SteamWar/BauSystem
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13
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Hotfix CommandSelect for 1.12

Dieser Commit ist enthalten in:
yoyosource 2021-04-05 17:19:58 +02:00
Ursprung 20863abd99
Commit fe458d185c
7 geänderte Dateien mit 109 neuen und 15 gelöschten Zeilen

Datei anzeigen

@ -52,5 +52,11 @@
<version>1.0</version> <version>1.0</version>
<scope>compile</scope> <scope>compile</scope>
</dependency> </dependency>
<dependency>
<groupId>org.projectlombok</groupId>
<artifactId>lombok</artifactId>
<version>1.18.10</version>
<scope>provided</scope>
</dependency>
</dependencies> </dependencies>
</project> </project>

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@ -0,0 +1,44 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.commands;
import com.sk89q.worldedit.Vector;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.world.World;
import de.steamwar.bausystem.world.regions.Point;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
class CommandSelect_12 {
static final WorldEditPlugin WORLDEDIT_PLUGIN = ((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
static void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toVector(minPoint), toVector(maxPoint)));
}
private static Vector toVector(Point point) {
return Vector.toBlockPoint(point.getX(), point.getY(), point.getZ());
}
}

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@ -58,5 +58,11 @@
<scope>system</scope> <scope>system</scope>
<systemPath>${main.basedir}/lib/ProtocolLib.jar</systemPath> <systemPath>${main.basedir}/lib/ProtocolLib.jar</systemPath>
</dependency> </dependency>
<dependency>
<groupId>org.projectlombok</groupId>
<artifactId>lombok</artifactId>
<version>1.18.10</version>
<scope>provided</scope>
</dependency>
</dependencies> </dependencies>
</project> </project>

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@ -0,0 +1,44 @@
/*
* This file is a part of the SteamWar software.
*
* Copyright (C) 2020 SteamWar.de-Serverteam
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
package de.steamwar.bausystem.commands;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.math.BlockVector3;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.world.World;
import de.steamwar.bausystem.world.regions.Point;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player;
class CommandSelect_15 {
static final WorldEditPlugin WORLDEDIT_PLUGIN = ((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
static void setSelection(Player p, Point minPoint, Point maxPoint) {
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, toBlockVector3(minPoint), toBlockVector3(maxPoint)));
}
private static BlockVector3 toBlockVector3(Point point) {
return BlockVector3.at(point.getX(), point.getY(), point.getZ());
}
}

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@ -39,5 +39,11 @@
<scope>system</scope> <scope>system</scope>
<systemPath>${main.basedir}/lib/Spigot-1.12.jar</systemPath> <systemPath>${main.basedir}/lib/Spigot-1.12.jar</systemPath>
</dependency> </dependency>
<dependency>
<groupId>org.projectlombok</groupId>
<artifactId>lombok</artifactId>
<version>1.18.10</version>
<scope>provided</scope>
</dependency>
</dependencies> </dependencies>
</project> </project>

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@ -19,19 +19,13 @@
package de.steamwar.bausystem.world.regions; package de.steamwar.bausystem.world.regions;
import com.sk89q.worldedit.math.BlockVector3;
import lombok.AllArgsConstructor; import lombok.AllArgsConstructor;
import lombok.Getter; import lombok.Getter;
@Getter @Getter
@AllArgsConstructor @AllArgsConstructor
public class Point { public class Point {
final int x; final int x;
final int y; final int y;
final int z; final int z;
public BlockVector3 toBlockVector3() {
return BlockVector3.at(this.x, this.y, this.z);
}
} }

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@ -1,16 +1,12 @@
package de.steamwar.bausystem.commands; package de.steamwar.bausystem.commands;
import com.sk89q.worldedit.bukkit.BukkitWorld;
import com.sk89q.worldedit.bukkit.WorldEditPlugin;
import com.sk89q.worldedit.regions.selector.CuboidRegionSelector;
import com.sk89q.worldedit.world.World;
import de.steamwar.bausystem.BauSystem; import de.steamwar.bausystem.BauSystem;
import de.steamwar.bausystem.Permission; import de.steamwar.bausystem.Permission;
import de.steamwar.bausystem.world.Welt; import de.steamwar.bausystem.world.Welt;
import de.steamwar.bausystem.world.regions.*; import de.steamwar.bausystem.world.regions.*;
import de.steamwar.command.SWCommand; import de.steamwar.command.SWCommand;
import de.steamwar.core.VersionedRunnable;
import lombok.Getter; import lombok.Getter;
import org.bukkit.Bukkit;
import org.bukkit.entity.Player; import org.bukkit.entity.Player;
@ -19,9 +15,6 @@ public class CommandSelect extends SWCommand {
@Getter @Getter
private static CommandSelect instance = null; private static CommandSelect instance = null;
public static final WorldEditPlugin WORLDEDIT_PLUGIN = ((WorldEditPlugin) Bukkit.getPluginManager().getPlugin("WorldEdit"));
public static final World BUKKITWORLD = new BukkitWorld(Bukkit.getWorlds().get(0));
public CommandSelect() { public CommandSelect() {
super("select"); super("select");
} }
@ -125,7 +118,8 @@ public class CommandSelect extends SWCommand {
Point minPoint = region.getMinPoint(regionType, regionExtensionType); Point minPoint = region.getMinPoint(regionType, regionExtensionType);
Point maxPoint = region.getMaxPoint(regionType, regionExtensionType); Point maxPoint = region.getMaxPoint(regionType, regionExtensionType);
WORLDEDIT_PLUGIN.getSession(p).setRegionSelector(BUKKITWORLD, new CuboidRegionSelector(BUKKITWORLD, minPoint.toBlockVector3(), maxPoint.toBlockVector3())); VersionedRunnable.call(new VersionedRunnable(() -> CommandSelect_12.setSelection(p, minPoint, maxPoint), 12),
new VersionedRunnable(() -> CommandSelect_15.setSelection(p, minPoint, maxPoint), 15));
p.sendMessage(BauSystem.PREFIX + "WorldEdit auswahl auf " + minPoint.getX() + ", " + minPoint.getY() + ", " + minPoint.getZ() + " und " + maxPoint.getX() + ", " + maxPoint.getY() + ", " + maxPoint.getZ() + " gesetzt"); p.sendMessage(BauSystem.PREFIX + "WorldEdit auswahl auf " + minPoint.getX() + ", " + minPoint.getY() + ", " + minPoint.getZ() + " und " + maxPoint.getX() + ", " + maxPoint.getY() + ", " + maxPoint.getZ() + " gesetzt");
} }
} }