Material.PAPER, "§7z-Position §8- §e" + tntSpawn.getPosition().getZ(), LORE, false, clickType -> {
changePosition(player, tntSpawn.getPosition().getZ(), z -> {
tntSpawn.getPosition().setZ(clamp(z));
editTNT(player, tntSpawn);
}, () -> editTNT(player, tntSpawn));
}));
swInventory.setItem(34, new SWItem(SWItem.getDye(1), "§7-0,0625", clickType -> {
tntSpawn.getPosition().add(NZ_VECTOR);
editTNT(player, tntSpawn);
}));
swInventory.open();
}
static void startSimulation(Player player) {
TNT_SIMULATOR_MAP.getOrDefault(player, new TNTSimulator()).start();
}
static void addTNT(Player player, TNTSpawn tntSpawn) {
TNTSimulator tntSimulator = TNT_SIMULATOR_MAP.computeIfAbsent(player, player1 -> new TNTSimulator());
tntSimulator.TNT_SPAWNS.add(tntSpawn);
}
private static Material comparatorOrNot(boolean b) {
if (b) {
return SWItem.getMaterial("REDSTONE_COMPARATOR");
} else {
return SWItem.getMaterial("DIODE");
}
}
private static Material activeOrNot(boolean b) {
if (b) {
return VersionedCallable.call(new VersionedCallable<>(TNTSimulator_12::active, 8), new VersionedCallable<>(TNTSimulator_15::active, 14));
} else {
return VersionedCallable.call(new VersionedCallable<>(TNTSimulator_12::notActive, 8), new VersionedCallable<>(TNTSimulator_15::notActive, 14));
}
}
private static String active(boolean b) {
return b ? "§aan" : "§caus";
}
private static void changeCount(Player player, String name, int defaultValue, Consumer<Integer> result, Runnable failure) {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, name, defaultValue + "");
swAnvilInv.setItem(Material.PAPER);
swAnvilInv.setCallback(s -> {
try {
result.accept(Integer.parseInt(s));
} catch (NumberFormatException e) {
failure.run();
}
});
swAnvilInv.open();
}
private static void changePosition(Player player, double defaultValue, Consumer<Double> result, Runnable failure) {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, "Position", defaultValue + "");
swAnvilInv.setItem(Material.PAPER);
swAnvilInv.setCallback(s -> {
try {
result.accept(Double.parseDouble(s.replace(',', '.')));
} catch (NumberFormatException e) {
failure.run();
}
});
swAnvilInv.open();
}
private static double clamp(double d) {
return (int) (d * 10000) * 0.0001;
return TNT_SIMULATOR_MAP.computeIfAbsent(player, p -> new TNTSimulator(player));
}
public void delete() {
TNT_SPAWNS.clear();
TNTSimulator simulator = TNT_SIMULATOR_MAP.remove(player);
simulator.hide();
}
private final Set<TNTSpawn> spawns = new HashSet<>();
private final Player player;
private AbstractTraceEntity cursor = null;
private boolean printed = false;
private TNTSimulator(Player player){
this.player = player;
}
public List<Entity> getEntities(){
return spawns.stream().map(spawn -> spawn.entity.getBukkitEntity()).collect(Collectors.toList());
}
public void show(RayTraceResult result){
printed = true;
if(cursor != null)
cursor.hide(player, false);
spawns.forEach(TNTSpawn::show);
if(result == null)
return;
if(result.getHitEntity() != null){
TNTSpawn entity = getEntity(result.getHitEntity());
entity.hide();
cursor = EntityShowMode.createEntity(player, entity.position, false);
cursor.display(player, false);
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§ePosition bearbeiten"));
return;
}
cursor = EntityShowMode.createEntity(player, getPos(result), true);
cursor.display(player, false);
player.spigot().sendMessage(ChatMessageType.ACTION_BAR, TextComponent.fromLegacyText("§ePosition setzen"));
}
public void edit(RayTraceResult result){
if(result == null) {
showGUI();
return;
}
show(result);
if(result.getHitEntity() != null){
TNTSpawn entity = getEntity(result.getHitEntity());
entity.editTNT();
return;
}
spawns.add(new TNTSpawn(getPos(result), cursor));
}
public void hide(){
if(!printed)
return;
printed = false;
if(cursor != null)
cursor.hide(player, true);
cursor = null;
spawns.forEach(TNTSpawn::hide);
}
public void start() {
@ -324,9 +137,9 @@ public class TNTSimulator {
Map<Integer, List<TNTSpawn>> second = new HashMap<>();
int lastTick = 0;
for (TNTSpawn tntSpawn : TNT_SPAWNS) {
Map<Integer, List<TNTSpawn>> list = tntSpawn.isComparator() ? second : first;
for (int i = 0; i < tntSpawn.getCount(); i++) {
for (TNTSpawn tntSpawn : spawns) {
Map<Integer, List<TNTSpawn>> list = tntSpawn.comparator ? second : first;
for (int i = 0; i < tntSpawn.count; i++) {
list.computeIfAbsent(tntSpawn.getTickOffset(), integer -> new ArrayList<>()).add(tntSpawn);
}
if (lastTick < tntSpawn.getTickOffset()) {
@ -345,6 +158,41 @@ public class TNTSimulator {
}, 1, 1);
}
public void showGUI() {
List<SWListInv.SWListEntry<TNTSpawn>> swListEntryList = spawns.stream().map(spawn -> {
List<String> lore = new ArrayList<>();
lore.add("§7TNT-Anzahl§8: §e" + spawn.count);
lore.add("§7Tick§8: §e" + spawn.tickOffset);
lore.add("§7Fuse-Tick§8: §e" + spawn.fuseTicks);
lore.add("");
lore.add("§7x§8: §e" + spawn.position.getX());
lore.add("§7y§8: §e" + spawn.position.getY());
lore.add("§7z§8: §e" + spawn.position.getZ());
SWItem swItem = new SWItem(Material.TNT, "§eTNT", lore, false, null);
swItem.getItemStack().setAmount(spawn.count);
return new SWListInv.SWListEntry<>(swItem, spawn);
}).sorted(Comparator.comparing(SWListInv.SWListEntry::getObject)).collect(Collectors.toList());
SWListInv<TNTSpawn> swListInv = new SWListInv<>(player, "Kanonensimulator", false, swListEntryList, (clickType, spawn) -> spawn.editTNT());
swListInv.setItem(51, new SWItem(Material.BARRIER, "§cTNT löschen", clickType -> {
delete();
player.closeInventory();
}));
swListInv.setItem(47, new SWItem(Material.FLINT_AND_STEEL, "§eStarten", clickType -> {
start();
player.closeInventory();
}));
swListInv.open();
}
private TNTSpawn getEntity(Entity entity){
for(TNTSpawn spawn : spawns){
if(spawn.entity.getId() == entity.getEntityId())
return spawn;
}
throw new IllegalStateException();
}
private void spawnRandomList(List<TNTSpawn> tntSpawns) {
if (tntSpawns.isEmpty()) return;
Collections.shuffle(tntSpawns);
@ -353,24 +201,82 @@ public class TNTSimulator {
}
}
public static class TNTSpawn implements Comparable<TNTSpawn> {
private Vector getPos(RayTraceResult result){
Vector pos = result.getHitPosition();
private static final World WORLD = Bukkit.getWorlds().get(0);
BlockFace face = result.getHitBlockFace();
if(face != null){
switch (face) {
case DOWN:
pos.setY(pos.getY() - 0.98);
break;
case EAST:
pos.setX(pos.getX() + 0.49);
break;
case WEST:
pos.setX(pos.getX() - 0.49);
break;
case NORTH:
pos.setZ(pos.getZ() - 0.49);
break;
case SOUTH:
pos.setZ(pos.getZ() + 0.49);
break;
default:
break;
}
if(face.getModY() == 0 && !player.isSneaking()){
pos.setY(pos.getY() - 0.49);
}
}
if(player.isSneaking()){
pos.setX(pos.getBlockX() + 0.5);
if(face == null || face.getModY() == 0)
pos.setY(pos.getBlockY() + 0.0);
pos.setZ(pos.getBlockZ() + 0.5);
}
return pos;
}
private class TNTSpawn implements Comparable<TNTSpawn> {
private final AbstractTraceEntity entity;
private boolean printed = false;
private final Vector position;
private int fuseTicks = 80;
private int count = 1;
private int tickOffset = 0;
private boolean xVelocity = true;
private boolean yVelocity = true;
private boolean zVelocity = true;
private boolean xVelocity = false;
private boolean yVelocity = false;
private boolean zVelocity = false;
private boolean comparator = false;
public TNTSpawn(Vector position) {
private TNTSpawn(Vector position, AbstractTraceEntity entity) {
this.position = position;
this.entity = entity;
show();
editTNT();
}
public void spawn() {
private void show(){
if(printed)
return;
printed = true;
entity.display(player, false);
}
private void hide(){
if(!printed)
return;
printed = false;
entity.hide(player, false);
}
private void spawn() {
WORLD.spawn(position.toLocation(WORLD), TNTPrimed.class, tntPrimed -> {
tntPrimed.setFuseTicks(fuseTicks);
if (!xVelocity) tntPrimed.setVelocity(tntPrimed.getVelocity().setX(0));
@ -379,71 +285,144 @@ public class TNTSimulator {
});
}
public Vector getPosition() {
return position;
}
public int getFuseTicks() {
return fuseTicks;
}
public void setFuseTicks(int fuseTicks) {
private void setFuseTicks(int fuseTicks) {
if (fuseTicks < 0)
fuseTicks = 0;
if (fuseTicks > 80)
fuseTicks = 80;
this.fuseTicks = fuseTicks;
}
public int getCount() {
return count;
}
public void setCount(int count) {
private void setCount(int count) {
if(count < 1)
count = 1;
if(count > 400)
count = 400;
this.count = count;
}
public int getTickOffset() {
private int getTickOffset() {
return tickOffset;
}
public void setTickOffset(int tickOffset) {
private void setTickOffset(int tickOffset) {
if(tickOffset < 0)
tickOffset = 0;
if(tickOffset > 400)
tickOffset = 400;
this.tickOffset = tickOffset;
}
public boolean isxVelocity() {
return xVelocity;
}
public void setxVelocity(boolean xVelocity) {
this.xVelocity = xVelocity;
}
public boolean isyVelocity() {
return yVelocity;
}
public void setyVelocity(boolean yVelocity) {
this.yVelocity = yVelocity;
}
public boolean iszVelocity() {
return zVelocity;
}
public void setzVelocity(boolean zVelocity) {
this.zVelocity = zVelocity;
}
public boolean isComparator() {
return comparator;
}
public void setComparator(boolean comparator) {
this.comparator = comparator;
}
@Override
public int compareTo(TNTSpawn tntSpawn) {
return -Integer.compare(tickOffset, tntSpawn.tickOffset);
}
}
private void editTNT() {
SWInventory swInventory = new SWInventory(player, 27, "TNT konfigurieren");
// Change Count of spawned TNT
swInventory.setItem(0, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
setCount(count + 1);
editTNT();
}));
SWItem countItem = new SWItem(Material.TNT, "§7TNT-Anzahl §8- §e" + count, LORE, false, clickType -> changeCount(player, "Anzahl TNT", count, c -> {
setCount(c);
editTNT();
}, this::editTNT));
countItem.getItemStack().setAmount(count);
swInventory.setItem(9, countItem);
swInventory.setItem(18, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
setCount(count - 1);
editTNT();
}));
// Change TickOffset
swInventory.setItem(1, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
setTickOffset(tickOffset + 1);
editTNT();
}));
SWItem tickItem = new SWItem(SWItem.getMaterial("DIODE"), "§7Tick §8- §e" + tickOffset, LORE, false, clickType -> changeCount(player, "Tick Offset", tickOffset, tick -> {
setTickOffset(tick);
editTNT();
}, this::editTNT));
tickItem.getItemStack().setAmount(Math.max(tickOffset, 1));
swInventory.setItem(10, tickItem);
swInventory.setItem(19, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
setTickOffset(tickOffset - 1);
editTNT();
}));
// Change FuseTicks
swInventory.setItem(2, new SWItem(SWItem.getDye(10), "§7+1", clickType -> {
setFuseTicks(fuseTicks + 1);
editTNT();
}));
SWItem fuseTickItem = new SWItem(Material.CLOCK, "§7Lebensdauer §8- §e" + fuseTicks, LORE, false, clickType -> changeCount(player, "Fuse-Ticks", fuseTicks, tick -> {
setFuseTicks(tick);
editTNT();
}, this::editTNT));
fuseTickItem.getItemStack().setAmount(Math.max(fuseTicks, 1));
swInventory.setItem(11, fuseTickItem);
swInventory.setItem(20, new SWItem(SWItem.getDye(1), "§7-1", clickType -> {
setFuseTicks(fuseTicks - 1);
editTNT();
}));
// Velocity Settings
swInventory.setItem(14, Material.TNT, "TNT", clickType -> {});
swInventory.setItem(22, new SWItem(getDye(xVelocity), getColor(xVelocity), "§7TNT §eSprung X §8- " + active(xVelocity), clickType -> {
xVelocity = !xVelocity;
editTNT();
}));
swInventory.setItem(5, new SWItem(getDye(yVelocity), getColor(yVelocity), "§7TNT §eSprung Y §8- " + active(yVelocity), clickType -> {
yVelocity = !yVelocity;
editTNT();
}));
swInventory.setItem(24, new SWItem(getDye(zVelocity), getColor(zVelocity), "§7TNT §eSprung Z §8- " + active(zVelocity), clickType -> {
zVelocity = !zVelocity;
editTNT();
}));
// Repeater before Comparator
swInventory.setItem(8, new SWItem(comparator ? SWItem.getMaterial("REDSTONE_COMPARATOR_OFF") : SWItem.getMaterial("DIODE"), "§7Gezündet durch §8- §e" + (comparator ? "Comparator" : "Repeater"), clickType -> {
comparator = !comparator;
editTNT();
}));
// Delete tnt
swInventory.setItem(26, new SWItem(Material.BARRIER, "§cEntfernen", clickType -> {
hide();
spawns.remove(this);
player.closeInventory();
}));
swInventory.open();
}
private void changeCount(Player player, String name, int defaultValue, Consumer<Integer> result, Runnable failure) {
SWAnvilInv swAnvilInv = new SWAnvilInv(player, name, defaultValue + "");
swAnvilInv.setItem(Material.PAPER);
swAnvilInv.setCallback(s -> {
try {
result.accept(Integer.parseInt(s));
} catch (NumberFormatException e) {
failure.run();
}
});
swAnvilInv.open();
}
private Material getDye(boolean b) {
return SWItem.getDye(getColor(b));
}
private byte getColor(boolean b) {
return (byte) (b ? 10 : 1);
}
private String active(boolean b) {
return b ? "§aan" : "§caus";
}
}
}

Datei anzeigen

@ -23,20 +23,23 @@ package de.steamwar.bausystem.world;
import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission;
import org.bukkit.block.BlockFace;
import org.bukkit.FluidCollisionMode;
import org.bukkit.Location;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.event.EventHandler;
import org.bukkit.event.Listener;
import org.bukkit.event.player.PlayerInteractEvent;
import org.bukkit.event.player.PlayerMoveEvent;
import org.bukkit.event.player.PlayerQuitEvent;
import org.bukkit.util.BoundingBox;
import org.bukkit.util.RayTraceResult;
import org.bukkit.util.Vector;
import static de.steamwar.bausystem.world.TNTSimulator.*;
public class TNTSimulatorListener implements Listener {
private static final Vector HALF = new Vector(0.5, 0, 0.5);
private boolean permissionCheck(Player player) {
if (Welt.noPermission(player, Permission.WORLD)) {
player.sendMessage(BauSystem.PREFIX + "§cDu darfst hier nicht den Simulator nutzen");
@ -45,14 +48,58 @@ public class TNTSimulatorListener implements Listener {
return true;
}
private RayTraceResult trace(Player player, Location to){
Location startPos = to.clone().add(0.0, player.getEyeHeight(), 0.0);
Vector direction = to.getDirection();
RayTraceResult blocks = player.getWorld().rayTraceBlocks(startPos, direction, 10.0, FluidCollisionMode.NEVER, true);
Entity nearestHitEntity = null;
RayTraceResult nearestHitResult = null;
double nearestDistanceSq = Double.MAX_VALUE;
for(Entity entity : get(player).getEntities()) {
BoundingBox boundingBox = entity.getBoundingBox();
RayTraceResult hitResult = boundingBox.rayTrace(startPos.toVector(), direction, 10.0);
if (hitResult != null) {
double distanceSq = startPos.toVector().distanceSquared(hitResult.getHitPosition());
if (distanceSq < nearestDistanceSq) {
nearestHitEntity = entity;
nearestHitResult = hitResult;
nearestDistanceSq = distanceSq;
}
}
}
RayTraceResult entities = nearestHitEntity == null ? null : new RayTraceResult(nearestHitResult.getHitPosition(), nearestHitEntity, nearestHitResult.getHitBlockFace());
if (blocks == null) {
return entities;
} else if (entities == null) {
return blocks;
} else {
Vector startVec = startPos.toVector();
double blockHitDistance = startVec.distance(blocks.getHitPosition());
double entityHitDistanceSquared = startVec.distanceSquared(entities.getHitPosition());
return entityHitDistanceSquared < blockHitDistance * blockHitDistance ? entities : blocks;
}
}
@EventHandler
public void onPlayerMove(PlayerMoveEvent e){
Player player = e.getPlayer();
TNTSimulator simulator = get(player);
if(!player.getInventory().getItemInMainHand().isSimilar(WAND)){
simulator.hide();
return;
}
simulator.show(trace(player, e.getTo()));
}
@EventHandler
public void onPlayerInteract(PlayerInteractEvent event) {
if (event.getItem() == null) {
return;
}
if (!event.getItem().isSimilar(WAND)) {
if (event.getItem() == null || !event.getItem().isSimilar(WAND)) {
return;
}
event.setCancelled(true);
if (!permissionCheck(event.getPlayer())) {
return;
@ -61,21 +108,11 @@ public class TNTSimulatorListener implements Listener {
switch (event.getAction()) {
case LEFT_CLICK_BLOCK:
case LEFT_CLICK_AIR:
startSimulation(event.getPlayer());
get(event.getPlayer()).start();
break;
case RIGHT_CLICK_BLOCK:
BlockFace blockFace = event.getBlockFace();
Vector direction = new Vector(blockFace.getModX(), blockFace.getModY(), blockFace.getModZ());
if (blockFace.getModX() != 0 || blockFace.getModY() != 0 || blockFace.getModZ() != 0) {
direction.normalize();
}
Vector location = event.getClickedBlock().getLocation().toVector().add(direction).add(HALF);
TNTSpawn tntSpawn = new TNTSpawn(location);
addTNT(event.getPlayer(), tntSpawn);
editTNT(event.getPlayer(), tntSpawn);
break;
case RIGHT_CLICK_AIR:
openSimulator(event.getPlayer());
get(event.getPlayer()).edit(trace(event.getPlayer(), event.getPlayer().getLocation()));
break;
default:
break;
@ -84,7 +121,7 @@ public class TNTSimulatorListener implements Listener {
@EventHandler
public void onPlayerQuit(PlayerQuitEvent event) {
TNT_SIMULATOR_MAP.remove(event.getPlayer());
get(event.getPlayer()).delete();
}
}