Improve join performance
Dieser Commit ist enthalten in:
Ursprung
57f26874a5
Commit
edbba0f545
@ -19,8 +19,10 @@
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package de.steamwar.bausystem.world;
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package de.steamwar.bausystem.world;
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import de.steamwar.bausystem.BauSystem;
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import de.steamwar.sql.Schematic;
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import de.steamwar.sql.Schematic;
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import de.steamwar.sql.SchematicType;
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import de.steamwar.sql.SchematicType;
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import org.bukkit.Bukkit;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.EventHandler;
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import org.bukkit.event.Listener;
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import org.bukkit.event.Listener;
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import org.bukkit.event.player.PlayerJoinEvent;
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import org.bukkit.event.player.PlayerJoinEvent;
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@ -34,14 +36,16 @@ public class ClipboardListener implements Listener {
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@EventHandler
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@EventHandler
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public void onLogin(PlayerJoinEvent e){
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public void onLogin(PlayerJoinEvent e){
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try {
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Bukkit.getScheduler().runTaskAsynchronously(BauSystem.getPlugin(), () -> {
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Schematic schematic = Schematic.getSchemFromDB(CLIPBOARD_SCHEMNAME, e.getPlayer().getUniqueId());
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try {
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if(schematic != null){
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Schematic schematic = Schematic.getSchemFromDB(CLIPBOARD_SCHEMNAME, e.getPlayer().getUniqueId());
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schematic.loadToPlayer(e.getPlayer());
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if(schematic != null){
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schematic.loadToPlayer(e.getPlayer());
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}
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} catch (Exception ex) {
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//ignore cause players do all kind of stuff with schematics.... like massively oversized schems
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}
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}
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} catch (Exception ex) {
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});
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//ignore cause players do all kind of stuff with schematics.... like massively oversized schems
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}
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}
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}
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@EventHandler
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@EventHandler
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